Blood & Treasureis the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2ndEdition continues this tradition.
Compatible with old school games, it strives to be rules lite and options heavy.
Blood & Treasure 2nd... [click here for more]
The second issue of NOD in 2016 features the second half of the Trollheim hex crawl, and then delves into modern and sci-fi supplements for Grit & Vigor, including Tony Tucker's Luchador class, the final part of Luke DeGraw's d20 Mecha rules, the fabulous Lovecraftian Hyperspace setting by Aaron Siddall and a quick and easy rpg that pits... [click here for more]
Old School Magic is the definitive resource for adding a personal touch to the magic of your old-school fantasy games!
Old School Magic features alternate rules of magic and advice for adapting your game into a low, medium or high magic setting.
It also includes 9 new classes, many of which are specifically tailored for low-magic settings, including the Alchemist, Artificer, Holy Man and Naturalist.... [click here for more]
This is the second book in Vigilance Press' World of Arkara setting for the OSRIC system!
The World of Arkara is the type of setting you remember, an open-world sandbox with its pulp roots intact.
The Canterbury Isles are an idyllic region, once the western edge of the mighty Kingdom of Damask, they were set adrift when that empire descended into the flames of anarchy.
Since then, the largest... [click here for more]