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HARP Martial Law
by Iron Crown Enterprises

Expanding on the fast, dramatic combat of HARP Fantasy, Martial Law breaks new ground in the field of fantasy role playing combat rules. This brilliant rules expansion includes detailed hit location criticals, rules on creating warriors and new moves and equipment for fighters. HARP Martial Law is an enhanced version of the original HARP supplement and is available in pdf and print.

HARP Martial Law
 
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Weapon Cache Vol. 01 (5E)

Weapon Cache Vol. 01 (5E)


25 New and Amazing Magical Weapons for your 5e Game. The Weapon Cache includes a variety of weapon types and rarities, many with custom optional quirks and flaws. Included Items: Arcane Reaver (very rare), Axe of Mighty Hewing (rare), Bile Spitter (uncommon), Blackthorn Club (legendary), Bloodthirsty Sword (rare), Crescendo Cudgel (rare), Divine Charger Lance (rare), Ego Whip (very rare), Flint...   [click here for more]
Double0Games  $1.95

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind...   [click here for more]
Dark Liquid Games  $9.99

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Gods and Icons (13th Age Compatible)

Gods and Icons (13th Age Compatible)


The 13th Age Roleplaying Game Supplement to rock your players world. Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide. GM advice on tailoring the Icon Relationship result to the character. Hundreds of Icon Relationship results. Here's an example: A PC gets hugely important information from an agent of an icon. A clockwork owl tells...   [click here for more]
Dread Unicorn Games, LLC  $14.95

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NeuroSpasta (5E)

NeuroSpasta (5E)


The city of Archon. The most cosmopolitan, technologically advanced metropolis the world has ever seen, where the nations of the world have at last come together to lay aside their differences. Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia? It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from...   [click here for more]
Dias Ex Machina Games  $12.99

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The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot


The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
Encoded Designs  $2.95

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Three Sorcerous Arts (5E)

Three Sorcerous Arts (5E)


A MIGHTY BLOOD FLOWS IN YOUR VEINS The arcane power that fuels sorcery expresses itself in countless ways: heightening the sorcerer’s charismatic influence, granting influence over the bitter winds of winter, or joining the sorcerer’s soul to the sea. The powers described herein are rare and strange, but mighty, for sorcerous blood is the essence of power. Answer the...   [click here for more]
Tribality Publishing  $2.95 $2.00

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Peripheral Code: Writing in the Margins of Ars Magica, Issue 2 (Summer 2017)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 2 (Summer 2017)


Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. The second issue of Peripheral Code includes a complete adventure for your Ars Magica saga, set in the port town of Barfleur. in "The Mutability of Otherworldly Fortunes," your magi are in a position to tip the balance in a century-old war between...   [click here for more]
Perambulations Press  $3.99

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[WOIN] Starship Recognition Manual

[WOIN] Starship Recognition Manual


USF INTELLIGENCE OFFICE CLASSIFIED DOCUMENT 7863.3D This manual contains classified specifications of over 70 USF and foreign spacecraft. Unauthorized possession of this manual is strictly prohibited under Directive 143.C. This manual describes a selection of the major space craft of the United Space Force (USF), Royal Spartan Armada, along with a range of Venetian, Borian, Ogron, and...   [click here for more]
EN Publishing  $14.99 $8.99

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Joe's Book of Enchantment

Joe's Book of Enchantment


Well met, Friend! Have you heard about this chap named Joe from Throwing Dice Games? He was telling me all about Joe's Book of Enchantment. I haven't stopped telling people all about him and his new product. I mean, he's a great guy and all, but he seems to think people care about enchanters. Ha! Those poor, misguided wizards who prey on the weak willed! No upstanding adventurer would travel...   [click here for more]
Throwing Dice Games  $6.95

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E.N.Arsenal - Spiked Chain

E.N.Arsenal - Spiked Chain


E.N. Arsenal Spiked Chain Written by: M Jason Parent Art by: Anthony "Squidhead" Monorchio, Chris Herndon & Danilo Moretti The spiked chain is one of the most versatile weapons in the d20 arsenal. Accordingly, it is the weapon least founded in actual history. This book explores the spiked chain with 18 pages of material about the weapon itself, variants thereof,...   [click here for more]
EN Publishing  $4.95 $2.48

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Poisoncraft: The Dark Art

Poisoncraft: The Dark Art


"The best d20 poison book on the market." - Bradford Ferguson, reviewer Silven Crossroads* Blue Deception - Quod - Wisp of Pallstone. These are but three of the lethal poisons that grace the pages of this book. Never again will your characters yawn at the mention of a poisoned arrow or the sight of a venomous serpent. For instead of merely being weakened by the kiss of poison, they...   [click here for more]
Blue Devil Games  $16.95 $2.95

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Deadlands Classic: The Agency

Deadlands Classic: The Agency


The Special Services Agency is the shadowy arm of the Union government dedicated to opposing an unseen foe. Most folks think it has to do with those upstart Confederates…but they're wrong. Sometimes dead wrong, in fact. Outside the walls of the Castle, nobody's really sure what they're up to. If you listen to some cowpokes, even some of those inside the walls don't know the real truth. But one...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Classic Spycraft: Spycraft Espionage Handbook

Classic Spycraft: Spycraft Espionage Handbook


Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.   The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the...   [click here for more]
Crafty Games  $34.95 $10.00

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Elemental Gemstones

Elemental Gemstones


Gemstones have long played an important role in the magical arts. Magic users believe each gem is imbued with its own distinct energies, and that it is possible to tap into those energies for personal gain and insight. Unfortunately, most roleplaying systems have simplified gemstones to the point of uselessness, serving little purpose in gameplay other than as a variable description for a piece of...   [click here for more]
Bards and Sages  $2.99 $1.12

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All the Treasures of the World: GEMS

All the Treasures of the World: GEMS


Diamonds can be your best friend. So pretty, so much easier to carry than hundreds of heavy coins, and everybody wants to trade for them. Same goes for rubies, sapphires, and emeralds too, not to mention the over 100 other types of valuable stones detailed in this exhaustive 12-page supplement for any game. GEMS, the first All the Treasures of the World resource kit from Faster Monkey Games,...   [click here for more]
Faster Monkey Games  Pay What You Want

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Figurines of Wondrous Power

Figurines of Wondrous Power


A Pathfinder Roleplaying Game compatible Player's Resource by Creighton Broadhurst Ever found (or thought about buying) a figurine of wondrous power but didn't want to prep the required stat block, carry yet another heavy book to the game or muddle through hoping for the best? Figurines of Wondrous Power banishes these problems! This PLAYER'S RESOURCE contains detailed write-ups of all nine versions...   [click here for more]
Raging Swan Press  $2.99

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#30 Badges of Faith  (PFRPG)

#30 Badges of Faith (PFRPG)


Declare your belief! Find something mystical in your next religious emblem. With #30 Badges of Faith by Michael Welham you'll find more than just another sigil of conviction but a motif of divine power, with passive powers, powers that need to be actualized though holy quests, inseted powers, and penalties for transgressions. ...   [click here for more]
Rite Publishing  $2.95

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HARP Martial Law

HARP Martial Law * 


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Iron Crown Enterprises  $12.00

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Accursed Player's Guide

Accursed Player's Guide


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $10.00

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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Lords of Gossamer & Shadow Icon Deck

Lords of Gossamer & Shadow Icon Deck


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 52 beautifully illustrated, full-color cards to represent your Player Character in the setting of Lords of Gossamer and Shadow. This deck contains a diverse cast of characters including: a steampunk sorcerer who has achieved a hard won victory on the field of battle, a wheel-chair bound Indian master...   [click here for more]
Rite Publishing  $4.99

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Crawling Under A Broken Moon fanzine issue #3 (DCC)

Crawling Under A Broken Moon fanzine issue #3 (DCC)


Welcome to the third issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. In this issue you will discover the following: Rules and tables for generating post apocalyptic 0-level characters The Mall Maul: A post apocalyptic 0-level funnel adventure set in the ruins of an abandoned mall ...   [click here for more]
Shield of Faith Studios  $0.99

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Wizardzine #1

Wizardzine #1


Wizardzine #1: The Ocean Deeps Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign. The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas. 30 new spells, including boiling sphere, conjure...   [click here for more]
Necrotic Gnome  $3.99

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Eclipse Phase: Morph Recognition Cards (first edition)

Eclipse Phase: Morph Recognition Cards (first edition)


Morph Recognition Cards: Includes every Eclipse Phase first edition morph—the most essential gear for every character! Contains material previously published in: Eclipse Phase, Sunward: The Inner System, Gatecrashing, Panopticon, Rimward: The Outer System, and Transhuman.   ...   [click here for more]
Posthuman Studios LLC   FREE 

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Legacy: Mirrors in the Ruins

Legacy: Mirrors in the Ruins


Note: Legacy Second Edition is kickstarting very soon! Check out the quickstart here: /product/217102/Titanomachy-Legacy-2nd-Edition-Quickstart You call this a wasteland? Perhaps in your eyes. But what you see as ruins is the only home we’ve ever known. We can teach you how to survive here: how to let it change you as it changed us. Mirrors in the Ruins...   [click here for more]
UFO Press  $9.29

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Black Hat Magic

Black Hat Magic


Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a...   [click here for more]
Skirmisher Publishing  $0.99

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Encryptopedia

Encryptopedia


This is a systemless sourcebook for espionage in a fantasy genre game. Ravens in the sky. Whispers in the shadows. Things that go boom in the night. Ciphers and ‘crypts, signs and symbols, glyphs and sigils. The sigh of an informant as he’s found out. Secrets. What makes the power behind the throne? Secrets. The might of a religion? Secrets. The offer you can’t...   [click here for more]
Sam Chupp Media  $9.95 $7.46

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Arms & Armor v3.5

Arms & Armor v3.5


by Jim Butler, Steve Creech, and Kevin Ruesch Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and whistle of an arrow is an orchestral testament to life and death in the harsh adventuring world. Armor serves as a chronicle, recording every critical blow and explosive spell. Heroes and villains alike are molded by the weapons they wield and the armor...   [click here for more]
Bastion Press  $9.99

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T2000 v2 Soviet Combat Vehicle Handbook

T2000 v2 Soviet Combat Vehicle Handbook


Soviet Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, ranging from the WWII BA-64 armored car and the T-34/85 tank through the latest variations of the T-80 to T-90 FST (future Soviet tank). Vehicles include five versions of the BTR, amphibious GAZ-46 and PT-76, Yugoslav...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Minor Magicks

Minor Magicks


Practical magic for your campaign! This volume of Silverthorne's ongoing Dungeon Blocks series is a collection of dozens of new spells and minor magic items that fill small but vital roles in creating verisimilitude in a fantasy world. The spells and items presented here are low-powered (from 0 to 3rd level) and are the perfect addition for those wanting to flesh out the magic...   [click here for more]
Silverthorne Games  $5.00 $3.00

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Kingdoms of Kalamar: Player's Guide to the Sovereign Lands

Kingdoms of Kalamar: Player's Guide to the Sovereign Lands


EVERY PLAYER NEEDS AN EDGE. This is it - the definitive rulebook for the D&D: Kingdoms of Kalamar campaign setting, and a must have for players and Dungeon Masters of any D&D (v3.5) campaign. Not only is the Player's Guide to the Sovereign Lands loaded with expanded and updated material, this 275-page searchable PDF supplement also includes a vast amount...   [click here for more]
Kenzer & Company  $19.99

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PHBR7 The Complete Bard's Handbook (2e)

PHBR7 The Complete Bard's Handbook (2e)


Thief, musician, clown, actor, acrobat - just a partial list of the many twists on the bard class to be found in this book! Seventeen bard kits, multitudes of abilities and powers, new magical items, new proficiencies, rules for gaining patrons and followers, over 100 bardic instruments, and much more await you within. The Complete Bard's Handbook gives you everything you need to create...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Encyclopedia Magica, Vol. 1 [A-D] (2e)

Encyclopedia Magica, Vol. 1 [A-D] (2e)


The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!** ***** ...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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Encyclopedia Magica, Vol. 4 [T-Z] (2e)

Encyclopedia Magica, Vol. 4 [T-Z] (2e)


The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!** ***** ...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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Encyclopedia Magica, Vol. 3 [P-S] (2e)

Encyclopedia Magica, Vol. 3 [P-S] (2e)


The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!** ***** ...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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Mekton Zeta

Mekton Zeta


MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing "mecha" action! It's the world of Japanese animated giant robot shhows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from humanoid warriors, to transformable automobiles, to kilometer-long star-cruisers!...   [click here for more]
R. Talsorian Games Inc.  $30.00 $15.00

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The Adept's Way

The Adept's Way


THE DISCIPLINES SOURCEBOOK FOR EARTHDAWN Adepts are the heroes of Barsaive, fighting to reclaim and rebuild their Scourge-ravaged land. The magical Disciplines they follow grant them fantastic powers and shape the way they see the world. A warriors sees life as a battlefield, and wields sword and shield with magical brilliance. A troubadour see the world as a tapestry of tales, and uses...   [click here for more]
FASA  $18.00 $10.80

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Forgotten Magical Items Volume I (1000+ Magic Weapons & Armor)

Forgotten Magical Items Volume I (1000+ Magic Weapons & Armor)


1,000+ Forgotten Magical Items Volume I (Weapons & Armor) Why do adventures explore dungeons deep and caverns cold? Do they seek forgotten magic items more valuable than gold? Got Magic? Do not let the retro look of this book fool you. It is perhaps the largest of its kind ever published specifically dealing with magic "Weapons and Armor. Originally...   [click here for more]
Stainless Steel Dragon  $9.95 $7.50

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Armageddon: Armed Force

Armageddon: Armed Force


The war to end all wars is underway, and humanity finds itself set upon from all sides. Although all manner of mythical creatures now fight alongside it to survive, only mankind has the numbers, determination and sheer tenacity to save itself from everything born of Darkness that wishes to see it undone. Armed Force provides detailed information on the American forces waging war against Leviathan’s...   [click here for more]
Eden Studios  $40.00 $20.00

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Castles & Crusades: 100 Calamitous Curses

Castles & Crusades: 100 Calamitous Curses


100 Calamitous Curses provides the Castles & Crusades Castle Keeper with 100 unusual and interesting curses. These can be bestowed upon player characters through mischance and misfortune or used by player character clerics and wizards on hapless non-player enemies. While designed for use with Castles & Crusades, the curses are easily adapted to any fantasy role-playing...   [click here for more]
Troll Lord Games  $2.99 $0.59

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T2013- Rules Addendum

T2013- Rules Addendum


This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules. Included: Over 20 new firearms Stage III Ballistics Data Rules for Suppressors Stage III Quirks for Firearms from the Core Rules ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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The City of Brass

The City of Brass


A City of Splendor, City of Evil City of Brass. The name conjures visions of magnificence and splendor, of mystery and timelessness. A place of wonder, a fable, an enigma, a magical fortress adrift in a sea of flame under a sky of fire, a fantasy and so much more. A bazaar at the crossroads of the universe, the City of Brass has long been rumored amongst mortal folk to be a repository of relics...   [click here for more]
Necromancer  $69.99 $39.99

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Xcrawl: SellOut! A Player's Handbook

Xcrawl: SellOut! A Player's Handbook


"Babe! It’s me, Marty! Have I got a deal for you! No, no, nothing like that...it’s a book deal. Yeah, a real book. It’s loaded with stuff that you can’t live without! Like what? Let me tell ya babe, this is the real deal. It’s got tons of rules. The stuff that you need to make your game the best it can be. Like new rules for Fame that lets you become a legend of...   [click here for more]
Goodman Games  $12.50

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Kinder des Lotos

Kinder des Lotos


Mögest Du die Aufmerksamkeit der Hochgestellten erringen ... ...   [click here for more]
Feder & Schwert  $27.26 $19.81

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101 Magical Weapon Properties (PFRPG)

101 Magical Weapon Properties (PFRPG)


Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon. From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new...   [click here for more]
Rite Publishing  $5.99

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The New Epoch - Equipment Codex

The New Epoch - Equipment Codex


A revolution of clockworks, steamworks, combustion and phlogiston. Stoke your furnace, fill your boilers and wind your clocks. The New Epoch heralds the arrival of wondrous industrial age gear that will kick start your game. Weapons: Hundreds of never-seen-before weapons Armor: Fifty suits of armor and shields Gear: Tools, Kits, Gadgets, Stims, Toxins Style:...   [click here for more]
Flightless Terror Games  $19.95 $9.95

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101 Malevolent Magic Items

101 Malevolent Magic Items


Put the fear of Magic back into your players! Rite Publishing proudly presents 101 Malevolent Magical Items GMs can use to liven up their games. These cursed and malevolent items include armors, weapons, rings, staves, rods, wands, scrolls, potions and an assortment of other wondrously cursed objects. Also included are ten legendary items of dark power, suitable as the impetus of a...   [click here for more]
Rite Publishing  $5.99

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#30 Haunts for Ships and Shores (PFRPG)

#30 Haunts for Ships and Shores (PFRPG)


"These dead men tell a tale..." Ghost ships and abandoned coastal villages fill a bard’s songbook, bringing tales of reaving pirates, brutal slavers, plagues and pure mystery. The flotsam and jetsam of those lost and broken lives leaves its psychic imprint on the surrounding world, creating the terrible haunts found on empty ships and deserted piers. Do your Pathfinder...   [click here for more]
Rite Publishing  $2.96

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#30 Intelligent Magic Items  (PFRPG)

#30 Intelligent Magic Items (PFRPG)


What do they have in common? They could all be your next intelligent magic item. With #30 Intelligent Magic Items by T.H. Gulliver (#30 Haunts for Ships and Shores) you'll find more than just another specially-purposed sword, ready to possess your warrior for retail therapy with scabbard accessories. You'll find planar explorers, hopping across the Beyond in the hands of adventurers....   [click here for more]
Rite Publishing  $2.95

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