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Saga of the Goblin Horde (Savage Worlds)

Saga of the Goblin Horde (Savage Worlds)


For time immemorial, goblins have been mercilessly hunted down and killed by the so-called “civilized” humans, slaughtered in droves for the entertainment of bloodthirsty adventurers. But everyone has their limits, even the underdogs. The pathetic goblins who eke out a living near the human lands are weak and timid,...   [click here for more]
Zadmar Games   FREE 

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Battle for Oz

Battle for Oz


You're Not In Kansas Anymore.... A new Wizard is enthroned in the Emerald City but his intentions are purely wicked. Heartless Tin-Men soldiers police the lands while sinister Straw-Men assassins instill fear in those who oppose his will. "Battle For Oz is what you get when an Oz movie is set in modern times with Dorothy’s butt-kicking daughter played by Scarlett...   [click here for more]
Pirate Press LLC  $20.00

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Gold&Glory: Seven Deadly Dungeons

Gold&Glory: Seven Deadly Dungeons


Welcome to a world of legendary heroes and daring feats or, more probably, to a dishonorable story of ill-fated treasure hunters who’ll soon bite off more than they can chew… unless they manage to return home with enough gold to carouse wildly until their next expedition! Gold & Glory is not your usual Savage Setting in that it is not really a setting at all, and it doesn’t...   [click here for more]
GGstudio  $9.90

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Accursed

Accursed


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing, and...   [click here for more]
Melior Via  $20.00

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Blackwood: Setting Primer

Blackwood: Setting Primer


The Blackwood tugs at the borders of the Elder Kingdom. Too many men and women flood the cities, refugees from collapsed frontier villages. In these dark times, some answer the Call of Errantry to take up a wanderer's life on behalf of those in need. Sometimes that means looking out for oneself. Sometimes it means giving all for others. The Blackwood is Grimm's Tales meets Crouching...   [click here for more]
Mythic Gazetteer, LLC   FREE 

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The Blackwood Errantry Codex

The Blackwood Errantry Codex


For nearly 1,500 years, the Elder King reigned over his kingdom with wisdom, compassion, and justice. Alas, he disappeared 14 years ago, and the Elder Kingdom is in disarray. The nobility grow corrupt and forget their duties to the commonfolk. Outlaws and pagans prowl at the borders of the kingdom. And in the wildest depths of the Blackwood, the strange and dangerous spirits known as elves emerge...   [click here for more]
Mythic Gazetteer, LLC  $12.00

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A Year in the Blackwood | Quick Start Guide [BUNDLE]

A Year in the Blackwood | Quick Start Guide [BUNDLE]


This special bundle product contains the following titles. 10-page Setting Primer with new Arcane Backgrounds, Edges, Hindrances, and Gear, plus a short look at the Blackwood's history and lore. 6 pregenerated character archetypes that make use of character options unique to the Blackwood 4 one shot adventures...   [click here for more]
Mythic Gazetteer, LLC   FREE 

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Sundered Skies - Setting Book

Sundered Skies - Setting Book


Sunderd Skies ebook - players guide and full setting! The people of the Skies survive, tested by an unimaginable apocalypse, struggling daily against ravenous beasts, sky pirates, and the effects of the inescapable voidglow! But the fate of the Skies is in danger! The magic of the glow is not the only taint in this unforgiving realm. Dark forces conspire to bring the Skies to the brink of an even...   [click here for more]
Triple Ace Games  $8.20

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Accursed Player's Guide

Accursed Player's Guide


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $10.00

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Saga of the Goblin Horde: Archetypes (Savage Worlds)

Saga of the Goblin Horde: Archetypes (Savage Worlds)


This supplement contains fifteen ready-to-play characters for use in the Saga of the Goblin Horde setting for Savage Worlds: Gruffy Longclaw the Barghest Whelp Big Brak the Bugbear Brute Dael Dogfoot the Canitaur Crossbowman Sissi Hotlips the Goblin Priestess Lexi Mindtwister the Goblin Psionicist Squiggle Mushroomhead the Goblin Psychonaut Maeson Crispyface the Goblin Pyromancer Izzy...   [click here for more]
Zadmar Games   FREE 

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Caladon Falls (Savage Worlds)

Caladon Falls (Savage Worlds)


They came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, godlike leaders of the Wild army, are rampaging on Austeria with one goal: raise armies and annihilate the entire continent. Set in the fantasy realm of Relic, this book looks at warfare through the eyes of everyday people turned soldiers - soldiers whose side is losing...   [click here for more]
Savage Mojo  $24.99

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Tattered Banners - Bandit Lords and Mercenary Captains

Tattered Banners - Bandit Lords and Mercenary Captains


Some of them are dirty, their weapons rusty, their bellies rumbling with hunger, but more deadly than snakes. Others are splendid in their shimmering bronze armor, their swords impressive, and are looking for glory and a reign for themselves. They are mercenaries and bandits, the scum and outcasts of the civilized lands, come to pillage the rich cities of the...   [click here for more]
GRAmel  $15.99 $9.99

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Caladon Falls: The Noble Houses of Caladon

Caladon Falls: The Noble Houses of Caladon


Drawn from the bounties and toils of the land, rooted in centuries of trade and tradition, the Seven Noble Houses of Caladon reflect – and guide – the temperaments of their people. Although each person of the kingdom is an individual unto him or herself, the personality of each House colors, and sometimes shadows, the people under its sway. The Noble Houses Of Caladon details the court...   [click here for more]
Savage Mojo   FREE 

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Shaintar Guidebook: Goblinesh

Shaintar Guidebook: Goblinesh


What does it mean to be goblinesh? One answer would be that it means other folk take one look at you and make certain assumptions... Another goblinesh may answer the question thus; "I am part of a patchwork nation..." For a people like the goblinesh, in the end, all we really have is each other... when I am with...   [click here for more]
Savage Mojo  $5.99

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Kata Kumbas - Ambientazione

Kata Kumbas - Ambientazione


Italian Edition / Edizione Italiana Siete stufi dei soliti goblin e orchetti? Preferite le storie popolari italiane di astuti frati e prodi paladini alle saghe nordiche? Allora cosa aspettate a varcare la Porta di Livello e a inoltrarvi nelle lande di Laìtia, dove l’aria profuma di basilico e rosmarino e Fauni e Ninfe amoreggiano nei boschi? Questo manuale è...   [click here for more]
GGstudio  $34.92 $17.40

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Dark Places of the Dominions

Dark Places of the Dominions


Welcome back to the Dominions! This sourcebook is about the most important part of any adventure: locations. Among these pages you will find a number of detailed, ready-to-play mysterious places of the Dread Sea Dominions, each of them ripe with interesting opportunities (and terrible dangers) for the heroes, which you can use in your campaign. An Instant Plot is also given for each of them, a pre-made...   [click here for more]
GRAmel  $9.32

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Savage Drakonheim Preview 2: Sewer Goblins

Savage Drakonheim Preview 2: Sewer Goblins


To save the city from disaster, Drakonheim made a deal with a cabal of necromancers. Now this cabal, the Gray Society, holds the real power in the city. Drakonheim: City of Bones will soon recieve a Savage Worlds companion, providing the necessary rules information to use the setting in your Savage Worlds games. This preview gives you a glimpse of what the Drakonheim Savage Companion will contain....   [click here for more]
Sneak Attack Press   FREE 

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Drakonheim Savage Companion

Drakonheim Savage Companion


Drakonheim: City of Bones was released earlier this year. The system-free setting book features an ancient city where necromancers operate openly. The Savage Companion features all the rules you need to play in Drakonheim using the Savage Worlds system, including: 9 archetypes 2 new races (goblin and hobgoblin) 6 new Hindrances 22 new Edges 5 pieces of gear 5 deities 3 new power trappings Expanded...   [click here for more]
Sneak Attack Press  $3.99

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Iron Dynasty: Guidebook #6

Iron Dynasty: Guidebook #6


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #6 takes you beyond the mainland to the island province of Hinote Shima, known for its open disdain of Ikusa Kokoro as much as its decadence. On the surface, much looks tranquil, but what marks has the Transformation left upon the people...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #9

Iron Dynasty: Guidebook #9


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Iron Dynasty Guidebook #9 introduces Karasu Rokku to your game table. Find out the secrets of the Witch-King and let your game take wing as your kesshi brave the dangers awaiting them in this treacherous land of death and lost honor!...   [click here for more]
Reality Blurs  $3.00

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Jalizar, City of Thieves

Jalizar, City of Thieves


Jalizar, City of Thieves, the Rotten Flower of the North, is revealed to your eyes in this book! In its pages, you’ll learn the seedy ways of the Thieves’ Guild. You’ll smuggle goods into the city, fooling the Copper Helms, the corrupt city watch of Jalizar, vie for power with the Merchant Houses or, if you are really bold, venture into the dark Sewers of Jalizar where an age-old...   [click here for more]
GRAmel  $19.99 $9.99

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Set Rising Primer

Set Rising Primer


The scheming god Set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too. Someone has to hunt them down, and the techno-Egyptian god Ra is looking for a group of demigods who are up for the task. Across the universe, the future is about to be...   [click here for more]
Savage Mojo   FREE 

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Steamscapes: North America

Steamscapes: North America


North America in 1871 is a land of adventure, opportunity, and conflict. Inventors from the American Consolidated Union supply automatons and steam-powered machinery to the oil fields of Texas and the mines of the Rocky Mountain Republic. Wells Fargo airships and steam carts compete with the Southern Pacific's monopoly on transcontinental rail travel. Native saboteurs raid across the borders from their...   [click here for more]
Four-in-Hand Games  $14.99 $9.99

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Shaintar Guidebook: Malakar Dominion

Shaintar Guidebook: Malakar Dominion


A federation bound in rebellion. A country forged in freedom. A nation seething in intrigue... It would be a utopia, if you didn't have to sleep with a dagger under your pillow. Welcome to the Malakar Dominion, the first of many Guidebooks for the Epic High Fantasy setting that is Shaintar. Written by the remarkable Eddy Webb,...   [click here for more]
Savage Mojo  $5.99

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Shaintar Guidebook: Magic & Cosmology (Vol I)

Shaintar Guidebook: Magic & Cosmology (Vol I)


Every story has a beginning. The beginning of the story of Shaintar is an epic all its own... "As vast and imposing as the Kal-A-Nar Empire is to the people of Shaintar, it is but a speck in the eye of the giant that was the Empire of the Starfather. Seven stars and a least a dozen inhabited planets, united by Starfall Gates and Arcdrive Ships, fell under the eternal, generally benevolent...   [click here for more]
Savage Mojo  $5.99

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Shaintar Guidebook: Serenity

Shaintar Guidebook: Serenity


Then did the Wise King found a city that remains the envy of all others. Not the largest, nor the richest, but by far the most useful, it is the beating heart of the Southern Kingdoms, the jewel of the Wildlands, and the one place no person of lively wits who harbors a love of life and savors intrigue should miss visiting. Such a place is Serenity, where the unsleeping traderoads meet. When...   [click here for more]
Savage Mojo  $5.99

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Tricarnia: Land of Princes and Demons

Tricarnia: Land of Princes and Demons


Tricarnia, the land of the haughty Priest Princes, awaits you in this book! In these pages you’ll learn the ways of the Sons of Keron, forged from betrayal, lust and age-old sorceries, and you will enjoy the decadent ways of highborn lords and be pampered by legions of slaves. But don’t be fooled! Hidden in ancient ruins, you’ll hear the arcane invocations which were old ages...   [click here for more]
GRAmel  $29.99 $9.99

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Primeval Thule Campaign Setting for Savage Worlds

Primeval Thule Campaign Setting for Savage Worlds


Primeval Thule is a sword-and-sorcery campaign setting now redesigned for Savage Worlds in conjunction with Ross Watson and Sean Patrick Fannon of Evil Beagle Games! (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race,...   [click here for more]
Sasquatch Game Studio  $19.95

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Savage Drakonheim Preview 1: Necromancy

Savage Drakonheim Preview 1: Necromancy


To save the city from disaster, Drakonheim made a deal with a cabal of necromancers. Now this cabal, the Gray Society, holds the real power in the city. Drakonheim: City of Bones will soon recieve a Savage Worlds companion, providing the necessary rules information to use the setting in your Savage Worlds games. This preview gives you a glimpse of what the Drakonheim Savage Companion will contain....   [click here for more]
Sneak Attack Press   FREE 

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Gold&Glory: Dungeon Template

Gold&Glory: Dungeon Template


Welcome to a world of legendary heroes and daring feats or, more probably, to a dishonorable story of ill-fated treasure hunters who’ll soon bite off more than they can chew… unless they manage to return home with enough gold to carouse wildly until their next expedition! Gold & Glory is not your usual Savage Setting in that it is not really a setting at all, and it doesn’t...   [click here for more]
GGstudio  Pay What You Want

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Evernight Player's Guide

Evernight Player's Guide


This is the first 40 pages of the Evernight game book for Savage Worlds, a 144-page hardback from Pinnacle Entertainment Group (www.peginc.com). Purchasing this Player's Guide grants you, the Game Master, with a site license to print these pages for your entire group. No electronic distribution is authorized or implied. Players may also purchase their own copy, of course, and we certainly appreciate...   [click here for more]
Pinnacle Entertainment  $5.95 $4.46

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Hellfrost Land of Fire Realm Guide #1: Hekata

Hellfrost Land of Fire Realm Guide #1: Hekata


Once a rich and mighty empire, Hekata was brought to ruin by the pride and fear of its mightiest ruler. Had it not succumbed to corruption, it might have gone on to conquer the entire continent. But that was not its fate. Cursed by the gods and shunned by the living, Hekata is now a realm of death and damnation, a place where the wise do not tread. This supplement expands on material in the Hellfrost:...   [click here for more]
Triple Ace Games  $2.79

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Hellfrost Land of Fire Realm Guide #7: The Salt Basin

Hellfrost Land of Fire Realm Guide #7: The Salt Basin


The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets. Inside you’ll find: * Expanded information on...   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #8: The Empty Zone

Hellfrost Land of Fire Realm Guide #8: The Empty Zone


West of the Southern Trade Road lies the Empty Zone, so named because there are no oases and no permanent settlements. A desolate, arid wasteland of sand and ruins, it was once a vibrant center of civilization. For many who dare walk the shifting sands, all that awaits is death, and yet adventurers and opportunists are drawn here, for the countless ruins are supposed to hold wondrous treasures. Inside...   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea

Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea


A land of howling wind, monstrous sand dunes, no standing water, and an ever-chang­ing landscape, the Great Dune Sea is widely regarded as a wasteland. Yet nomads make their home on the outskirts, tending their flocks on the sparse vegetation of the desert and eking a living as traders and guides. Within the dunes, so legends say, lie several ruined cities, mostly covered in sand, but occasionally...   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #10: Plains of Ash

Hellfrost Land of Fire Realm Guide #10: Plains of Ash


Once the home of the cakali, once a center of enlightenment and invention, once a green and pleasant land, the Plains of Ash is now a blasted wasteland, a testament to the unearthly might and fury of the jinn. To most it is a featureless waste, a stain on the landscape to be avoided out of fear of what might lurk there. To the cakali, it is their spiritual home, and a reminder that freedom requires...   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #11: The Grazelands

Hellfrost Land of Fire Realm Guide #11: The Grazelands


Once a verdant landscape of grass and flowering plants, the Grazelands are slowly being swallowed by the relentless sands. Trade, which brought great wealth to the inhabitants, has declined sharply, though there is still some money to be made from making the long trip to the northern lands. The shrinking grass is placing the tribes under greater strain, and tensions are high. The times are changing,...   [click here for more]
Triple Ace Games  $2.44

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Western Town

Western Town


Western Town DramaScape makes maps and miniatures for use with any game system with a focus on fantasy, horror, modern, and science fiction settings. This product is the usual DramaScape map but also comes with a Savage Worlds Adventure, it can be used with or without the adventure. This product is a 48 x 30 inch map of a Western Town, it comes...   [click here for more]
DramaScape  $5.99

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Hellfrost: Matters of Faith Standard Edition

Hellfrost: Matters of Faith Standard Edition


YOUR PRAYERS HAVE BEEN ANSWERED! While the denizens of the frozen north are divided by race and culture, the pantheon of 24 major gods is a universal concept. Though forbidden from direct interference, the gods are not removed from the world, making their presence felt through their paladins and priests, divine heralds, and natural events. Whether they pay lip service to many gods, attend infrequent...   [click here for more]
Triple Ace Games  $11.99

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Iron Dynasty: Guidebook #1

Iron Dynasty: Guidebook #1


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #1 focuses on Ikusa Kokoro and takes you right into the heart of the empire. Exciting details and adventure hooks are on every page. You'll find expanded information on Ikusan history, military structure and settlements, as...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #8

Iron Dynasty: Guidebook #8


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Doragon Mizu is a largely lawless string of islands in the southern waters filled with pirates and adventure! What are the secrets of the Dragon Princes? What keeps them together? What keeps them apart from the rest of the world? Let your kesshi...   [click here for more]
Reality Blurs  $3.00

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Accursed: Frost and Fang

Accursed: Frost and Fang


Frost and Fang Valkenholm’s history began as a colony of Steppengrad, but they soon outgrew the Tsar and his Grafs. Ever since it became independent, the two nations have maintained a strong rivalry. In the wake of the Bane War, both countries struggle to survive. Their homes were the core battlefront. Their land was devestated and countless lives lost. Now, they soldier on under the tyranny...   [click here for more]
Melior Via  $6.00

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Accursed: Science and Sea

Accursed: Science and Sea


Science and Sea Manreia did not suffer any battles within its borders during the Bane War, but the nation still suffered grievous losses. She sent many soldiers and vast stories of supplies to aid the Army of Light in its battles. Since the war ended and Manreia surrendered, she has had to struggle under the Witches' tyranny, living in a turmoil that even Manreian ingenuity cannot overcome. Refugees...   [click here for more]
Melior Via  $6.00

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Saga of the Goblin Horde: Player’s Guide (Savage Worlds)

Saga of the Goblin Horde: Player’s Guide (Savage Worlds)


For time immemorial, goblins have been mercilessly hunted down and killed by the so-called “civilized” humans, slaughtered in droves for the entertainment of bloodthirsty adventurers. But everyone has their limits, even the underdogs. The pathetic goblins who eke out a living near the human lands are weak and timid, the aggression bred out of them through generations of culling,...   [click here for more]
Zadmar Games   FREE 

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Hael Core Rules

Hael Core Rules


Patrick Taylor Presents... HAEL 800 years of peace broken… Daeorcs, descendants of the orcs, rule the Dominion of the north. Yeana, children of the gnolls, control civilization in the south. Outlaw Humans, Kirene druids, and Halfling outriders live in the wasteland in-between. ...From the sky come two groups of strangers, bringing their war with...   [click here for more]
StoryWeaver  $15.95

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(Low Life) The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island

(Low Life) The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island


Tash Shardborn has this to say: “In a very real sense, the Keister is the island. But in an equally, and more accurately, real sense the island is the island. Witness the cosmopolitan jumble of Floom, the aromatic mysticisms of the Garden of Smellemental Glee, the monumental juts and caverns of the Knobby Rumple... Behold dank rites and unspeakable atrocities as you scramble your way...   [click here for more]
Mutha Oith Creations  $29.95 $14.95

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Denizens of Barsaive Volume One (Savage Worlds Edition)

Denizens of Barsaive Volume One (Savage Worlds Edition)


The Namegivers The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive: Elves:...   [click here for more]
FASA  $24.99 $14.99

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Denizens of Barsaive Volume Two (Savage Worlds Edition)

Denizens of Barsaive Volume Two (Savage Worlds Edition)


The Namegivers The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive: Dwarfs:...   [click here for more]
FASA  $24.99 $14.99

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Savage Worlds All for One: Regime Diabolique

Savage Worlds All for One: Regime Diabolique


The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core and darkness stalks the land. All that stands between chaos and order are the King’s Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France’s bravest and proudest defenders, the King’s...   [click here for more]
Triple Ace Games  $11.98

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Tunse'al Quick Starts and Side Tracks Savage Worlds

Tunse'al Quick Starts and Side Tracks Savage Worlds


This is Tunse'al Quick Starts and Side Tracks for Savage Worlds. While it is not a "quick start rules" product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless version, too. Tunse'al Quick Starts and Side Tracks is best used...   [click here for more]
Obatron Productions  $4.00

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