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Hellfrost Land of Fire Realm Guide #7: The Salt Basin

Hellfrost Land of Fire Realm Guide #7: The Salt Basin


The Salt Basin, a vast depression devoid of water and vegetation, ranks as one of the most inhospitable places in Al-Shirkuh. And yet there is life in this blistering hot wilderness. Strange creatures immune to the need for water haunt the interior, while slaves toil under the whip to extract slabs of precious salt for sale in the great markets. Inside you’ll find: * Expanded information on...   [click here for more]
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Hellfrost Land of Fire Realm Guide #8: The Empty Zone

Hellfrost Land of Fire Realm Guide #8: The Empty Zone


West of the Southern Trade Road lies the Empty Zone, so named because there are no oases and no permanent settlements. A desolate, arid wasteland of sand and ruins, it was once a vibrant center of civilization. For many who dare walk the shifting sands, all that awaits is death, and yet adventurers and opportunists are drawn here, for the countless ruins are supposed to hold wondrous treasures. Inside...   [click here for more]
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Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea

Hellfrost Land of Fire Realm Guide #9: The Great Dune Sea


A land of howling wind, monstrous sand dunes, no standing water, and an ever-chang­ing landscape, the Great Dune Sea is widely regarded as a wasteland. Yet nomads make their home on the outskirts, tending their flocks on the sparse vegetation of the desert and eking a living as traders and guides. Within the dunes, so legends say, lie several ruined cities, mostly covered in sand, but occasionally...   [click here for more]
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Hellfrost LOF Adventure: #01 - Curse of the Sand Lord

Hellfrost LOF Adventure: #01 - Curse of the Sand Lord


Beneath the burning sands a memory is awakening… For a band of young heroes eager for adventure and glory, escorting a merchant to a rendezvous with a Bedu tribe promises little excitement. But all is not well in the endless sands. A great evil has awakened after millennia of slumber; an evil that is preparing to unleash its dark powers on the unsuspecting citizens of Al-Shirkuh....   [click here for more]
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Hellfrost LOF: Tales from the Sands

Hellfrost LOF: Tales from the Sands


The heroes of old are long dead, but they are far from forgotten. For untold generations their names have flowed through time, their lives immortalized through the storytellers who speak of their courage, wit, and good fortune. Now the time has come for new names to be added to the list of honor and new stories to be told. The path ahead for those chosen to carry the burden of hero status will...   [click here for more]
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Hellfrost Region Guide #24: Aspiria

Hellfrost Region Guide #24: Aspiria


The second most populated country in Rassilon, Aspiria is renowned for its fine wines and steadfast attitude against invaders. But times have changed, and Aspiria is threatened by orc marauders and the deadly, relentless Scavengers. While the king hunts and dances, seemingly oblivious to the current events, the great nation slips steadily toward destruction. This supplement the wine-producing land...   [click here for more]
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Hellfrost Region Guide #25: Ostmark

Hellfrost Region Guide #25: Ostmark


Nestled behind the Thunor Range, Ostmark was never conquered by the Anari, and survived the Blizzard War with minimal damage (though the aftermath caused as much chaos here as elsewhere). Although a Saxa stronghold, the inhabitants of the realm are unlike any other Markland, for here it is money that determines who rules, not blood. This supplement delves into Ostmark society and explores the larcenous...   [click here for more]
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Hellfrost Region Guide #27: Angmark

Hellfrost Region Guide #27: Angmark


The western most of the Marklands, Angmark is a realm of growing prosperity. But with that new found wealth comes danger, for orcs are growing in strength on the northern border, seeing in Angmark a rich target for raiding. Isolated from their Saxa brethren, the inhabitants of Angmark have grown more independent with each generation. This supplement expands on material in the Hellfrost Gazetteer....   [click here for more]
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Hellfrost Region Guide #28: Blackstone Barony

Hellfrost Region Guide #28: Blackstone Barony


For 15 years Regent Orol Drakestaff has held Blackstone Barony in his iron grip, slowly squeezing the life from its people. Oppression, tyranny, and misery have wracked the land, but a new dawn is close to breaking. Baron Pendel, the rightful heir, is coming of age, and there are those who act against the Regent, albeit from the shadows. Blackstone stands at a crossroads, but whether it will walk into...   [click here for more]
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Hellfrost Region Guide #29: Barony of Cul

Hellfrost Region Guide #29: Barony of Cul


Baron Frostweaver proclaims Cul to be a land of freedom and opportunity, but that gracious claim extends only to the frostborn. Members of other races are subjected to high taxes, harsh punishments, and severe beatings. As Cul grows stronger, the neighboring realms watch in anticipation, for many suspect the usurper plans to unleash his armies upon them in the near future. And yet at the same time...   [click here for more]
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Hellfrost Region Guide #30: Barony of Trond

Hellfrost Region Guide #30: Barony of Trond


The small barony of Trond is a vital link in the Low Winterlands' trade network, yet it is one which enjoys only a fragile existence. Effectively held to ransom by neighboring Cul, resentment is growing at the expanding power of the frostborn. Racial tension simmers just below the surface, but it could soon spill out into open aggression ...   [click here for more]
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Hellfrost Region Guide #31: The Cairn Lands

Hellfrost Region Guide #31: The Cairn Lands


The Cairn Lands were once the home of the Vindari, an ancient culture which exists today only as faded inscriptions on the walls of crumbling ruins and barrow mounds. Today, this largely unsettled land is a rural backwater, famous for little save the Cairn Hills, that dark upland amid whose valleys walk the restless dead. ...   [click here for more]
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Hellfrost Region Guide #32: Coglelund

Hellfrost Region Guide #32: Coglelund


Having grown rich on the backs of others' labors, Coglelund continues to thrive by serving as a mercantile center. Coglelund promises status to anyone who can afford it, but for most it is a dream. While the rich play and the citizens toil, the cult of Vali feeds the corruption gnawing at the land's already rotten core. This supplement expands on material in the Hellfrost Gazetteer. ...   [click here for more]
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Hellfrost Region Guide #33: Freetown

Hellfrost Region Guide #33: Freetown


Only those looking for trouble or illegal goods bother to visit the wretched den of thieves, murderers, smugglers, and beggars that is Freetown. Ruled by the mysterious Lord Blackhand, the city-port is a cesspit of civilization, yet it continues to grow and prosper. This supplement delves beneath the murky surface to explore the infamous city of crime. ...   [click here for more]
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Hellfrost Region Guide #34: The Frozen Forest

Hellfrost Region Guide #34: The Frozen Forest


Nestled beneath the Icewall and wrapped around the Scythe Mountains, the vast expanse of the Frozen Forest is a lifeless realm locked in endless winter. Once a major realm for the taiga elves, it is now a frozen hell, wracked by deadly blizzards and the maddening Hellfrost Wind. Few venture deep into its depths, and even fewer return to speak of the terrors and secrets they have witnessed. ...   [click here for more]
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Hellfrost Region Guide #35: The Giant's Throne

Hellfrost Region Guide #35: The Giant's Throne


For 40 years the inhabitants of the Giant's Throne have been gathering their strength in preparation for a major invasion. Though an ill-fated attempt to invade the western Low Winterlands was recently thwarted at Watchgap Fort, the frost giant ruler, King Kaldr, has not given up his dreams of stamping his authority over the surrounding lands. From his windswept fortress, the icy king watches over...   [click here for more]
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Hellfrost Region Guide #36: The Glittersands

Hellfrost Region Guide #36: The Glittersands


Surrounded by mountains and sea, the Glittersands is an isolated realm, a cold desert broken only by melted stone ruins and the great dunes that rise in the west. An inhospitable wilderness of unnatural origin infested with orcs, trolls, and giants, the frost-covered sands are nonetheless home to sturdy souls. ...   [click here for more]
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Hellfrost Region Guide #37: Heldalund

Hellfrost Region Guide #37: Heldalund


Heldalund is a demoralized nation. Orcs control the northern reaches and the second largest town, Hellfrost dragons circle in the west, the army has withered to a shadow of its former self, and trade has been crippled by a loss of exports and high taxation in Cul. Heldalund stands on the brink of disaster, but all is not yet lost. ...   [click here for more]
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Hellfrost Region Guide #38: Icedale Freeholds

Hellfrost Region Guide #38: Icedale Freeholds


Bound by the deadly Frozen Forest, the impassable Sunken Realm, and the treacherous Frozen Sea, the Freeholds are the most isolated and remote realm on the continent. Beset by undead and Hellfrost horrors, the rugged settlers and hardy nomads who call this realm home are slaves to no man, for here all are considered equal. Details on the Finnar culture can be found in Region Guide #19: The Unclaimed...   [click here for more]
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Hellfrost Region Guide #42: Sutmark

Hellfrost Region Guide #42: Sutmark


Once a prosperous realm, Sutmark has seen a rapid decline in fortunes. Political machinations in Ostmark strip it of its trade routes, while the massive lizardman army batters at the walls of Ostvik. If either trade or army fails, Sutmark will swiftly fall, overrun by hordes of scaly invaders and their thunderlizards. The fate of the nation hangs in the balance. ...   [click here for more]
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Hellfrost Region Guide #43: Angarion

Hellfrost Region Guide #43: Angarion


Angarion, the last remnants of an ancient forest, is home to the largest population of hearth elves in Rassilon. Here they dwell in harmony with the world, shunning contact with other races and defending their homes with lethal efficiency as they have done for time immemorial. Their numbers are dwindling, but they remain resolute in holding to the old ways of their ancestors. Much of the material in...   [click here for more]
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Hellfrost Region Guide #44: The Borderlands

Hellfrost Region Guide #44: The Borderlands


The loose confederation of villages and towns that make up this frontier land have weathered the terrors of the Liche-Priest and the ravages of the Blizzard War. Orcs, giants,and beastmen are constant threats, yet the Borderlands remains a bustling center of trade. Here there are plentiful opportunities to earn money and glory. There is also much danger. Within this realm lie the haunted sites of...   [click here for more]
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Hellfrost Region Guide #45: The Abyss

Hellfrost Region Guide #45: The Abyss


The Abyss is the realm of the damned, where those who commit terrible sins in life or die without a patron deity are sent to suffer for eternity. This supplement takes a look at the denizens of the Abyss and the depraved, black-hearted mortals who traffic with them. It is not an adventurers' guide to exploring the hellish realm or laying waste to its near godlike rulers. Nor is it a supplement of hard...   [click here for more]
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Hellfrost Region Guide #46: Godsheim

Hellfrost Region Guide #46: Godsheim


The nature of the Afterlife and the homes of the gods have kept imaginations fired and fueled debate for millennia. Every race, culture, and nation has its own opinions. Yet even these are not set in stone, for different generations apply their own interpretations to holy texts and the myths of old, shaping them to fit current events and mores so they remain pertinent to worshippers. This supplement...   [click here for more]
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Hellfrost Region Guide #47: Isles of the Seareavers

Hellfrost Region Guide #47: Isles of the Seareavers


Avast and beware, for the Seareavers have set sail! Pirates have gone by many names over the centuries, but their goals and motives remain the same. The greatest threat to maritime trade in the modern age is the Seareavers, a motley brotherhood of sea-raiders bound by a loose code and common faith. They are greatly feared, and rightfully so, for they are true wolves of the sea. This latest Hellfrost...   [click here for more]
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Hellfrost Region Guide #48: Dwarven Cities

Hellfrost Region Guide #48: Dwarven Cities


Beneath the mountains of the frozen north, in magnificent, sprawling cities carved out of the living rock, dwell the insular frost dwarves. Their realms and culture are a mystery to other races, for dwarves do not welcome guests into their homes. But that is about to change. This supplement looks at the dwarf race in more detail, giving players new background material on which to draw, and GMs more...   [click here for more]
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Hellfrost Region Guide #49: The Sunken Realm

Hellfrost Region Guide #49: The Sunken Realm


The Sunken Realm was once a populous land, though one whose inhabitants remain shrouded in mystery. Today, it is a god-cursed realm of sundered earth and shattered cities, a devastated wasteland populated only by ferocious orcs and giants, and insane frostreavers and Vendahl. Few have cause to walk the vast basin, and most who enter never return. ...   [click here for more]
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Hellfrost Region Guide #50: Hrimthyr Isle

Hellfrost Region Guide #50: Hrimthyr Isle


Since the time of the Blizzard War Hrimthyr Isle has been a bastion of evil, home to thousands of Thrym’s barbarous servants. Although the frost giants suffered a bitter defeat a century ago, their strength is building once more. Huge longships packed with giants and orcs once again plague the eastern coast, while within the walls of the mighty fortress of Jarlshof, High Ice King Nagal plans...   [click here for more]
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Hellfrost Region Guide #51: Taiga Elfhomes

Hellfrost Region Guide #51: Taiga Elfhomes


In the frozen wastes of the Winterlands lie the forests of Rimeholm, Nerenel, and Tethilin, the last bastions of a dwindling race. Beset by enemies and reluctant to embrace the wider world, time is running short for the taiga elves. This supplement provides invaluable information on the taiga elf race for players and GMs alike, and explores five new major locales associated with their forest homes....   [click here for more]
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Hellfrost: Lair of the Vermin Lord for Fantasy Grounds

Hellfrost: Lair of the Vermin Lord for Fantasy Grounds * 


Hellfrost: Lair of the Vermin Lord Savage Worlds Adventure for Fantasy Grounds in the Hellfrost setting The specter of famine stalks the northern Hearthlands. With the snow already falling, the key to thwarting disaster is the village of Dunross, for here are stored the winter supplies of many surrounding villages. Fresh faced and eager, the heroes are hired by a local merchant...   [click here for more]
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Hellfrost: Local Customs

Hellfrost: Local Customs


Faith is inseparable from daily life in the eyes of the citizens of the frozen north. From major holy days celebrated across the land to minor holy days honored in just a single settlement, their calendar is awash with religious holidays. This product details 50 minor religious festivals in which characters can partake during their travels. Although written for the Hellfrost setting, the...   [click here for more]
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Hellfrost: Organization Guide

Hellfrost: Organization Guide


Hellfrost is a deep and vibrant setting. Its many religious cults and temporal organizations allow characters to be part of something greater than themselves yet still retain their individuality, offering them a both a purpose beyond just slaying monsters and acquiring treasure, and giving them a network of allies and friends they can call upon in times of need. These are not faceless organizations...   [click here for more]
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Hellfrost: Rassilon Expansion

Hellfrost: Rassilon Expansion


THE ENDLESS WINTER CONTINUES. In the frozen lands of the northern continent powerful boasts boast of future deeds; clerics scan the natural world for signs from their gods; family and friends, tied by oaths of allegiance, rally together to combat deadly threats; wise sages and scholars plunder the few remaining libraries; and those who fall are buried with valuable grave goods. And now your heroes...   [click here for more]
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Hellfrost: Rassilon Expansion II

Hellfrost: Rassilon Expansion II


PREPARE TO FIGHT AGAINST THE WINTER! In the frozen lands of the northern continent proud warriors recite the deeds of their ancestors; intrepid explorers cross the storm-wracked oceans or delve into Ertha’s dark realm; clerics invoke miracles with the power to affect hundreds of lives; and powerful organizations strive to make the land a safer place. And now your heroes can join them! The...   [click here for more]
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Hellfrost: Resource Management

Hellfrost: Resource Management


Your characters may be able to slay dragons, but do they have what it takes to govern a village, command a mercenary company, or lead a temple? Although Hellfrost is primarily a game about adventuring and heroic deeds, it also rewards characters who have invested in the Noble, Rich, or Filthy Rich Edges, or achieved positions of power through roleplaying. This supplement takes a look at...   [click here for more]
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Hellfrost: Resource Miracles

Hellfrost: Resource Miracles


Clerics are well-known for invoking miracles, channeling the power of the gods into the mortal realm. For the most part, these are short-lived effects and of little consequence in the grand scheme of things. While a bolt may strike down a king, he is but one man. But there are more powerful miracles known to clerics, miracles whose workings can affect entire communities for as long as a year....   [click here for more]
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Hellfrost: Sellswords & Soldiers

Hellfrost: Sellswords & Soldiers


Sellswords, dogs of war, profiteers, battle crows—mercenaries are hired soldiers, and the northern continent has its fair share of them. Some belong to respectable units with a history of integrity and loyalty to their paymaster. Others happily switch sides if a better offer is made. This supplement looks at a number of mercenary and regular army companies, as well as their more notable commanders....   [click here for more]
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Hellfrost: Shadows of Darkness for Fantasy Grounds

Hellfrost: Shadows of Darkness for Fantasy Grounds * 


Hellfrost: Shadows of Darkness Adventure for the Fantasy Grounds virtual tabletop Saga of the Frost Giants Part I Something Stirs In The Icebarrier Mountains Joining a caravan as guards is a way to earn good money and see the world, though it is not without its risks. Having signed up as guards, the heroes are about to take part in a journey from the relative safety of the lands around...   [click here for more]
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Hellfrost: Skalds and Stories

Hellfrost: Skalds and Stories


Whether huddled around a campfire in the frozen north, seated in a noble’s court, or enjoying the comforts of an ale-hall, citizens enjoy a good story. Told well, a story can remind folk of better times, rekindle their drive, fill their hearts with pride, sorrow, or happiness, take listeners to new lands, and temporarily dispel thoughts of hardships ahead. Every skald knows dozens of stories,...   [click here for more]
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Hellfrost: The Dark Seed for Fantasy Grounds

Hellfrost: The Dark Seed for Fantasy Grounds * 


Hellfrost: The Dark Seed Savage Worlds Adventure for Fantasy Grounds in the Hellfrost setting The balance of nature is tipping! Animal life was not always dominant in Rassilon. Eons ago, before the balance of nature was established, sentient plants were the superior life form. Among their number was a particularly vile species which sought the extermination of all animal life. Although long...   [click here for more]
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Iron Dynasty: Guidebook #1

Iron Dynasty: Guidebook #1


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #1 focuses on Ikusa Kokoro and takes you right into the heart of the empire. Exciting details and adventure hooks are on every page. You'll find expanded information on Ikusan history, military structure and settlements, as...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #1

Iron Dynasty: Guidebook #1


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #1 focuses on Ikusa Kokoro and takes you right into the heart of the empire. Exciting details and adventure hooks are on every page. You'll find expanded information on Ikusan history, military structure and settlements, as...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #2

Iron Dynasty: Guidebook #2


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental Fantasy! Guidebook #2 focuses on Sorimizu and takes you into this sprawling land of lazy waters. Exciting details and adventure hooks are on every page. You'll find expanded information on Sorimizan history, military structure and settlements,...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #3

Iron Dynasty: Guidebook #3


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #3 takes you into Uma-Ko Ryoudo. Explore the grassy fields and crumbling cities. You'll find expanded information on Ryoudan history, military structure and settlements, as well as new places of interest and more. Random encounter...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #4

Iron Dynasty: Guidebook #4


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #4 takes you into the treacherous lands of Tahata Gaki, considered the most dangerous province in the Iron Dynasty. Explore the ancient, half-sunken ruins of cobwebbed swamps. Beware dangerous baku and dream eaters as you wend...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #5

Iron Dynasty: Guidebook #5


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #5 takes you into the isolated mountain realm of Tetsu Sangaku where merchants blissfully count their coin while miners break their backs far below the ground digging out precious iron ore. Lofty fortresses hold secrets of the past and...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #6

Iron Dynasty: Guidebook #6


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #6 takes you beyond the mainland to the island province of Hinote Shima, known for its open disdain of Ikusa Kokoro as much as its decadence. On the surface, much looks tranquil, but what marks has the Transformation left upon the people...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #7

Iron Dynasty: Guidebook #7


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Guidebook #7 focuses on Ato and takes you through this desolate land filled with oni and countless opportunities for adventure. Exciting details and adventure hooks are on every page. You'll find expanded information on Aton history, military...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #8

Iron Dynasty: Guidebook #8


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Doragon Mizu is a largely lawless string of islands in the southern waters filled with pirates and adventure! What are the secrets of the Dragon Princes? What keeps them together? What keeps them apart from the rest of the world? Let your kesshi...   [click here for more]
Reality Blurs  $3.00

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Iron Dynasty: Guidebook #9

Iron Dynasty: Guidebook #9


Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting! Iron Dynasty Guidebook #9 introduces Karasu Rokku to your game table. Find out the secrets of the Witch-King and let your game take wing as your kesshi brave the dangers awaiting them in this treacherous land of death and lost honor!...   [click here for more]
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