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UX02: Mind Games

UX02: Mind Games


Within this tome you will find... DCC Rules for Psionics powers and those that use them The Psion - A PC class that harnesses the power of the mind to crush their enemies. A full write up of how Psionics work in DCC, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud...   [click here for more]
Shield of Faith Studios  $11.99

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White Box Omnibus [Swords & Wizardry]

White Box Omnibus [Swords & Wizardry]


An Omnibus of Old School Adventure and Options! Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard. But wait, there's...   [click here for more]
Barrel Rider Games  $19.99 $14.99

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Five Year Mission

Five Year Mission


FIVE YEAR MISSION FINAL VERSION! Get your copy NOW! Compatible with both White Star: White Box Science Fiction Roleplaying and Swords and Wizardry WhiteBox! Also, quite easy to use with ANY old school game based on a game whose name rhymes with "Truncheons and Flagons!" This is a supplement for White Star with a sort of Star Trek theme. If you're a fan...   [click here for more]
Ivanhoe Unbound  $11.95

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Warbirds Space Age Sourcebook

Warbirds Space Age Sourcebook


It has been 50 years since the Guild Pilots made their mark on the floating islands of Azure, and now they make their mark among the stars. Join in the fight against alien invaders to seek your fame and fortune in the Space Age. With a fully updated setting, new rules for space age dogfighting, new customizations, new vehicles and even new races, Warbirds: Space Age is the perfect expansion to take...   [click here for more]
Outrider Studios  $12.00

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HARP Martial Law

HARP Martial Law


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Guild Companion Publications  $16.47

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $19.99

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $24.99

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Engines of Babylon

Engines of Babylon


The Cold Stars Await Your Tread Engines of Babylon gives you all the tools you need to add custom vehicles and low-tech system ships to the free Stars Without Number game system. Whether as trophies of fabulous adventuring wealth or as savage harbingers of a hostile power, you'll find everything from gravitic yard skiffs...   [click here for more]
Sine Nomine Publishing  $12.99

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[WOIN] Starship Construction Manual

[WOIN] Starship Construction Manual


BECOME A STARSHIP ENGINEER This book requires the use of a What’s O.L.D. is N.E.W. core rulebook. It is fully compatible with the starship combat rules found in other WOIN products. The Starship Construction Manual enables you to design, build, and customize starships for use with the What’s O.L.D. is N.E.W. roleplaying game....   [click here for more]
EN Publishing  $11.99

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Lords of Gossamer & Shadow Icon Deck: NPCs

Lords of Gossamer & Shadow Icon Deck: NPCs


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 69 beautifully illustrated, full-color cards to represent the Non-Player Characters in the setting of Lords of Gossamer and Shadow. This deckl contain the dramatis persona including: Drake, Lord of the Falling Wall, Vala, Lady of the Shimmering Vale, and Empress Ayasha of the vile dwimmerlaik. These...   [click here for more]
Rite Publishing  $24.99

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Relics of the Lost

Relics of the Lost


The Treasures of a Dead Age Await In Relics of the Lost you will find a trove of ancient technology and precious artifacts long since lost to a lesser era. While written for the free Stars Without Number game system, the classic mechanics used here are compatible with almost any old-school gaming system, allowing for caches...   [click here for more]
Sine Nomine Publishing  $12.99

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The Complete Vivimancer

The Complete Vivimancer


Why let necromancers have all the fun? Tended by a legion of mindlessly loyal clones, abominable new life ferments in the vats of the vivimancer's laboratory. In prison cells nearby, experimental subjects are kept bound and drugged, ready for the moment of the monster's birth, the first chosen to receive its genetic seed. Meanwhile, the master's mind is elsewhere, immersed in the strange sentience...   [click here for more]
Necrotic Gnome Productions  $12.00

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Accursed

Accursed


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $35.00

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind...   [click here for more]
Dark Liquid Games  $24.99

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Crawling Under a Broken Moon zine Collection vol #1 (DCC)

Crawling Under a Broken Moon zine Collection vol #1 (DCC)


Welcome to Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This contains the first four issues of the Crawling Under a Broken Moon zine collected into one volume. Inside you will find... The Technologist - A class dedicated to the accumulation of scientific knowledge and power The Mutant - A...   [click here for more]
Shield of Faith Studios  $9.99

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Crypt Of Doom - A Compilation of Patreon Supported 2015 Material

Crypt Of Doom - A Compilation of Patreon Supported 2015 Material


This is a compilation of 2015's Patreon supported material. Within these pages you will find artifacts, places, monsters, dungeons, random tables, and more! Check out the preview to see the table of contents and 6 pages of material! Stats are written OSR in mind (that is AC, HD, etc), but they are few and can easily give guidelines for other systems how I've meant things to work. Even if you...   [click here for more]
D-oom Products  Pay What You Want

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Rolemaster Classic: Creatures & Treasures

Rolemaster Classic: Creatures & Treasures


Here be dragons ... and giants ... and other nasty critters. Beware of teeth that snatch and claws that scratch! Creatures & Treasures is back, with more teeth, talons, stings and tentacles than ever. Put some bite into your players' next encounter and power up your monsters with C&T. Not happy with the existing monsters? Then create your own, using the section on designing monsters....   [click here for more]
Guild Companion Publications  $25.16

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Anderson & Felix Guide to Naval Architecture 2nd Edition (OGL Version)

Anderson & Felix Guide to Naval Architecture 2nd Edition (OGL Version)


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $19.99

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A Necromancer's Almanac: 2015

A Necromancer's Almanac: 2015


Animate Your Game Today! A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s...   [click here for more]
Necromancers of the Northwest  $17.99

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Shadows Over Sol: Shiny New Toys

Shadows Over Sol: Shiny New Toys


What would science fiction be without fantastic technologies or life-changing discoveries? What would it be without climactic spaceship battles or tense standoffs? Shadows Over Sol: Shiny New Toys is here to help tell these stories, with new weapons, new gear and rules for vehicular confrontation! Shadows Over Sol: Shiny New Toys is a key supplement...   [click here for more]
Tab Creations  $9.99

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Wizardzine #1

Wizardzine #1


Wizardzine #1: The Ocean Deeps Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign. The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas. 30 new spells, including boiling sphere, conjure...   [click here for more]
Necrotic Gnome Productions  $6.00

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The Void – Vessels of the Void: Spaceships

The Void – Vessels of the Void: Spaceships


Out in the Dark “Space was background noise to most people these days. No one really thought about the vast spaces in between, other than as time stuck inside a metal can. Marcus could never get over it. The vastness of the void presented infinite possibilities. Some of those possibilities were inspiring. Some, as he knew, were terrifying. He stared out the porthole, drinking...   [click here for more]
WildFire  $17.99

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NeuroSpasta - 4E

NeuroSpasta - 4E


The city of Archon. The most cosmopolitan, technologically advanced metropolis the world has ever seen, where the nations of the world have at last come together to lay aside their differences. Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia? It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from...   [click here for more]
Dias Ex Machina Games  $23.07

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $9.99 $6.99

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Search & Destroy

Search & Destroy


"Redhawk to Citadel. Come in Citadel. The situation is worse than we imagined..." The world of action heroes is full of fearless agents, secretive organizations, and deranged villains. Search & Destroy gives you and your players the opportunity to step into that world, find evil, and stop it. This toolkit, for use with SUPERS Revised by Hazard Studios, expands...   [click here for more]
Stone Mountain Press  $17.00

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Clement Sector 2nd Edition (OGL Version)

Clement Sector 2nd Edition (OGL Version)


Welcome to Clement Sector! (NOTE: This is the OGL version) In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they...   [click here for more]
Gypsy Knights Games  $29.99

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $4.98

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You Must Be Mad! Warbirds RPG Mad Science Sourcebook

You Must Be Mad! Warbirds RPG Mad Science Sourcebook


In the high-flying world of Azure there is a special breed of genius. Shunned by their families, ignored by their peers, they are MAD SCIENTISTS. Their work will change the world... if they live long enough to finish it. You Must Be Mad! contains detailed mad scientist NPCs, laboratory examples, new rules, and dozens of new science projects and plot hooks. It also has background information on...   [click here for more]
Outrider Studios  $12.00

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SpellCards 5e

SpellCards 5e


ALL the SRD Spell Cards with Beauty AND Function! PRINT or Print and PLAY! Updated to the SRD 5.1 document New for Fifth Edition play, Spell5e dials the spell card concept to 11. Having trouble hunting for the Concentration symbol? Can't remember which spell has a ritual option? Want to get to the mechanics of the spell quickly without reading a bunch of text. Compact...   [click here for more]
Myth Merchant Press  $60.00 $45.00

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Treasury of the Machine

Treasury of the Machine


These Treasures are Totally Metal! The Treasury of the Machine brings you an awesome array of technological and technomagical tools to enhance your Pathfinder campaign! Whether your heroes are questing against an entire nation of renegade super-scientists and alien horrors, or you just want to inject a touch of science fiction into your fantasy, the Treasury of the Machine...   [click here for more]
Legendary Games  $11.99

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NeuroSpasta - Pathfinder

NeuroSpasta - Pathfinder


>>>NOW FOR PATHFINDER!!<<< The city of Archon. The most cosmopolitan, technologically advanced metropolis the world has ever seen, where the nations of the world have at last come together to lay aside their differences. Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia? It falls to the members of the...   [click here for more]
Dias Ex Machina Games  $29.85

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $29.99

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Ships of Clement Sector 10-12: Workhorses 2nd Edition (OGL Version)

Ships of Clement Sector 10-12: Workhorses 2nd Edition (OGL Version)


The workhorses get it done! Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Gypsy Knights Games  $24.99

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Ships of Clement Sector 7-9: Defense Boats and Light Warships 2nd Edition (OGL)

Ships of Clement Sector 7-9: Defense Boats and Light Warships 2nd Edition (OGL)


Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series. Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft. Each ship is beautifully detailed with multiple views, detailed deckplans and...   [click here for more]
Gypsy Knights Games  $24.99

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft 2nd Edition (OGL)

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft 2nd Edition (OGL)


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Gypsy Knights Games  $24.99

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Excavator Monthly Compendium

Excavator Monthly Compendium


Now you can get all six copies of Excavator Monthly Magazine in one book! Each article, relic, mutant beast, non-player character and other feature has been placed into categories within this hefty tome. Never forget a copy again. Both game masters and players of The Mutant Epoch role playing game can carry all the magazines in one handy book and quickly flip to any resource with...   [click here for more]
Outland Arts  $26.99

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Ships of Clement Sector 1-3: Hub Federation Warships 2nd Edition (OGL Version)

Ships of Clement Sector 1-3: Hub Federation Warships 2nd Edition (OGL Version)


This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting. The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette designed and...   [click here for more]
Gypsy Knights Games  $24.99

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Path of Shadows

Path of Shadows


What path will you walk? Step into the dark with Path of Shadows, the first Pathfinder Roleplaying Game supplement by Ascension Games! Inside you’ll find several shadow- and darkness-based options for your favorite base and core classes, along with a brand-new shadow-based class, the nightblade! Path of Shadows has several features, including:...   [click here for more]
Ascension Games, LLC  $15.00

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AEGIS Field Manual - for Airship Daedalus RPG

AEGIS Field Manual - for Airship Daedalus RPG


The official AEGIS Field Manual is a guide for Airship Daedalus players and GMs who want just a bit more pulpy crunch in their campaigns. From special skills and training to new gear, mystical artifacts, mission briefings and more NPCs than you can shake an XG-7 gas gun at! Includes: Special training and placement in one of 7 AEGIS divisions and 22 specialist career tracks...   [click here for more]
Deep7  $9.95

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $4.99

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Shadows Over Sol: Dreams and Dust

Shadows Over Sol: Dreams and Dust


The time has come for the Martian colony of Stillwater to build its own space elevator! This requires the construction of an equatorial outpost, and the team has been hired to lead the survey. But are the investors’ motives pure? Or will greed and pride devour the project—and the colony? Shadows Over Sol: Dreams and Dust is an adventure supplement for Shadows...   [click here for more]
Tab Creations  $9.99

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10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $4.99

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Northlands (PFRPG)

Northlands (PFRPG)


Take up your axe and raise the dragon's head upon the longship's prow! The time has come to brave the frozen empires of the savage north. Here honor is more common than steel, trolls and giants battle the gods, and a hero lives by strength of arm and reckless courage. Northlands is a 112-page sourcebook detailing the icy northern realms – their geography, culture and magic. 12...   [click here for more]
Kobold Press  $19.99

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Path of Iron

Path of Iron


Steel yourself! Forge a new path with Path of Iron, the second Pathfinder Roleplaying Game supplement by Ascension Games! Inside you’ll find several metal-, construct-, and weapon- based options for your favorite base and core classes, along with new base classes, feats, magic items and more! Path of Iron has several features, including: Three...   [click here for more]
Ascension Games, LLC  $20.00

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Encounter Cards: Aquatic Deck

Encounter Cards: Aquatic Deck


Encounter Cards: Aquatic Deck The Aquatic Deck of Encounter Cards has 30 different encounters for waterborne adventures including floating debris, sea monsters, troublesome harbor bureaucrats, shipwreck survivors, pirates, and more! Each Deck Theme includes: (5) Traps (5) Hazards (5) NPC Encounters (10) Monster Encounters (Moderate/Avg. CR5, Advanced/Avg. CR10,...   [click here for more]
AAW Games  Pay What You Want

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Shadows Over Sol: Small Mercy

Shadows Over Sol: Small Mercy


The scion of a wealth family is missing, and the team has been hired to bring him home. The trail of his disappearance will lead them across the Main Belt, and pit the team against corporate conspiracies, crazed cultists, trigger-happy mercenaries and bioengineered horrors. But when the team finally tracks down the wayward son, will they be able to bring him back? Or will they let him disappear in...   [click here for more]
Tab Creations  $9.99

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Thousand Suns: Starships

Thousand Suns: Starships


“HELPU MIN, HELPU MIN, HELPU MIN this is fast freighter Sunsubiro, Sunsubiro, Sunsubiro. HELPU MIN, Sunsubiro. Position 154 by 20 by 17. Our craft is under attack and losing pressure. We require immediate assistance. Four people on board, are taking an escape pod. AL VI.” Vehicles of Glory Without starships, the...   [click here for more]
Grognardia Games  $20.00

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Thousand Suns: Five Stars

Thousand Suns: Five Stars


A Sector on the Frontier. On the far reaches of the Thousand Suns lies the Marches sector of Kvin Steloj. Consisting of twenty worlds, the sector is home to the alien species known as the Chabuli, whose territories the expanding Terrans annexed by force. In the century since, Kvin Steloj has become a vital center of colonization, commerce, and exploration—much to the chagrin...   [click here for more]
Grognardia Games  $10.00

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The GameMaster's Apprentice: Sci Fi

The GameMaster's Apprentice: Sci Fi


"Plot generators to maximum, chief!" Sooner or later, you're going to need more story! The GameMaster's Apprentice: Sci Fi is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. This variant deck is aimed at science fiction of every kind, from shiny space operas...   [click here for more]
Larcenous Designs, LLC  $19.99

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The Thin Blue Line - A Detroit Police Story

The Thin Blue Line - A Detroit Police Story


“Watch your step rookie, or you’ll end up in Corktown.” Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught....   [click here for more]
Melior Via  $35.00

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