A Mechanical Nightmare Awakens!
Victorian London: Heart of the most industrialised empire the world has ever seen. A heart that pounds to the rhythms of steam hammers, pistons, and whirring cogs.
Curious reports have begun to circulate London claiming the impossible: industrial and domestic machines have been witnessed acting on their own volition, attacking innocent men and women.... [click here for more]
Arkham in the 1990s: The famous witch-haunted city of Lovecraft's day may still have one foot in the past, but as the 21st century looms, horrors of a more contemporary nature shatter its quiet contemplation.
It starts with the unexplained disappearance of a famous author, Ernst Zabrich; a scholar with some controversial ideas of global conspiracy. Visiting Arkham to research these shadowy... [click here for more]
Need something to visualise the next spellbook your adventurers find?
I give you the cover image of The Book of Nazrathul for use in any system and any setting where you might want to introduce a book made of rotten flesh!
This is a JPG file in 600dpi and at scale 3257 x 4791.Next time your players find a dark ritual, you hand over this image and... [click here for more]
Roleplaying Beyond the Veil of Sleep
We all dream . . .
For some, dreams can become reality. H.P. Lovecraft's Dreamlands provides everything needed for Call of Cthulhu or Cthulhu Dark Ages investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the Dreamlands, a huge... [click here for more]
In a forgotten corner of Earth’s dreamlands, a mysterious structure has appeared. A sprawling and oddly-shaped castle known only as “Sleep.”
Meanwhile, in legend-haunted Arkham, a young girl lies in a Sanitorium bed from which she has not risen for five years. A tragic victim of the world-wide plague of “sleepy sickness.”
These two developments, linked... [click here for more]
A Steampunk Call of Cthulhu Campaign
Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society.
Queensguard is divided into two acts, each of which should consume approximately two four-hour... [click here for more]
Welcome to the Land of Dreams
From a squalid New York drug den to the spectral ruins of Sarkomand . . .
From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . .
From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . .
All the wonders of dream await—and all the terrors of nightmare, too.
The Sense of the Sleight-of-Hand Man is a full-length... [click here for more]
“After the battle (of Ipsos) had been decided ... the victorious kings proceeded to carve up the realm which Antigonus and Demetrius had ruled, like the carcass of some great slaughtered beast, each of them taking a limb and adding new provinces to those they already posessed.”
... [click here for more]