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 Featured Product
Adventure Quarterly #5 (PFRPG)
Adventure Quarterly #5 (PFRPG)
by Rite Publishing
The Adventure Quarterly #5 Relaunch! (Full Color Print +PDF)

Now with new hand drawn cartography by Tommi Salama and all original art to help create encounters and stories you want to be a part of. This issue contain:. Ruins Perilous, Level 3, The Sensodrome (3rd level)Legacy of the Fishermage (9th level), and Paradox (18th level)

 
 Hottest Fantasy, Sourcebooks, Print

 
 Newest Titles in This Section
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(ME001) The Land Of Mithgarthr

(ME001) The Land Of Mithgarthr


Print Version Available! The Land Of Mithgarthr offers a brief overall picture of Mithgarthr. There's a history from when humans first settled, a calendar, an overview of races and monsters (including a new monster, the "Ratten"), and information on the gods of the land. In addition to this, the focus of volume one is on The Kingdom of Karak, which was...   [click here for more]
Mithgarthr Entertainment  $4.44

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10+ Treasures: Magic Items for Dungeon World

10+ Treasures: Magic Items for Dungeon World


I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need." I figure, why not do both? This book is more than just a collection of magic items. I mean yeah, there are 32, with tweaks to modify them, as well as notes, uses, and example miss...   [click here for more]
Awful Good Games  $4.99

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100 Dungeons Deluxe

100 Dungeons Deluxe


100 Dungeons, 100 Pages. Each dungeon is illustrated and includes art, maps, descriptions, adventure hooks, and plenty of ideas for what sort of adventures you might have. Inside you’ll find fantastic worlds, such as: The Mirror City: A broken magic mirror, reflecting a city as fractured as the glass. The Aural Auditorium: Impossible to perceive by sight, with monsters whose bark is truly...   [click here for more]
Lee's Lists  $20.00

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. 1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your...   [click here for more]
Rite Publishing  $39.99

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A Curious Volume of Forgotten Lore

A Curious Volume of Forgotten Lore


What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game? Adventures Dark and Deep attempts to answer that question. We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (and subsequent)...   [click here for more]
BRW Games  $19.95

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A Lucky Morning

A Lucky Morning


When the heroes awaken to find themselves the only survivors of a bizarre mass murder, they alone can hunt the monstrous perpetrator. Hot on the trail, the PCs attempt to keep the body count from rising while uncovering a dastardly scheme. Can the PCs connect the clues before the vengeful plot consumes the entire town? "A Lucky Morning" also contains an eight-page gazetteer of Thaven,...   [click here for more]
Run Amok Games  $9.99

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
Necromancers of the Northwest  $16.99

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A Necromancer's Almanac: 2013

A Necromancer's Almanac: 2013


A Year in the Making…Again!    A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table. ...   [click here for more]
Necromancers of the Northwest  $19.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
Necromancers of the Northwest  $7.49

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A Necromancer's Grimoire: Bounty of the Ranger

A Necromancer's Grimoire: Bounty of the Ranger


Hot on the Trail of Adventure! It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that they’re in touch with the wilderness…except, of course, when they...   [click here for more]
Necromancers of the Northwest  $7.99

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice! It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it...   [click here for more]
Necromancers of the Northwest  $7.49

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A Necromancer's Grimoire: The Book of Martial Action II

A Necromancer's Grimoire: The Book of Martial Action II


What’s Your Fighting Style? It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it you...   [click here for more]
Necromancers of the Northwest  $9.99

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A00: Crow's Rest Island

A00: Crow's Rest Island


A Pathfinder/3.5 Compatible Adventure for 4 Level 1 PCs Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take...   [click here for more]
AAW Games  $7.99

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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious...   [click here for more]
AAW Games  $7.99

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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his...   [click here for more]
AAW Games  $7.99

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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering...   [click here for more]
AAW Games  $7.99

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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system and Bestiary 1. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities...   [click here for more]
AAW Games  $7.99

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A05: Winterflower

A05: Winterflower


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 4-5. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering...   [click here for more]
AAW Games  $7.99

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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder/3.5 Compatible Adventure of 56 pages, designed with both good and evil adventuring groups in mind; for 4-6 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. It's said that "Two's company, three's a crowd", but what happens to those who make their living...   [click here for more]
AAW Games  $9.99

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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 6-8 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it...   [click here for more]
AAW Games  $8.99

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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest, brings...   [click here for more]
AAW Games  $8.99

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Accursed

Accursed


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens...   [click here for more]
Melior Via  $35.00 $31.50

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ACKS Domains at War: Troops and Terrain

ACKS Domains at War: Troops and Terrain


Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world. With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles....   [click here for more]
Autarch  $20.00

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition


ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games. For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world? Produced with the support of dozens of Kickstarter backers, this books contains rules for conducting...   [click here for more]
EN Publishing  $11.00

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Advanced Arcana Volume IV

Advanced Arcana Volume IV


Magic Like You’ve Never Experienced It Before! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually...   [click here for more]
Necromancers of the Northwest  $14.99

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Advanced Encounters: Alternate Objectives (4e)

Advanced Encounters: Alternate Objectives (4e)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $13.99

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Advanced Encounters: Alternate Objectives (PFRPG)

Advanced Encounters: Alternate Objectives (PFRPG)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the GM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $13.99

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Advanced Encounters: Terrain Toolbox (4e)

Advanced Encounters: Terrain Toolbox (4e)


Terrain Toolbox is the first in a planned series of books that offer advice and tools for DMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic. The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrain can do,...   [click here for more]
Sneak Attack Press  $11.99

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Advanced Encounters: Terrain Toolbox (PFRPG)

Advanced Encounters: Terrain Toolbox (PFRPG)


Terrain Toolbox is the first in a planned series of books that offer advice and tools for GMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic. The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrain can do,...   [click here for more]
Sneak Attack Press  $11.99

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Adventure in a Con - Legend of the One-Toes

Adventure in a Con - Legend of the One-Toes


Adventure in a Con: an adventure designed with the Æther Random Setting Generator, run Friday night of a convention, written on Saturday of the convention, and illustrated by an artist who attended the convention. It’s an entire adventure pulling talent from a convention! It’s an Adventure in a Con! Legend of the One-Toes The PCs are a group of cavemen and women who are the...   [click here for more]
Silver Gryphon Games  $10.00

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Adventure in a Con - The Eater's Tower

Adventure in a Con - The Eater's Tower


Adventure in a Con: an adventure designed with the Æther Random Setting Generator, run Friday night of a convention, written on Saturday of the convention, and illustrated by an artist who attended the convention. It’s an entire adventure pulling talent from a convention! It’s an Adventure in a Con! The Eater’s Tower A powerful cursed Human, an Eater, has taken up residence...   [click here for more]
Silver Gryphon Games  $10.00

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Adventure Planner (PFRPG)

Adventure Planner (PFRPG)


The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms: Campaign Overview: Including Published PDFs or Sourcebooks Used & Changes to...   [click here for more]
LPJ Design  $14.99

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Adventure Quarterly #1 (PFRPG)

Adventure Quarterly #1 (PFRPG)


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. Are you ready for adventure? Welcome to the inaugural issue of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #2 (PFRPG)

Adventure Quarterly #2 (PFRPG)


There’s never enough adventures, right? Welcome to the second issue of Adventure Quarterly! Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder game from new and established voices in the RPG industry. It is our hope that like us, you feel that there’s just never enough adventure out there! Within this issue you shall find a means for...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #3 (PFRPG)

Adventure Quarterly #3 (PFRPG)


Who, what, where, why, or how? Welcome to the latest issue of Adventure Quarterly, where some of the fundamental questions of an adventure are put on shifting and shaky ground. Fresh faces and grizzled veterans take their turns at twisting familiar tropes into something new, all for your entertainment and patronage. Inside you will find adventures by Matt Banach, Michael Welham, and Alex...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #4 (PFRPG)

Adventure Quarterly #4 (PFRPG)


What the ….? There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out "What the...?" Within this installment of Adventure Quarterly there are several such moments awaiting your discovery. Ruins Perilous, Level 2, The Warren: Life in the Warren is in a state of upheaval. The story unfolding...   [click here for more]
Rite Publishing  $19.99

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Adventure Quarterly #5 (PFRPG)

Adventure Quarterly #5 (PFRPG)


The Adventure Quarterly Relaunch! Welcome to the latest issue of Adventure Quarterly, now with new hand drawn cartography by Tommi Salama and all original art to help create encounters and stories you want to be a part of. Where creative designers cut their teeth, or continue to sink seasoned canines, into the meat of what makes an enjoyable adventure. Ruins Perilous, Level 3, The Sensodrome:...   [click here for more]
Rite Publishing  $19.99

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing game Dungeon World. This book contains: Four new character classes: the Earthling, the Engine of Destruction, the Mutant, and the Technician. Three new PC races: aliens, androids, and white apes. Four new compendium classes: the Alien, the Scientist, the Sniper, and the Visitor. Futuristic...   [click here for more]
Red Box Vancouver  $20.00

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Adventurous Locations I - The Broken Tower

Adventurous Locations I - The Broken Tower


Your adventurers are traveling near a forested swamp when on a nearby rise, they see the walls of a broken tower sitting in the wilderness, it’s shattered walls reaching to the sky. Pulses quicken as the intrepid adventurers draw near, for who knows what secrets lie within the hull of the Broken Tower? An Adventurous Location for game referees to add to their games. Stats provided for old-school...   [click here for more]
Sleeping Griffon Productions  $6.50

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AL 1-5 - The Stars are Falling (DCC)

AL 1-5 - The Stars are Falling (DCC)


Destiny calls, Adventurers! Forgotten tombs, ancient laboratories, the decadent palace of the God of Dreams, plundered and dusty dwarven holdfasts, and the ferociously defended territories of the Herders and Hounds of the Stars themselves! There are mysteries to be solved within these pages, crafty and horrific enemies to defeat, and treasures both monetary and magical to claim...   [click here for more]
Purple Duck Games  $19.99

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AL 4 - The Waystation (DCC)

AL 4 - The Waystation (DCC)


AL 4: The Waystation by Dave Przbyla, for the Dungeon Crawl Classics roleplaying game. The Dwarves of Upanesh were prosperous and widespread; their transport/mining system was efficient and admirable. Their ancient downfall was tragic, but not without its heroes. Minoc Manshield and his mystical hammer Stone Fist, tools of the great god Upan saved many of his people and took many invaders...   [click here for more]
Purple Duck Games  $7.50

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AL 5: Stars in the Darkness [DCC]

AL 5: Stars in the Darkness [DCC]


Purple Duck Games Presents! AL 5: Stars in the Darkness by Daniel J. Bishop (Raven_Crowking). In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark. Yet what manner of creature would dare to consume stars as though they were sheep in the field? And what has become of the ancient starherds...   [click here for more]
Purple Duck Games  $9.99

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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents! AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking). Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearly endless. This scenario can occur...   [click here for more]
Purple Duck Games  $7.50

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Amethyst: Renaissance

Amethyst: Renaissance


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $29.98

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell. In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their...   [click here for more]
Sine Nomine Publishing  $19.99

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Ancient Warriors: The Vikings

Ancient Warriors: The Vikings


A-Viking We Will Go! Vikings. These ancient warriors, seafarers, and explorers have left an undisputable mark on the course of western history. Throughout the middle-ages they were feared and hated throughout Europe as an unstoppable scourge of rabid barbarians. In the East, a group of Vikings formed one of the most elite military units in the Byzantine Empire. They were far ahead of...   [click here for more]
Necromancers of the Northwest  $7.49

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Art of the Duel

Art of the Duel


"Set... focus... Strike!" A samurai of Rokugan who does not thrill to these words is no samurai at all, and would do well to abandon his swords by the side of the road. Dueling captures many important facets of a samurai's life: skill with a blade, moral and physical courage, personal honor and loyalty to family and clan. It is an experiance which compresses his existence to its essence......   [click here for more]
Alderac Entertainment Group  $34.95 $21.50

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Artisans Handbook

Artisans Handbook


Fantastic Dreams Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry. Fantastic Creations This book details...   [click here for more]
White Wolf  $14.99

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ATLANTIS: Action Deck

ATLANTIS: Action Deck


ATLANTIS: Action Deck With the ATLANTIS: The Second Age Action Deck the game master and the players can add another facet to their sword and sorcery adventure games. The cards are play and idea aids to help embellish the action as it happens while making the player heroes more heroic. The Action Deck helps Gamemasters and players emulate the ebb and...   [click here for more]
Khepera Publishing  $12.95 $14.16

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B16: The Damned Souls of Fenleist

B16: The Damned Souls of Fenleist


A Pathfinder/3.5 Compatible Adventure for 4-5 PCs of Levels 6-7. The isolated village of Fenleist has been plagued by odd phenomena for years and now the spirits of their dead are clawing through the veil between this world and the afterlife! Doroi Tavskern, hunter of the undead, has held these scourges at bay but Constable Vandersmythe has placed a substantial bounty to entice other adventurers...   [click here for more]
AAW Games  $9.99

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