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Hero Kids - Fantasy RPG
by Hero Forge Games

Hero Kids is the ENnie award-winning fantasy RPG designed for kids aged 4-10. Hero Kids comes with ten heroes, lots on monsters, and an introductory adventure so you'll be playing in just a few minutes. Seven more adventures are available separately or in bundled collections.

Hero Kids - Fantasy RPG
 
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(ME504) - Campaigns in Cairnvarthi

(ME504) - Campaigns in Cairnvarthi


The disc planet Cairnvarthi: It was forged by the gods, and is under constant threat from Orcus and The Thrir. Do you have what it takes to withstand those forces of Chaos? Those who do have much glory and treasure to claim! Drawing inspiration from Norse, German, and Celtic culture, Cairnvarthi offers somewhere fantastic and new yet comfortably familiar for you to adventure in. ...   [click here for more]
Mithgarthr Entertainment  $19.99

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(MELL007) The Mines of Valdhum

(MELL007) The Mines of Valdhum


At last!! We present the Labyrinth Lord version of The Mines of Valdhum! This new version of our first module has all of its numbers adjusted to LL from BECMI (not that there was a huge difference...), swaps out the spells used by the troglodyte shaman to those in ME004 "The Magic of Chaos," and does away with the excessive boxed text for referees who prefer to weave...   [click here for more]
Mithgarthr Entertainment  $7.99

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01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF

01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF


“The Deft and the Deadly” is the first adventure in a 5-book Adventure Arc for PCs levels 5-7. This product is compatible with The Pathfinder Roleplaying Game. The Deft and the Deadly is set in the booming prospect town of Darkwood. Players are dropped into a boiling pot of intrigue with several of Darkwood’s elite vying for their loyalty. What side will the...   [click here for more]
SagaRPG  $29.99 $26.99

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01AA02 - Saga RPG Adventure Arc: Darkwood #2 - The Tormented and the Twisted  (PFRPG) PDF

01AA02 - Saga RPG Adventure Arc: Darkwood #2 - The Tormented and the Twisted (PFRPG) PDF


SagaRPG Presents... Darkwood Adventure Arc #2: The Tormented and the Twisted Written by Lars Lundberg and Nick Johnson Darkwood reels from a brutal troll attack and now the loggers and miners are afraid to venture into the hills and forest. The powers that be want answers and the only one who might have them is a mysterious elven explorer...   [click here for more]
SagaRPG  $25.99 $23.39

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01AE01 - SagaRPG Arc Excursions: Barrow of the Cursespawn (PFRPG) PDF

01AE01 - SagaRPG Arc Excursions: Barrow of the Cursespawn (PFRPG) PDF


"Barrow of the Cursespawn" is a 32-page module-type adventure for 4 PCs level 7. This product is compatible with the Pathfinder Roleplaying Game. Set in the kettle lands, just south of the booming prospect town of Darkwood, players must face the dangers of an abandoned barrow once used as the spiritual center of a local tribe. Sharp wit, blades, and magic are all necessary...   [click here for more]
SagaRPG  $9.99 $11.08

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10+ Treasures, Volume II: More Magic Items

10+ Treasures, Volume II: More Magic Items


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? —Part of the blurb from 10+ Treasures Here is yet another collection of just over 30 magic items to tantalize your players,...   [click here for more]
Awful Good Games  $4.99

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without. I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."...   [click here for more]
Awful Good Games  $4.98

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10+ Treasures: Wonders of the Wyld

10+ Treasures: Wonders of the Wyld


Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical. Among the nearly forty magic items inside you'll find: A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies. Arrows that can pass unhindered through...   [click here for more]
Awful Good Games  $4.99

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100 Dungeons Deluxe

100 Dungeons Deluxe


100 Dungeons, 100 Pages. Each dungeon is illustrated and includes art, maps, descriptions, adventure hooks, and plenty of ideas for what sort of adventures you might have. Inside you’ll find fantastic worlds, such as: The Mirror City: A broken magic mirror, reflecting a city as fractured as the glass. The Aural Auditorium: Impossible to perceive by sight, with monsters whose bark is truly...   [click here for more]
Lee's Lists  $25.00

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100 Monster Bestiary  (2nd Ed.)

100 Monster Bestiary (2nd Ed.)


Deadly Enemies An extensive bestiary covering a wide range of monsters including aliens with acid for blood, goblins, skeleton warriors, mummies, nazis, yetis and pterodactyls. In addition to the fully-detailed monsters over 50 mooks are also provided. Plus there are 50 monster paths containing hundreds of advantages for the fast creation of new and unique monsters. 101 Full Monsters 53 Mooks 50...   [click here for more]
6d6 Fireball  $21.46

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $39.99 $39.99

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77 Thrones - The Theological Codex

77 Thrones - The Theological Codex


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. 77...   [click here for more]
RAW Immersive Games  $34.99

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7th Sea Villains Kit

7th Sea Villains Kit


The Villain's Kit includes: Footprint Island: An introductory treasure hunt adventure for novice and experienced players. The Powder Keg: A unique tavern full of NPCs, adventure hooks, and seven different backgrounds to make it fit within any of Theah's nations. How To Build the Perfect Villain: An essay on building exciting, convincing, unique and balanced bad guys (and gals) for your 7th...   [click here for more]
Alderac Entertainment Group  $24.95 $9.50

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7th Sea: Compendium

7th Sea: Compendium


The secrets of Théah are yours! This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re...   [click here for more]
Alderac Entertainment Group  $4.99

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A Curious Volume of Forgotten Lore

A Curious Volume of Forgotten Lore


What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game? Adventures Dark and Deep attempts to answer that question. We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (and subsequent)...   [click here for more]
BRW Games  $19.95

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A Flirtation with Fey

A Flirtation with Fey


A simple scribe vanishes from his shop during a suspicious fire, leaving the heroes—the only people he can trust—hints as to his whereabouts. The heroes must collect clues, unmask spies, and infiltrate an exclusive party to find the missing scribe. These clues reveal a murderous plot stretching from the untamed forest to the highest social elite, and the heroes are the only ones who can...   [click here for more]
Run Amok Games  $9.99

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A Lamentation of Thieves

A Lamentation of Thieves


A Land Built With Robber’s Gold From the glistening waters of the Moonsilver Sea to the perilous Scar-In-The-Sky Peaks, the land of Hawkmoon is a haven of miscreants, highwaymen, and worse. Powerful, faceless figures plot for ultimate control, none as feared and beloved, dashing and deplorable as Sivian Ulphar, better known as the Lucre King. His agents have infiltrated every organization,...   [click here for more]
Necromancer  $18.95 $11.99

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A Lucky Morning

A Lucky Morning


When the heroes awaken to find themselves the only survivors of a bizarre mass murder, they alone can hunt the monstrous perpetrator. Hot on the trail, the PCs attempt to keep the body count from rising while uncovering a dastardly scheme. Can the PCs connect the clues before the vengeful plot consumes the entire town? "A Lucky Morning" also contains an eight-page gazetteer of Thaven,...   [click here for more]
Run Amok Games  $9.99

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
Necromancers of the Northwest  $16.99

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A Necromancer's Almanac: 2013

A Necromancer's Almanac: 2013


A Year in the Making…Again!    A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table. ...   [click here for more]
Necromancers of the Northwest  $19.99

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A Necromancer's Almanac: 2014

A Necromancer's Almanac: 2014


The Necromancers Have Done It Again! A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,...   [click here for more]
Necromancers of the Northwest  $18.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
Necromancers of the Northwest  $7.49

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A Necromancer's Grimoire: Bounty of the Ranger

A Necromancer's Grimoire: Bounty of the Ranger


Hot on the Trail of Adventure! It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that they’re in touch with the wilderness…except, of course, when they...   [click here for more]
Necromancers of the Northwest  $7.99

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice! It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it...   [click here for more]
Necromancers of the Northwest  $7.49

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A Necromancer's Grimoire: The Book of Martial Action II

A Necromancer's Grimoire: The Book of Martial Action II


What’s Your Fighting Style? It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you...   [click here for more]
Necromancers of the Northwest  $9.99

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A Place Beyond Hell (PFRPG)

A Place Beyond Hell (PFRPG)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. But what really was the meteor that hit the planet of Abaddon. The H’Laqu were not present on Abaddon until the disaster happened. They came with it,...   [click here for more]
LPJ Design  $14.99

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A00: Crow's Rest Island

A00: Crow's Rest Island


A Pathfinder/3.5 Compatible Adventure for 4 Level 1 PCs Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take...   [click here for more]
AAW Games  $7.99

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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious...   [click here for more]
AAW Games  $7.99

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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his...   [click here for more]
AAW Games  $7.99

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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering...   [click here for more]
AAW Games  $7.99

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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system and Bestiary 1. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities...   [click here for more]
AAW Games  $7.99

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A05: Winterflower

A05: Winterflower


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 4-5. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering...   [click here for more]
AAW Games  $7.99

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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder/3.5 Compatible Adventure of 56 pages, designed with both good and evil adventuring groups in mind; for 4-6 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. It's said that "Two's company, three's a crowd", but what happens to those who make their living...   [click here for more]
AAW Games  $9.99

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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 6-8 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it...   [click here for more]
AAW Games  $8.99

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A08: Search for the Tri-Stone

A08: Search for the Tri-Stone


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 6-9 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of...   [click here for more]
AAW Games  $8.99

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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 9-12 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh...   [click here for more]
AAW Games  $7.99

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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for...   [click here for more]
AAW Games  $8.99

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A11: Wild Thing

A11: Wild Thing


A Pathfinder/3.5 Compatible Adventure for 4 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the...   [click here for more]
AAW Games  $8.99

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A12: When the Ship Goes Down

A12: When the Ship Goes Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has casued the death of one of her fellow captains. After weeks of storms and bad weather,...   [click here for more]
AAW Games  $9.99

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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


by Michael McCarthy A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring...   [click here for more]
AAW Games  $8.99

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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


by Jonathan Nelson, Stephen Yeardley & Will Myers A 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting...   [click here for more]
AAW Games  $7.99

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A18: Storm's Wake, Saatman's Empire (2 of 4)

A18: Storm's Wake, Saatman's Empire (2 of 4)


by Michael McCarthy A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 12 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited a host of problems, devastating...   [click here for more]
AAW Games  $7.99

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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest, brings...   [click here for more]
AAW Games  $8.99

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A24: Return to Crypt of the Sun Lord

A24: Return to Crypt of the Sun Lord


The temple bells rang out, their crystal hollow-overtones calling gently to the dispersed worshippers dwelling within the underground sun temple. The Temple of the Sun was itself an enigma, a place dedicated to the sun but hidden far underground, shielded from the mighty rays of the light of life, forced to do so for both secrecy and protection. Internal holy radiance was the heart of the temple, bathing...   [click here for more]
AAW Games  $10.99

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Abney Park's Airship Pirates

Abney Park's Airship Pirates


Paperback on sale! Only $35 until the end of August! Someone screwed the timeline up It's 2150, and the Earth's starting to get over the Great Apocalypse of 1906. From the steampunk sky-cities of Isla Aether and High Tortuga, airship pirates ply the clouds, in search of excitement and booty, kept in check only by the might of the Imperial Air Navy. Down below, North America is a...   [click here for more]
Cakebread & Walton  $47.99 $35.00

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Above Decks Volume One: 18th Century Corvette

Above Decks Volume One: 18th Century Corvette


Above Decks Volume One: 18th Century Corvette DramaScape Above Decks Volume 01 This Product is a full color floorplan 48 x 20 inch, of the top deck on two 18th Century Corvettes. It...   [click here for more]
DramaScape  $10.99

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Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter.

Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter.


Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter. DramaScape Above Decks Volume 02 This Product is a full color floorplan 48 x 20 inch, of Smuggler’s Sloop and The Wave Cutter. It comes with Square, Hex...   [click here for more]
DramaScape  $10.99

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Abstract Dungeon

Abstract Dungeon


A dwarven princess on a quest to reclaim her throne. A brave but dim warrior who decides to become a wizard after finding a wand with a mind of its own. A talking monkey with a magical bubble pipe who searches for the banana of gold. You can tell all of these stories and many more when you play Abstract Dungeon....   [click here for more]
Sneak Attack Press  $19.99

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Abstract Dungeon Monster Cards: Basic Deck

Abstract Dungeon Monster Cards: Basic Deck


Abstract Dungeon Monster Cards are designed to supplement the fast, easy, and imaginative roleplaying game: Abstract Dungeon. Each card contains an illustration and statistics for the monster it represents. You can use them for as easy stat references, visual aids, or shuffle a few together to create a deck of random encounters. The PDF version contains two print and play files, one for US letter...   [click here for more]
Sneak Attack Press  $9.99

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Abstract Dungeon Monster Cards: Humanoids

Abstract Dungeon Monster Cards: Humanoids


Abstract Dungeon Monster Cards are designed to supplement the fast, easy, and imaginative roleplaying game: Abstract Dungeon. Each card contains an illustration and statistics for the monster it represents. You can use them for as easy stat references, visual aids, or shuffle a few together to create a deck of random encounters. This deck of cards contains the humanoid monsters contained in the...   [click here for more]
Sneak Attack Press  $9.99

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