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The Atlas of the Latter Earth

The Atlas of the Latter Earth


First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number...   [click here for more]
Sine Nomine Publishing  $19.99

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Ascent to the Depths of Dread

Ascent to the Depths of Dread


Discover the forbidden tower's secrets! Brave the depths of darkness! Embark on a chilling journey with an immersive adventure designed for characters levels 8-10. This gripping tale takes your party on a quest to uncover the mysteries of the Forbidden Tower and confront the nightmarish creatures lurking within. This adventure is for 4–5 characters, levels 8–10. Features Multiple Accessible...   [click here for more]
Wyrmworks  $2.00

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Gods: A Foragers Guild Guide

Gods: A Foragers Guild Guide


Gods: A Foragers Guild Guide is an indispensable toolkit designed for storytellers and worldbuilders alike, providing a comprehensive and system-neutral resource for creating gods in fantasy roleplaying settings. Delving deep into the realms of myth and legend, this book offers a wealth of inspiration and practical advice for crafting beings that resonate with players and enrich the tapestry...   [click here for more]
Lightspress Media  $5.00 $3.00

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Aliens: A Foragers Guild Guide

Aliens: A Foragers Guild Guide


Welcome to Aliens: A Foragers Guild Guide, a comprehensive system-neutral toolkit designed to assist guides and storytellers in creating and adapting creatures for fantasy roleplaying settings. Within these pages, you will find a wealth of inspiration, guidelines, and tools to breathe life into eldritch beings, otherworldly horrors, and cosmic monstrosities that will challenge and intrigue...   [click here for more]
Lightspress Media  $5.00 $3.00

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Slimes: A Foragers Guild Guide

Slimes: A Foragers Guild Guide


Welcome to Slimes: A Foragers Guild Guide, a comprehensive toolkit designed for fantasy worldbuilders and guides alike, seeking to delve into the intriguing realm of slimes. Within these pages, you will discover a treasure trove of knowledge, insights, and practical advice on how to incorporate these gelatinous entities seamlessly into your adventures, regardless of the system you use. From...   [click here for more]
Lightspress Media  $5.00 $3.00

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Mutations: A Foragers Guild Guide

Mutations: A Foragers Guild Guide


Welcome to Aliens: A Foragers Guild Guide, a comprehensive system-neutral toolkit designed to assist guides and storytellers in creating and adapting creatures for fantasy roleplaying settings. Within these pages, you will find a wealth of inspiration, guidelines, and tools to breathe life into eldritch beings, otherworldly horrors, and cosmic monstrosities that will challenge and intrigue...   [click here for more]
Lightspress Media  $5.00 $3.00

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Automata: A Foragers Guild Guide

Automata: A Foragers Guild Guide


Welcome to Automata: A Foragers Guild Guide, an indispensable compendium for both novice and seasoned guides alike, offering a comprehensive toolkit for the creation and utilization of constructs. Within these pages, you will uncover a wealth of knowledge and resources to breathe life into the mechanical marvels that roam your worlds, from the intricacies of their design and functionality...   [click here for more]
Lightspress Media  $5.00 $3.00

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The Lazy DM's Forge of Foes

The Lazy DM's Forge of Foes


Built for the Lazy Dungeon Master, Forge of Foes is a 128-page hardcover book and PDF focused on helping you build, customize, and run monsters for your 5e fantasy roleplaying games. Like the material found in Return of the Lazy Dungeon MasterThe Lazy DM’s Workbook, and The Lazy DM’s CompanionForge of Foes gives you the tools and guidance...   [click here for more]
SlyFlourish  $14.99

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Player Creatures: A Foragers Guild Guide

Player Creatures: A Foragers Guild Guide


Guidance on roleplaying creatures as player characters! Welcome to Player Creatures: A Foragers Guild Guide, an essential compendium for adventurers seeking to roleplay a diverse array of beings within their fantastical journeys. Delve into the depths of imagination as you explore the myriad possibilities of assuming the roles of creatures ranging from noble knights to cunning scouts,...   [click here for more]
Lightspress Media  $5.00 $3.00

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System-Neutral: Building Worlds 3rd Edition

System-Neutral: Building Worlds 3rd Edition


Building Worlds 4th Edition is now available here! The term worldbuilding gets thrown around frequently by tabletop roleplayers. It is what we call the process of constructing a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of curious little details sprinkled in. While we presumably create these worlds to provide a grand...   [click here for more]
Lightspress Media  $5.00

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Antagonist Creatures: A Foragers Guild Guide

Antagonist Creatures: A Foragers Guild Guide


Creating adversaries that are more than just monsters to fight and kill. Welcome to Antagonist Creatures: A Foragers Guild Guide, a compendium crafted for the adept guide seeking to elevate their storytelling to new heights. Within these pages lie secrets untold of how to transform mere adversaries into compelling antagonists, each with depth, motive, and character. No longer shall your encounters...   [click here for more]
Lightspress Media  $5.00 $3.00

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Supporting Creatures: A Foragers Guild Guide

Supporting Creatures: A Foragers Guild Guide


Using creatures as supporting characters for adventures and worldbuilding! Welcome to Supporting Creatures: A Foragers Guild Guide, where the tapestry of your fantasy world comes alive with a myriad of diverse and dynamic supporting characters. Within these pages, seasoned guides and novice explorers alike will find invaluable wisdom on crafting, embodying, and adapting a multitude...   [click here for more]
Lightspress Media  $5.00 $3.00

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System-Neutral: Building Adventures

System-Neutral: Building Adventures


Building Adventures is an essential toolkit for all tabletop roleplayers, gamemasters, and game designers. There is a way to create engaging stories and scenarios without requiring the gamemaster to prep for every possibility without railroading players into a limited number of actions. It begins with setting a compelling adventure goal, then allowing players to pursue that goal their...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Characters 3rd Edition

System-Neutral: Building Characters 3rd Edition


Building Characters 4th Edition is now available here! Building Characters is a system-neutral toolkit for creating memorable tabletop roleplaying characters. It’s designed to work with any rules, settings, and genres. The purpose of this book is to make you think about all of the elements that go into a character. The goal is to spark ideas on how to roleplay them, understand the...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Worlds 2

System-Neutral: Building Worlds 2


Worldbuilding is essential to good roleplaying, regardless of the genre or medium. It creates the context for the player characters and their adventures. The information necessary to understand antagonist motivations, story goals, and the stakes, are all tied up in elements that have been established and explained. Your specific worldbuilding elements make your setting unique. Throughout the system-neutral...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Monsters

System-Neutral: Building Monsters


Books filled with pre-generated monsters are a staple of tabletop roleplaying. And not just for fantasy, either. Modern horror needs terrifying creatures. Science fiction needs aliens and extra-dimensional beings. Even superheroes get their share of strange mutations and scientific experiments gone awry. Endless volumes exist on generating statistics for new and original creatures within the system...   [click here for more]
Lightspress Media  $5.00

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Cursed Creatures: A Foragers Guild Creature Guide

Cursed Creatures: A Foragers Guild Creature Guide


A system-neutral horror-fantasy toolkit. Amidst the gloom-shrouded woods, where the ancient trees stood as solemn sentinels to centuries of secrets, there dwelled a cursed creature. Its existence was a whisper in the wind, a spectral presence that haunted the darkest corners of the forest. Eyes like smoldering embers gazed out from the shadows, unblinking and unnerving, as the creature moved with...   [click here for more]
Lightspress Media  $5.00 $3.00

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Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition (Full Edition)

Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition (Full Edition)


When you play a tabletop role-playing game like 5e, you want to be the hero. The world is different for you having been there, better. What if you could make the real world better by playing an RPG?! That’s what Limitless Heroics is all about. Limitless Heroics is the most comprehensive disability compendium ever created for a Tabletop Role-Playing...   [click here for more]
Wyrmworks  $39.99

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Cursed Incantations: A Foragers Guild Spellbook

Cursed Incantations: A Foragers Guild Spellbook


A system-neutral horror-fantasy toolkit. In the heart of the ancient forest, where the shadows danced to the tune of unseen spirits, a hidden glade lay concealed beneath a canopy of age-old trees. Legends spoke of a cursed incantation that had been whispered through the ages, an incantation so forbidden that even the bravest dared not utter its name. At the center of the glade, a weathered stone...   [click here for more]
Lightspress Media  $5.00

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Dragons: A Foragers Guild Guide

Dragons: A Foragers Guild Guide


Reissued March 2024. Welcome to Dragons: A Foragers Guild Guide, an indispensable tome crafted for adventurers and guides alike who dare to tread the paths where mighty dragons reign supreme. Within these pages lies a treasury of knowledge and expertise, offering insights into the majestic and fearsome creatures that dominate the skies and lairs of fantasy realms. Whether you are...   [click here for more]
Lightspress Media  $5.00 $3.00

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Faerie: A Foragers Guild Guide

Faerie: A Foragers Guild Guide


Reissued March 2024 Welcome to Faerie: A Foragers Guild Guide, a wondrous compendium designed for explorers and guides seeking to delve into the enchanting realms inhabited by faerie. Within these pages, you will discover a wealth of knowledge and insights into the mystical beings that dance between the realms of reality and fantasy. Whether you are a novice adventurer eager to learn...   [click here for more]
Lightspress Media  $5.00 $3.00

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Demons: A Foragers Guild Guide

Demons: A Foragers Guild Guide


Reissued March 2024 Welcome to Demons: A Foragers Guild Guide, an essential compendium for adventurers and guides alike delving into the eldritch realms of the unknown. Within these pages, you'll uncover a treasure trove of lore, strategies, and insights for navigating the treacherous domains inhabited by demons. Whether you're a seasoned explorer seeking to harness the powers of...   [click here for more]
Lightspress Media  $5.00 $3.00

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Unliving: A Foragers Guild Guide

Unliving: A Foragers Guild Guide


Reissued March 2024. Welcome to Unliving: A Foragers Guild Guide, a comprehensive compendium tailored for adventurers and guides delving into the dark and macabre realms inhabited by the unliving. Within these pages, you will unearth a wealth of knowledge and strategies for navigating the treacherous landscapes teeming with necromantic horrors. Whether you are a fledgling explorer...   [click here for more]
Lightspress Media  $5.00 $3.00

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Giants: A Foragers Guild Guide

Giants: A Foragers Guild Guide


Reissued March 2024 Welcome to Giants: A Foragers Guild Guide, an eminent tome crafted for adventurers and guides alike who dare to confront the colossal beings that roam the realms of fantasy. Within these pages, you will uncover a wealth of knowledge and insights into the mighty giants that stride across the landscape, shaping the very fabric of the world. Whether you are a novice...   [click here for more]
Lightspress Media  $5.00 $3.00

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Non-Player Compendium

Non-Player Compendium


Creating NPCs Like Never Before From the sucessfully Non-Player Cards Kickstarter comes the first installment of the NPC series, the Non-Player Compendium. A hanbook containing everything you need to create a unique and engaging character with little to no prep. Inside, the book is arranged into 8 chapters each with their own art and roll-lists. Names (no images here, but two lists,...   [click here for more]
Metal Weave Games  $9.99

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Horror in the Windy City: A Whispers RPG Setting

Horror in the Windy City: A Whispers RPG Setting


Horror in the Windy City brings the excitement, intrigue, and beautiful chaos of the time period to your table using the 5e rules you already know as adapted by the acclaimed Whispers in the Dark RPG written and developed by Matt Corley and M.T. Black. Within this product you’ll find two books: Horror in the Windy City, a full-length RPG campaign sourcebook expanding the Whispers in the Dark RPG...   [click here for more]
Saturday Morning Scenarios  $29.99 $24.99

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Accessible Adventure: Shrine of the Soil Serpent

Accessible Adventure: Shrine of the Soil Serpent


Can you stop the serpent god? Lizardfolk have been kidnapping people from the village to summon an ancient serpent god. Can you prevent the return of the Soil Serpent? This one-shot adventure is designed for 4-5 characters, levels 5-8, with a total of about 24 levels. Explore the haunted ruins of the Shrine of the Soil Serpent and stop the lizardfolk cultists from acquiring the staff needed to summon...   [click here for more]
Wyrmworks  $1.99

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Time Is of the Essence (A New Year's Eve Adventure)

Time Is of the Essence (A New Year's Eve Adventure)


Time is running out!  In this adventure, you'll find yourself at the Castle of Lord Remington, a wealthy historian obsessed with time and immortality. When you arrive, you'll find the guests at the castle's grand New Year's Eve gala frozen in time, suspended in mid-movement and conversation, and it's up to you to investigate and stop Lord Remington from stealing their time to extend...   [click here for more]
Wyrmworks  $3.49

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Foragers Guild Special: Orks

Foragers Guild Special: Orks


Welcome to Orks: A Foragers Guild Who’s Who, a unique and versatile resource for fantasy enthusiasts and storytellers alike. Within the pages of this tome, you will find a comprehensive compendium of orkish adversaries, carefully crafted to breathe life into your immersive narratives set in the fantastical realms of your choosing. Each entry within this volume unveils an intricately detailed...   [click here for more]
Lightspress Media  $5.00 $3.00

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Foragers Guild Special: More Orks

Foragers Guild Special: More Orks


Welcome to More Orks: A Foragers Guild Who’s Who, a unique and versatile resource for fantasy enthusiasts and storytellers alike. Within the pages of this tome, you will find a comprehensive compendium of orkish adversaries, carefully crafted to breathe life into your immersive narratives set in the fantastical realms of your choosing. Each entry within this volume unveils...   [click here for more]
Lightspress Media  $5.00 $3.00

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Lilith

Lilith


Lilith “Satan here held his Babylonish court, and in the blood of stainless childhood the leprous limbs of phosphorescent Lilith were laved.” Lilith as Queen of the Vampires, Lady of the Night — or as First Rebel and First Heroine? We look at the many faces of Lilith, as a Trail of Cthulhu titan (Elder Goddess or Great Old One), Night’s Black Agents vampire...   [click here for more]
Pelgrane Press  $2.95

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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Garden of the Temple

Garden of the Temple


You have found yourselves in Blume Tavern, the smell of fresh baked bread and ginger beer fills the warm room.  Outside all manner of creature shuffle through the bustling streets of Behem that wind in and around the massive skull of the the largest giant to ever live. The giants may be gone, but Behem stands alone in the province that was once theirs. Throughout the night you hear murmurs of the...   [click here for more]
Right After then Design LLC  $4.99

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Die Glocke

Die Glocke


According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through the legend to the truth...   [click here for more]
Pelgrane Press  $2.95

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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Unspeakable Cults: The Starry Wisdom

Unspeakable Cults: The Starry Wisdom


We give the Hideous Creatures treatment not to one beast but to a whole cult — the “disliked and unorthodox Starry Wisdom sect.” Vile rites and terrifying symbolism unfold to shadow your Trail of Cthulhu game, along with alternate takes, investigative leads, possible echoes, and sinister scenario seeds. In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu...   [click here for more]
Pelgrane Press  $2.95

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations! Las Vegas: 1968 is...   [click here for more]
Pelgrane Press  $2.95

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Garden of the Temple Vol2

Garden of the Temple Vol2


This is the sequel to Garden of the Temple. The vast plains of Behem stretch out in front of our heroes. The tall grass waves in the gentle breeze. You have survived the Garden of the Temple, now it's time to see what else is out there. Zine Includes: Information on two characters that you come across. An adventure involving a mysterious wizard, and a massive monster. 5 new monsters for the...   [click here for more]
Right After then Design LLC  $4.25

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Hideous Creatures: Deep Ones

Hideous Creatures: Deep Ones


HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere. Hideous Creatures: Deep Ones...   [click here for more]
Pelgrane Press  $2.95

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The School of Night

The School of Night


The School of Night “Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed. This GUMSHOE campaign...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Shoggoth

Hideous Creatures: Shoggoth


Hideous Creatures: Shoggoth Infinitely plastic and ductile — slaves of suggestion, builders of cities — more and more sullen … intelligent … amphibious … and imitative!” If something can take any shape, what is its true nature? Are the shoggoths slave machines or biotech Singularity? Are they one or many? Tekeli-li! Abdul Alhazred attempted desperately to claim that there...   [click here for more]
Pelgrane Press  $2.95

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Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]

Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic knowledge...   [click here for more]
Pelgrane Press  $24.95

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Hideous Creatures: Dark Young of Shub-Niggurath

Hideous Creatures: Dark Young of Shub-Niggurath


Hideous Creatures: Dark Young of Shub-NiggurathWorlds of sardonic actuality impinging on vortices of febrile dream – Iä! Shub-Niggurath! The Goat with a Thousand Young!” Are they nameless horrors or numbered servitors, Druidic nightmares or ab-natural abominations? Where do they grow, and on what loathsome food do they thrive? Follow them to Hell and Hydra, or to...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Mi-Go

Hideous Creatures: Mi-Go


“As to what the things were — explanations naturally varied.” So are described the Mi-Go, the fungi from Yuggoth, the half-crustacean haunters of the hillside, the malevolent alien miners … are also opponents of the Yellow Sign and tireless questers for science. And that’s just one story! Are they servants of Nyarlathotep or fellow sentients trapped in a hellish cosmos? Listen...   [click here for more]
Pelgrane Press  $2.95

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Light of Khemet: Khemetic Creature and NPC Codex

Light of Khemet: Khemetic Creature and NPC Codex


Greetings, and welcome to the Khemetian Creature and NPC Codex for the Cypher System RPG! Inside, you will discover a world of magic and adventure that has captivated imaginations for thousands of years. Ancient Egypt was a land of mystery, powerful gods, and haunting myths of fearsome creatures that roamed the deserts and ancient crypts. Inside this tome, you will find a menagerie of creatures...   [click here for more]
Monte Cook Games  $6.99

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MAJESTIC Overwatch

MAJESTIC Overwatch


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.  The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Hounds of Tindalos

Hideous Creatures: Hounds of Tindalos


HIDEOUS CREATURES: HOUNDS OF TINDALOS are lean and athirst! Frank Belknap Long’s greatest creations emerge from the angles of time, slavering and frumious. Are they hell-hounds, haunts, or cold equations? Track the Tindlosi spoor through prehistory and posthumanity, from the Wild Hunt to Cerberus and the howl of Garm. These lean, ravening creatures dwell at the farthest beginnings...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Great Race of Yith

Hideous Creatures: Great Race of Yith


“As mental barriers wore down, I beheld great masses of thin vapour in various parts of the building and in the streets below. These steadily grew more solid and distinct, till at last I could trace their monstrous outlines with uncomfortable ease.” From unguessable aliens to cone-shaped librarians to beetle-conquerors, the Great Race of Yith takes many forms. Learn to recognize them, before they...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Ghouls

Hideous Creatures: Ghouls


Hideous Creatures: Ghouls “These figures were seldom completely human, but often approached humanity in varying degree.” Charnel predators, or changeling denizens of Dream? Follow their tunnels from the sands of Arabia to the catacombs of Paris — or just stay in Boston for some fine New England cuisine! Rubbery, loathsome humanoids with semi-hooved feet, pointed ears, and claws, ghouls dwell...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Tcho-Tcho

Hideous Creatures: Tcho-Tcho


Hideous Creatures: Tcho-Tcho “The nastiest people who ever lived … and whatever it is they were doing, they weren’t going to let a stranger in on it.” Do you really want to know what the Tcho-Tcho know? Too late. In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu Mythos from every non-Euclidean angle. Alternate versions and new explanations provide the...   [click here for more]
Pelgrane Press  $2.95

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