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Combat Banes 2, Even More Brutal and Unnecessary Combat Complications

Combat Banes 2, Even More Brutal and Unnecessary Combat Complications


Morgan and Reed have decided that it’s time to yet again bless your game table with suffering. So here it is: a deck of 50 cards designed to further ruin the nights of adventurers everywhere. Picking up where the last deck left off, Combat Banes 2 continues to . . . enhance . . . your critical failures during combat. Combat Banes 2 is a fantasy RPG card deck. It can be...   [click here for more]
Philip Reed Games  $4.95

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Combat Boons 2, Even More Lucky and Ludicrous Combat Benefits

Combat Boons 2, Even More Lucky and Ludicrous Combat Benefits


Look. We don’t want to be here. We are cruel, harsh people who love delivering hardship and pain to players who never bring us snacks. It is with resentful malice that we return to give you . . . Combat Boons 2. Please note our disappointed sigh. Please only use these cards on players who have provided ample amounts of pizza. And dessert. Possibly bribes. This deck of...   [click here for more]
Philip Reed Games  $4.95

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Deck of Old-School Encounters Set Two, Systemless Fantasy RPG Cards

Deck of Old-School Encounters Set Two, Systemless Fantasy RPG Cards


72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS! Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the...   [click here for more]
Philip Reed Games  $4.95

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5e Game Master Screen for Lazy GMs

5e Game Master Screen for Lazy GMs


Make your DMing life easier with a screen that you can really use! This screen is packed with content to make your 5e games easier to run. It's based on the  improvisational or "lazy" principles of GMing espoused by Sly Flourish and uses material made available in his recent creative commons material, but it adds a little bit of layout flair, and includes an party tracking panel for parties of 4,...   [click here for more]
Patchwork Paladin  $4.95

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On the Other Side Deck Two, by Morgan and Reed

On the Other Side Deck Two, by Morgan and Reed


As the heroes explore an unplanned dungeon, you can rest easy knowing that no matter which door they open next, On the Other Side Deck Two is ready. May it inspire you and keep the adventure moving forward.  This deck of 52 cards continues where On the Other Side left off. Whether used on its own or shuffled together with the first deck, these cards...   [click here for more]
Philip Reed Games  $4.95

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Deck of Notices & Quests, Systemless Fantasy RPG Support by Philip Reed

Deck of Notices & Quests, Systemless Fantasy RPG Support by Philip Reed


80 tarot card-sized encounter and side quest ideas! For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing. The Deck of Notices & Quests is the latest tool to aid you in your task!...   [click here for more]
Philip Reed Games  $9.95

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On the Other Side, Dungeon Chamber Cards by Philip Reed

On the Other Side, Dungeon Chamber Cards by Philip Reed


Compatible With the Classic Ampersand RPG System! When the heroes come across a closed door in the dungeon, almost anything can be waiting on the other side.  This deck of 52 cards provides the gamemaster with several ideas for what the adventurers may come across On the Other Side of those closed – and often locked – dungeon doors. Simply draw a card...   [click here for more]
Philip Reed Games  $4.95

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Deck of Potions, For Use With 5E Ampersand Campaigns

Deck of Potions, For Use With 5E Ampersand Campaigns


Potions! Those magical elixirs are a godsend at times, granting the heroes advantages when they need them most. Adventurers of all levels of experience are known to carry a potion or two into various dungeons, and gamemasters can never have too many elixirs to scatter throughout a game session. Deck of Potions includes 50 new magical brews, each illustrated. Every single...   [click here for more]
Philip Reed Games  $4.95

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Exotic Weapons & Gadgets Ltd.

Exotic Weapons & Gadgets Ltd.


Drake’s interdimensional shop delivers wildly dangerous devices to 5e fantasy games. From the thrill of a tenacious cleric launching a stream of slashing ghost-piranhas at zombies to the raw power of a samurai freezing a charging owlbear with a cryocanon, you’ll love this imaginative arsenal. Immerse yourself in the thrill of 40 meticulously illustrated weapons and gadgets, all curated within...   [click here for more]
Drake Koboldson  $7.95

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Deck of Dungeon Illumination, Systemless RPG Support by Philip Reed

Deck of Dungeon Illumination, Systemless RPG Support by Philip Reed


This 50-card deck, designed for use with most ampersand-based fantasy roleplaying games, provides the gamemaster with a quick way to randomly determine the light level – and light source – of a dungeon chamber.  Each card includes not only the exact source of the chamber’s light (if any), but also a handful of ideas for possible encounters and discoveries. Don't miss the second deck, available...   [click here for more]
Philip Reed Games  $4.95

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Deck of Dungeon Illumination 2, Systemless RPG Support by Philip Reed

Deck of Dungeon Illumination 2, Systemless RPG Support by Philip Reed


This second 50-card deck, designed for use with most fantasy roleplaying games, brings more light sources to your campaign . . . and over 150 new encounter and loot ideas to keep the adventurers on their toes! Usable either on its own or combined with the original deck, this card pack is as valuable to GMs of multiplayer RPG sessions as it is to solo dungeoncrawl enthusiasts. Don't miss the first...   [click here for more]
Philip Reed Games  $4.95

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Dungeon Challenge Cards (First Edition)

Dungeon Challenge Cards (First Edition)


When you’re stuck on an adventure idea, draw one card randomly from the deck. Sprinkle in monsters and treasures, using the card as inspiration. With a penny or other token, track the progress of the party as they complete the broad objectives suggested by the card. Inspiration, not instruction. NOTE:  The cards are not included as PNG files. The download is a PDF of the tuckbox,...   [click here for more]
Philip Reed Games  $4.95

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Deck of Chests, Fill Those Trunks With Random Loot!

Deck of Chests, Fill Those Trunks With Random Loot!


Chests and trunks are always a treat for the adventurers when they run across one in the dungeon. Of course, stocking a chest can be a bit of a pain for the GM. But do those cruel, ungrateful players care? Of course not . . . they just want the loot! With these cards, it’s much easier to assuage their greed. These cards can be useful in a lot of different game systems, but they are most compatible...   [click here for more]
Philip Reed Games  $3.95

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Deck of Chests 2, More Random Loot!

Deck of Chests 2, More Random Loot!


Do you dare open this second Deck of Chests? Continuing where the first set left off, this new pack includes 52 more cards, numbered 53 to 104. Use the deck on its own or shuffle it with the first. Either way, the adventurers are in for a surprise the next time they open a locked chest. These cards can be useful in a lot of different game systems, but they are most compatible...   [click here for more]
Philip Reed Games  $3.95

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Fantasy Places: Ancient Ruins

Fantasy Places: Ancient Ruins


Ancient Ruins is a fantasy battle maps for use in any VTT program or for print. It is part of my Fantasy Places, a collection of maps for TTRPG. Check them all! In this set, you’ll find 6 maps, with or without grid, day and night and snow variants. The maps are high quality (6300 x 5550 pixels at 150 DPI) for use in VTT software (Roll20, Fantasy Grounds, Foundry...   [click here for more]
Xapur_RPG  $1.00

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Crawl Cards: Overland - Hexcrawl and Mapmaking Cards for Fantasy RPGs

Crawl Cards: Overland - Hexcrawl and Mapmaking Cards for Fantasy RPGs


EXPLORE NEW WORLDS Are you looking to add new points of interest to an existing campaign world? Are you interested in playing a solo game and having the tools to keep yourself surprised with what comes next? Do you just want to sit down and play some classic 5e fantasy? Crawl Cards: Overland  is supplement perfect for supporting the often overlooked exploration leg of classic fantasy...   [click here for more]
BPB Games  $5.99

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Dungeon Caves & Passages

Dungeon Caves & Passages


Calling all dungeon masters and fantasy world builders! These poker sized cards are ready to print, each sheet contains 8 cards, offering a modular and expandable way to build your dungeon. Imagine, delving deep into a cave system, encountering treacherous paths, narrow passages and monster lairs all seamlessly connecting to create a truly immersive experience. Unleash your imagination one card at...   [click here for more]
AlexTheMapMaker  $2.99

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Combat Boons, Lucky and Ludicrous Combat Benefits

Combat Boons, Lucky and Ludicrous Combat Benefits


Don't miss Combat Banes, the companion to this deck! Or, if you wish, select the book edition that combines the content of both decks of cards into a single title. *** Compatible with iterations of the classic ampersand game, creative GMs can feel free to adapt this into other RPGs. What, Combat Banes was too mean? Fine....   [click here for more]
Philip Reed Games  $4.95

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Combat Banes, Brutal and Unnecessary Combat Complications

Combat Banes, Brutal and Unnecessary Combat Complications


Don't miss Combat Boons, the companion to this deck! Or, if you wish, select the book edition that combines the content of both decks of cards into a single title. *** Compatible with iterations of the classic ampersand game, creative GMs can feel free to adapt this into other RPGs. Prepare for brutal, horrible combat...   [click here for more]
Philip Reed Games  $4.95

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5e Magical Item Cards

5e Magical Item Cards


2.5”w x 3.5”h cards describe 5e Magical Items. 302 Magical Item Cards. Have an actual item to hand out to your players. Keep magical item names and information easy to find for quick reference. Descriptive/mechanical text is written in full. These cards fit in Card Sleeves or 9 Pocket Page Protectors. These cards keep you from having to constantly look up spells, or making long notes on your character...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Initiative Trackers (For all 319 SRD Monsters)

Initiative Trackers (For all 319 SRD Monsters)


2.125" width cards (of varying length) layout important information for the DM: Initiative, AC, Spell DC, Passive Perception, Passive Insight, Conditions (including Concentration), Stat Modifiers, Languages, Saving Throws, Vulnerabilities, Resistances, Immunities, and Senses. Blank PDF form is also included, for Homebrew Monsters, and other monsters that aren't included. Keep track of initiative. The...   [click here for more]
Patrick Mitchell Johnston  $3.99

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Tintagel's D&D Card Template (CORE)

Tintagel's D&D Card Template (CORE)


Physical artifacts are wonderful at the gaming table.  From dice to counters to sheets, we as gamers love to have tools and items to help us play more effectively.  Spells are one of those things that we have to look up constantly and it slows the game down.  So what if you have cards for your spells?  You could go through your deck (spell list) and select the spells you prepare for the...   [click here for more]
Creative Gremlins  $5.00

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Small Monster Block Cards

Small Monster Block Cards


2.5”w x 3.5”h cards describe 5e Monsters. 262 Monster Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions These cards fit in Card Sleeves or 9 Pocket Page...   [click here for more]
Patrick Mitchell Johnston  $3.40

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Initiative Trackers (3 Different Sizes)

Initiative Trackers (3 Different Sizes)


2.125”w x 6”h cards (2.125"w x 3.5"h when folded) layout information for the DM. Smaller version is also included, which does not have the HP block - 2.125"w x 2.5"h when folded. Large version (2.125"w x 5"h when folded) that does not have HP or Condition tabs, but also includes Languages, Pets/Companions/Familiars, Immunities, and a full list of conditions. Keep track of initiative. Easily access...   [click here for more]
Patrick Mitchell Johnston  $2.99

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Magical Item Card Form

Magical Item Card Form


2.5in x 3.5in Card PDF. These cards fit in card sleeves or 9 Pocket Page Protectors! Hand cards to your players to keep, for all of their magical items. Great for Homebrew items. The first page allows you to add an image to the card so that you can include a visual aid. Just click where the card says "Magical Item Cards" and the window to add the image should pop up. IMAGES NOT INCLUDED. All...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Large Monster Block Cards

Large Monster Block Cards


2.75”w x 4.75”h cards describe 5e Monsters. 57 Monster Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions These cards fit in Card Sleeves or 9 Pocket Page...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Monster Block Card Form

Monster Block Card Form


2.5in x 3.5in Cards. These cards fit in card sleeves or 9 Pocket Page Protectors! That's right! No more lag in gameplay, trying to figure out what to summon, create and give the appropriate cared to the player, for them to choose from. No digging in the book! The first page allows you to add an image to the other side of the card, so that you can include a visual aid. Toner/Ink friendly version is...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Large Monster Block Card Form

Large Monster Block Card Form


2.75in x 4.75in Cards. These cards DO NOT fit in card sleeves or 9 Pocket Page Protectors!  These cards are Tarot Card sized, and are meant for monsters that require a great deal of text. The first page allows you to add an image to the other side of the card, so that you can include a visual aid. Toner/Ink friendly version is also included. All original material in this work is copyright 2021 by...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Complete Spell Cards - Updated

Complete Spell Cards - Updated


Complete Spell Cards - Updated! All the spells from the 3.5 System Reference Document (SRD) in easy to use Spell Card format. A great boon for players and Game Masters alike - you'll never again need to search the core rulebooks for those pesky spell descriptions and parameters! (Disclaimer: This PDF is not for on-screen-usage. You'll need to print out the Spell Cards.) The spells are sorted...   [click here for more]
The Other Game Company  $4.45

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Extra Magical Item Cards

Extra Magical Item Cards


2.5”w x 3.5”h cards describe 5e Magical Items. 120 Magical Item Cards. This item set is meant to be in addition to the 5e Magical Item Cards. Items that you are likely to need multiple. Have an actual item to hand out to your players. Keep magical item names and information easy to find for quick reference. Descriptive/mechanical text is written in full. These cards fit in Card Sleeves or 9 Pocket...   [click here for more]
Patrick Mitchell Johnston  $0.50

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Old-School Spell Cards (Old-School Essentials, OSE, B/X, OSR)

Old-School Spell Cards (Old-School Essentials, OSE, B/X, OSR)


Old-School Spell Cards for Old-School Essentials (OSE) and Other OSR RPGs This beautiful set of 117 poker-sized spell cards features old-school black-and-white art and is printed on sturdy, low-gloss, UV-coated paper. The cards are printed on both sides ("Cleric Spells" or "Magic-User Spells" on one side and the spell details on the other side). The cards include all the open content...   [click here for more]
David Nielson  $5.99

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D&D Gamma World RPG Booster Cards (GW7e)

D&D Gamma World RPG Booster Cards (GW7e)


WELCOME TO THE APOCALYPSE! In the wake of a nuclear holocaust, the world has been reduced to a radioactive wasteland overrun with mutants — and you’re one of them! As you scavenge for precious technology, you rely on your mutations to stay alive. What powerful new Alpha Mutation or Omega Tech will you discover next? This is the complete set of Alpha Mutation and Omega Tech cards. Game rules...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Dragons Beyond Game Master's Screen

Dragons Beyond Game Master's Screen


Dragons Beyond is a zero edition (0e) retroclone based on 1973 playtest materials that have been recovered.  Much of this material did not make it into the first publication of the world's oldest fantasy RPG.   The digital Game Master's Screen can be printed on durable card-stock screens for the GM’s reference whilst playing Dragons Beyond — an 11” x 17”...   [click here for more]
RHampton  $5.50

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No Class Hack - RKG-BH1

No Class Hack - RKG-BH1


No Class Hack is a supplement for use with  David Black's, THE BLACK HACK and its variants to replace broader Classes with specific abilities and enhancements called Edges. No Class Hack also presents additional modular rules options for: Classic Fantasy Races (Dwarf, Elf, Gnome, Halfling, Human, and Orc) Light Levels & Vision Armaments Ranged Weapons Optional Drawbacks Spell...   [click here for more]
Red Kobold Games  $2.00

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D&D Gamma World RPG (GW7e)

D&D Gamma World RPG (GW7e)


A wacky, wily roleplaying game of post-apocalyptic peril. Earth. After the apocalypse. Never mind the radiation—you’re gonna like it here. The D&D Gamma World Roleplaying Game offers hours of rollicking entertainment in a savage land of adventure, where the survivors of some mythical future disaster must contend with radioactive wastes, ravaged cities, and rampant lawlessness....   [click here for more]
Wizards of the Coast  $19.99

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Old-School Monster Cards Vol. 4 - | O to Z | - 69 Print & Play, Tarot-Sized Monster Cards for Old-School Essentials

Old-School Monster Cards Vol. 4 - | O to Z | - 69 Print & Play, Tarot-Sized Monster Cards for Old-School Essentials


Need More Monsters? You got'em! Welcome to Old-School Monster Cards Vol. 4 In this volume you'll find 69 Print & PlayTarot-Sized Monster Cards from Old-School Essentials System Refference Document Bestiary, displayed as printable, foldable 4.75 in x 2.75 in (12 cm x 7 cm) cards. This...   [click here for more]
Hexplore Publishing  $4.99

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Eldritch Overload Fantasy Cyberpunk Tarot Deck & Codex

Eldritch Overload Fantasy Cyberpunk Tarot Deck & Codex


Step into the cyberpunk fantasy city of Neo-Valkan, a neon jewel in a desert wasteland of trash and dead civilizations. Each fully illustrated tarot card in this Rider-Waite deck gives you a peek into a neo-feudal future ruled by corporations, powerful gangs, and ever-present government surveillance. Plug in to the expansive Spark, wander the dangerous Junklands, explore the grimy Undercity, and peek...   [click here for more]
Weird Works  $19.98

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Inventory Sheet

Inventory Sheet


8.5”w x 11”h sheet lays out inventory information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This sheet includes space for 2 ammo containers (such as a quiver) and 3 bags, with money being able to be divided up between the bags. This is great for when someone steals your purse or backpack. You can prove that you had money elsewhere so that...   [click here for more]
Patrick Mitchell Johnston  $1.00

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5e Character Sheet Redesigned

5e Character Sheet Redesigned


8.5”w x 11”h sheet lays out information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This sheet includes more space where you need it, such as Features/Traits and Equipment. Inspiration, Proficiency, Armor Class, Initiative, and Speed all have unique boxes, to make them easier to reference when a player cannot...   [click here for more]
Patrick Mitchell Johnston  $1.00

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Delver Magazine Issue #13 - OSR / OSE Resource

Delver Magazine Issue #13 - OSR / OSE Resource


Delver Magazine is a bi-monthly (6 issues per year) resource for GMs of Old School RPG fantasy games such as Old-School Essentials, Basic Fantasy Role-Playing Game, and other OSR games. Each issue will include a ready-to-play adventure, printable props, random charts & tables, articles, and maps for the included adventure. Table of Contents for Issue #13 ----- Random Charts & Tables -----...   [click here for more]
The Tabletop Engineer  $10.00

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Player Beast Cards

Player Beast Cards


This 3.75"w x 5.25"h PDF provides a tool will allow for quick reference for players and DMs. You can use it to keep track of Beasts for Druid Shapes, summoned, or polymorph. That's right! No more lag in gameplay, trying to figure out what to summon, create and give the appropriate card to the player, for them to choose from. No digging in the book! All original material in this work is copyright...   [click here for more]
Patrick Mitchell Johnston  Pay What You Want

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5e Spell Sheet Redesigned

5e Spell Sheet Redesigned


8.5”w x 11”h sheet lays out information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This spell sheet includes space for 125 spells (original spell sheet only has room for 100). Features spots for recording Spellcasting Class, Spellcasting Ability, Spellcasting Ability Modifier, Maximum Number of Prepared Spells, Spell Attack Bonus, and...   [click here for more]
Patrick Mitchell Johnston  $1.00

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Delver Magazine Issue #1 - OSR / OSE Resource

Delver Magazine Issue #1 - OSR / OSE Resource


Delver Magazine is a bi-monthly (6 issues per year) resource for GMs of Old School RPG fantasy games such as Old-School Essentials, Basic Fantasy Role-Playing Game, and other OSR games. Each issue will include a ready-to-play adventure, printable props, random charts & tables, articles, and maps for the included adventure. Table of Contents for Issue #1 ----- Random Charts & Tables -----...   [click here for more]
The Tabletop Engineer  Pay What You Want

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Note Sheets

Note Sheets


8.5”w x 11”h sheets help players and DMs keep track of all of NPCs, Quests, and more! PDF fillable form. Easily organized in a 3 ring binder. Designed to help both experienced and new players during gameplay These sheets allow Players and DMs to easily note and find notes taken on almost any subject. Each box has a grid in it, to help keep your notes neat and easy to read (3 chooses: Dot Grid,...   [click here for more]
Patrick Mitchell Johnston  $1.00

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Tintagel's Monster Card Template

Tintagel's Monster Card Template


By popular demand, I've managed to whip some of my gremlins mercilessly into coding and designing a new monster template for my popular 5E Spell Cards!  You do NOT need to own the 5e Spell & Item Cards product to use this.  It's stand-alone. If you are a GM and reading this, I don't have to explain why handy cards with monster info on them might be amazing.  But yeah.  They are amazing, for...   [click here for more]
Creative Gremlins  $2.00

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Fillable Cards 5e - Spell | Item | Creature

Fillable Cards 5e - Spell | Item | Creature


Fillable Creature, Item, & Spell Cards! These cards are designed for print & play or for use as customizable PDFs. Cards feature black text & symbols on a warm brown, parchment-like background. Optional, colorful card backs are included. All products are designed for color printing! Open in a browser or in Adobe Acrobat Reader to enter text in the fillable boxes! In Chrome, Edge, and Adobe...   [click here for more]
Fiona Shade Stories  $2.00

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5e Cantrip Spell Cards

5e Cantrip Spell Cards


2.5”w x 3.5”h cards describe 5e Cantrip spells. 27 Cantrip Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 1 Spell Cards

5e Level 1 Spell Cards


2.5”w x 3.5”h cards describe 5e level 1 spells. 61 Level 1 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with page number for reference. Sold by level so that you don't have to buy a set of spells for each class. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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Featherfoots Arcane Poisons & Field Guide

Featherfoots Arcane Poisons & Field Guide


Featherfoot's Arcane Poisons introduces a player and GM friendly poison studying and crafting mechanic to flesh out this under-utilised tool. Alongside scores of fully illustrated and bespoke fantasy ingredients, each with a story to tell, you will discover a bevy of unique poisons to play with. Featherfoot's poisons provide the tools needed to discover...   [click here for more]
toosarpin  $4.99

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Old-School Monster Cards Vol. 3 - | H to N | - 48 Print & Play, Tarot-Sized Monster Cards for Old-School Essentials

Old-School Monster Cards Vol. 3 - | H to N | - 48 Print & Play, Tarot-Sized Monster Cards for Old-School Essentials


Need More Monsters? You got'em! Welcome to Old-School Monster Cards Vol. 3 In this volume you'll find 48 Print & PlayTarot-Sized Monster Cards from Old-School Essentials System Refference Document Bestiary, displayed as printable, foldable 4.75 in x 2.75 in (12 cm x 7 cm) cards. This...   [click here for more]
Hexplore Publishing  $3.99 $2.99

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