Enslaving aliens, mad scientists and cruel despots: the enemies of mankind are ready to launch their final assault. The only hope of survival for human civilization as we know it lies in its most advanced weapon: a brood of giant metal warriors clad in the toughest of metal alloys and wielding the most advanced energy weaponry that science ever conceived. Many lives, including those of your loved ones,... [click here for more]
A Martial Artist's power comes from life-giving Chi, which suffuses the land of the Dragon Empire. It is your duty to use your martial skills and amazing Chi powers to protect the Forbidden City from the hungry ghosts, hopping vampires and Foreign Devils who murder and steal from the innocent.
* Use an expanded Martial Arts system that is compatible with any Basic Roleplaying game. Characters may... [click here for more]
A Mechanical Nightmare Awakens!
Victorian London: Heart of the most industrialised empire the world has ever seen. A heart that pounds to the rhythms of steam hammers, pistons, and whirring cogs.
Curious reports have begun to circulate London claiming the impossible: industrial and domestic machines have been witnessed acting on their own volition, attacking innocent men and women.... [click here for more]
Arkham in the 1990s: The famous witch-haunted city of Lovecraft's day may still have one foot in the past, but as the 21st century looms, horrors of a more contemporary nature shatter its quiet contemplation.
It starts with the unexplained disappearance of a famous author, Ernst Zabrich; a scholar with some controversial ideas of global conspiracy. Visiting Arkham to research these shadowy... [click here for more]
Roleplaying Beyond the Veil of Sleep
We all dream . . .
For some, dreams can become reality. H.P. Lovecraft's Dreamlands provides everything needed for Call of Cthulhu or Cthulhu Dark Ages investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the Dreamlands, a huge... [click here for more]
A ready-to-play adventure for Basic Roleplaying.
A young girl has disappeared and the heroes have only a few hours to rescue her before her captors carry her to the slave market. A classic plot in any fantasy roleplaying game, except that action takes place in thirteenth century Italy, and that the girl’s prison is not a monster-filled dungeon but an Arabian district in a European city.... [click here for more]
In a forgotten corner of Earth’s dreamlands, a mysterious structure has appeared. A sprawling and oddly-shaped castle known only as “Sleep.”
Meanwhile, in legend-haunted Arkham, a young girl lies in a Sanitorium bed from which she has not risen for five years. A tragic victim of the world-wide plague of “sleepy sickness.”
These two developments, linked... [click here for more]
A Steampunk Call of Cthulhu Campaign
Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society.
Queensguard is divided into two acts, each of which should consume approximately two four-hour... [click here for more]
Welcome to the Land of Dreams
From a squalid New York drug den to the spectral ruins of Sarkomand . . .
From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . .
From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . .
All the wonders of dream await—and all the terrors of nightmare, too.
The Sense of the Sleight-of-Hand Man is a full-length... [click here for more]
“After the battle (of Ipsos) had been decided ... the victorious kings proceeded to carve up the realm which Antigonus and Demetrius had ruled, like the carcass of some great slaughtered beast, each of them taking a limb and adding new provinces to those they already posessed.”
... [click here for more]