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Space: 1889 - Marvels of Mars

Space: 1889 - Marvels of Mars


This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in...   [click here for more]
Clockwork Publishing  $19.99 $9.99

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Desolation: Survivors

Desolation: Survivors


In Desolation, High Fantasy was Brought Low Now, there is only survival. The Night of Fire killed almost everyone, tearing apart the Ascondean Empire and surrounding nations. The Long Winter that followed tested those who remained to the breaking point. You roleplay a survivor who has inherited the lands of Scondera — or what remains of it. Desolation: Survivors is a supplement...   [click here for more]
Greymalkin Designs  $29.99 $11.99

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Space: 1889 - The Strange Land

Space: 1889 - The Strange Land


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Far away from his home planet, Canal Martian boy Kime...   [click here for more]
Clockwork Publishing  $9.99 $5.00

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Richelieu's Guide to Fencing Schools 2

Richelieu's Guide to Fencing Schools 2


Two swordsmen lock blades with their rivals atop the roof of a moving carriage. One, a muscular man, swings a large sword at his opponent’s legs, hoping to trip him and send him tumbling into the roof. The other casually flicks her blouse open another button, distracting her wide-eyed opponent long enough to deftly thrust her rapier between his ribs. Unorthodox tactics, but all is fair in war!...   [click here for more]
Triple Ace Games  $3.14

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Richelieu's Guide to Creatures of Sin

Richelieu's Guide to Creatures of Sin


Evil exists in many guises. From the Ankou, Death's lieutenant, to the fearsome Peluda of the Biblical age, this supplement details 11 new supernatural terrors for the All for One RPG, as well as two new mundane threats and a secret society of troubled souls seeking salvation. Additional material looks at the nature of evil, the rulers of Hell, unholy nights when evil holds great power, and...   [click here for more]
Triple Ace Games  $2.79

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Richelieu's Guide to Creatures of Sin 2

Richelieu's Guide to Creatures of Sin 2


"I am Legion; for we are many." The forces of Hell are innumerable and varied, but fear not, for there are those who have dedicated their lives to detailing the strengths and weaknesses of the infernal legions. This expansion to the All for One setting includes 10 new fiends, four NPC archetypes, one mundane beast, advice for adding horror to your campaign, rules for fear and...   [click here for more]
Triple Ace Games  $3.14

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Leagues of Adventure - Globetrotters' Guide to Cads & Cultists

Leagues of Adventure - Globetrotters' Guide to Cads & Cultists


While the many Leagues of Adventure and their members are largely benevolent organizations and individuals with noble ambitions, there is a plethora of villains who seek to cause chaos, persecute others, amass wealth, or rule the rule (among other fiendish objectives). This supplement increases the Gamemaster’s arsenal by giving him 11 unique villains and 13 sinister organizations with which...   [click here for more]
Triple Ace Games  $3.49

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Richelieu's Guide to Serious Situations

Richelieu's Guide to Serious Situations


Chases, sieges, and treaties, oh my! Designed with the busy Gamemaster in mind, this supplement expands the existing Extended Action rules to include the entire party. From chases to treaty negotiations and sieges to investigations, these rules combine narrative interaction and dice rolling as a way of handling complex or lengthy tasks. Eleven sample situations and a detailed example show the versatility...   [click here for more]
Triple Ace Games  $2.79

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Space: 1889 Gamemaster's Screen and NPC Booklet

Space: 1889 Gamemaster's Screen and NPC Booklet


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. This four-panel Space: 1889 Gamemaster’s Screen made from solid cardboard provides...   [click here for more]
Clockwork Publishing  $24.99 $10.00

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Ubiquity Guide to Elite Nazi Units

Ubiquity Guide to Elite Nazi Units


A staple of the pulp genre, Nazis are foes characters love to hate. This [i]Ubiquity [/i]supplement details three unusual Nazi units: SS-Sturmbataillon Fenrir, an all-female SS unit better known as the Valkyries; the high-flying Zeppelintruppen, protectors of Hitler's airship fleet; and the collection of psychotics that form Stahl-Mask's Doom Squad. Each unit has its history, uniform, purpose, and...   [click here for more]
Triple Ace Games  $2.79

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Richelieu's Guide to Entertainment

Richelieu's Guide to Entertainment


The Roman motto of "bread and circuses" neatly encompassed two crucial points of running a society: the people remain generally content if fed and entertained. France may be suffering great hardship, but for now, her citizens can still enjoy a variety of diversions and spectacles. This supplement describes the many forms of entertainment of the age, details two sinister organizations, and...   [click here for more]
Triple Ace Games  $2.79

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Ubiquity Guide to Rocket Rangers

Ubiquity Guide to Rocket Rangers


Strap on your rocket-pack, grab your guns, and take to the sky to help defeat the vile Nazi horde! Set a few years ahead in the Hollow Earth Expedition timeline, this supplement presents a fictional military unit that lets your heroes blast around the skies in the fashion of The Rocketeer.    Contains details on and stats for the elite US Rocket Rangers, their SS counterparts,...   [click here for more]
Triple Ace Games  $2.79

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