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 Hottest RPG Media & Software from Mongoose
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Signs & Portents - Issue 6

Signs & Portents - Issue 6


The New Year sees the release of Issue 6 of Signs & Portents! It’s a new year, but you can rest assured that the quality in S&P remains consistently high. Of Chariots and Acheronians – Conan is nearly here and we thought we would cheer him in with an exclusive new race, along with rules for their preferred mode of transport. Follow in the steps of the evil Xaltotun. After all, it was...   [click here for more]
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A Warrior's Soul

A Warrior's Soul


What is an Aslan warrior to do when his flesh does not mirror his soul? There is little honour to be found on the exile planet of Kteiroa, but when Tikhnal is challenged by a dishonourable braggart, there is no recourse but to fight. But the braggard isn’t just a brute. He is out for gain, planning to step over Tikhnal's corpse to take the one thing he has left – his ship. However, to fight a...   [click here for more]
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Girl's Gotta Eat

Girl's Gotta Eat


Homestead is a ruined world. The entire population wouldn’t fill an Imperial cruiser’s low berths. They barely survive by mining the ruins for old technology. Salvagers don’t live long, falling prey to dangerous mutated fauna, grit storms, or just plain starving to death. You learn to survive, or Homestead kills you. Pac is a survivor, and she works alone, salvaging what she can, trading it for...   [click here for more]
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Paranoia Directors' Commentary

Paranoia Directors' Commentary (audio product)


Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! NOTE: This is a one hour and twenty-five minute mp3 file recorded when the creators of the new edition of Paranoia were forced to sit down (at the point of a laser pistol) and discuss their thoughts and epxeriences of the design process they went through when creating the new game. As a Troubleshooter,...   [click here for more]
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Rachando

Rachando


Rachando stared with a mix of fear and trepidation at the words hanging in the air before him. Return to Vorito, with the utmost haste, for reassignment. In all the years he had worked for General Development Corporation, nothing good ever started out that way. Rachando is a solid fixture in the Floating Palace, known to all the nobility as a man who can get hold of anything they need – in return...   [click here for more]
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Shadow of the Storm

Shadow of the Storm


One Ship, Two Captains Lieutenant Simon Crowe is the temporary commanding officer of CSS Stormshadow, a new design of patrol frigate forming part of the Iron Gate strategy. A former engineering officer, his mission is simple: patrol the backwaters, show the flag and work Stormshadow up ready for service. Lieutenant-Commander Alice Browning is Political Officer...   [click here for more]
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Signs & Portents - Issue 11

Signs & Portents - Issue 11


Issue 11 of Signs & Portents marks a new phase for Mongoose Publishing as we spread our wings into the tabletop wargaming field. S&P #11 contains the usual variety of interesting articles, including our first Macho Women With Guns adventure. Be advised – this is a cheeky piece of work and may offend those of a sensitive persuasion! States of Decay – Not every planet in the Babylon...   [click here for more]
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Signs & Portents - Issue 12

Signs & Portents - Issue 12


Issue 12 of Signs & Portents sees us mark our first full year, quite an accomplishment for ay new magazine! With the arrival of tabletop games S&P is becoming even more diverse, and always has something to appeal to any Mongoose fan. This is what we have coming in Issue 12… Branding Belle – Mongoose editor Richard Ford has penned a short tale of brutality and ruthlessness to accompany...   [click here for more]
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Signs & Portents - Issue 5

Signs & Portents - Issue 5


Christmas is coming and so is Issue 5 of Signs & Portents! Heaving with articles on how to wrap presents, what really goes best with roast turkey, a consumer’s guide to party lights… oh, fair enough, we made this bit up. This is what you really get: They Call Me Mister – The last in our current series on major Babylon 5 characters sees Lizard go to the dark side in the company of the enigmatic...   [click here for more]
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Signs & Portents 26 Roleplayer

Signs & Portents 26 Roleplayer


Issue 26 of Signs & Portents Roleplayer marks the separation of S&P into two free online PDFs, packed with articles about Starship Troopers, Babylon 5, Conan and many of our other games. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Monty’s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and it’s still a great read! ...   [click here for more]
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Signs & Portents 26 Wargamer

Signs & Portents 26 Wargamer


Issue 26 of Signs & Portents Wargamer marks the separation of S&P into two free online PDFs, packed with articles about Starship Troopers, Gangs of Mega-City One, A Call to Arms and Mighty Armies. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Monty’s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and it’s still...   [click here for more]
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Signs & Portents 56

Signs & Portents 56


This month’s S&P is jammed packed full of campaigns, supplements spells, introductions, adventures and all other manner of goodies. A wide range of articles covering new and upcoming releases along with plenty to support your favourite Mongoose line. * 760 Patrons By Bryan Steele. An introduction to 760 Patrons. * Campaigns of Terror By Matthew Sprange. A variant A Call To Arms campaign...   [click here for more]
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Signs & Portents 58

Signs & Portents 58


In this month's issue; * The Starchild – Part Two of Courtney Parsons’ adventure for Traveller. * Battlefield Evolution: World At War Battle Report. Find out what happened when Alex Fennell called into the UK office to duke it out with Ted Chang. * Breaking the Stones Part 1. The first part of a Gloranthan scenario by Lawrence Whitaker. * Additional German Battleships for Victory At Sea...   [click here for more]
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Signs & Portents 62

Signs & Portents 62


In this month's issue;  Press Play – Mongoose writer Bryan Steele begins his monthly mission to bring gamer friendly movies to the masses with his series of reviews  Ghost Of A Chance – A new RuneQuest Scenario by Carl Walmsley  The Italian’s Job – Mongoose’s own Nick Robinson has created this campaign for GOMC-1  Wildlife and...   [click here for more]
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Signs & Portents 63

Signs & Portents 63


A few days late this month, apologies for that - blame a poor, sick, editor!  Anyway, we have some marvellous goodies to make uyp for it; Legacy of War: The start of a HUGE 14 part mega-campaign for Traveller - Babylon 5. Chaos and Mayhem: Several short scenarios for A Call to Arms. Plunder of the Elfs: More background on Gloranthan elfs. Medic!: A look at those who heal in Traveller. Attack...   [click here for more]
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Signs & Portents 64

Signs & Portents 64


The start of a New Year - and the latest issue of Signs & Portents is ready, jam-packed full of great gaming material to inspire your campaigns.  And best of all, it is still free!   In this month's issue, we have;   * Press Play – Mongoose writer Bryan Steele continues his monthly mission to bring gamer friendly movies to the masses * The Legacy of War Part 2 – Simon Beal continues...   [click here for more]
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Signs & Portents 65

Signs & Portents 65


In this month's issue; Press Play More gamer-related DVD reviews The Legacy of War pt. 3 The Babylon 5/Traveller epic camapign continues. A new mission awaits the players. . . The Battle of Heligoland Bight, 1917 A scenario, ready to go for the newly released Victory at Sea: Age of Dreadnoughts. Hyborian Age Monsters More creepy creatures for the Conan RPG. A Word From the Admiral David...   [click here for more]
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Signs & Portents 66

Signs & Portents 66


In this month's issue; The Legacy of War: The 3rd episode of the epic Traveller/Babylon 5 campaign. Bio-Implants: A supplement for the new Corporation RPG. Early War German Infantry: A complete new army list for Battlefield Evolution: World at War. The Levell Affair: Part one of a brand new Traveller scenario. What's in a Code Name?: A look at secret language in Spycraft. The Type-S Scout...   [click here for more]
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Signs & Portents 67

Signs & Portents 67


In this month's issue; Traveller/Babylon 5 The epic Legacy of War continues - the Drakh Plague strikes! RuneQuest When an unexplained illness strikes and a savage monster becomes trapped inside a mine, the people of Sicklemede turn for help to an approaching band of intrepid adventurers. Traveller Part two of the Levall Affair - After leaving Eca IV, to continue the pursuit of Elliot Powell,...   [click here for more]
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Signs & Portents 68

Signs & Portents 68


In this month's issue; Press Play Mongoose writer Bryan Steele continues his monthly mission to bring gamer friendly movies to the masses. Traveller-Babylon 5 Searching the Abyss Part 2 by Simon Beal. Mongoose's newest recruit continues his 14 part epic campaign for use with the new Universe of Babylon 5 supplement. Conan A Conan supplement by Stefen Strysky detailing the use of canine companions...   [click here for more]
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Signs & Portents 69

Signs & Portents 69


In this month's issue; Babylon 5-Traveller Part 7 of the epic campaign - we are now halfway through, and the players will be dealing with the Day of the Dead. Traveller A look at a new Aslan clan, to be used in conjunction with the forthcoming Alien Module. RuneQuest Carl Warmsley brings you some monstrous minions, adding new beasties to your games. Battlefield Evolution It's literally raining...   [click here for more]
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Signs & Portents 70

Signs & Portents 70


In this month's issue; Babylon 5/Traveller Life in Shadow is the eighth part of the epic mega-campaign for Babylon 5/Traveller. New information has been gleaned from the ancient tablets. . . Games Expo 2009 Roving Mongoose reporter, Katrina Hepburn, investigated Games Expo, one of the best conventions on the UK calendar. Find out what she discovered! RuneQuest In the Witching Wheel, the players...   [click here for more]
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Signs & Portents 71

Signs & Portents 71


In this month's all new look issue; Judge Dredd A sneak peek at the new Judge Dredd RPG, available this month. Paranoia The Troubleshooter's Interactive Purchase Guide - should you get the 25th Anniversary edition, or what? Around the World Taking a look at roleplaying in Japan. Lone Wolf The City of Toran is uncovered. . . Gen Con Survival Guide Because you are going to need it. RuneQuest...   [click here for more]
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Signs & Portents 72

Signs & Portents 72


In this month's issue; Paranoia A six pack worth of new characters. Earthdawn A collection of weird and wonderful tainted animals and plants. Traveller Creating Aslan kinships. Lone Wolf A detailed look at the city of Anskavern. RuneQuest/Lankhmar The Temple of the Snake - a complete scenario in preparation of the imminent release of the all new Lankhmar Unleashed. Traveller The Ship's locker...   [click here for more]
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Signs & Portents 73

Signs & Portents 73


In this month's bumper issue; Strontium Dog A selection of bounties, ready to be claimed. Hammers Slammers A complete scenario, with the players defending a village. Fantasy Craft A carnival to entertain your players. Judge Dredd The streets too easy for your Judges? Use these encounters to spice things up! Conan A complete adventure for 3rd-6th level characters, to kidnap the young daughter of...   [click here for more]
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Signs & Portents 74

Signs & Portents 74


In this month's issue; Signs & Portents A number of upcoming releases are sneakily unveiled. . . Games Fest & Halloween at Mongoose Hall Our on the spot reporter Katrina brings you news of the latest gaming events. Spycraft Unleash your inner criminal mastermind. Earthdawn Buried Truths, a complete adventure! Traveller Two patrons, ready to be slotted into your campaign. Victory at Sea...   [click here for more]
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Signs & Portents 75

Signs & Portents 75


In this month'a issue; Dragonmeet 2009 Our reporter on the scene brings you the latest news from one of the UK's premier gaming events. Spycraft Playing a kid in the espionage classic. RuneQuest II The full monty on this game's new release by RuneQuest supremo, Lawrence Whitaker. Hammer Slammers The start of a brand new campaign for the galaxy's greatest mercenary unit. Lone Wolf Discover...   [click here for more]
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Signs & Portents 76

Signs & Portents 76


In this month's issue; Deus Vult An introduction to the new supernatural thriller for RuneQuest II. Glorantha A detailed look at the gods of the goblins. Conan Introducing pirecing magic, a new way of sorcery found int he dark corners of any kingdom of the Hyborian Age. Traveller A consideration of fuel efficiency in Traveller. Lone Wolf Uncovering the city of Holmgard. Conan Dead Eyes, a complete...   [click here for more]
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Signs & Portents 77

Signs & Portents 77


In this month's issue; Conan The Bloodling - a new and exotic monster from the East. Lone Wolf The second part of our look at the city of Holmgard. Traveller The Conditioned Soldier and Information Warfare Specialist - two focussed careers for Traveller. Strontium Dog Review to a Kill - Lawerence Whitaker's new scenario which sees the players hunting down the worst scum in the galaxy. Art critics....   [click here for more]
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Signs & Portents 78

Signs & Portents 78


In this month's all new, bookmarked and hyperlinked issue (it only took us 78 issues to enact that. . .), we have some real goodies for you; In this month's issue; Traveller Gods of the Space Age - the Miracle Engineer career. Traveller The Referee's Emergency Toolkit, ready to be pulled out and used! Conan Two new types of magic that rely on subtle manipulation and trickery. Traveller The Gangsta,...   [click here for more]
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Signs & Portents 79

Signs & Portents 79


In this month's issue; Traveller The new Xenologist career, for those who like poking aliens. Lone Wolf A brand new scenario for the Lone Wolf multiplayer gamebook. RuneQuest II Shannon Appelcline introduces a new adventure to kick your games off. Traveller Five new species to intrigue and terrify your players. Corporation Bringing you a complete bounty-hunting operation.   ...   [click here for more]
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Signs & Portents 80

Signs & Portents 80


The latest issue of Signs & Portents has just been posted on our web site and is, as ever, completely free to download. In this month's issue; Convention Report The latest from the front lines at Con-Quest 2010. Traveller A new rule for Availability of equipment on far-flung worlds. Lone Wolf A brand new character to try out - the Knight of the Sword. Traveller A new look at characters from...   [click here for more]
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Signs & Portents 81

Signs & Portents 81


In this month's issue; Traveller The latest news from our last Open Day. Lone Wolf The complete Cener Druid class to introduce into your games. Game Development From the vaults of Mongoose, Project Hyperion - the game that never was... Traveller Choxlatl, a complete planet for you to introduce into your campaign. Conan A special look at daggers and their uses for thieves. Lone Wolf Murder...   [click here for more]
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Signs & Portents 82

Signs & Portents 82


In this month's issue; Traveller A sneak peek at character creation for Darrians. RuneQuest II: Clockwork & Chivalry Adventure and source material for the forthcoming setting for RuneQuest II. Traveller Augmetics and prosthetics for Traveller characters who have foolishly engaged in combat. Chthonian Stars A preview of the worlds and Solar System of the forthcoming Traveller setting. Conan...   [click here for more]
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Signs & Portents 83

Signs & Portents 83


In this month's issue RuneQuest The Dragon of Naseby, a Clockwork & Chivalry scenario. Traveller A veritable fleet of new ships for Traveller. RuneQuest A second scenario this month for RuneQuest fans, exploring ruins in a side quest. Conan New armour for sneaky types! Corporation A look at the Tartarus ultramax security prison.   ...   [click here for more]
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Signs & Portents 84

Signs & Portents 84


In this month's issue; Traveller A Traveller special this month, with a veritable fleet of new ships, all complete with deck plans! Earthdawn A selection of bizarra flora and fauna that clever adventurers may be able to put to use... Traveller How to inject a little horror into your games. Chthonian Stars A brand new preview of this exciting new setting for Traveller!   ...   [click here for more]
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Signs & Portents 85

Signs & Portents 85


In this month's issue; Traveller More ships and deck plans, including a special missile defence system, deployment boat and a Vargr junker. Chthonian Stars Continuing our series of previews, we take a look at the UWC Wardens. Conan How to turn gambling and carousing to your advantage. Lone Wolf A complete advanture that will see the players joining a far-voyaging trade caravan. Traveller A classic...   [click here for more]
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Signs & Portents 86

Signs & Portents 86


In this month's issue; A Call to Arms: Noble Armada Project N, our new miniatures game, due for release next February, is unveiled at last! Traveller A range of new ships and deck plans, including an Asteroid Base and Command Boat. Conan A look at sneak attacks for dastardly characters. Traveller Women. Traveller. Do they mix? Conan To send the Conan RPG off in style, a complete, never-before-published...   [click here for more]
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Signs & Portents 87

Signs & Portents 87


In this month\'s issue; A Call to Arms: Noble Armada Looking deeper into the forthcoming miniatures game, peering at the mysteries of the new critical hits system, stealthships and boarding, as well as some of the new ships on the way. Lone Wolf Mr Dever unveils some of his plans for the all new 29th book of the series. Clockwork & Chivalry New professions for the criminal mind, including Highwayman...   [click here for more]
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Signs & Portents 88

Signs & Portents 88


In this month\'s issue; A Call to Arms: Noble Armada The final preview before release next month, taking a look at the various weaponry available in the game. Deus Vult A complete scenario for Deus Vult, which sees the players searching for a knight bearing a holy relic. Traveller A look at parallel dimensions in campaigns. Clockwork & Chivalry A variety of new weapons and other martial...   [click here for more]
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Signs & Portents 89

Signs & Portents 89


In this month's issue; RuneQuest II A complete supplement, featuring shamans and spirits in an all new magic system. Judge Dredd The clock is ticking in a short investigation for a patrol of judges. Traveller A new patron for Travellers, that ties into the soon-to-be released Animal Encounters. Victory at Sea New ships for the US Navy by David Manley. Traveller Inspired by the creepiest of sci-fi,...   [click here for more]
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Signs & Portents 90

Signs & Portents 90


In this month's issue; RuneQuest Veterans of RuneQuest gather together to reveal the world of spirits in this mini-supplement. Traveller Accounting issues for ship-owners - another headcahe to impose on players. Traveller We have also included The Money Pit, a short adventure arc that will see the players getting their very own ship, but one with a few strings attached... Paranoia Force your players...   [click here for more]
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Signs & Portents 91

Signs & Portents 91


In this month's issue; RuneQuest A complete Gloranthan adventure that sees the players duelling with agents of Chaos. Vapnartak 2011 Our roving reporter gives the low down on this event. Judge Dredd Another short encounter for street judges involving juves and a monkey! Clockwork & Chivalry The city of London, laid bare for your games. Traveller A series of plot hooks that will get your players...   [click here for more]
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Signs & Portents 92

Signs & Portents 92


In this month's 10th Anniversary issue; Ten Years Young A look at the past ten years of Mongoose. Deus Vult Part one of a new adventure, where the players will be chasing a device made by Brother Hoffman. Judge Dredd An investigation where the judges will be trying to uncover marital distress that has taken a darker turn. Clockwork & Chivalry An adventure for a group of Royalist adventurers....   [click here for more]
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Signs & Portents 93

Signs & Portents 93


In this month's issue; Traveller We have the fully updated classic adventure Annic Nova. Your players will discover a strange ship floating in deep space... Lone Wolf We are talking Giak this month - who need Klingon? Deus Vult A range of devices ordained by the Church to combat evil. Judge Dredd A complete mission that will have the Judges tracking down the murder of a well known mark. RuneQuest...   [click here for more]
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Signs and Portents 7

Signs and Portents 7


Signs & Portents #7, dated from February 2004, contains the following: Solo and Duo Play – Immediate and practical support for Conan the Roleplaying Game in the form of exclusive rules on how to adapt this unique game to small groups as low as just two people. After all, Conan managed to traverse most of Hyboria often alone, so why not try and emulate him. The Hyborian setting and the...   [click here for more]
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Slayer's Guide to Games Masters

Slayer's Guide to Games Masters


Understand this. The Games Master is your enemy. He may come under different names - Games Master, judge, referee... friend - but he is always your enemy. It’s a different game he’s playing, with different rules and different objectives. His game is about control and dominance. He might dispute this, may use words such as ‘storytelling’, but ask yourself this: Whose story is it he wants to...   [click here for more]
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Slayer's Guide to Rules Lawyers

Slayer's Guide to Rules Lawyers


Rules-Lawyers are an unexpectedly hardy breed of disgusting humanoid (at least in physique) creature. To all outward appearances they are a normal human being, like you or me, and it is only by their strange behaviour and very close (often post-mortem) physical examination that they are revealed to be anything other than Homo Sapiens. Scholars are in agreement that Rules-Lawyers have been around at...   [click here for more]
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Taken on the Run

Taken on the Run


In the first hours of the Fifth Frontier War, Sublieutenant Leif Amsha is sent on a dangerous mission into a crippled Zhodani cruiser. He must lead his team through hotly contested corridors in search of intelligence on Zhodani intentions. The assault is tough but with his team more concerned with payback than the mission, getting back out again may not be an option. ...   [click here for more]
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The Dimenos Problem

The Dimenos Problem


Dimenos was once an exclusive liner plying the spacelanes of the Reach. Now, after having been party to slave trading, she lies near-derelict at her moorings, stripped of her luxurious fittings and left to decay. When a pirate attack on Thebus highport forces five Travellers to take shelter in the wreck, they find themselves adrift aboard the dying ship. With no power, no weapons and no prospect...   [click here for more]
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