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 Hottest Other Tabletop Games, Core Rulebooks, PDF
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Tenocha: Heroic Adventures

Tenocha: Heroic Adventures


This is a set of rules for playing in the setting described in Tenocha: Setting Guide. The basic mechanic has the Guide call for rolls when action requires it; you'll roll four Fudge dice, and assign them, using [+] results to make positive things happen and [-] results to stop dangers from afffecting you. A series of different actions and the positive and negative stakes...   [click here for more]
Amagi Games  Pay What You Want

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NPC Strategy Cards

NPC Strategy Cards


“In preparing for battle I have always found that plans are useless, but planning indispensible.” Dwight D. Eisenhower NPC Strategy Cards provide an intuitive solution for recording NPC and monster tactics. The low-gloss, UV-protective coating lets you make your notes with dry erase markers. Update HP easily and then wipe...   [click here for more]
Rising Phoenix Games  Pay What You Want

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Zombie Hour

Zombie Hour


What separates us from the zombies? Something stronger than a heavy steel door. It is what’s in our hearts that elevates us above them. But when our hearts race, chests tighten, and breaths come hard, our humanity becomes a liability. Exhaustion and the ravages of time wear us down, while leaving them untouched, narrowing the gap between us and them. Ultimately we will fall within their...   [click here for more]
Hour Games  Pay What You Want

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Selorian Nakhan Mummy Pawns

Selorian Nakhan Mummy Pawns


Compatible with Pathfinder! Long ago these fanatics of the cult of Dessica gave their last breath, their last heartbeat, to their death goddess. They have slept for centuries. Forgotten is the name of their people, the Nakhan. Spearmen, archers, and swordswomen. Now they walk the dunes, sightless yet unafraid. Noseless... fanged... with huge foreheads... pale skin......   [click here for more]
UNIGames  Pay What You Want

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Star Micro: Living Rule Book

Star Micro: Living Rule Book


Star Patrol Micro was an experiment on compact game design, but this rule book will massivle expand your universe. This is not a standalone product but will enable you to combine Star Patrol Micro, Star Fighter Micro and all future expansions in a single massive game campaign. But it will still require the Ship Status Cards found in each of the microgames. This book contains the latest version...   [click here for more]
Diceman Games  Pay What You Want

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The Rite

The Rite


You are a sacred maiden in your village’s spring ritual. Tonight, one of you will become a sacrifice, chosen by fate, dancing herself to death to bring the change of seasons. The Rite is a short freeform tabletop RPG based on the Joffrey Ballet's 1987 performance of the Rite of Spring. ...   [click here for more]
Jacqueline Bryk  Pay What You Want

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Shamblington

Shamblington


This is a rules-light RPG set in a dark fairy-tale forest. ... Fudge Dice are needed to play - at least four, and four per player is best, as well as tokens of whatever sort (glass beads, coins, other dice). ... ONCE UPON A TIME, there was a village called Shamblington, in the midst of a fell and forbidding forest, rarely visited by outsiders. It has been said that...   [click here for more]
Amagi Games  Pay What You Want

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La Tumba

La Tumba


La Tumba When cartel gangsters stumble upon an ancient shaft tomb outside of San José del Carmen in Jalisco state, the townspeople who have sworn for generations to protect it find themselves in a bind. They can't exactly confront los Narcos, but they can't allow the tomb to be desecrated, either. Moral, ethical and spiritual dilemmas abound, and all is not precisely as it...   [click here for more]
Bully Pulpit Games  Pay What You Want

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Planet Crashers

Planet Crashers


Planet Crashers is a pick up and play RPG system designed for one shot games. Players take the role of a cliche group of bounty hunters as they try to take down a galactic outlaw. The game strives for over the top action and outrageous dialogue as it pits players against the Game Master for galactic power. Planet Crashers is a diceless system and instead utilizes a deck of standard playing cards...   [click here for more]
Patrick Lapienis  Pay What You Want

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The Dungeon of Abkadev

The Dungeon of Abkadev


Deep within a mountain dungeon of this or some other realm lies a tome so powerful that few who have gazed upon it have lived to tell the tale. A dungeon created by an eldritch mind so devious, it is unknown even to you: the erudite apprentice of an equally eldritch mind. In this solo adventure gamebook, you take on the role of the wizard M'Nop's capable apprentice. Your task is to infiltrate the...   [click here for more]
The Wizard's Tower  Pay What You Want

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Colt Maudit v2 - Pack démonstration

Colt Maudit v2 - Pack démonstration


"....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103 Il s'agit de la version de démonstration de "Colt Maudit v2" Description Colt Maudit v2 est une règle d'escarmouche pour des figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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Critical Hit and Fumble Cards pdf

Critical Hit and Fumble Cards pdf


Critical Hit and Fumble Cards Do you find your current critical hit and fumble system a bit boring? Do you tire of rolling a critical hit or fumble only to have to roll again to refer to a chart? Do you want to give your players a visual description of their critical hit or fumble? Then this critical hit and fumble deck is for you. With 30 unique critical hit and 30 unique fumble...   [click here for more]
Geek Corps Productions  Pay What You Want

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Pulp!

Pulp!


Pulp! is a quick-play miniatures skirmish game for two players. It’s designed for scenarios inspired by the pulp literature of the 20s and 30s, like Doc Savage and The Shadow. It’s a game full of high adventure, narrow escapes, death defying leaps and two fisted action! Featuring: Innovative pool-based initiative system and...   [click here for more]
Realms Publishing  Pay What You Want

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Opposition: Guild Wars

Opposition: Guild Wars


The Plane of Opposition. A strange place seemingly connected to every plane, reality, and universe. Over the centuries, this has caused the land of Opposition to be littered with relics of ages past, of civilizations that have tried to survive in the strange and wondrous world that is Opposition. Inhabited by creatures from a multitude of worlds, Opposition is still largely unexplored. Those...   [click here for more]
Terminal Nerdocity Games  Pay What You Want

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Selorian Fenwolf Pawns

Selorian Fenwolf Pawns


This file is a set of wolves that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. They can be talked into standing in for any creature roughly the size of a large wolf. (Mention of Pathfinder Pawns is purely informative, and does not indicate any form of affiliation or copyright ownership.) ----- QUICKSILVER FOR PATHFINDER Quicksilver...   [click here for more]
UNIGames  Pay What You Want

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Selorian Kraken Larva Pawns

Selorian Kraken Larva Pawns


This file is a set of baby krakens that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. This species spawns in caves, with the little ones swimming up the underground rivers. Eventually, those that survive find their way back to the ocean. In the meantime, they can crawl about giving adventurers a hard time. (Mention of Pathfinder Pawns is purely informative,...   [click here for more]
UNIGames  Pay What You Want

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Selorian Scimitar Cat Pawns

Selorian Scimitar Cat Pawns


This file is a set of Scimitar Cats that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. It is the third in my "Pay What You Want" series, the first two being the Fenwolves and the Kraken Larva. These are usable with our product, "Quicksilver for Pathfinder". Related to the Saber Tooths, the Scimitar Cats run in prides to take down large...   [click here for more]
UNIGames  Pay What You Want

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Selorian Gigawasp Pawns

Selorian Gigawasp Pawns


This file is a set of Gigawasps that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. It is the fourth in my "Pay What You Want" series, the first three being the Fenwolves, Kraken Larva, and Scimitar Cats. These are usable with our product, "Quicksilver for Pathfinder". Scholars of the royal court debate whether these uncommon creatures...   [click here for more]
UNIGames  Pay What You Want

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Cabell Manor

Cabell Manor


You and your friends have driven miles to the old hilltop house, arriving just as the sun drops below the horizon. You'e heard rumors about the abandoned Cabell mansion for years and now you've worked up the courage to explore the decaying site for yourselfs. . . . Cabell Manor is card game of exploration and horror. Each turn the players describe the house's horrific past and the strange sights...   [click here for more]
Red Rock  Pay What You Want

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Chronicles of Hevlex

Chronicles of Hevlex


The dream that is life rises and falls as though being it's own mistress. The only actions you may take are those you create for yourself. Chronicles of Hevlex. A new title and completely original system. Found within these pages are the following mechanics to start any game, anywhere, at any time. Character Creation: Rules for Attributes, Skills, Advantages, Talents, Signature Moves, and Vital...   [click here for more]
Hevlex Entertainment  Pay What You Want

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Colt Maudit - Demonstration Pack

Colt Maudit - Demonstration Pack


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it. Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones. This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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Four Panels

Four Panels


Four Panels is a simple creative drawing game for three or more players. It's fun for a whole range of players, from kids to adults. By design it can allow people with different levels of artistic ability to play together: you draw in a way that interacts with what other players have drawn but you never directly modify anyone else's image, no contribution ever gets lost, obscured,...   [click here for more]
Game Maru  Pay What You Want

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Crime of the Week

Crime of the Week


A Police Procedural RPG for one person You are a US Marshal, Federal Agent, former spy, crime scene investigator, or local police officer. You have been recently transferred/blacklisted/assigned to a new unit and assigned a new partner or reconnected with an old friend. You are feeling out your role in the new world you find yourself in. Your goal is to serve the public trust, to protect the innocent,...   [click here for more]
Cameron Mount  Pay What You Want

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Mesopotamians

Mesopotamians


A game about undead warrior kings trying to make it as a rock and roll band, inspired by a song by They Might Be Giants. Through some terrible black magic, the evil sorceress Azita has resurrected several ancient Mesopotamian warlords to serve as generals of her undead army, leading her conquest of the modern world. Instead, you started a rock band. Now you’re driving across...   [click here for more]
Teapot Dome Games  Pay What You Want

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Universal Talent System (UTS): Grundregeln

Universal Talent System (UTS): Grundregeln


Rollenspiel ganz einfach: ein paar Freunde, eine Idee, eine Handvoll Würfel ... mehr Aufwand muss nicht sein. Das Universal Talent System ist für alle Spielwelten geeignet: von Fantasy bis Science Fiction, von Realwelt bis Horror oder Superhelden. Charaktere entwickeln sich frei von Klassen und Erfahrungsstufen. Kämpfe können erzählerisch oder mit Tabletop-Miniaturen dargestellt...   [click here for more]
Björn Jagnow  Pay What You Want

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