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 Hottest Fantasy, OSR
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 Title    Publisher    Price  
Mazes & Perils Deluxe Edition

Mazes & Perils Deluxe Edition


The Mazes & Perils Role-playing Game (MnP) takes a page from the first wave of the Old School Renaissance (OSR) when it wasn’t OLD at all… Inspired by the 1977 “Holmes” edition of the world’s most popular role-playing game, it shuns pages and pages of rules for a simpler time when House rules were the order of the day. First released...   [click here for more]
Moebius Adventures  $7.99

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Mazes & Perils: The Vile Witch

Mazes & Perils: The Vile Witch


On the fringes of the civilized world lie things wishing for the way things were... before. In the dark days prior to the dawn of the humanoid races, it was kill or be killed. And survival of the fittest was the only rule of law. Back then, the shadows swelled with terrifying beasts using anything they could to spread the taint of fear to every dark corner. Those things are still out there. Plotting....   [click here for more]
Moebius Adventures  $1.99

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Nod 29

Nod 29


The second issue of NOD in 2016 features the second half of the Trollheim hex crawl, and then delves into modern and sci-fi supplements for Grit & Vigor, including Tony Tucker's Luchador class, the final part of Luke DeGraw's d20 Mecha rules, the fabulous Lovecraftian Hyperspace setting by Aaron Siddall and a quick and easy rpg that pits...   [click here for more]
John M Stater  $4.99 $3.74

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The Manor, Issue #8

The Manor, Issue #8


This issue is filled with kick-ass stuff. Douglas Cole and Peter V. Dell'Orto wrote a fantastic piece, Old School Grappling. They present a set of rules that will make all those tavern brawls a blast. Trey Causey gives us a sneak peek at his incredible Strange Stars. And I have added my own spin on Hirelings. A simple...   [click here for more]
GM Games  $2.50 $1.88

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The Manor, Issue #6

The Manor, Issue #6


Issue #6 of The Manor features OSR luminaries Matt Jackson and Ken Harrison. Matt has created a must have brothel outside of one of your towns. He's created a place were the most perverse pleasures can be satisfied. Ken has created a trio, set of rooms where adventurers need to use their brains to figure out the puzzles. It highlights Ken's skills of deception and distraction. I've created...   [click here for more]
GM Games  $2.50 $1.88

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The Last Candle

The Last Candle


The Prieuré de Chaurillon lies isolated in the upper valley of the Satrebonne river. The empire that once protected it has fallen. Barbarian hordes now roam the land. Once tamed borderlands have become infested with monsters and foul beasts. The monks of the Prieuré are all that remain of their ancient order. They stand alone against the darkness of the age; The Last Candle...   [click here for more]
Chubby Funster  $4.00

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The Witch: A sourcebook for Basic Edition fantasy games

The Witch: A sourcebook for Basic Edition fantasy games


"By the pricking of my thumbs Something wicked this way comes!" The Witch covers the Witch character class and the various traditions of witchcraft one might encounter in an old-school fantasy game. This sourcebook contains plenty of information for players and game masters alike, including new spells, powers, magic items, and monsters. Compatible with original...   [click here for more]
Elf Lair Games  $25.00 $5.00

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Blood & Treasure Complete

Blood & Treasure Complete


NOTE - SECOND EDITION COMING SOON! Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing! Compatible with most old school games but not shy to dip into the new school, it keeps the rules simple and the play quick. Includes easy to learn rules of play, including mass combat and naval...   [click here for more]
John M Stater  $11.99 $8.99

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Beyond the Wall & Other Adventures GM Screen and Reference Pack

Beyond the Wall & Other Adventures GM Screen and Reference Pack


When adventuring beyond your village, it always pays to be prepared - and that goes for the gamemaster too! In this product you'll find: Color and black and white six-panel GM screens Indices for NPCs and monsters in all current material available from Flatland Games Listings for cantrips, spells, and rituals found in the same material, including "Beyond the Wall - Further Afield! It's...   [click here for more]
Silent Sage Publishing  $3.50

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The Beast That Waits - Swords and Wizardry Edition

The Beast That Waits - Swords and Wizardry Edition


Welcome to Graven, a quiet and peaceful little hamlet. Or is it? The Baron hasn’t come down from his keep in three years. Bandits and worse have been stalking the road. People have been disappearing down by the river. The mine has become unsafe since a recent earthquake… And something has started killing villagers in the night. There is a need for brave adventurers… Are...   [click here for more]
Three Sages Games  $6.00 $4.50

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The NOD Companion

The NOD Companion


This supplement for the Blood & Treasure RPG collects in one place articles that players will find useful from NOD Magazine, including more than a dozen new character classes, new character races, new spells, new equipment and several optional rules to help customize your game experience. You’ll also learn the history of the NOD campaign setting and get a glimpse at just how large...   [click here for more]
John M Stater  $5.99 $4.49

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VS1 - The Caves of Ortok - Swords & Wizardry Edition

VS1 - The Caves of Ortok - Swords & Wizardry Edition


InfiniBadger Press Vignette Scenario VS1 The Caves of Ortok For 4-6 Adventurers of Levels 3-5 Swords & Wizardry Edition 18 pages (1 cover, 1 inside cover, 9 scenario, 2 handouts, 4 maps, 1 pregens, 1 OGL) Centuries ago, the great wizard Ortok broke apart his treasure vault and secreted his collection in multiple hidden caches throughout the world. Some of these...   [click here for more]
InfiniBadger Press  $3.99 $2.99

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PSE1: Kajak's Kave - Swords & Wizardry Edition

PSE1: Kajak's Kave - Swords & Wizardry Edition


Livestock disappearing from their pastures, children discovering large humanoid footprints along the creek, rumored sightings of a lumbering giant, and Shaerie the Huntress’ disappearance several weeks ago leave only one conclusion. An ogre has taken up residence too close to town! Are you the brave adventurers to help rid the town of this threat and discover the whereabouts of Shaerie?...   [click here for more]
Iron Tavern Press  $2.50

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Advanced Adventures #19: The Secret of the Callair Hills

Advanced Adventures #19: The Secret of the Callair Hills


The Secret of the Callair Hillsis An OSRIC(tm) module designed for 4-6 adventures of levels 3-5. The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the surface here...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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PSE3: Skull Cave

PSE3: Skull Cave


Centuries ago nomads found a cave and felt drawn to perform their death rites to dark gods within its confines. Years of ritualistic offerings to malevolent forces has fed demons deep below the cave. The nomads have long since disappeared, but a recent earth tremor has freed the demon spawn from their prison deep below the surface. Seeking blood of victims to fuel their infernal fires they have...   [click here for more]
Iron Tavern Press  $2.50

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Stone Fields of Azoroth

Stone Fields of Azoroth


The Stone Fields of Azoroth is a mini-sandbox for a party of experienced adventurers. The first book contains the Village of Bad Water, settled in the Stone Fields. The village is fully detailed and provides an endless amount of role-playing oppurtunities. The two books each contain an adventure within the Stone Fields. These adventures open up the history of the region...if the party survives....   [click here for more]
GM Games  $4.99 $3.74

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PSE2: The Hive

PSE2: The Hive


Lord Oakensun was fascinated by insects, spending hours cataloging and classifying his collection. Discontent led the man to experiment with forces he did not fully comprehend. Now farms outside the village have been found abandoned. Lord Oakensun’s daughter is missing, last seen near rocky hills a short distance away. A local thief reports his partner was snatched away in the dark amidst...   [click here for more]
Iron Tavern Press  $2.50

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PSE4: Zedkiel's Chapel

PSE4: Zedkiel's Chapel


Two brave adventurers rescued Zedkiel the scholar on his way home from the tavern. A large bat-like creature had attacked the man and certainly would have slain him had Ulad and Frango not intervened. A month later reports of another large bat-like creature surfaced as several townsfolk were killed one night under a full moon. Ulad and Frango grew suspicious and discovered something horrid had...   [click here for more]
Iron Tavern Press  $2.50

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Cave of Seiljua

Cave of Seiljua


Ragnar has slandered a fellow clansman, but fled before he was brought before the Thing. The jarl orders the players to return Ragnar...alive. The jarl believes Ragnar is hiding in an old cave within the wildlands. A place once hunted often to thin out the horrible creatures that lived there. This is a mid-level, one page, viking themed adventure. No stats have been included since I've used...   [click here for more]
GM Games   FREE 

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