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 Hottest Other Tabletop Games, Core Rulebooks, PDF
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Tenocha: Heroic Adventures

Tenocha: Heroic Adventures


This is a set of rules for playing in the setting described in Tenocha: Setting Guide. The basic mechanic has the Guide call for rolls when action requires it; you'll roll four Fudge dice, and assign them, using [+] results to make positive things happen and [-] results to stop dangers from afffecting you. A series of different actions and the positive and negative stakes...   [click here for more]
Levi Kornelsen  Pay What You Want

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NPC Strategy Cards

NPC Strategy Cards


“In preparing for battle I have always found that plans are useless, but planning indispensible.” Dwight D. Eisenhower NPC Strategy Cards provide an intuitive solution for recording NPC and monster tactics. The low-gloss, UV-protective coating lets you make your notes with dry erase markers. Update HP easily and then wipe...   [click here for more]
Rising Phoenix Games  Pay What You Want

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Zombie Hour

Zombie Hour


What separates us from the zombies? Something stronger than a heavy steel door. It is what’s in our hearts that elevates us above them. But when our hearts race, chests tighten, and breaths come hard, our humanity becomes a liability. Exhaustion and the ravages of time wear us down, while leaving them untouched, narrowing the gap between us and them. Ultimately we will fall within their...   [click here for more]
Hour Games  Pay What You Want

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Selorian Nakhan Mummy Pawns

Selorian Nakhan Mummy Pawns


Compatible with Pathfinder! Long ago these fanatics of the cult of Dessica gave their last breath, their last heartbeat, to their death goddess. They have slept for centuries. Forgotten is the name of their people, the Nakhan. Spearmen, archers, and swordswomen. Now they walk the dunes, sightless yet unafraid. Noseless... fanged... with huge foreheads... pale skin......   [click here for more]
UNIgames  Pay What You Want

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Shamblington

Shamblington


This is a rules-light RPG set in a dark fairy-tale forest. ... Fudge Dice are needed to play - at least four, and four per player is best, as well as tokens of whatever sort (glass beads, coins, other dice). ... ONCE UPON A TIME, there was a village called Shamblington, in the midst of a fell and forbidding forest, rarely visited by outsiders. It has been said that...   [click here for more]
Levi Kornelsen  Pay What You Want

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Army Guys

Army Guys


Army Guys is a game for people who want to play strategy games, but don’t want to sift through a novel to learn the rules or pay thousands of dollars to put together an army. Army Guys is meant to be played with minimal accessories—you can play on the floor or on a table; you can use literally anything to make up the battlefield; and you only need a tape measure and some dice. ...   [click here for more]
Mousel Bros.  Pay What You Want

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La Tumba

La Tumba


La Tumba When cartel gangsters stumble upon an ancient shaft tomb outside of San José del Carmen in Jalisco state, the townspeople who have sworn for generations to protect it find themselves in a bind. They can't exactly confront los Narcos, but they can't allow the tomb to be desecrated, either. Moral, ethical and spiritual dilemmas abound, and all is not precisely as it...   [click here for more]
Bully Pulpit Games  Pay What You Want

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Planet Crashers

Planet Crashers


Planet Crashers is a pick up and play RPG system designed for one shot games. Players take the role of a cliche group of bounty hunters as they try to take down a galactic outlaw. The game strives for over the top action and outrageous dialogue as it pits players against the Game Master for galactic power. Planet Crashers is a diceless system and instead utilizes a deck of standard playing cards...   [click here for more]
Patrick Lapienis  Pay What You Want

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Colt Maudit v2 - Pack démonstration

Colt Maudit v2 - Pack démonstration


"....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103 Il s'agit de la version de démonstration de "Colt Maudit v2" Description Colt Maudit v2 est une règle d'escarmouche pour des figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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Critical Hit and Fumble Cards pdf

Critical Hit and Fumble Cards pdf


Critical Hit and Fumble Cards Do you find your current critical hit and fumble system a bit boring? Do you tire of rolling a critical hit or fumble only to have to roll again to refer to a chart? Do you want to give your players a visual description of their critical hit or fumble? Then this critical hit and fumble deck is for you. With 30 unique critical hit and 30 unique fumble...   [click here for more]
Geek Corps Productions  Pay What You Want

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"England Expects..." CORE RULES

"England Expects..." CORE RULES


This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting naval battles in the ‘Age of Sail’ (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation. The game is meant to be played by two or more players, each having control of one or more three ship ‘Squadrons’. The whole ‘Fleet’...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #1... SPIRIT

"England Expects..." SCENARIO #1... SPIRIT


On the 21st October 1805 the combined fleets of France and Spain, under the command of Admiral Villeneuve, finally left Cadiz harbor to face the British fleet led by Admiral Lord Nelson. This scenario is the First in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. * * * ...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #2... CHESAPEAKE

"England Expects..." SCENARIO #2... CHESAPEAKE


The American War of Independence is well into its 5th year when the British supply fleet heading for Yorktown, Virginia, are halted by a French fleet in Chesapeake Bay. The ensuing battle has ramifications for the future of the British and Continental Armies. This scenario is the Second in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. *...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #3... NILE

"England Expects..." SCENARIO #3... NILE


Napoleon Bonaparte has taken an expeditionary force into Egypt, and Great Britain vehemently objects. Lord Nelson is dispatched to locate and sink the French Mediterranean fleet... And... He did - on both counts! This scenario is the Third in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. * * * ...   [click here for more]
Studio7aUK  Pay What You Want

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Opposition: Guild Wars

Opposition: Guild Wars


The Plane of Opposition. A strange place seemingly connected to every plane, reality, and universe. Over the centuries, this has caused the land of Opposition to be littered with relics of ages past, of civilizations that have tried to survive in the strange and wondrous world that is Opposition. Inhabited by creatures from a multitude of worlds, Opposition is still largely unexplored. Those...   [click here for more]
Terminal Nerdocity Games  Pay What You Want

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Bretwalda - Core Rules

Bretwalda - Core Rules


This simple set of card- and dice-driven “Fast-Play” rules is designed for use in re-fighting battles in Dark Age Europe (5th to 11th Centuries AD), involving small or large numbers of units, in a tabletop situation. The game is meant to be played by two or more players, each having control of a 'Guard' (division). The whole Army may comprise of a variable number of units depending upon...   [click here for more]
Studio7aUK  Pay What You Want

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Selorian Fenwolf Pawns

Selorian Fenwolf Pawns


This file is a set of wolves that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. They can be talked into standing in for any creature roughly the size of a large wolf. (Mention of Pathfinder Pawns is purely informative, and does not indicate any form of affiliation or copyright ownership.) ----- QUICKSILVER FOR PATHFINDER Quicksilver...   [click here for more]
UNIgames  Pay What You Want

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Selorian Kraken Larva Pawns

Selorian Kraken Larva Pawns


This file is a set of baby krakens that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. This species spawns in caves, with the little ones swimming up the underground rivers. Eventually, those that survive find their way back to the ocean. In the meantime, they can crawl about giving adventurers a hard time. (Mention of Pathfinder Pawns is purely informative,...   [click here for more]
UNIgames  Pay What You Want

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Selorian Scimitar Cat Pawns

Selorian Scimitar Cat Pawns


This file is a set of Scimitar Cats that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. It is the third in my "Pay What You Want" series, the first two being the Fenwolves and the Kraken Larva. These are usable with our product, "Quicksilver for Pathfinder". Related to the Saber Tooths, the Scimitar Cats run in prides to take down large...   [click here for more]
UNIgames  Pay What You Want

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Selorian Gigawasp Pawns

Selorian Gigawasp Pawns


This file is a set of Gigawasps that you glue onto light cardboard to make your own minis in the style of Pathfinder Pawns. It is the fourth in my "Pay What You Want" series, the first three being the Fenwolves, Kraken Larva, and Scimitar Cats. These are usable with our product, "Quicksilver for Pathfinder". Scholars of the royal court debate whether these uncommon creatures...   [click here for more]
UNIgames  Pay What You Want

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Welcome Minions

Welcome Minions


Welcome Minions is a simple card game of friendly backstabbing. You’ll be working with your group to accomplish missions for the master. But you must also prove that you’re better than the rest of them. Four or more players. Plays well with up to twelve. You need a deck of cards for every 4 players. Games last 20-30 minutes. ...   [click here for more]
Technical Grimoire Games  Pay What You Want

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Cabell Manor

Cabell Manor


You and your friends have driven miles to the old hilltop house, arriving just as the sun drops below the horizon. You'e heard rumors about the abandoned Cabell mansion for years and now you've worked up the courage to explore the decaying site for yourselfs. . . . Cabell Manor is card game of exploration and horror. Each turn the players describe the house's horrific past and the strange sights...   [click here for more]
Red Rock  Pay What You Want

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Colt Maudit - Demonstration Pack

Colt Maudit - Demonstration Pack


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines...   [click here for more]
Ouest Sauvage  Pay What You Want

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DEADLY MISSIONS: Deathwish Society

DEADLY MISSIONS: Deathwish Society


2016 is the year that the heroes are SO busy fighting one another, that the villains need to step up to become anti-heroes! DEADLY MISSIONS: Deathwish Society takes the world of DEADLY MISSIONS to a whole new level of adventure! This high quality set of figures feature front and backs, and can be used as heroes OR villains using the Mercenary...   [click here for more]
Grey Matter Games  Pay What You Want

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it. Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones. This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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Four Panels

Four Panels


Four Panels is a simple creative drawing game for three or more players. It's fun for a whole range of players, from kids to adults. By design it can allow people with different levels of artistic ability to play together: you draw in a way that interacts with what other players have drawn but you never directly modify anyone else's image, no contribution ever gets lost, obscured,...   [click here for more]
Game Maru  Pay What You Want

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Crime of the Week

Crime of the Week


A Police Procedural RPG for one person You are a US Marshal, Federal Agent, former spy, crime scene investigator, or local police officer. You have been recently transferred/blacklisted/assigned to a new unit and assigned a new partner or reconnected with an old friend. You are feeling out your role in the new world you find yourself in. Your goal is to serve the public trust, to protect the innocent,...   [click here for more]
Cameron Mount  Pay What You Want

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Mesopotamians

Mesopotamians


A game about undead warrior kings trying to make it as a rock and roll band, inspired by a song by They Might Be Giants. Through some terrible black magic, the evil sorceress Azita has resurrected several ancient Mesopotamian warlords to serve as generals of her undead army, leading her conquest of the modern world. Instead, you started a rock band. Now you’re driving across...   [click here for more]
Teapot Dome Games  Pay What You Want

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Universal Talent System (UTS): Grundregeln

Universal Talent System (UTS): Grundregeln


Rollenspiel ganz einfach: ein paar Freunde, eine Idee, eine Handvoll Würfel ... mehr Aufwand muss nicht sein. Das Universal Talent System ist für alle Spielwelten geeignet: von Fantasy bis Science Fiction, von Realwelt bis Horror oder Superhelden. Charaktere entwickeln sich frei von Klassen und Erfahrungsstufen. Kämpfe können erzählerisch oder mit Tabletop-Miniaturen dargestellt...   [click here for more]
Björn Jagnow  Pay What You Want

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