Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance.
From Solamnic Knights and Dragon Riders to kender, tinker... [click here for more]
The wizards of Krynn are granted magic through the power of the three moons. To prevent the awesome powers of wizardry from being wielded by the irresponsible, they require young mages to take a Test proving both their skill and level of responsibility—as well as their level of devotion to magic itself. The Orders of High Sorcery rule over arcane magic and those who practice it from within mighty... [click here for more]
The War of the Lance is the storyline in which many Dragonlance fans are introduced to the world of Krynn— through the original Chronicles by Margaret Weis and Tracy Hickman. To this day it remains the most popular time-period. Though many novels and products have covered this period in the past, there is still a rich tapestry of information yet to be revealed.
The War of the Lance Campaign... [click here for more]
The Bestiary of Krynn returns by popular demand! The sourcebook for the creatures of the Dragonlance game world is being reprinted in an expanded, revised edition. All errata from the previous edition has been incorporated into a book that has been re-organized for easier reference. The original artwork that won awards is back, along with creatures useful for Dragonlance campaigns but could... [click here for more]
Presented herein are seven adventure scenarios designed for Pathfinder® characters of level 1-10. The excitement includes a daring escape from a Karuan prison, a race to stop the assassination of a foreign prince-in-hiding, a simple inspection job that uncovers a sinister plot, a quest for the eyes of a frightful creature, and a mission for the famed Lord Shadamehr to bring back a taan prisoner... [click here for more]
Ed Greenwood's Castlemourn is a post-apocalyptic fantasy setting where kingdoms fight for power through political intrigue and outright warfare; where the brave seek their fortunes in dangerous ruins; and where everyone fears the unspeakable evil that shadows the land.
This Cortex-powered Quickstart was originally part of Free RPG Day 2008. It contains easy-to-lean rules based on the Cortex... [click here for more]