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 Hottest Fantasy, Sourcebooks

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 Title ▲   Publisher    Price  
Castoffs and Crossbreeds

Castoffs and Crossbreeds


Your Guide for Half-Races in Your 4e Game! Castoffs and Crossbreeds is 24 pages packed with tools for using half-breeds in your 4e game, including: 12 new half-races from the usual suspects to unique concepts Tools to introduce countless others of your own design The Demiurge, a potent source for any number of half-breed races in your campaign ...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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DEADLY MISSIONS: Epic Heroes Fantasy Expansion

DEADLY MISSIONS: Epic Heroes Fantasy Expansion


DEADLY MISSIONS: Epic Heroes is the fourth expansion for the hit adventure game that features randomly generated floor tiles, creature tiles and equipment tokens each in a stack, or deck, that you flip and bring into play. This unique and original set of creatures is a different game each time you play. NOTE: This set contains the Expansion Rules,...   [click here for more]
Grey Matter Games  $2.95

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Echoes of the Past: The Slarecian Legacy

Echoes of the Past: The Slarecian Legacy


From the Shadowed Past A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Deep in the history of the Scarred Lands, the gods and titans joined forces to destroy the slarecians, a people of strange and terrible power. The full repurcussions of this mighty war remain as much a mystery as its cause. What powers did the slarecians wield? Why were...   [click here for more]
Nocturnal & Onyx Path  $23.99 $10.99

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Edge of Infinity: The Scarred Planes

Edge of Infinity: The Scarred Planes


At the Edge of Infinity, Where Dwell the Gods A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Even the vast Scarred Lands are tiny compared to the scope of the Great Beyond. From the horrendous wastes of the Apocalypse Abyss to the beautific glories of the Adamantine Heavens, these planar realms...   [click here for more]
Nocturnal & Onyx Path  $23.99 $10.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $4.99

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Legendary Artifacts

Legendary Artifacts


Before the age of man, the elder gods and their races created numerous items of power to strike blows at their enemies or protect what is theirs. These semi-sentient artifacts imbued with the might of the gods helped mortals and their deities in the constant struggle to survive. Inside this book players and GMs will find: New rules for creating Legendary Artifacts Several new charts...   [click here for more]
Dark Skull Studios  $22.95 $9.95

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Raiders Guild Players Guide

Raiders Guild Players Guide


Congratulations, adventurer! After months of toil and trial, you, and the other members of your adventuring band, have been chosen to join the Raiders Guild. You have every right to be proud of this great honor. The strength, bravery, and magical prowess the competitors you overcame for this coveted spot were considerable. Your sparring partners, all honored members of the guild fought ferociously....   [click here for more]
Axe Initiative Games  $2.99

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Shadowrun: Storm Front

Shadowrun: Storm Front


All-Shaking Thunder It’s been a tense couple of years (or couple of decades, if we’re being accurate) in the Sixth World. Aztlan and Amazonia have been slugging it out. Great dragons have turned on each other, testing old alliances and forging new ones. Governor Kenneth Brackhaven of Seattle is facing pressure unlike ever he’s ever seen, and scandals seem on the verge of...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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The Devil's Spine

The Devil's Spine


It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps three distinct adventures in a thrilling, hard-driving frame story. The terrifying...   [click here for more]
Monte Cook Games  $9.99

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The Ninth World Bestiary

The Ninth World Bestiary


The Ninth World Bestiary is lavishly illustrated and wildly imaginative, featuring more than 130 creatures and characters. Offering GM advice on using pre-made creatures as well as creating your own, this collection also includes lots of additional details about the Ninth World’s complex far-future, post apocalyptic ecology. Ninth World parasites, transdimensional...   [click here for more]
Monte Cook Games  $39.99 $14.99

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The One Ring - Rivendell

The One Ring - Rivendell


Rivendell! This setting supplement will take your One Ring adventures West across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between. There are also rules for creating your own Magical Treasure; playing Rangers of the North and High Elves of Rivendell; turning the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $39.99 $22.99

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[PFRPG] Eldritch Secrets, Vol 1

[PFRPG] Eldritch Secrets, Vol 1


Spells, spells, and more... spells! Eldritch Secrets presents you with a treasure trove of new arcane and divine options and is your chance to boost your caster with new and exciting spells, feats and magic items!   Looking for a spell that animates a ship to fly through the clouds instead of the waves? Or what about a spell that reconstructs a ruined citadel......   [click here for more]
Headless Hydra Games  $12.00 $6.00

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[PFRPG] Mor Aldenn Creature Compendium

[PFRPG] Mor Aldenn Creature Compendium


THE MOR ALDENN CREATURE COMPENDIUM! These are the monsters that prowl the dark forests, mountains, marshes and caves of the Mor Aldenn campaign setting. Some are the creations of the dreaded Night Hag and some are the result of the experimentation of the mages! Yes, these were created for Mor Aldenn, City of Mages, but could be used for any campaign setting, especially...   [click here for more]
Headless Hydra Games  $3.99 $2.00

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[PFRPG] Mor Aldenn Setting Guide

[PFRPG] Mor Aldenn Setting Guide


THE MOR ALDENN SETTING GUIDE! - A PFRPG Campaign Setting   Located at the heart of an ancient realm, Mor Aldenn is a wondrous place where magic is part of everyday life. It has been home to the mages for more than three centuries and their magic has had a great impact on the city itself. Their towers rise above even the great trees of Ossindrillon, overlooking the...   [click here for more]
Headless Hydra Games  $9.99 $5.00

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[PFRPG] The Haunting of Soldragon Academy

[PFRPG] The Haunting of Soldragon Academy


THE HAUNTING OF SOLDRAGON ACADEMY - The second Mor Aldenn adventure!   Not all residents of the City of Mages aspire to wizardry. The Soldragon Academy of Martial Training has provided a well-rounded warrior's education to the children of Mor Aldenn's elite for more than a generation. Recently, the boarding school has been experiencing strange and sinister events....   [click here for more]
Headless Hydra Games  $5.00 $2.50

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[PFRPG] Viridian Legacy Player's Guide

[PFRPG] Viridian Legacy Player's Guide


VIRIDIAN LEGACY PLAYER'S GUIDE! - The Ultimate Player's Guide to Headless Hydra Games' new adventure path! Mor Aldenn is a vibrant city filled with life and magic. Though centuries old, the city is a relatively new beacon in an ancient and dark land. The Ossindrillon was a wild, dangerous place in the long years before Mor Aldenn’s founding and some of the greatest...   [click here for more]
Headless Hydra Games   FREE 

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