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Aaron Allston's New Martial Arts Styles (HERO 6e)

Aaron Allston's New Martial Arts Styles (HERO 6e)


From the depths of Aaron Allston’s digital archives comes new martial arts styles for use in your HERO System campaigns! Twenty styles are presented, to varying levels of detail. The styles include numbers martial arts to be found in the Strike Force universe (such as Daragak, Goblin-Tossing, Hardball, and Paek-tu), martial arts common to the world of Savior-Ferret (such as Katrate...   [click here for more]
Surbrook Press  $3.95

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How To Play HERO System

How To Play HERO System


The HERO System may look intimidating, but in reality it's a tight core system with a lot of options. This guide will help demystify all of the options! ...   [click here for more]
Hero Games  Pay What You Want

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Fantasy Hero 6th Edition

Fantasy Hero 6th Edition


Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms — all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.  <o:p></o:p>...   [click here for more]
Hero Games  $20.00

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HERO System Bestiary (6th Edition)

HERO System Bestiary (6th Edition)


No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and characters. ...   [click here for more]
Hero Games  $20.00

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Hero System Equipment Guide

Hero System Equipment Guide


The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures.  ...   [click here for more]
Hero Games  $17.50

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HERO System Martial Arts

HERO System Martial Arts


Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.     ...   [click here for more]
Hero Games  $15.00

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Urban Fantasy Hero

Urban Fantasy Hero


There’s more to Fantasy than alternate worlds filled with sword-swinging barbarians, armored knights, and fireball-casting wizards. One of the most popular Fantasy subgenres today is “Urban Fantasy,” which combines the mysticism and wondrous creatures of Fantasy with modern-day settings, technology, and people. Urban Fantasy Hero is your complete guide to this subgenre for gaming, with...   [click here for more]
Hero Games  $21.99 $10.00

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The Jolrhos Codex

The Jolrhos Codex


Almost a thousand new spells, songs, and rituals for Fantasy Hero, unlocking magic for GMs and Players alike.  This collection is designed for the Jolrhos Fantasy Hero Campaign, but can be used in any campaign or fantasy setting.  This companion to the Jolrhos Player Guide gives the details to all those summary spells, songs, and rituals mentioned in the Guide, and so much more!...   [click here for more]
Hero Games  $15.00

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Wondrous Treasures #23 - Potions II

Wondrous Treasures #23 - Potions II


Wondrous Treasure – Potions II   Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.   Potions – Every adventurer wants to have potion to help him or her in their adventures. Here you will find over 36 more potions to add to your Fantasy Hero campaign. From the Dragon Control or Dragon’s...   [click here for more]
Tiger Paw Press  $4.99

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The Ultimate Vehicle

The Ultimate Vehicle


The Ultimate Vehicle is a comprehensive guide to vehicles in the HERO System. It provides advanced and expanded rules for gamers who want to build anything from a chariot, to a sleek sportscar, to an airplane, to a star cruiser, to a mech! Whether you need to know how sailing ships work, how to make five small mecha that combine into one gigantic super-mech, or how to run...   [click here for more]
Hero Games  $19.99 $10.00

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HERO System Advanced Player's Guide II

HERO System Advanced Player's Guide II


The HERO System 6th Edition contains all of the rules you need to create any sort of character, power, gadget, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expanded on those rules, offering more information and options for dedicated HERO System gamers. But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules,...   [click here for more]
Hero Games  $17.99

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108 Superpower Origins

108 Superpower Origins


This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again! Inside, you'll find that you received your powers... ...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through. ...from a strange fungus that you encountered...   [click here for more]
WMB Saltworks  $1.00

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New Martial Arts Styles (HERO 6e)

New Martial Arts Styles (HERO 6e)


Presenting six new martial arts styles for use in your HERO System campaigns! They are: Flying Dragon Kenjutsu — a highly dynamic and mobile sword style! Mad Monkey Kung Fu — the fighting style of John Wa the Monkey King! Narr’thurnn — the kickboxing art of the Fantasy Hero Feline people! Taji Mountain Sword Style — an elaborate and graceful sword...   [click here for more]
Surbrook Press  $1.95

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108 Superpowers or Spells

108 Superpowers or Spells


This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again! Inside, you'll find superpowers or spells like... The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with...   [click here for more]
WMB Saltworks  $1.00

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The Lost Pit of Anzus

The Lost Pit of Anzus


The Lost Pit of Anzus The Lost Pit of Anzus is a setting neutral dungeon that can be inserted into any campaign or used as a one-off adventure for a single night of adventuring fun. It should be able to be completed in one to two, four-six hour sessions. Anzus, the Demon Lord, once ruled over the land with an iron fist. His cult were brutal masters until one day he was thrown down...   [click here for more]
Hero Games  Pay What You Want

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Ninja Martial Artists (HERO 6e)

Ninja Martial Artists (HERO 6e)


Presenting five ninja for your HERO System campaign needs!  Characters include:  Asano Nishi, a ninja from the Sengoku era! Fei Yun the Lin Kuei! Jack Murray, the “would-be” ninja! Steel Ninja, the robotic fighting machine! Tsukikage, the ghost in the darkness! Each entry has a full character sheet, background, role-playing notes, and associated plot...   [click here for more]
Surbrook Press  $3.95

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Wuxia Martial Artists (HERO 6e)

Wuxia Martial Artists (HERO 6e)


Presenting eight “wuxia” martial artists for your various HERO System campaigns! Characters include:  Amayultarei — a dark elf archer for hire! Black Cloud — a master of both bread and blade! Chih-wan “Andy” Lau — a heroic bloodshed gunfighter! Fionnbharr — a Celtic warrior and hero! Jiu Xing — a master of the sword! Silk Whirlwind —...   [click here for more]
Surbrook Press  $4.95

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Hero System Skills

Hero System Skills


HERO System Skills examines the subject of Skills from numerous perspectives. It addresses Skills not only in general terms - as a major game element within the HERO System as a whole - but specifically, on a Skill-by-Skill basis, with new information and rules about every Skill (and several new optional Skills). As always, all the new and expanded rules in this book are strictly optional. ...   [click here for more]
Hero Games  $20.00

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Narosia: Sea of Tears Fantasy RPG

Narosia: Sea of Tears Fantasy RPG


Betrayal. Hubris. Punishment. Revenge. Subjugation. Salvation. Cataclysm. Perseverance. Hope. This is Narosia — a world where cosmic forces vie for control and mortal beings struggle to reclaim past glories, hordes of Fel creatures threaten to escape Deepland prisons, and demonic Voidspawn stalk the world’s wilds and ruins. Those who venture forth seek fame and fortune, courting death,...   [click here for more]
Legendsmiths  $19.99

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Wondrous Treasures - Unique Items II

Wondrous Treasures - Unique Items II


Wondrous Treasure – Unique Items II   Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on various information on just such treasures.   Special And Unique Items – Every adventurer wants to have a bag that will hold all their belongings. Perhaps a hat or marble that releases the breath weapon of a dragon or a gate that will transport...   [click here for more]
Tiger Paw Press  $3.99

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The Seven Noble Brothers (HERO 6e)

The Seven Noble Brothers (HERO 6e)


To counter the oppression of the evil eunuch Tai-Sheng Zeng, the Lin brothers (Lin-Chee, Lin-Lyo, Lin- Sahn, Lin-Suh, Lin-Uhr, Lin-Woo, and Lin-Yee) went out into the world to learn all they could. Now, all seven have returned home, each a master of a different martial arts style. They, along with their sister Lin Bah, now stand ready to fight and free their city and their country!  The Seven Noble...   [click here for more]
Surbrook Press  $2.95

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Video Game Martial Artists (HERO 6e)

Video Game Martial Artists (HERO 6e)


Presenting three “video game” martial artists for your various HERO System campaigns! Characters include:  Meow Yen — an anthropomorphic fantasy feline kickboxer! Midnight Maid — a master of ki and karate! Wolf Who Devours the Sun — a Lakota warrior from the Great Sioux Nation! Each entry has a full character sheet, background, role-playing notes, and associated...   [click here for more]
Surbrook Press  $1.95

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Mythic Greece The Age of Heroes (3rd Edition)

Mythic Greece The Age of Heroes (3rd Edition)


You don’t have to be an expert on classical mythology to play: MYTHIC GREECE gives you everything you need to adventure into Greek legend. Ready your armor and your war-galley, and prepare to enter the Age of Heroes! ...   [click here for more]
Hero Games  $7.50

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One-Sheet Encounters - Fallen Angel

One-Sheet Encounters - Fallen Angel


Fallen Angel Emily Winters' dormant mutant abilities suddenly manifested with tragic results. As she stared at her murdered family, she ran away into the neighboring national park where she's kidnapped an innocent family out hiking.  The PCs answer the Park Rangers' call for help to find the missing family before a potentially deadly winter storm hits. Meanwhile, a squad of IHA soldiers know about...   [click here for more]
Mad Ferret LLC  $0.99

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Fantasy Hero Grimoire II

Fantasy Hero Grimoire II


LOST MAGICS AWAIT! A Fantasy Hero game can always use more spells for wizards to cast, characters to find in long-lost libraries, and evil sorcerers to wield against heroes. The Fantasy Hero Grimoire II features hundreds of new spells for your campaign, in ten categories: Arcanomancy, spells pertaining to fundamental magical forces Arcomancy,...   [click here for more]
Hero Games  $7.50

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White Wolf Magazine #25

White Wolf Magazine #25


This is issue #25 of White Wolf Magazine (3rd Annual Superhero issue). Please note that all advertising in this PDF is out of date. This issue features: DC Heroes Champions Rolemaster Torg Magic Scrolls Capsule Reviews ... and more. ...   [click here for more]
White Wolf  $1.99

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Wondrous Treasures #22 - Unique items III

Wondrous Treasures #22 - Unique items III


Wondrous Treasure – Unique Items III   Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.   Special And Unique Items – Every adventurer wants to have Hat that will hold all their belongings. Perhaps a figurine that turns into a horse or a crystal ball that can see lands far away. From...   [click here for more]
Tiger Paw Press  $4.99

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Necronomicon

Necronomicon


The Necronomicon or the Book of The Dead is what you now hold in your hands. Many have died for this book and the secrets that it holds. These pages hold the spells of Necromancy, as well new undead creatures that will give children and even the strongest of heart horrible nightmares.   This foul book is what many gave their lives to possess. The knowledge and the power that one can gain is worth...   [click here for more]
Tiger Paw Press  $3.99

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TreChriron's Deluxe Character Sheet

TreChriron's Deluxe Character Sheet


My goals Make the character sheet less arcane. All the abbreviations can be mind-boggling to a HERO novice. Make it eye-pleasing with more open space and hopefully better organization. Tune it for maximum compatibility with HERO Designer. Let me know if I can improve this result to better meet these goals. How to use the HD export Add the new Adobe Form export format to HERO...   [click here for more]
Hero Games  Pay What You Want

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Psionic Compendium

Psionic Compendium


Psionic Compendium   Students of Psionics, known as Psions, use the powers of their minds to work extraordinary abilities. They require an iron discipline and constantly strive to mold their minds to their greatest potential.   This collection houses all the Psionic powers from the Mind’s Eye I, II & III in one large PDF. The PDF is broken down into 4 sections: Basic Abilities, Movement...   [click here for more]
Tiger Paw Press  $3.99

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Empty Rooms & Vacant Windows (HERO 6e)

Empty Rooms & Vacant Windows (HERO 6e)


Author Michael Surbrook delves into the creepy and unnerving as he helps fellow Game Masters explore all the ways in which a truly haunted domicile can become the center of a great tale at the game table. Empty Rooms & Vacant Windows is a concise, easy-to-consume, immediately useful treatise on how to use haunted locations in your campaign. Sections include:  What...   [click here for more]
Surbrook Press  $1.95

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Monster Mash - Bulette & Mimic

Monster Mash - Bulette & Mimic


Monster Mash #17 – Bullette & Mimic   Welcome to the sixteenth installment of Monster Mash. This installment will introduce ten canines to introduce to your campaign. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.   This installment will include the Bulette and Mimic. Two iconic monsters that have tortured adventures for years. These beasts...   [click here for more]
Tiger Paw Press  $3.99

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Monsters, Minions, And Marauders

Monsters, Minions, And Marauders


FEARSOME FANTASY FOES! What's a Fantasy Hero game without dragons, giants, and other monsters to fight? Monsters, Minions, And Marauders provides you with complete game information for nearly a hundred monsters suitable for any Fantasy game. It includes: dozens of humanoid foes, ranging from goblins and orcs to ogres, trolls, and giants psionic and extradimensional...   [click here for more]
Hero Games  $7.50

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Turakian Age

Turakian Age


WONDROUS ADVENTURE AWAITS  Welcome to Ambrethel, a High Fantasy world in need of great heroes. It is a time of peril, when the shadow of Kal-Turak the Ravager looms over the world from the North, threatening to engulf all the peoples of Ambrethel in evil and horror. The Turakian Age depicts this world in all the detail and imagination desired by Fantasy Hero players...   [click here for more]
Hero Games  $21.99 $10.00

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Wondrous Treasures - Swords

Wondrous Treasures - Swords


Wondrous Treasure – Swords   Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.   Sword – Who hasn’t dreamed of finding a magical sword in their adventures? Swords that will let loose a blast of fire or even lightning; a sword that will shoot forth the breathe of a dragon. Swords that...   [click here for more]
Tiger Paw Press  $2.99

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Wondrous Treasures - Rings II

Wondrous Treasures - Rings II


Wondrous Treasure # 19 – Rings II   Every fantasy hero campaign needs magical treasures for the adventures to find. This series will house varies information on just such treasures.   Rings – Every adventurer wants to have a ring to help him or her in their adventures. Here you will find over 36 rings to add to your Fantasy Hero campaign. From the Ring of Water Walking or Ring of Falling...   [click here for more]
Tiger Paw Press  $3.99

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Wondrous Treasures - Unique Weapons

Wondrous Treasures - Unique Weapons


Wondrous Treasures #18 – Unique Weapons   Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures.   Whips, Tridents & Glaives – These weapons will be discussed within these pages. These weapons once enchanted are wondrous to behold. Unfortunately, these weapons are not easy to master. ...   [click here for more]
Tiger Paw Press  $2.99

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Valdorian Age (5th Edition)

Valdorian Age (5th Edition)


SWORDS AND SORCERY ADVENTURE! Mighty-thewed warriors with flashing blades. Cities full of thieves and corruption. Eerie wizards using complex rituals to summon foul beings from other worlds to serve their whims. Ancient races from before the ken of men lurking in the dark and forgotten places of the world. Such is the stuff of Swords And Sorcery Fantasy. The Valdorian Age presents just...   [click here for more]
Hero Games  $10.00

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Fantasy Hero Player's & GM's Screens

Fantasy Hero Player's & GM's Screens


Name says it all! This screen has all the additional information from Fantasy Hero that a player and GM needs! ...   [click here for more]
Hero Games  $0.99

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Time Magic

Time Magic


Time Magic   Time Magic is the spell used by Timelords the guardians of the fabric of time. These powerful spells can age an individual, make them younger, protect the mage from attacks and even carry them vast distances. It is said that Timelords can see into the future and the past as well as know of dangers before they even encounter them.   This supplement for Fantasy Hero will give a description...   [click here for more]
Tiger Paw Press  $1.99

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Hero Bestiary (4th edition)

Hero Bestiary (4th edition)


Dragons. Alliens. 'Faeries. Ghosts. Lions. Tigers. Bears... (you get the picture). Every creature, every genre-the Hero System™ strikes again! Usable with any Hero game, the Hero Bestiary is for everyone. Dozens and dozens of new creatures are presented here to be used in your campaign. The Bestiary includes: - Over seventy animals -A comprehensive collection of creatures from myth and fantasy...   [click here for more]
Hero Games  $7.50

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The Atlantean Age

The Atlantean Age


THE WONDERS OF ATLANTIS Tens of thousands of years before the modern day, Earth was a very different place: a realm where Magic took the place of Science, strange monsters walked the land, and the Dominion of Atlantis was the most powerful land in the world. The Atlantean Age is your guide to this wondrous High Fantasy setting for Fantasy Hero - to a world where characters possess awesome powers of...   [click here for more]
Hero Games  $19.99 $10.00

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The Book Of Dragons

The Book Of Dragons


Nothing quite puts a scare into Fantasy Hero adventurers like a dragon. The Book Of Dragons provides dozens of new types of dragons to confront your Fantasy heroes with, including special rules and templates for quickly creating more. But then it goes beyond that to cover other types of large, powerful, intelligent monsters that will make it harder than ever for your heroes to get their hands...   [click here for more]
Hero Games  $18.99 $9.50

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The Hero System Bestiary (3rd Edition)

The Hero System Bestiary (3rd Edition)


Welcome to the wonderful world of animals, courtesy of Hero Games. "Why animals?", you may ask, if you are not one of the many GMs and players who have requested-even demanded-this supplement. The answer is that there are numerous ways in which our fellow creatures may add to a good game scenario. Animals add to the background detail; appropriate creatures can contribute inestimably to the flavor of...   [click here for more]
Hero Games  $5.00

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Monster Mash #16 - Canine Collection

Monster Mash #16 - Canine Collection


Monster Mash #16 - Canines   Welcome to the sixteenth installment of Monster Mash. This installment will introduce ten canines to introduce to your campaign. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.   This installment will include the following canines, Blink Wolf, Death Wolf, Dire Wolf, Elven Wolf, Ethereal Wolf, Ghoul Wolf, Hell Wolf,...   [click here for more]
Tiger Paw Press  $5.99

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Monster Mash - Spiders

Monster Mash - Spiders


Monster Mash - Spider   Welcome to the inaugural installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.   This installment will cover four different kinds of spiders. Two from other planes and two you just don’t want to meet. These spiders are Large Spider, Metallic Spider, Phase Spider and Shadow Spider.   This PDF...   [click here for more]
Tiger Paw Press  $2.99

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Monster Mash #14 -Skeletal Creatures

Monster Mash #14 -Skeletal Creatures


Monster Mash - Undead   Welcome to the inaugural installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.   This installment will cover new undead creatures known as Skeletal Lord, Skeletal Orc, Skeletal Wolf, Skeletal Wraith. All these undead creatures can easily be the death of even the heartiest adventures.   Includes...   [click here for more]
Tiger Paw Press  $2.99

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The Elemental Grimoire

The Elemental Grimoire


The Elemental Grimoire is a long sought after tome of magic. Compiled by the Archmage Talmar, it houses information on the spells of the elements. It is rumored to house spells collected from various Elemental Mages.   Spells for Air Magic, Darkness Magic, Earth Magic, Fire Magic, Ice Magic, Lightning Magic and Water Magic are said to be found within its pages.   The tome once compiled was so...   [click here for more]
Tiger Paw Press  $3.75

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Wondrous Treasure #4 - Rods, Staffs & Wands

Wondrous Treasure #4 - Rods, Staffs & Wands


Wondrous Treasure – Rods, Staffs & Wands Every fantasy campaign needs magical treasures for the adventures to find. This series houses varies information on just such treasures. Adventurers want to have a magical item to help them in their adventures. Here you will find over 35 items to add to your campaign. From rods that create safe hiding place to staffs that control the undead to...   [click here for more]
Tiger Paw Press  $1.99

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Grimoire Arcana I

Grimoire Arcana I


The Grimoire Arcana is a much sought after spell book that holds the source of several lost forms of magic. The tome took centuries and loss of many lives to compile. It was torn into two sections decades ago and the two sections hidden in different areas of the realm.   The book you now hold is a copy of the first half of the tome. It holds the secrets to five different forms of magic, Archery...   [click here for more]
Tiger Paw Press  $6.99

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