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Heroic Maps - Modular Kit: Egyptian Tomb Corridors
by Heroic Maps

Modular Kit: Egyptian Tomb Corridors

63 modular tiles depicting corridors and small chambers from an ancient Egyptian Tomb. Use the set to create unique and exciting layouts and fill them with treasure, mummies and curses!

Heroic Maps - Modular Kit: Egyptian Tomb Corridors
 
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"3D" A Fantasy Tavern 28mm Papercraft Wargaming Terrain Model

"3D" A Fantasy Tavern 28mm Papercraft Wargaming Terrain Model


Epic Fantasy Tavern Terrain Papercraft Model That Will Spice Up Any Battlemap An easy to put together wargame terrain building which features multiple doors, awnings, dormers, full figured chimney, woodshed, and more. Beautiful TruHD High Resolution Textures This model was crafted with our proprietary TruHD texturing process. Ensuring your model looks great. Frustration...   [click here for more]
Orc Element  $5.99 $1.99

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"3D" Abandoned Wizards Apprentices Tower

"3D" Abandoned Wizards Apprentices Tower


Features A simple to make but graphically beautiful tower that will work in almost any game type. Scalable Model This building was built from the ground up for 28mm for standard table top game although by scaling the print size you can make the building at any size. Building Dimensions...   [click here for more]
Orc Element  $4.99 $0.99

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"3D" Ablors Woodland Stronghold & Castle

"3D" Ablors Woodland Stronghold & Castle


What You Get One - 28mm Stronghold & Castle - building wargame terrain which features a several towers, crates, barrels, and several other detailing features The building also comes with bridges and a gatehouse. Comes with simple full-color instructions Although the miniature people are shown only for scale purposes. Sizing & Dimensions Scale: 28mm ...   [click here for more]
Orc Element  $11.99 $1.99

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"3D" Darklord Watchtower

"3D" Darklord Watchtower


What You Get One - 28mm Watcher Tower - building wargame terrain which features three floors, two full interiors, awnings, and other detailing components. Comes with simple full-color instructions Bleed (border) around edges of the art ensures your buildings look nice and crisp the moment they are assembled. Large folding tabs make for a pain free...   [click here for more]
Orc Element  $11.99 $1.99

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"3D" Fantasy Village House Terrain with Full Interior

"3D" Fantasy Village House Terrain with Full Interior


What You Get One - 28mm Brick Village House - building wargame terrain which features a finished full color exterior and interior with real windows. The building also comes with several components which include a fireplace, bookshelf, table, several signs, shields, and two chairs. Although the miniature people are shown only for scale purposes. The interior...   [click here for more]
Orc Element  $6.99 $1.99

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"Less Scary" Monsters Coloring Book

"Less Scary" Monsters Coloring Book


This coloring book contains 32 beautiful line art creatures suitable for coloring. A picture is worth a thousand words, so check out the sample/preview! The "Less Scary" Monsters coloring book is part of a set of 4 coloring books. (The others are Humanoids, Dragons/Undead & Other Monsters.) In this case we tried to pick friendly and/or not-too-scary creatures. But all children are...   [click here for more]
Inkwell Ideas  $2.99 $1.99

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#1 With a Bullet Point: 10 Feats of Hammer and Thunder

#1 With a Bullet Point: 10 Feats of Hammer and Thunder


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Monster Feats

#1 With a Bullet Point: 10 Monster Feats


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 15 Fantasy Fees and Taxes

#1 With a Bullet Point: 15 Fantasy Fees and Taxes


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 3 New Supernatural Monster Abilities

#1 With a Bullet Point: 3 New Supernatural Monster Abilities


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 3 Simian Races

#1 With A Bullet Point: 3 Simian Races


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With A Bullet Point: 4 Ghostbusting Items

#1 With A Bullet Point: 4 Ghostbusting Items


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Abilities for Dragonhide Armor

#1 With a Bullet Point: 5 Abilities for Dragonhide Armor


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Stupid Weapon Designs

#1 With a Bullet Point: 7 Stupid Weapon Designs


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 8 Barbarian Feats

#1 With a Bullet Point: 8 Barbarian Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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'Album of fantasy towns and castles vol. 2'

'Album of fantasy towns and castles vol. 2'


'Album of fantasy towns and castles vol. 2' PAGES: 44 pdf Album of fantasy towns and castles vol 2 is a great resource for Players and DMs to "see" more of fantasy realms. What's in Album of fantasy towns and castles vol 2? Illustrations and maps of 10 standard human and demihuman settlements. Each town/castle consists...   [click here for more]
The Forge Studios  $5.00

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'Common places  #01'

'Common places #01'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #01' consists of maps and handouts of an old warehouse located in docks area:...   [click here for more]
The Forge Studios  $1.50

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'Common places  #02'

'Common places #02'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #02' consists of maps and handouts of desercrated shrine located in docks area:...   [click here for more]
The Forge Studios  $1.50

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'Common places  #03'

'Common places #03'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #03' consists of maps and handouts of abandoned lighthouse located in docks...   [click here for more]
The Forge Studios  $1.50

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'Common places  #04'

'Common places #04'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #04' consists of maps and handouts of catacombs and The Black Market located...   [click here for more]
The Forge Studios  $1.50

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'Common places  #05'

'Common places #05'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #05' consists of maps and handouts of Mysterious Mansion located...   [click here for more]
The Forge Studios  $1.50

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'Common places  #06'

'Common places #06'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #06' consists of maps and handouts of Ancient Fountain located...   [click here for more]
The Forge Studios  $1.50

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'Common places  #07'

'Common places #07'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #07' consists of maps and handouts of blacksmith workshop...   [click here for more]
The Forge Studios  $1.50

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'Common places  #08'

'Common places #08'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #08' consists of maps and handouts of clockmaker workshop...   [click here for more]
The Forge Studios  $1.50

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'Common places  #09'

'Common places #09'


Common places provides an excellent starting point for GM to make an interesting encounter or one shot adventure located in fantasy urban environment. Each product in the line consists of notebook for a GM and handouts, which can be printed and presented to players. 'Common places #09' consists of maps and handouts of The PIT (boxing arena) located in slums:...   [click here for more]
The Forge Studios  $1.50

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'Deadly Missions - Operation Breakout'

'Deadly Missions - Operation Breakout'


Take part in Operation Breakout and try to rescue downed pilots captured by rebels. Operation Breakout provides an excellent starting point for GM to make an interesting game set in modern times (or near future). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players Please note that the supplement is stat free...   [click here for more]
The Forge Studios  $4.00

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'Evening Session Map #01'

'Evening Session Map #01'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #02'

'Evening Session Map #02'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #03'

'Evening Session Map #03'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #04'

'Evening Session Map #04'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #05'

'Evening Session Map #05'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #06'

'Evening Session Map #06'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #07'

'Evening Session Map #07'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #08'

'Evening Session Map #08'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point for GM to make an interesting...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #09'

'Evening Session Map #09'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point for GM to make an interesting...   [click here for more]
The Forge Studios  $1.50

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'Evening Session Map #10'

'Evening Session Map #10'


Do you need an encounter map on the fly? Have Your players turned left instead right (again!)? Do You want to run a quick game for your friends in the evening and looking for inspiration? If you answered yes for one (or more) of these questions, The Forge Studios has released a product that suits your needs. Evening Session Map provides an excellent starting point for GM to make an interesting...   [click here for more]
The Forge Studios  $1.50

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'Fantasy maps'

'Fantasy maps'


Fantasy maps PAGES: 32 pdf “Fantasy maps” consists of 10 hand drawn (B&W) settlement’s maps. Each map is drawn with and without grid and there is one additional page for DM’s notes. Please take a look at the preview for details. Populate our maps with your ideas! ...   [click here for more]
The Forge Studios  $4.00

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'Fantasy maps-vol. 2'

'Fantasy maps-vol. 2'


Fantasy maps PAGES: 32 pdf “Fantasy maps” consists of 10 hand drawn (B&W) settlement’s maps. Each map is drawn with and without grid and there is one additional page for DM’s notes. Please take a look at the preview for details. Populate our maps with your ideas! ...   [click here for more]
The Forge Studios  $4.00

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'Fantasy maps-vol. 3'

'Fantasy maps-vol. 3'


Fantasy maps PAGES: 32 pdf “Fantasy maps” consists of 10 hand drawn (B&W) settlement’s maps. Each map is drawn with and without grid and there is one additional page for DM’s notes. Please take a look at the preview for details. Populate our maps with your ideas! ...   [click here for more]
The Forge Studios  $4.00

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'Planet Guide: Valar_7'

'Planet Guide: Valar_7'


Planet Guide line is a great resource for Players to "see" more of their adventures. It inspires DMs providing them with set of beautifully drawn handouts of one location. Planet Guide: Valar_7 consists of sized map, illustrations, handouts which can be easily printed or presented to players during a session, in order to enrich the planet's description...   [click here for more]
The Forge Studios  $3.00

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'Secrets of the Reich - AR-35 battery'

'Secrets of the Reich - AR-35 battery'


Ride and sabotage AR-35 battery - a well guarded anti-naval land battery located on the west coast of France. AR-35 battery provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players Please note that the supplement...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Bunker LP-45'

'Secrets of the Reich - Bunker LP-45'


Discover a mystery of Bunker LP-45 - a well-guarded structure located in Carpathian Mountains . If you would like to know: Why Germans have decided to build it beside ruins of an old Transylvanian castle? What do they seek beneath castle's hill? What treat to our civilization could be awaken there? Bunker LP-45 provides an excellent starting point for GM...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Mystery of Abbeville church ruins'

'Secrets of the Reich - Mystery of Abbeville church ruins'


Discover a mystery of Abbeville church ruins - a remote Nazis outpost located in north France. If you would like to know: Why Nazis took over church ruins? What have they built there? Is there a connection between glyphs found in Africa, recently discovered parchment of unknown origin and stone plaque located in Abbeville church? Take a look at the preview...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - Operation ICEBERG'

'Secrets of the Reich - Operation ICEBERG'


Find out what is the mysterious ICEBERG project and why Nazis built a small base on a remote island in the middle of arctic sea. 'Operation ICEBERG' provides an excellent starting point for GM to make an interesting game set in WWII (or weird war). It consists of GM’s notebook as well as stylized handouts which can be printed and presented to players Please...   [click here for more]
The Forge Studios  $5.00

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'Secrets of the Reich - The Krinov event'

'Secrets of the Reich - The Krinov event'


Discover a mystery of The Krinov event - a meteor impact site located in a remote part of Siberian forests . If you would like to know: What hit our planet? Why Russian armored train is missing? Why Nazis paratroopers try to infiltrate the impact site? What treat to our civilization could be awaken there? The Krinov event provides an excellent starting...   [click here for more]
The Forge Studios  $4.00

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'Secrets of the Reich - UDT-68 submarine base

'Secrets of the Reich - UDT-68 submarine base


Discover a mystery of UDT-68 submarine base - a secret facility located on a remote island at Barents sea . If you would like to know: Why Nazis have decided to build the submarine base there? What secrets are buried beneath old stone circle located on an island? What treat to our civilization could be awaken there? UDT-68 submarine base provides an excellent...   [click here for more]
The Forge Studios  $4.00

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'SF Maps'

'SF Maps'


SF Maps PAGES: 42 pdf “SF Maps” consists of 10 hand drawn (B&W) of Sci-Fi encouter locations . What's in “SF Maps”? Illustrations and maps of following locations: - radar base - small algae farm - alien hive - lost cargo drop - old battleline and others -> check the preview SF Maps consists...   [click here for more]
The Forge Studios  $4.00

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'SF Maps-demo'

'SF Maps-demo'


A free sample of one Sci-Fi encounter location from "SF Maps" (Now available from The Forge Studios booth at RPGnow) Enjoy! SF Maps will consist of two parts. The first is notebook for DM and consists of sized maps and illustrations of each location mentioned above. The second part is a set of handouts ( a map and an illustration of each location) which can be easily...   [click here for more]
The Forge Studios   FREE 

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'The Broken Coin Inn'

'The Broken Coin Inn'


'The Broken Coin Inn' Written by: Axel Carlsson Enjoy our newest Free supplement - 'The Broken Coin Inn'. The versatile supplement is ready for use in your fantasy campaign. From the outside, this inn looks much like any other inn of the town. The stone walls are a dark grey and the wooden frame is beginning to show its age. The main building has two storeys...   [click here for more]
The Forge Studios   FREE 

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