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HARP Martial Law
by Iron Crown Enterprises

Expanding on the fast, dramatic combat of HARP Fantasy, Martial Law breaks new ground in the field of fantasy role playing combat rules. This brilliant rules expansion includes detailed hit location criticals, rules on creating warriors and new moves and equipment for fighters. HARP Martial Law is an enhanced version of the original HARP supplement and is available in pdf and print.

HARP Martial Law
 
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Gravity Age: Cybernetics Emporium

Gravity Age: Cybernetics Emporium


Gravity Age: Cybernetics Emporium Science fiction will become science fact in the future and self-improvement through cybernetic augmentation will become commonplace. Compatible with The Starfinder Roleplaying Game! This accessory contains new material covering: 2 New Archetypes 200+ Cybernetic Augmentations 7 C.O.R.E. Avatars 4 Malware Cybernetics 8 New Feats ...   [click here for more]
Stroh Hammer  $8.99

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Gravity Age: Mutant Menagerie

Gravity Age: Mutant Menagerie


Imagine living on a mining colony without proper radiation shielding, mega-corporations experimenting on sentient beings, or a post-apocalyptic setting. Many science fiction universes are anchored on the existence of mutants. The Gravity Age: Mutant Menagerie will provide players and GMs with 1000’s of mutation combinations. It will also introduce a mutant building mechanic that stays true...   [click here for more]
Stroh Hammer  $8.99

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Joe's Book of Enchantment

Joe's Book of Enchantment


Well met, Friend! Have you heard about this chap named Joe from Throwing Dice Games? He was telling me all about Joe's Book of Enchantment. I haven't stopped telling people all about him and his new product. I mean, he's a great guy and all, but he seems to think people care about enchanters. Ha! Those poor, misguided wizards who prey on the weak willed! No upstanding adventurer would travel...   [click here for more]
Throwing Dice Games  $6.95

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E.N.Arsenal - Spiked Chain

E.N.Arsenal - Spiked Chain


E.N. Arsenal Spiked Chain Written by: M Jason Parent Art by: Anthony "Squidhead" Monorchio, Chris Herndon & Danilo Moretti The spiked chain is one of the most versatile weapons in the d20 arsenal. Accordingly, it is the weapon least founded in actual history. This book explores the spiked chain with 18 pages of material about the weapon itself, variants thereof,...   [click here for more]
EN Publishing  $4.95 $2.48

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Poisoncraft: The Dark Art

Poisoncraft: The Dark Art


"The best d20 poison book on the market." - Bradford Ferguson, reviewer Silven Crossroads* Blue Deception - Quod - Wisp of Pallstone. These are but three of the lethal poisons that grace the pages of this book. Never again will your characters yawn at the mention of a poisoned arrow or the sight of a venomous serpent. For instead of merely being weakened by the kiss of poison, they...   [click here for more]
Blue Devil Games  $16.95 $2.95

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Deadlands Classic: The Agency

Deadlands Classic: The Agency


The Special Services Agency is the shadowy arm of the Union government dedicated to opposing an unseen foe. Most folks think it has to do with those upstart Confederates…but they're wrong. Sometimes dead wrong, in fact. Outside the walls of the Castle, nobody's really sure what they're up to. If you listen to some cowpokes, even some of those inside the walls don't know the real truth. But one...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Elemental Gemstones

Elemental Gemstones


Gemstones have long played an important role in the magical arts. Magic users believe each gem is imbued with its own distinct energies, and that it is possible to tap into those energies for personal gain and insight. Unfortunately, most roleplaying systems have simplified gemstones to the point of uselessness, serving little purpose in gameplay other than as a variable description for a piece of...   [click here for more]
Bards and Sages  $2.99 $1.12

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All the Treasures of the World: GEMS

All the Treasures of the World: GEMS


Diamonds can be your best friend. So pretty, so much easier to carry than hundreds of heavy coins, and everybody wants to trade for them. Same goes for rubies, sapphires, and emeralds too, not to mention the over 100 other types of valuable stones detailed in this exhaustive 12-page supplement for any game. GEMS, the first All the Treasures of the World resource kit from Faster Monkey Games,...   [click here for more]
Faster Monkey Games   FREE 

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Figurines of Wondrous Power

Figurines of Wondrous Power


A Pathfinder Roleplaying Game compatible Player's Resource by Creighton Broadhurst Ever found (or thought about buying) a figurine of wondrous power but didn't want to prep the required stat block, carry yet another heavy book to the game or muddle through hoping for the best? Figurines of Wondrous Power banishes these problems! This PLAYER'S RESOURCE contains detailed write-ups of all nine versions...   [click here for more]
Raging Swan Press  $2.99

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#30 Badges of Faith  (PFRPG)

#30 Badges of Faith (PFRPG)


Declare your belief! Find something mystical in your next religious emblem. With #30 Badges of Faith by Michael Welham you'll find more than just another sigil of conviction but a motif of divine power, with passive powers, powers that need to be actualized though holy quests, inseted powers, and penalties for transgressions. ...   [click here for more]
Rite Publishing  $2.95

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HARP Martial Law

HARP Martial Law


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Iron Crown Enterprises  $12.00

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Accursed Player's Guide

Accursed Player's Guide


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $10.00

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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Lords of Gossamer & Shadow Icon Deck

Lords of Gossamer & Shadow Icon Deck


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 52 beautifully illustrated, full-color cards to represent your Player Character in the setting of Lords of Gossamer and Shadow. This deck contains a diverse cast of characters including: a steampunk sorcerer who has achieved a hard won victory on the field of battle, a wheel-chair bound Indian master...   [click here for more]
Rite Publishing  $4.99

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Crawling Under A Broken Moon fanzine issue #3 (DCC)

Crawling Under A Broken Moon fanzine issue #3 (DCC)


Welcome to the third issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. In this issue you will discover the following: Rules and tables for generating post apocalyptic 0-level characters The Mall Maul: A post apocalyptic 0-level funnel adventure set in the ruins of an abandoned mall ...   [click here for more]
Shield of Faith Studios  $1.99

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Wizardzine #1

Wizardzine #1


Wizardzine #1: The Ocean Deeps Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign. The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas. 30 new spells, including boiling sphere, conjure...   [click here for more]
Necrotic Gnome Productions  $3.99

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Eclipse Phase: Morph Recognition Cards (first edition)

Eclipse Phase: Morph Recognition Cards (first edition)


Morph Recognition Cards: Includes every Eclipse Phase first edition morph—the most essential gear for every character! Contains material previously published in: Eclipse Phase, Sunward: The Inner System, Gatecrashing, Panopticon, Rimward: The Outer System, and Transhuman.   ...   [click here for more]
Posthuman Studios LLC   FREE 

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Legacy: Mirrors in the Ruins

Legacy: Mirrors in the Ruins


Note: Legacy Second Edition is kickstarting very soon! Check out the quickstart here: /product/217102/Titanomachy-Legacy-2nd-Edition-Quickstart You call this a wasteland? Perhaps in your eyes. But what you see as ruins is the only home we’ve ever known. We can teach you how to survive here: how to let it change you as it changed us. Mirrors in the Ruins...   [click here for more]
UFO Press  $9.82

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Theorems & Thaumaturgy Revised Edition (No Art)

Theorems & Thaumaturgy Revised Edition (No Art)


This is a free, no-art version of this book. If you enjoy what you read, please consider supporting the artists and the publisher by purchasing the full version, available in PDF, softcover, and hardcover. The full version of the book is beautifully illustrated by David Coppoletti, Cadanse D, Claytonian, and Russ Nicholson. Advanced Arcana for the Discerning Magic-User...   [click here for more]
Necrotic Gnome Productions   FREE 

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Black Hat Magic

Black Hat Magic


Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a...   [click here for more]
Skirmisher Publishing  $0.99

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Encryptopedia

Encryptopedia


This is a systemless sourcebook for espionage in a fantasy genre game. Ravens in the sky. Whispers in the shadows. Things that go boom in the night. Ciphers and ‘crypts, signs and symbols, glyphs and sigils. The sigh of an informant as he’s found out. Secrets. What makes the power behind the throne? Secrets. The might of a religion? Secrets. The offer you can’t...   [click here for more]
Sam Chupp Media  $9.95 $7.46

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The Vault of Larin Karr

The Vault of Larin Karr


Hunt for a Legendary Treasure Deep beneath a peaceful valley lies the vault of the legendary drow adventurer Larin Karr. Rumors claim that Larin Karr vanished long ago, but his vast treasure acquired from years of plundering hordes in the Underdark still remains. Can you find and loot the impenetrable vault? A Mini-Campaign Setting The Vault of Larin Karr details Quail Valley,...   [click here for more]
Necromancer  $15.95 $10.99

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Dungeon Crawl Classics #3: The Mysterious Tower

Dungeon Crawl Classics #3: The Mysterious Tower


An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $6.99

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Mechanical Catalog

Mechanical Catalog


Quinn anxiously peered around the edge of the airlock, making sure no one was there to spot him. He pushed himself through the opening and coasted rapidly to the safety of a large stack of crates tethered to the wall. From his hiding place, he had a perfect view of the monstrous dock.    Small ships and numerous spacecraft were docked in the immense berth, their hulls shining in...   [click here for more]
Dream Pod 9  $23.95 $7.50

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Arms & Armor v3.5

Arms & Armor v3.5


by Jim Butler, Steve Creech, and Kevin Ruesch Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and whistle of an arrow is an orchestral testament to life and death in the harsh adventuring world. Armor serves as a chronicle, recording every critical blow and explosive spell. Heroes and villains alike are molded by the weapons they wield and the armor...   [click here for more]
Bastion Press  $9.99

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Minor Magicks

Minor Magicks


Practical magic for your campaign! This volume of Silverthorne's ongoing Dungeon Blocks series is a collection of dozens of new spells and minor magic items that fill small but vital roles in creating verisimilitude in a fantasy world. The spells and items presented here are low-powered (from 0 to 3rd level) and are the perfect addition for those wanting to flesh out the magic...   [click here for more]
Silverthorne Games  $5.00 $3.00

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PHBR7 The Complete Bard's Handbook (2e)

PHBR7 The Complete Bard's Handbook (2e)


Thief, musician, clown, actor, acrobat - just a partial list of the many twists on the bard class to be found in this book! Seventeen bard kits, multitudes of abilities and powers, new magical items, new proficiencies, rules for gaining patrons and followers, over 100 bardic instruments, and much more await you within. The Complete Bard's Handbook gives you everything you need to create...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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Encyclopedia Magica, Vol. 1 [A-D] (2e)

Encyclopedia Magica, Vol. 1 [A-D] (2e)


The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!** ***** ...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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Encyclopedia Magica, Vol. 4 [T-Z] (2e)

Encyclopedia Magica, Vol. 4 [T-Z] (2e)


The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!** ***** ...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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Encyclopedia Magica, Vol. 3 [P-S] (2e)

Encyclopedia Magica, Vol. 3 [P-S] (2e)


The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. This essential reference tool puts the power of more than 20 years of AD&D history at your fingertips! **Warning: Large file size!** ***** ...   [click here for more]
Wizards of the Coast  $25.00 $9.99

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The Adept's Way

The Adept's Way


THE DISCIPLINES SOURCEBOOK FOR EARTHDAWN Adepts are the heroes of Barsaive, fighting to reclaim and rebuild their Scourge-ravaged land. The magical Disciplines they follow grant them fantastic powers and shape the way they see the world. A warriors sees life as a battlefield, and wields sword and shield with magical brilliance. A troubadour see the world as a tapestry of tales, and uses...   [click here for more]
FASA  $18.00 $10.80

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Forgotten Magical Items Volume I (1000+ Magic Weapons & Armor)

Forgotten Magical Items Volume I (1000+ Magic Weapons & Armor)


1,000+ Forgotten Magical Items Volume I (Weapons & Armor) Why do adventures explore dungeons deep and caverns cold? Do they seek forgotten magic items more valuable than gold? Got Magic? Do not let the retro look of this book fool you. It is perhaps the largest of its kind ever published specifically dealing with magic "Weapons and Armor. Originally...   [click here for more]
Stainless Steel Dragon  $9.95 $7.50

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Castles & Crusades: 100 Calamitous Curses

Castles & Crusades: 100 Calamitous Curses


100 Calamitous Curses provides the Castles & Crusades Castle Keeper with 100 unusual and interesting curses. These can be bestowed upon player characters through mischance and misfortune or used by player character clerics and wizards on hapless non-player enemies. While designed for use with Castles & Crusades, the curses are easily adapted to any fantasy role-playing...   [click here for more]
Troll Lord Games  $2.99 $1.48

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T2013- Rules Addendum

T2013- Rules Addendum


This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules. Included: Over 20 new firearms Stage III Ballistics Data Rules for Suppressors Stage III Quirks for Firearms from the Core Rules ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Xcrawl: SellOut! A Player's Handbook

Xcrawl: SellOut! A Player's Handbook


"Babe! It’s me, Marty! Have I got a deal for you! No, no, nothing like that...it’s a book deal. Yeah, a real book. It’s loaded with stuff that you can’t live without! Like what? Let me tell ya babe, this is the real deal. It’s got tons of rules. The stuff that you need to make your game the best it can be. Like new rules for Fame that lets you become a legend of...   [click here for more]
Goodman Games  $12.50

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Kinder des Lotos

Kinder des Lotos


Mögest Du die Aufmerksamkeit der Hochgestellten erringen ... ...   [click here for more]
Feder & Schwert  $29.05 $21.11

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101 Magical Weapon Properties (PFRPG)

101 Magical Weapon Properties (PFRPG)


Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon. From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new...   [click here for more]
Rite Publishing  $5.99

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Sunken Empires

Sunken Empires


Lost Worlds and Sunken Mysteries The life of an adventurer should be full of great daring, and little is more daring than retrieving the sunken treasures of the Underdeep! Sunken Empires is heaped high with glorious new magic, monsters, and rules for lost technology and abolethic horrors, including: History of the Aboleth by David "Zeb" Cook Full Ecology of the Aboleth Glyph...   [click here for more]
Kobold Press  $19.99 $9.99

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The New Epoch - Equipment Codex

The New Epoch - Equipment Codex


A revolution of clockworks, steamworks, combustion and phlogiston. Stoke your furnace, fill your boilers and wind your clocks. The New Epoch heralds the arrival of wondrous industrial age gear that will kick start your game. Weapons: Hundreds of never-seen-before weapons Armor: Fifty suits of armor and shields Gear: Tools, Kits, Gadgets, Stims, Toxins Style:...   [click here for more]
Flightless Terror Games  $19.95 $9.95

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#30 Intelligent Magic Items  (PFRPG)

#30 Intelligent Magic Items (PFRPG)


What do they have in common? They could all be your next intelligent magic item. With #30 Intelligent Magic Items by T.H. Gulliver (#30 Haunts for Ships and Shores) you'll find more than just another specially-purposed sword, ready to possess your warrior for retail therapy with scabbard accessories. You'll find planar explorers, hopping across the Beyond in the hands of adventurers....   [click here for more]
Rite Publishing  $2.95

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Modular Base 'Commodus'

Modular Base 'Commodus'


The TL11 ‘Commodus’ is a prefabricated, pressurized modular base with enough room for up to six humanoids. It provides adventurers, prospectors, colonists, or scientists with shelter, a warm shower, and a comfortable bed to sleep in. Because of its modular design, it can be easily retrofitted to fulfil many functions, which explains its popularity throughout many regions of the...   [click here for more]
Nienhaus Games  $3.99 $1.37

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Shadowrun: Gun Heaven 2

Shadowrun: Gun Heaven 2


Friend of the Desperate and the Hunted The only friend you’ll ever need. The last friend you’ll ever have. Your gun is the one thing in your life that should be dependable, that should always make a nice loud bang when you squeeze the trigger, and should always bring down whoever you think should fall. Of course, if your weapon is going to be that important to you, you’ll...   [click here for more]
Catalyst Game Labs  $11.95

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HELLAS: Swords and Sandals

HELLAS: Swords and Sandals


<st1:place>HELLAS</st1:place>: Swords and Sandals The third major supplement to the original HELLAS Core Rules! With this expansion to the HELLAS Core Rules, you will at last be able to experience the largest and most famous retail catalog in the Known Worlds. The Biggest Equipment Catalog in the Universe! The Empori Piraeus has been shipping equipment to...   [click here for more]
Khepera Publishing  $30.95 $15.00

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101 Special Materials and Power Components (pfrpg)

101 Special Materials and Power Components (pfrpg)


Bring a bit of the exotic to your game! Whether your character’s in the market for Anamnesis Alloy, that remembers both its original, cold-forged shape and a secondary shape, so you can have two weapons in one; or Distilled Anathema the alchemically sample of the desire to kill, so you can slay a hated racial enemy; this product has it covered. It focuses on bringing you new special materials...   [click here for more]
Rite Publishing  $5.99

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Techbook: Chrome

Techbook: Chrome


Who wants some Chrome? Terra/Sol’s Techbook: Chrome is an alternative take on Cybernetics for the Twilight Sector Setting. As usual Terra/Sol products, this material has been also been designed specifically to be useful for any Traveller game. Within this book, you will find not only cybernetics of various kinds, but also bio-replacements (exact duplicates...   [click here for more]
Terra-Sol Games LLC  $14.99 $8.99

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Gasmask Gazetteer #4, Spitalfields Rookery

Gasmask Gazetteer #4, Spitalfields Rookery


In this, the fourth instalment of the Gasmask Gazetteer, we uncover a house of horrors in the most unfortunate area of London. This lodging house teems with lost souls and false hopes. It is the type of place one intends to never enter, but where sometimes the only source of information (or suitable, anonymous fresh meat) can be found. Yet, two Undertakers can be found nearby with an unfamiliar beast...   [click here for more]
New Dark Age  $2.99

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Subterranean Races: The Puddlings [PFRPG]

Subterranean Races: The Puddlings [PFRPG]


Even dead gods can dream. A subterranean race of highly intelligent oozes living in the hulking corpse of their long-dead creator god, the puddlings are as renowned for their unique society and fascinating arcanocrystalline technology as they are for existing at all. Unlike most subterranean races, the puddlings accept outsiders and their stories of the world beyond the corpse of their...   [click here for more]
Interjection Games  $3.00

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Treasures of NeoExodus: Peace & Tranquility (PFRPG)

Treasures of NeoExodus: Peace & Tranquility (PFRPG)


In 5 BU, at the climax of the Twilight War, a thousand Janissaries arrayed themselves against two opposing armies; their force was outnumbered a hundred and forty to one by the combined troops upon the field. In addition to their formidable mental and martial prowess, the monks brought forth various artifacts and weapons of power. The Janissaries used these items with ruthless skill and sent both armies...   [click here for more]
LPJ Design  $1.39

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