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The Great City: The Elder Wards
by 0one Games

Rebels, thieves and outcasts unite! 0one Games Presents: the Elder Wards.

Welcome to the next great expansion to the already expansive Great City Campaign Setting. The Elder Wards brings to life five new wards hidden within the Great City each of which lies beyond the reach or influence of the Kortezian government.


The Great City: The Elder Wards
 
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Veins of the Earth

Veins of the Earth


THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black empty space where the wall joins the stone floor, a foot and a half high and three wide. A breeze comes out. You’d never notice it. You could lie on your belly and fit inside. IT...   [click here for more]
Lamentations of the Flame Princess  $19.99

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100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
Azukail Games  $1.25 $0.99

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2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review


The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
ZERObarrier  $8.50

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Mortzengersturm, The Mad Manticore of the Prismatic Peak

Mortzengersturm, The Mad Manticore of the Prismatic Peak


After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,...   [click here for more]
Hydra Cooperative  $7.99

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Expanded Worlds

Expanded Worlds


Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice,...   [click here for more]
Monte Cook Games  $17.99

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Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom


A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also...   [click here for more]
Goodman Games  $6.99

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Fantasy Mook Traits

Fantasy Mook Traits


A set of tables to distinguish your mooks. While running my Tales of the Hero Wars campaign, I noticed how much my Players enjoyed wading through a horde of mooks before confronting a major foe. These mooks were relatively faceless, yet I needed a way to distinguish between them. I wanted to give my Players more options than just "I hit the one who hit me!” By adding...   [click here for more]
Phil Nicholls  $2.99

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Places of Power: Tumblestone Inn (5e)

Places of Power: Tumblestone Inn (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries, sellswords and the like...   [click here for more]
Raging Swan Press  $2.45

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Village Backdrop: Hard Bay (5e)

Village Backdrop: Hard Bay (5e)


A 5e Compatible GM’s Resource supplement by Greg Marks Hard Bay’s fate has ever been tied to the sea. Although blessed with a natural, protected harbour and plentiful fishing, foul weather and a dangerous, unwholesome reputation have conspired to keep the village nothing more than a dreary, isolated place. A vein of smuggling and thievery ran deep through the village until the Sharkrazor...   [click here for more]
Raging Swan Press  $2.45

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The Weird That Befell Drigbolton

The Weird That Befell Drigbolton


Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
Necrotic Gnome Productions  $8.99

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Castle Falkenstein: The Second Tarot Variation

Castle Falkenstein: The Second Tarot Variation


The Tarot Variation An Alternative Fortune Deck for Castle Falkenstein In the Second Tarot Variation, the ordinary deck of playing cards used for the Fortune Deck is replaced with a Tarot Deck. Over the centuries the Tarot Deck has been used both for playing games and for divination and thus these colorful cards, which are rich with imagery and symbolism, can add a new twist to the...   [click here for more]
Fat Goblin Games  $1.95 $1.00

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
Kobold Press  $19.99 $9.99

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Rolemaster Fanzine Issue 0001

Rolemaster Fanzine Issue 0001


Welcome to issue 1 of the RoleMaster Blog Monthly or RMB Monthly from now on. What you will find here is a selection of posts from the blog edited and repurposed for reading offline. All the posts included in this issue were first published during March 2017 on www.rolemasterblog.com and this was a month during which Brian Hanson was trying to post a blog a day for the entire month. Not every post...   [click here for more]
PPM  $0.99

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HARP Folkways

HARP Folkways


HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
Iron Crown Enterprises  $15.00

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $4.95

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A Baker's Dozen of Dungeon Rooms

A Baker's Dozen of Dungeon Rooms


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.99 $1.49

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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One on One Adventures Compendium Two

One on One Adventures Compendium Two


This second collection of ten 1 on 1 Adventures is now available in one tome — powered by the Pathfinder Roleplaying Game! 1 on 1 Adventures #11: Unbound Adventures 1 on 1 Adventures #12: Journey into Riddle Canyon 1 on 1 Adventures #13: The Pearls of Pohjola 1 on 1 Adventures #14: A Sickness in Silverton 1 on 1 Adventures #15: Cipactli's Maw 1 on 1 Adventures #16: The Lost City of Bransik...   [click here for more]
Expeditious Retreat Press  $36.00 $18.00

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CASTLE OLDSKULL - Game World Generator

CASTLE OLDSKULL - Game World Generator


Wolf-haunted wastelands of frigid tundra,   Veiling lost cities sunken and frozen into the ice …   Mist-wreathed mountains teeming with orcs,   Goblins, demons and dwarven underworlds …   Burning battlefields, reigned over   By imperious and ancient dragons …   ...   [click here for more]
Kent David Kelly  $4.99

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Sidebar #35 - Clinging

Sidebar #35 - Clinging


Sidebar #35 Clinging Have you ever wanted to climb up a creature so big it doesn’t even know your character is there? Sidebar: Clinging is here to help you fulfill that desire. Climbing is simple, but clinging is more versatile and allows for cinematic experiences to the ascension of the big and tall. Clinging rules give you options for what you can do while trying...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
Kent David Kelly  $7.99 $4.99

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Ghastly Gourmands

Ghastly Gourmands


Monstrous Pages for Shadow of the Demon Lord Many perils await the travelers who venture beyond the villages and towns speckling the countryside. Among the greatest and most dangerous of these are ogres. Great, lumbering brutes driven by a need to gorge themselves on living flesh and warm blood, they constantly roam, seeking to stuff their gigantic maws with any creature too slow...   [click here for more]
Schwalb Entertainment  $2.49

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Pirates of the Dominions

Pirates of the Dominions


Notice: Due to a long title, which didn`t fit to spine, this book has a very small spine text. I hope that you will understand this and accept this :) Welcome back to the Dominions! In this sourcebook you’ll find plenty of info on one of the biggest tropes of Sword and Sorcery: pirates! Among these pages you’ll find stories ancient and new of sea and sail, freedom and betrayal, gold...   [click here for more]
GRAmel  $24.99 $14.99

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Sidebar #29 - The Behemoth Corruption

Sidebar #29 - The Behemoth Corruption


Sidebar #29- The Behemoth Corruption Hunger, a primal need to eat in order to stave off death by starvation. It is something experienced by every living creature. However, in some the hunger grows unchecked, driving a creature to consume more than they need. These unfortunates are cursed to become Behemoths, doomed to gorge themselves upon anything.... or anyone in their vicinity. They transform into...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment

Castle Falkenstein: Firearms & Margarine: An Adventure Entertainment


Murder in the City of Lights! When a prominent leader in the Faerie labor movement is struck down by an assassin’s Cold Iron bullet it falls to the Dramatic Characters to find the culprit. Who could possibly have committed such a dastardly crime? Was it the owner of the margarine factory the labor movement was protesting? Or perhaps the underground anarchist organization known as...   [click here for more]
Fat Goblin Games  $9.95 $6.95

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D.A.M.N. Magazine -- Winter 2017

D.A.M.N. Magazine -- Winter 2017


DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken. See the preview for the table of contents for our Winter 2017 issue. This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign. Shoot us...   [click here for more]
Mystic Bull Games  $6.00

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Divinities and Cults: Volume II (DCC RPG)

Divinities and Cults: Volume II (DCC RPG)


EVEN MORE CLASSIC DEITIES FOR DCC RPG! Have you unleashed the mighty power of Divinities and Cults in your game yet? Divinities and Cults: Volume II covers the Gods and Goddesses of both the Celtic and Roman Pantheons, as well as a number of Evil Cults. Like Volume I, this work provides detailed tenets, special cleric considerations, healing side-effects, numerous divine...   [click here for more]
OSRDAN Games  $4.99

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In The Company of Wights (PFRPG)

In The Company of Wights (PFRPG)


Fuel Your Undying Urge! Come discover secrets beyond death with the hollowed. They are restless dead, wights, corporeal undead clinging to unlife through the power of a fragment of their soul knows as the Urge. Be the revenant driven by vengeance for its violent death, the devout knight who voluntarily gave its life to serve as an immortal guardian, or even the ravenous master of...   [click here for more]
Rite Publishing  $5.99

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Weekly Wonders - Feats of Exploration

Weekly Wonders - Feats of Exploration


Do You Have What It Takes To Survive? The wilderness. Nearly every great fantasy story features some amount of time trekking through the vast and untamed expanse of nature. From The Lord of the Rings to The Belgariad, The Wheel of Time, and even your gaming table, it seems almost inevitable that mighty heroes will be challenged by the daunting power of the awe-inspiring...   [click here for more]
Necromancers of the Northwest  $1.49

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One Page Dungeon Compendium: 2016 Edition

One Page Dungeon Compendium: 2016 Edition


More than sixty “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to horror-intrigue and dismantled star ships. The dungeons/ adventures were produced by members of the gaming community as entries in the 2016 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By...   [click here for more]
Shattered Pike Studio  $3.00

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101 Spells for the Common Man

101 Spells for the Common Man


Why are there so many spells for flinging flame, but none for harvesting crops? 101 Spells for the Common Man brings arcane power back to the people. Magic isn’t just for adventurers anymore. As the common folk go about their daily business, a select few augment their efforts using magic. No matter how rare magic is in your world, those working folk who possess the gift make...   [click here for more]
Zenith Games  $3.99

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Sidebar #28 - The Art of the Unorthodox Charge

Sidebar #28 - The Art of the Unorthodox Charge


Sidebar #28 - The Art of the Unorthodox Charge The charge is one of the most iconic sights on a battlefield, whether it be the brutish barbarian hefting his great axe high or the wise paladin riding into battle atop her loyal steed. For years, heroes and fools alike have met face-to-face after a charge. But with all of the rough terrain, cluttered corridors, environmental hazards, and magical mishaps...   [click here for more]
Fat Goblin Games  $1.99 $1.00

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Broodmother SkyFortress

Broodmother SkyFortress


THE MOST AWESOME ADVENTURE EVER Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud fortress, wrecking everything in the campaign until the players...   [click here for more]
Lamentations of the Flame Princess  $9.99

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2015 Dodecahedron Cartographic Review

2015 Dodecahedron Cartographic Review


The 2015 Dodecahedron Cartographic Review is an 88-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2015. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
ZERObarrier  $7.50

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Weekly Wonders - Rituals of the Fey

Weekly Wonders - Rituals of the Fey


Enchanted Magic of the Fair Folk Occult rituals, from Pathfinder Roleplaying Game: Occult Adventures, bring magic to the masses, with lengthy and difficult to perform magical rites which can be performed even by non-spellcasters, but which come with a cost, as well as the risk for terrible backlash to occur for those who meddle in things they do not understand. Unlike traditional...   [click here for more]
Necromancers of the Northwest  $1.49

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The B/X Warrior

The B/X Warrior


Explode the talents of your combat-oriented characters with this book! More than simply a fighter, the warrior class has access to talents drawn from a wide range of archetypes, all integrated into a single class. Berserkers & swashbucklers, thugs & knights, paladins & rangers, gladiators & skalds. No need for all of those specialised sub-classes any more! Within...   [click here for more]
Necrotic Gnome Productions  $2.99

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Swords & Spells (0e)

Swords & Spells (0e)


Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
Wizards of the Coast  $4.99

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The Genius Guide to the Cruorchemist

The Genius Guide to the Cruorchemist


Strange Name, Wyrd Abilities Much like sorcerers, the cruorchemist draws power from her unusual ancestry, yet her familial ties are far less obvious and much of her powers are recessive and lie dormant. She can draw upon this power to cast a limited number of spells, but lacks the efficacy possessed by a true sorcerer. For this reason, she learns to manipulate the innate magical power that flows within...   [click here for more]
Rogue Genius Games  $3.95

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Blood in the Chocolate

Blood in the Chocolate


“Wouldst Thou Like To DIE Deliciously?” The year is 1617, and the only thing on the minds of every noblewoman and aristocrat in Europe is CHOCOLATE. The act of eating this modest confection brings so much PLEASURE, it has become more prized than tea, spices, even liquor ... and it all comes from one place: LUCIA DE CASTILLO’s factory in northern Friesland. This...   [click here for more]
Lamentations of the Flame Princess  $7.99

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The Lucanii Drift

The Lucanii Drift


The Lucanii Drift - A Starships & Spacemen campaign. Set deflector screens to maximum! All ahead full! High above the main galactic arm lies a brilliant stream of stars - the Lucanii Drift. Separated from the Confederation by a hazardous wilderness of storm-swept space, the Lucanii Drift is only now being entered and explored. Player characters crew a Confederation starship. Their...   [click here for more]
Kitsune Press  $7.99

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Vigilantes of Horror II

Vigilantes of Horror II


The Monsters are Coming for you… and there’s Nothing you can do about it! Vigilantes of Horror 2 is here! Stories and legends from not that long ago, of twisted craftsmen, hostile organisms from outer space, unkillable killers and monsters, tortured souls whose art is their only release… Vigilantes of Horror! Would you like to play or pursue the Blob, The Phantom of...   [click here for more]
Purple Duck Games  $4.99

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CC1 Creature Compendium

CC1 Creature Compendium


Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago? The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,...   [click here for more]
New Big Dragon Games Unlimited  $3.00

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Stay Frosty

Stay Frosty


GAME OVER, MAN The bugs are through the perimeter, the gates of hell have opened, the mothership is landing, and the Captain's brain got sucked out...there's only one thing you can do, Marine...Stay Frosty. Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Use these rules to play games in the style of your...   [click here for more]
Garske Games  $4.99

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7...   [click here for more]
Seattle Hill Games  $1.99

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Everyman Minis: Mystic Scrivener

Everyman Minis: Mystic Scrivener


By Matt Morris For the Pathfinder RPG customer who wants a little more, Everyman Gaming is proud to introduce Everyman Minis! Uniting several high-quality Pathfinder RPG freelancers under a single product line, each week a different Everyman Gaming author or freelancer tackles an exciting new topic by creating a miniature product specially designed to scratch that product’s particular...   [click here for more]
Rogue Genius Games  $2.95

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Heroes of the Haunted Sea

Heroes of the Haunted Sea


All men at sea must know the Rides, Where Haunted Sea islands will abide. Listen well and know the Ten So you can find way back again! In another place, a primitive place where the waters grew higher every year, there was an archipelago whose name has been lost to time. Never a peaceful or a pleasant place, those who lived there were not, either. Storms wracked the shores...   [click here for more]
Purple Duck Games  $8.99

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Ruinous Palace of the Metegorgos

Ruinous Palace of the Metegorgos


Why Go to the Ruinous Palace? Old Gold to be Stolen from Old Places Rumors of Supernatural Fecundity and Ruination. What wizard would not wish to study such? Nearby communities are hemorrhaging Livestock. The Dragon learns to hunt and gather. A forest Unmolested for centuries… could become a fortune in Timber. Ruinous Palace of the Metegorgos is a new adventure from...   [click here for more]
In Search of Games  $5.00 $2.99

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d30 Sandbox Companion

d30 Sandbox Companion


d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,...   [click here for more]
New Big Dragon Games Unlimited  $4.95

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Feats of Heroics

Feats of Heroics


The More Feats! PDFs introduce a single page of themed feats for use with the Pathfinder Roleplaying Game. Every PDF contains a three pages of high-quality content (no fluff or filler)! Feats of Heroics includes eleven new feats for utilizing and exploring the Hero Points system : Antihero's Advantage, Defy Death, Destined Leader, Forge Destiny, Guided Destiny, Heroic Action, heroic...   [click here for more]
Fat Goblin Games  $1.50 $1.00

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Hero Kids Compatible Custom Character Creator

Hero Kids Compatible Custom Character Creator


This document expands on the the character creation rules in Hero Kids rulebook, separating them into 9 unique classes (3 each of Strength, Dexterity, and Intelligence). It provides a method for randomization within each class as well as several variants with more player input. Additionally, it includes optional rules for a campaign system in which characters can actually gain new skills and abilities...   [click here for more]
Nailthorn Studios  $1.00

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