A Pathfinder Roleplaying Game compatible Player's Resource by Creighton Broadhurst
Ever found (or thought about buying) a figurine of wondrous power but didn't want to prep the required stat block, carry yet another heavy book to the game or muddle through hoping for the best? Figurines of Wondrous Power banishes these problems!
This PLAYER'S RESOURCE contains detailed write-ups of all nine versions... [click here for more]
Blood & Treasureis the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2ndEdition continues this tradition.
Compatible with old school games, it strives to be rules lite and options heavy.
Blood & Treasure 2nd... [click here for more]
A Pathfinder Roleplaying Game PLAYER'S RESOURCE by Megan Robertson
Do you want to play a bard, but don't want to simply make a lot of boring, Perform checks? Do you want to enliven the game and breathe life into your bard's performances?
Bard's Tales is a rich resource of easily customisable stories, legends, poems and songs designed to bring your bard's performances to life!
Designed for use... [click here for more]
Ever found (or thought about buying) a horn of Valhalla but didn't want to prep the required stat blocks, carry yet another heavy book to the game or muddle through hoping for the best? Horns of Valhalla banishes these problems!
This PLAYER'S RESOURCE contains a detailed write-up of the standard version of this iconic magic item and offers five variants (including full stat blocks of all the warriors... [click here for more]
The vast Aethereal Seas of the Lady's Rock are the life's blood of the empire.
The Aethereal tradelanes bring goods and servic es to the farthest reaches of the empire. Bloodthirsty pirates lurk among the purpurean waves preying on the merchant ships fat with treasure. They are opposed by the mighty Imperial Navy and its massive fleet of warships.
But these are not the only dangers on the Aether.... [click here for more]
To the east of the Commonwealth of Arcadia lies a realm of shifting sands and shifting alliances. The skies above the Badlands are a battlefield between the Pilots’ Guild and bands of airship pirates. Ironskeep tacit, or perhaps actual, support of air piracy has led to a coal embargo imposed on them by the Pilots’ Guild. Industry and railways desperate for coal have turned to the black... [click here for more]