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Accursed

Accursed


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $20.00 $13.40

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Sundered Skies - Setting Book

Sundered Skies - Setting Book


Sunderd Skies ebook - players guide and full setting! The people of the Skies survive, tested by an unimaginable apocalypse, struggling daily against ravenous beasts, sky pirates, and the effects of the inescapable voidglow! But the fate of the Skies is in danger! The magic of the glow is not the only taint in this unforgiving realm. Dark forces conspire to bring the Skies to the brink of an even...   [click here for more]
Triple Ace Games  $5.74 $3.84

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Accursed Player's Guide

Accursed Player's Guide


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $10.00 $6.70

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Blackwood: Setting Primer

Blackwood: Setting Primer


The Blackwood tugs at the borders of the Elder Kingdom. Too many men and women flood the cities, refugees from collapsed frontier villages. In these dark times, some answer the Call of Errantry to take up a wanderer's life on behalf of those in need. Sometimes that means looking out for oneself. Sometimes it means giving all for others. The Blackwood is Grimm's Tales meets Crouching...   [click here for more]
Mythic Gazetteer, LLC   FREE 

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Jalizar, City of Thieves

Jalizar, City of Thieves


Jalizar, City of Thieves, the Rotten Flower of the North, is revealed to your eyes in this book! In its pages, you’ll learn the seedy ways of the Thieves’ Guild. You’ll smuggle goods into the city, fooling the Copper Helms, the corrupt city watch of Jalizar, vie for power with the Merchant Houses or, if you are really bold, venture into the dark Sewers of Jalizar where an age-old...   [click here for more]
GRAmel  $9.99 $6.69

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Caladon Falls (Savage Worlds)

Caladon Falls (Savage Worlds)


They came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, godlike leaders of the Wild army, are rampaging on Austeria with one goal: raise armies and annihilate the entire continent. Set in the fantasy realm of Relic, this book looks at warfare through the eyes of everyday people turned soldiers - soldiers whose side is losing...   [click here for more]
Savage Mojo  $24.99 $16.75

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Tattered Banners - Bandit Lords and Mercenary Captains

Tattered Banners - Bandit Lords and Mercenary Captains


Some of them are dirty, their weapons rusty, their bellies rumbling with hunger, but more deadly than snakes. Others are splendid in their shimmering bronze armor, their swords impressive, and are looking for glory and a reign for themselves. They are mercenaries and bandits, the scum and outcasts of the civilized lands, come to pillage the rich cities of the...   [click here for more]
GRAmel  $9.99 $6.69

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Caladon Falls: The Noble Houses of Caladon

Caladon Falls: The Noble Houses of Caladon


Drawn from the bounties and toils of the land, rooted in centuries of trade and tradition, the Seven Noble Houses of Caladon reflect – and guide – the temperaments of their people. Although each person of the kingdom is an individual unto him or herself, the personality of each House colors, and sometimes shadows, the people under its sway. The Noble Houses Of Caladon details the court...   [click here for more]
Savage Mojo   FREE 

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Dark Places of the Dominions

Dark Places of the Dominions


Welcome back to the Dominions! This sourcebook is about the most important part of any adventure: locations. Among these pages you will find a number of detailed, ready-to-play mysterious places of the Dread Sea Dominions, each of them ripe with interesting opportunities (and terrible dangers) for the heroes, which you can use in your campaign. An Instant Plot is also given for each of them, a pre-made...   [click here for more]
GRAmel  $9.32 $6.24

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Kata Kumbas - Ambientazione

Kata Kumbas - Ambientazione


Italian Edition / Edizione Italiana Siete stufi dei soliti goblin e orchetti? Preferite le storie popolari italiane di astuti frati e prodi paladini alle saghe nordiche? Allora cosa aspettate a varcare la Porta di Livello e a inoltrarvi nelle lande di Laìtia, dove l’aria profuma di basilico e rosmarino e Fauni e Ninfe amoreggiano nei boschi? Questo manuale è...   [click here for more]
GGstudio  $17.85 $11.96

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Hellfrost Land of Fire Realm Guide #1: Hekata

Hellfrost Land of Fire Realm Guide #1: Hekata


Once a rich and mighty empire, Hekata was brought to ruin by the pride and fear of its mightiest ruler. Had it not succumbed to corruption, it might have gone on to conquer the entire continent. But that was not its fate. Cursed by the gods and shunned by the living, Hekata is now a realm of death and damnation, a place where the wise do not tread. This supplement expands on material in the Hellfrost:...   [click here for more]
Triple Ace Games  $2.79 $1.87

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Shaintar Guidebook: Goblinesh

Shaintar Guidebook: Goblinesh


What does it mean to be goblinesh? One answer would be that it means other folk take one look at you and make certain assumptions... Another goblinesh may answer the question thus; "I am part of a patchwork nation..." For a people like the goblinesh, in the end, all we really have is each other... when I am with...   [click here for more]
Savage Mojo  $5.99 $4.01

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Tricarnia: Land of Princes and Demons

Tricarnia: Land of Princes and Demons


Tricarnia, the land of the haughty Priest Princes, awaits you in this book! In these pages you’ll learn the ways of the Sons of Keron, forged from betrayal, lust and age-old sorceries, and you will enjoy the decadent ways of highborn lords and be pampered by legions of slaves. But don’t be fooled! Hidden in ancient ruins, you’ll hear the arcane invocations which were old ages...   [click here for more]
GRAmel  $9.99 $6.69

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Accursed: Science and Sea

Accursed: Science and Sea


Science and Sea Manreia did not suffer any battles within its borders during the Bane War, but the nation still suffered grievous losses. She sent many soldiers and vast stories of supplies to aid the Army of Light in its battles. Since the war ended and Manreia surrendered, she has had to struggle under the Witches' tyranny, living in a turmoil that even Manreian ingenuity cannot overcome. Refugees...   [click here for more]
Melior Via  $6.00 $4.02

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Steamscapes: North America

Steamscapes: North America


North America in 1871 is a land of adventure, opportunity, and conflict. Inventors from the American Consolidated Union supply automatons and steam-powered machinery to the oil fields of Texas and the mines of the Rocky Mountain Republic. Wells Fargo airships and steam carts compete with the Southern Pacific's monopoly on transcontinental rail travel. Native saboteurs raid across the borders from their...   [click here for more]
Four-in-Hand Games  $9.99 $6.69

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Accursed: Frost and Fang

Accursed: Frost and Fang


Frost and Fang Valkenholm’s history began as a colony of Steppengrad, but they soon outgrew the Tsar and his Grafs. Ever since it became independent, the two nations have maintained a strong rivalry. In the wake of the Bane War, both countries struggle to survive. Their homes were the core battlefront. Their land was devestated and countless lives lost. Now, they soldier on under the tyranny...   [click here for more]
Melior Via  $6.00 $4.02

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Hellfrost Land of Fire Realm Guide #11: The Grazelands

Hellfrost Land of Fire Realm Guide #11: The Grazelands


Once a verdant landscape of grass and flowering plants, the Grazelands are slowly being swallowed by the relentless sands. Trade, which brought great wealth to the inhabitants, has declined sharply, though there is still some money to be made from making the long trip to the northern lands. The shrinking grass is placing the tribes under greater strain, and tensions are high. The times are changing,...   [click here for more]
Triple Ace Games  $2.44 $1.63

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Set Rising Primer

Set Rising Primer


The scheming god Set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too. Someone has to hunt them down, and the techno-Egyptian god Ra is looking for a group of demigods who are up for the task. Across the universe, the future is about to be...   [click here for more]
Savage Mojo   FREE 

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Iron Dynasty: Guidebook #6

Iron Dynasty: Guidebook #6


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #6 takes you beyond the mainland to the island province of Hinote Shima, known for its open disdain of Ikusa Kokoro as much as its decadence. On the surface, much looks tranquil, but what marks has the Transformation left upon the people...   [click here for more]
Reality Blurs  $3.00

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Hellfrost Land of Fire Realm Guide #8: The Empty Zone

Hellfrost Land of Fire Realm Guide #8: The Empty Zone


West of the Southern Trade Road lies the Empty Zone, so named because there are no oases and no permanent settlements. A desolate, arid wasteland of sand and ruins, it was once a vibrant center of civilization. For many who dare walk the shifting sands, all that awaits is death, and yet adventurers and opportunists are drawn here, for the countless ruins are supposed to hold wondrous treasures. Inside...   [click here for more]
Triple Ace Games  $2.44 $1.63

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Iron Dynasty: Guidebook #9

Iron Dynasty: Guidebook #9


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Iron Dynasty Guidebook #9 introduces Karasu Rokku to your game table. Find out the secrets of the Witch-King and let your game take wing as your kesshi brave the dangers awaiting them in this treacherous land of death and lost honor!...   [click here for more]
Reality Blurs  $3.00

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Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea

Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea


A land of howling wind, monstrous sand dunes, no standing water, and an ever-chang­ing landscape, the Great Dune Sea is widely regarded as a wasteland. Yet nomads make their home on the outskirts, tending their flocks on the sparse vegetation of the desert and eking a living as traders and guides. Within the dunes, so legends say, lie several ruined cities, mostly covered in sand, but occasionally...   [click here for more]
Triple Ace Games  $2.44 $1.63

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A Year in the Blackwood | Quick Start Guide [BUNDLE]

A Year in the Blackwood | Quick Start Guide [BUNDLE]


This special bundle product contains the following titles. 10-page Setting Primer with new Arcane Backgrounds, Edges, Hindrances, and Gear, plus a short look at the Blackwood's history and lore. 6 pregenerated character archetypes that make use of character options unique to the Blackwood 4 one shot adventures...   [click here for more]
Mythic Gazetteer, LLC   FREE 

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Hellfrost Land of Fire Realm Guide #10: Plains of Ash

Hellfrost Land of Fire Realm Guide #10: Plains of Ash


Once the home of the cakali, once a center of enlightenment and invention, once a green and pleasant land, the Plains of Ash is now a blasted wasteland, a testament to the unearthly might and fury of the jinn. To most it is a featureless waste, a stain on the landscape to be avoided out of fear of what might lurk there. To the cakali, it is their spiritual home, and a reminder that freedom requires...   [click here for more]
Triple Ace Games  $2.44 $1.63

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Evernight Player's Guide

Evernight Player's Guide


This is the first 40 pages of the Evernight game book for Savage Worlds, a 144-page hardback from Pinnacle Entertainment Group (www.peginc.com). Purchasing this Player's Guide grants you, the Game Master, with a site license to print these pages for your entire group. No electronic distribution is authorized or implied. Players may also purchase their own copy, of course, and we certainly appreciate...   [click here for more]
Pinnacle Entertainment  $4.46 $2.99

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Hellfrost Land of Fire Realm Guide #7: The Salt Basin

Hellfrost Land of Fire Realm Guide #7: The Salt Basin


The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets. Inside you’ll find: * Expanded information on...   [click here for more]
Triple Ace Games  $2.44 $1.63

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Iron Dynasty: Guidebook #1

Iron Dynasty: Guidebook #1


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #1 focuses on Ikusa Kokoro and takes you right into the heart of the empire. Exciting details and adventure hooks are on every page. You'll find expanded information on Ikusan history, military structure and settlements, as...   [click here for more]
Reality Blurs  $3.00

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Sundered Skies - Players Guide

Sundered Skies - Players Guide


The people of the Skies survive, tested by an unimaginable apocalypse, struggling daily against ravenous beasts, sky pirates, and the effects of the inescapable voidglow! But the fate of the Skies is in danger! The magic of the glow is not the only taint in this unforgiving realm. Dark forces conspire to bring the Skies to the brink of an even greater catastrophe. Can you survive long enough to discover...   [click here for more]
Triple Ace Games  $10.49 $7.03

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Hellfrost: Matters of Faith Standard Edition

Hellfrost: Matters of Faith Standard Edition


YOUR PRAYERS HAVE BEEN ANSWERED! While the denizens of the frozen north are divided by race and culture, the pantheon of 24 major gods is a universal concept. Though forbidden from direct interference, the gods are not removed from the world, making their presence felt through their paladins and priests, divine heralds, and natural events. Whether they pay lip service to many gods, attend infrequent...   [click here for more]
Triple Ace Games  $11.19 $7.49

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Pirates of the Dominions

Pirates of the Dominions


Notice: Due to a long title, which didn`t fit to spine, this book has a very small spine text. I hope that you will understand this and accept this :) Welcome back to the Dominions! In this sourcebook you’ll find plenty of info on one of the biggest tropes of Sword and Sorcery: pirates! Among these pages you’ll find stories ancient and new of sea and sail, freedom and betrayal, gold...   [click here for more]
GRAmel  $14.99 $10.04

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Hellfrost: Local Customs

Hellfrost: Local Customs


Faith is inseparable from daily life in the eyes of the citizens of the frozen north. From major holy days celebrated across the land to minor holy days honored in just a single settlement, their calendar is awash with religious holidays. This product details 50 minor religious festivals in which characters can partake during their travels. Although written for the Hellfrost setting, the...   [click here for more]
Triple Ace Games  $2.79 $1.87

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Denizens of Barsaive Volume One (Savage Worlds Edition)

Denizens of Barsaive Volume One (Savage Worlds Edition)


The Namegivers The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive: Elves:...   [click here for more]
FASA  $24.99 $14.99

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Denizens of Barsaive Volume Two (Savage Worlds Edition)

Denizens of Barsaive Volume Two (Savage Worlds Edition)


The Namegivers The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive: Dwarfs:...   [click here for more]
FASA  $24.99 $14.99

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Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old

Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old


For 800 years the Jinn Lands were the center of a vast, aggressive, magic-rich empire. For 800 years they were the home of countless slaves, forced into servitude by their unearthly masters. But now they are a land of blasted ruins and distant memories, of lone caravanserais and remote oases. Although their cities are gone, reduced to dust by the rebellious slave, the jinn still lurk here in small...   [click here for more]
Triple Ace Games  $2.44 $1.63

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Western Town

Western Town


Western Town DramaScape makes maps and miniatures for use with any game system with a focus on fantasy, horror, modern, and science fiction settings. This product is the usual DramaScape map but also comes with a Savage Worlds Adventure, it can be used with or without the adventure. This product is a 48 x 30 inch map of a Western Town, it comes...   [click here for more]
DramaScape  $5.99 $4.01

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Hellfrost: Resource Miracles

Hellfrost: Resource Miracles


Clerics are well-known for invoking miracles, channeling the power of the gods into the mortal realm. For the most part, these are short-lived effects and of little consequence in the grand scheme of things. While a bolt may strike down a king, he is but one man. But there are more powerful miracles known to clerics, miracles whose workings can affect entire communities for as long as a year....   [click here for more]
Triple Ace Games  $2.79 $1.87

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Hael Core Rules

Hael Core Rules


Patrick Taylor Presents... HAEL 800 years of peace broken… Daeorcs, descendants of the orcs, rule the Dominion of the north. Yeana, children of the gnolls, control civilization in the south. Outlaw Humans, Kirene druids, and Halfling outriders live in the wasteland in-between. ...From the sky come two groups of strangers, bringing their war with...   [click here for more]
StoryWeaver  $15.95

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Iron Dynasty: Guidebook #8

Iron Dynasty: Guidebook #8


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Doragon Mizu is a largely lawless string of islands in the southern waters filled with pirates and adventure! What are the secrets of the Dragon Princes? What keeps them together? What keeps them apart from the rest of the world? Let your kesshi...   [click here for more]
Reality Blurs  $3.00

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Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds

Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds


Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds Sticks & Stones is a romp through a prehistory that time forgot. Players choose from among a variety of races struggling for survival and dominance at the dawn of humanity. To stay alive, you’ll have to use everything you’ve got: shamanic powers, mighty beasts, brutal weapons, cunning inventions, shiny...   [click here for more]
Jade Tower Studio  $0.99 $0.66

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Kata Kumbas - Avventure per Laitia

Kata Kumbas - Avventure per Laitia


Italian Edition / Edizione Italiana Bentornati viandanti, sulle magiche strade di Laìtia, dove l’aria profuma di rosmarino e maggiorana!   In questo volume troverete otto avventure, a spasso per varie contrade dell’Italia fantastica, scritte da alcuni degli autori più famosi del panorama ludico nazionale! Riuscirete a scoprire cosa...   [click here for more]
GGstudio  $17.85 $11.96

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Winter Eternal Adventure Guide: The wastelands

Winter Eternal Adventure Guide: The wastelands


The wastelands are dangerous and offer the unprepared a horrible death only. For those brave (or crazy) enough to travel the wastes in an ice suit, this Winter Eternal adventure guide focuses on what lies outside the warm and safe cities. The book offers information on new locations, plot hooks and adventure ideas. There are new monsters in the bestiary and new gear for explorers to use. Then there...   [click here for more]
Just Insert Imagination  $4.99 $3.34

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Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert

Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert


Although considered a desolate wasteland by the settled races, the Great Northern Des­ert is the cradle of many civilizations. Although now considered separate lands, the spheres of influence of the gatormen, ophidae, scorpionmen, not to mention fallen Hekata, rose, clashed, and fell here. Even the jinn lorded over the northern desert once. Yet for each of these known ancient cultures a dozen more...   [click here for more]
Triple Ace Games  $2.44 $1.63

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Shaintar Guidebook: Magic & Cosmology (Vol I)

Shaintar Guidebook: Magic & Cosmology (Vol I)


Every story has a beginning. The beginning of the story of Shaintar is an epic all its own... "As vast and imposing as the Kal-A-Nar Empire is to the people of Shaintar, it is but a speck in the eye of the giant that was the Empire of the Starfather. Seven stars and a least a dozen inhabited planets, united by Starfall Gates and Arcdrive Ships, fell under the eternal, generally benevolent...   [click here for more]
Savage Mojo  $5.99 $4.01

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Hellfrost Land of Fire Realm Guide #16: Realm of the Medusae

Hellfrost Land of Fire Realm Guide #16: Realm of the Medusae


For thousands of years the medusae have slumbered beneath the Statue Hills, waking only once every century or so to check on their minions and put their long-term plans into action. The return of the ophidae has given them new hope, for now it is possible to sire a new generation. Soon their eggs will hatch. Soon the hatchlings will grow to adulthood. Soon the medusae will emerge from the subterranean...   [click here for more]
Triple Ace Games  $2.09 $1.40

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Hellfrost Land of Fire Realm Guide #6: The Heart of Fire

Hellfrost Land of Fire Realm Guide #6: The Heart of Fire


In the center of Al-Shirkuh lies a burning wasteland of choking ash, boiling mud pools, chocking sulfur, scorching winds, and rivers of bubbling lava. In the core lies a vast crater, fed by lava rivers, its heat the enemy of flesh, its glow a beacon that illuminates the desert for countless leagues. Never conquered, it is home only to fire giants, elemental beings, and a handful of hardy orc tribes....   [click here for more]
Triple Ace Games  $2.44 $1.63

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Tunse'al Quick Starts and Side Tracks Savage Worlds

Tunse'al Quick Starts and Side Tracks Savage Worlds


This is Tunse'al Quick Starts and Side Tracks for Savage Worlds. While it is not a "quick start rules" product, it can be used in a similar fashion if you just want an idea of what Tunse'al is without first buying the Tunse'al Setting Guide. All Tunse'al products are made in a second, systemless version, too. Tunse'al Quick Starts and Side Tracks is best used...   [click here for more]
Obatron Productions  $4.00 $2.68

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Shaintar Guidebook: Serenity

Shaintar Guidebook: Serenity


Then did the Wise King found a city that remains the envy of all others. Not the largest, nor the richest, but by far the most useful, it is the beating heart of the Southern Kingdoms, the jewel of the Wildlands, and the one place no person of lively wits who harbors a love of life and savors intrigue should miss visiting. Such a place is Serenity, where the unsleeping traderoads meet. When...   [click here for more]
Savage Mojo  $5.99 $4.01

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Hellfrost Land of Fire Realm Guide #19: The Al-Wazir Sultanate

Hellfrost Land of Fire Realm Guide #19: The Al-Wazir Sultanate


Welcome one and all to the Al-Wazir Sultanate, the physical manifestation of Suleiman’s dream! For just a few dinars this marvellous guide book will detail the many delights of our great cities, introduce you to many illustrious persons, and explore our wise and benevolent culture! Within these pages you will find stories of danger and glory, learn about the mysterious jinn, and find fuel enough...   [click here for more]
Triple Ace Games  $9.09 $6.09

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Primeval Thule Campaign Setting for Savage Worlds

Primeval Thule Campaign Setting for Savage Worlds


Primeval Thule is a sword-and-sorcery campaign setting now redesigned for Savage Worlds in conjunction with Ross Watson and Sean Patrick Fannon of Evil Beagle Games! (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race,...   [click here for more]
Sasquatch Game Studio  $19.95 $13.37

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Shaintar Guidebook: Malakar Dominion

Shaintar Guidebook: Malakar Dominion


A federation bound in rebellion. A country forged in freedom. A nation seething in intrigue... It would be a utopia, if you didn't have to sleep with a dagger under your pillow. Welcome to the Malakar Dominion, the first of many Guidebooks for the Epic High Fantasy setting that is Shaintar. Written by the remarkable Eddy Webb,...   [click here for more]
Savage Mojo  $5.99 $4.01

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