Does your game lack depth? Under a lot of pressure to try something new? Creative springs running a bit dry? Then it is time to make a splash with the Cerulean Seas Campaign Setting and Undersea Sourcebook. Aquatic adventure awaits in three dimensions with this unique underwater world. This tome is filled to the brim with useful material for any game: a dozen new races, a triad of new classes and prestige... [click here for more]
The azure abyss, the underdeep, the inky wastes, and the midnight realm are but a few names afforded to those depths considered too deep by the common races of the Cerulean Seas. Though these pitch-black depths comprise the vast majority of the endless sea, these realms have been labeled by most as unfathomable reaches. This tome intends to shed some light on these mysterious waters, the creatures... [click here for more]
Alluria Publishing in association with Dreamscarred Press bring psionics into the fantastic world of undersae adventuring. In these pages you will find aquatic rules for six new races, a new psionic core class (the Aquanaut), new feats, powers, and psionic items, as well as a score of psionic sea monsters to terrorize your undersea denizens.
This book requires Cerulean Seas Campaign Setting (Alluria... [click here for more]
A CITY FALLEN UNTO RUIN...
Three hundred years ago Dweredell was a teeming metropolis: The last city on the road to the great dwarven kingdoms of the east. The trade which passed through its gates was born from dwarven forges and western realms, and the riches which came with that trade made Dweredell a jewel among cities. ... [click here for more]
THE GLORY OF THE GRIFFON RIDERS...
Atop the peak of Mt. Auroch, the fabled griffon riders make their home in the city of Aerie. Epic in its scope, Aerie has been carved into the very face of the mountain itself. Its people rule over a vast swath of a territory, its trade with the dwarves of Westerdeep and the city-states of the east is rich, and it is famed far and wide. Indeed, its fortunes... [click here for more]
Check out our new Hardcore Rules Volume 1. We've put together all new Critical Hits and Radical Failures charts, Ultimate Armor Rules, and Called Shot rules. These additions to your regular gaming rules can add a lot of excitement and gore to your otherwise hum-drum dice rolling convention.... [click here for more]
Hardcore Rules volume 2 features five new chapters for your favorite D20 game.
New critical hit chart
Master working rules
Two weapon fighting rules
Armor fortification rules
A brand new background generator!
Beware all who enter here: Hardcore Rules 2 will give hours of fun to any campaign and allow for character specialization in new and wonderful ways. A great tool for all... [click here for more]