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Dungeon Crawl Classics #3: The Mysterious Tower

Dungeon Crawl Classics #3: The Mysterious Tower


An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $6.99

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Path of Iron

Path of Iron


Steel yourself! Forge a new path with Path of Iron, the second Pathfinder Roleplaying Game supplement by Ascension Games! Inside you’ll find several metal-, construct-, and weapon- based options for your favorite base and core classes, along with new base classes, feats, magic items and more! Path of Iron has several features, including: Three...   [click here for more]
Ascension Games, LLC  $15.00

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14 Traps

14 Traps


14 illustrated traps, ready to use! This book doesn't just show what each trap does. it also describes how it works. Both the traps and the nuts and bolts of their mechanical innards are carefully illustrated. Curious rogues attempting to disarm a trap (and players who was horribly injured by one) will like to see what excactly they were up against. IMPORTANT: All proceeds...   [click here for more]
Scavenger Studios  $1.50

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Castles & Crusades: 100 Calamitous Curses

Castles & Crusades: 100 Calamitous Curses


100 Calamitous Curses provides the Castles & Crusades Castle Keeper with 100 unusual and interesting curses. These can be bestowed upon player characters through mischance and misfortune or used by player character clerics and wizards on hapless non-player enemies. While designed for use with Castles & Crusades, the curses are easily adapted to any fantasy role-playing...   [click here for more]
Troll Lord Games  $2.99 $0.99

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The Wurst of Grimtooth's Traps

The Wurst of Grimtooth's Traps


The Troll is Back! More horrible than a nightmare, more feared and loathed than the IRS, Grimtooth the Troll has returned, bringing with him the best of his traps to try men's souls and mangle their bodies! This connoisseur's catalog of condemnable calamities contains countless contraptions to curse even the most courageous adventurer! Traps and Trouble for any Campaign The Wurst of...   [click here for more]
Necromancer  $34.99 $18.99

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PHBR2 Complete Thief's Handbook (2e)

PHBR2 Complete Thief's Handbook (2e)


Hide in shadows, move silently, find traps, open locks - if you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime? Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game. Product History ...   [click here for more]
Wizards of the Coast  $9.99

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#30 Haunts for Kaidan (PFRPG)

#30 Haunts for Kaidan (PFRPG)


"The Haunts of Japanese Horror" Kaidan whose very name means ‘ghost story’ in Japanese, is a mist enshrouded realm of exotic races, oni demons, and yurei ghosts, ruled by an undying imperial court, enforced by ruthless samurai, and with all social castes bound to an endless cycle of twisted reincarnation. The empire of Kaidan is, by definition, haunted. Included in...   [click here for more]
Rite Publishing  $3.96

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Trapsmith (Pathfinder RPG)

Trapsmith (Pathfinder RPG)


You Hear a Little "Click" Sound... The great tradition of traps in roleplaying games continues — because traps create that freak-out moment when things really, really go wrong! Traps make your game better and they add a sting of surprise to any encounter. The Trapsmith sourcebook provides you with original, easy-to-run traps for many Challenge Ratings, and each trap...   [click here for more]
Kobold Press  $19.99 $9.99

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The Fantasy Poisoner's Handbook (Codex the First)

The Fantasy Poisoner's Handbook (Codex the First)


I was angry with my foe; I told it not, my wrath did grow What does it means to be a poisoner? It has its roots in anger, long-standing grudges, hatred concealed behind a smile and a friendly word, and an absolute lack of forgiveness or charity. Deception and guile are its trademarks. It is, at its heart, a cowardly act, finding...   [click here for more]
Poisoned Shadows Gaming Collective  $0.99

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Eldritch Weapons (Savage Worlds)

Eldritch Weapons (Savage Worlds)


Excalibur. Varunastra. Mjölnir. Fragarach. Tyrfing. Stormbringer. Dragnipur. Mythology and fiction are rife with epic tales of legendary weapons imbued with amazing powers. This small supplement provides a quick and easy system for generating potent magical weapons, using a regular deck of playing cards. It provides a list of thirteen different trappings for each of the five characteristics...   [click here for more]
Zadmar Games   FREE 

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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Lethal Legacies: Traps of the World Before

Lethal Legacies: Traps of the World Before


In the elder times, before the dawn of man or even the first birth of elves, an ancient civilization was widely distributed across the world. Now they are long gone, but they left behind a lethal legacy. Their tombs and ruins are filled with the deadliest of traps, many using techno-magical powers not understood by modern scholars. This handbook examines 60 of the devious, deadly traps left behind...   [click here for more]
Goodman Games  $8.99

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Rooms & Encounters: The Crucifixion Chamber

Rooms & Encounters: The Crucifixion Chamber


The arched stairwell dips slightly before it climbs upwards into what appears to be a small symmetrical chamber filled with a dull greenish glow. A distorted and crumpled humanoid shadow trickles across the room’s rune-scripted walls dissipating down the dark basalt steps.    The chamber itself is small and stark, with the exception of it its centerpiece, a raised...   [click here for more]
0one Games  $1.85

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Battlemaps Lairs: Orc Sighting Tower

Battlemaps Lairs: Orc Sighting Tower


Welcome to Battlemaps Lairs. These products are part of the acclaimed Master Accessories line. Each product features a small monster’s lair, usually three or four rooms, that can be easily added to your ongoing campaign. For each product, you get a wonderful overview map and three or four battlemaps for miniature games, detailing each room of the lair. The battlemaps are superb...   [click here for more]
0one Games  $1.99

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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
Wizards of the Coast  $21.95 $9.99

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Rooms & Encounters: Pillars of Salt

Rooms & Encounters: Pillars of Salt


As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive crystalline formations jut in threatening angles like frozen thorn bushes after a midwinter’s...   [click here for more]
0one Games  $1.85

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Olduvai's Test

Olduvai's Test


A wise and mysterious sage requires that anyone who wishes to seek him out must undergo a test. Rumor has it that those who complete the test are granted an audience with Olduvai while those who fail wind up paying a higher price. Is it worth the struggle to meet the man known as Olduvai? This module is ideal to use as a mid-adventure change of pace or a jumping off point for a much longer campaign. ...   [click here for more]
Roc Games  $5.95

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Old-School Gazette #7

Old-School Gazette #7


The Old-School Gazette is a periodically released short PDF supplement line. Each issue of the Gazette will be approximately 5 pages long and contains information suitable for OSRIC compatible gaming. Monsters, magic items, spells, and unique campaign details will be featured in the Gazette. The Old-School Gazette is open for short paid submissions, so send us your ideas/articles at josephbrowning@gmail.com...   [click here for more]
Expeditious Retreat Press  $3.36 $1.68

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Parlainth Adventures

Parlainth Adventures


Forgotten By Time! From the famed ruins of Parlainth and the explorer's mecca of Haven come four tales to chill you to the bone, four adventures to challenge even the bravest, most cunning heroes!   The tainted blood of a Horror traps the soul of a child inside its monstrous, twisted psyche...   The undead citizens of Parlainth's Cadaver Kingdom stage...   [click here for more]
FASA  $10.00 $6.00

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Green Devil Face #1

Green Devil Face #1


Green Devil Face #1 is a funhouse dungeon adventure by James Edward Raggi IV featuring over 50 detailed areas to be used as-is, or custom-fitted for your traditional fantasy game. The dungeon itself is a collection of deadly traps, wild encounters, and unlikely situations, roughly themed to be poking fun at the traditional gaming scene. In this adventure, players can: • See a microscopic basilisk...   [click here for more]
Lamentations of the Flame Princess  $1.99

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Green Devil Face #2

Green Devil Face #2


Green Devil Face goes Community! A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • The Eyes of Parsifur and Dunsane by Kent • Doppelganger Trap Room by Akseli Envall • Mummy Tar Trap Room of Death by Akseli Envall • Temple of Water by Akseli Envall • The Pylis Prison by J....   [click here for more]
Lamentations of the Flame Princess  $1.99

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Green Devil Face #3

Green Devil Face #3


A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • Pool of Fideceal: A Vexing Dungeon Furnishing by Alfred John Dalziel • The Heat of Greed by Andreas Davour • The Hypercube of Doom by Andreas Davour • Sparkling in the Night by Andreas Davour • The Zigzag Path of Doom by Akseli...   [click here for more]
Lamentations of the Flame Princess  $1.99

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10 More Fantasy Traps

10 More Fantasy Traps


This product offers a number of traps and devious devices to impede, fool, slow down, or outright slay heroes who aren’t careful. Each trap presents some suggestions on how they may be tailored, and Gamemasters are encouraged to use these as guidelines for devising their own variations. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at...   [click here for more]
Misfit Studios  $1.99

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Ultimate Traps Deck (PFRPG)

Ultimate Traps Deck (PFRPG)


Need some deadly traps with awesome visuals in a hurry? Then look no more. Ultimate Traps Decks provides 10 ready to go deadly traps that are Pathfinder compatible for use anywhere in your game. Each card includes a description and the mechanics of a trap, as well as a vivid, high quality image of the trap to show your players exactly what killed them. Bring the fear of Total Party Kill back into your...   [click here for more]
LPJ Design  $2.49

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Houserule Issue 1 (3.5e, 4e, 5e)

Houserule Issue 1 (3.5e, 4e, 5e)


Houserule is a compendium of material from www.dandwiki.com for use with 3.5e, 4e and 5e. The theme for this issue is "Magic". 5e: Trinkets, geomancy archetype, spells, magic items, monsters (pebble gnome, living tenser's disk, living stinking cloud, lemma kertwyn and arcane golem) 4e: Magic items (master's wands, wondrous items), spells (wizard,...   [click here for more]
Rebelsun Bestiaries   FREE 

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Houserule Issue 2 (3.5e, 4e, 5e)

Houserule Issue 2 (3.5e, 4e, 5e)


Houserule is a compendium of material from www.dandwiki.com for use with 3.5e, 4e and 5e. The theme for this issue is "Magic Weapons". 5e: Trinkets, magic weapons, spells, monsters (swarm of flying daggers, enchanted chain, caryatid column) 4e: Magic weapons, a monster (mantrap golem) 3.5e: Magic weapons and enhancements,...   [click here for more]
Rebelsun Bestiaries   FREE 

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Houserule Issue 3 (3.5e, 4e, 5e) - HR3

Houserule Issue 3 (3.5e, 4e, 5e) - HR3


Houserule is a compendium of material from www.dandwiki.com for use with 3.5e, 4e and 5e. The theme for this issue is "Castles". 5e: Backgrounds (spy, squire), equipment, magic items, siege equipment 4e: Skill challenge (Chaos at the Wall), equipment (ballista box), heraldic spells 3.5e: A creature (living fotress), feats...   [click here for more]
Rebelsun Bestiaries   FREE 

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21 Cursed and Unfortunate Magic Items

21 Cursed and Unfortunate Magic Items


Have some unfortunate consequences to your magic items! Players are magpies ... they collect any and everything they come across and, let's face it, they have a thing for magic items. So how about you give them what they want ... with a twist ... magic rope that unties itself, items that boost their armour class but attract unwanted attention, a magic carpet with phobias ... the list goes...   [click here for more]
The Grinning Frog  $1.95

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Maniac Character Class

Maniac Character Class


Exploit your wildest emotions with the powerful maniac! Maniacs are reckless arcane spellcasters that enter into an altered state of consciousness called rave. While in a rave, these rash enchanters draw upon a set of primal forceful emotions rooted deep in their psyche. Burning emotions to fuel their magical abilities, maniacs harness powers that other arcane practitioners consider...   [click here for more]
Zenith Games  $0.99

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10 Fantasy Traps

10 Fantasy Traps


This product offers a number of traps and devious devices to impede, fool, slow down, or outright slay heroes who aren’t careful. Each trap presents some suggestions on how they may be tailored, and Gamemasters are encouraged to use these as guidelines for devising their own variations. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at...   [click here for more]
Misfit Studios  $1.99

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Under the Storm Giant's Castle (1979)

Under the Storm Giant's Castle (1979)


A truly unique dungeon adventure set inside a magic cloud: a Storm Giant has built his stronghold on it, but his son was kidnapped by a worm-creature that vanished into the cloud, and the players are offered great rewards to rescue him. The 32-page booklet, lavishly illustrated and mapped, contains six levels and ten unique new monsters. Intelligent monsters are given names and certain characteristics,...   [click here for more]
Judges Guild  $2.99

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Rooms & Encounters: The Living Tomb

Rooms & Encounters: The Living Tomb


The trap door opens, dim light flickers and unearthly shadows bounce and reflect from every angle and you’re immediately assaulted by the foul stench of ancient rotting blood. A faint creaking sound comes from the ceiling above. As your eyes quickly adjust, you realize that the walls and ceiling of the room are covered in large mirrored panels set into a spidery framework of black lacquered...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: Gormoth the Ever-Hungry

Rooms & Encounters: Gormoth the Ever-Hungry


Even as you approach this darkened chamber, you are overwhelmed by the offensively pungent odor of rotting dung. The stonework here seems different then the rest of the dungeon, strangely out of place, as does the symmetrically awkward structure of the room. Pillars line the room, spaced 5-feet from the outer walls in 10-foot intervals. Unfortunately, your examination of the room is cut quick by...   [click here for more]
0one Games  $1.85

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Rooms & Encounters: Shrine of the Sisterhood

Rooms & Encounters: Shrine of the Sisterhood


A thick stone door blocks the doorway, its surface carved with hundreds of shells and undersea plants. The stone has been smashed away around a keyhole beneath a rusty iron pull-ring. It looks as though the lock were destroyed and later repaired. The dungeon’s brick walls give way to a tunnel hewn roughly through the rock. Though wide and high enough to stand upright, the tunnel seems perilous,...   [click here for more]
0one Games  $1.85

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Classic Fantasy Review Vol. 1 Issue 1

Classic Fantasy Review Vol. 1 Issue 1


Classic Fantasy Review The Classic Fantasy Review is a periodical produced by Goblinoid Games to provide additional material for your OSRIC™ gaming needs. A typical issue will consist of 4 to 8 pages. Whether you crave new monsters, treacherous traps, or a few fresh ideas for your next gaming session, an issue of the Classic Fantasy Review will be there...   [click here for more]
Goblinoid Games  $1.50

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Mhar Fantasy RPG Game Master's Book

Mhar Fantasy RPG Game Master's Book


The second of the core books to the Mhar Fantasy RPG. This Game Master's book is an invaluable resource to running the game with full rules for movement, combat and enchantments. Besides hints on running the game, this 150 page guide also contains an introduction to the world setting; a tour of Calshire on Anaeland's wild frontier; some rules for NPCs, Faerie, spirits, traps, and magical artifacts...   [click here for more]
Fool's Moon Entertainment Inc.  $18.00

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Rooms & Encounters: The Corrupted Nursery

Rooms & Encounters: The Corrupted Nursery


The door opens easily to the sound of a music box and the humming of a lullaby. The room appears to be a nursery, there is an elderly elf woman seated in a rocking chair in the north east corner. Two wooden dolls cavort about the room with toys in their hands. Another wooden doll tugs at the old woman’s skirt.   She stops her humming, “what is it Leigh?” “Momma...   [click here for more]
0one Games  $1.85

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Two Dozen Dangers: Haunts (PFRPG)

Two Dozen Dangers: Haunts (PFRPG)


When a soul fouled by anger and fear leaves its broken corpse, if it is strong enough, that soul may return as a ghost, a wraith or some worse form of undead. If it is strong enough…..Souls lacking the metaphysical vigor to retain their own identity after death may also return… as something else, something lesser, a ghostly presence that blurs the line between a magical trap and a true...   [click here for more]
LPJ Design  $2.99

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Riyal's Research: Haunts (PFRPG)

Riyal's Research: Haunts (PFRPG)


The great adventurer, abjurer and researcher, Riyal Starlight, has explored much of the world. Throughout his travels he documented many of the dangerous and unusual hazards he has lived to tell the tale. Now within these pages, he shares his findings with you. Riyal's Research: Haunts brings you two dozen new haunts for you to endanger your player characters' very lives. These haunts...   [click here for more]
Jon Brazer Enterprises  $2.00

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Ultimate Maze Decks: Sewers (PFRPG)

Ultimate Maze Decks: Sewers (PFRPG)


Do you want to add a labyrinth element to your game in a hurry, and neither you or your players want to spend lots of time on mapping? Look no more. Ultimate Maze Decks: Sewers provides over 40 cards, each with a crypt location and a different challenge to overcome. Ultimate Maze Decks transforms maze-delving from a tedious chore to a fast-paced activity with its unique mechanics, challenges and art....   [click here for more]
LPJ Design  $2.49

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Pages from the Lost Grimoire - Seaspire / What Lurks Below

Pages from the Lost Grimoire - Seaspire / What Lurks Below


Do you dare open the Lost Grimoire? Each installment of Pages from the Lost Grimoire provides something new to add to your GM toolbox. It might be a new monster, NPC, city or town, or sub-class. It might be a new set of spells, downtime activities, magic items, or poisons. Whatever it is, the content is intended to be flexible enough to be used by any Game Master, regardless of setting. Additionally,...   [click here for more]
Dan Coleman Productions  $0.99

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Mind the Gap (Revised)

Mind the Gap (Revised)


Mind the Gap is the first product in Silverthorne Games' Dungeon Blocks series. A compendium of pit traps, ranging from the simple and common to the complex and utterly bizarre. All traps featured in this volume are ready to use "out of the box" in any location the DM needs a pit trap. It also includes basic rules on pit trap features, construction, cost, tables to randomly generate new...   [click here for more]
Silverthorne Games  $3.00 $1.50

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DM's Library Package

DM's Library Package


8 great tools to help you foil your PCs, all for 1 low price! Tome of HorrorsA Folio of Fiends Malevolent and Benign Disappointed that your favorite First Edition monsters didnt make it into the official rulebooks? Contained herein are all the classic monsters youve longed for, plus a whole bunch more! Restore the 'First Edition Feel' to your game...   [click here for more]
Necromancer  $144.00 $80.00

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Diabolical Traps - Skeletons

Diabolical Traps - Skeletons


This book is the first in a 12-book series of traps focusing on the ideas of three evil-doers. Fifteen traps are discussed mechanically with a designer's note as to successes, failures, and modifications of the traps in this 26 page volume. With art provided by Brian Brinlee, Ben Overmyer, and Kevin Rohan, each trap has a unique artistic depiction. Lists examples for its skeletons in the Savage...   [click here for more]
Silver Gryphon Games  $10.00 $5.00

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Diabolical Traps - Rooms

Diabolical Traps - Rooms


The follow up to our smash-hit Diabolical Traps - Skeleton Traps brings you new and exciting traps based on entire rooms! Fifteen traps are presented, from the cunning to the campy, from the Dicer to the Endless Hallway. Each of them are beautifully illustrated by our featured artist, Brian Brinlee, and each also has an accompanying sample floor plan to make them even faster and easier to drop into...   [click here for more]
Silver Gryphon Games  $10.00 $5.00

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Diabolical Traps - Non Traps

Diabolical Traps - Non Traps


Ever wonder what's worse than filling a dungeon with diabolical traps made to maim and kill the PCs? How about a dungeon filled with things that are meant to look like diabolical traps but are no more dangerous than a declawed house cat? In this third installement of our Diabolical Traps series, there are 15 of these non-traps that are detailed for use in any game system! From the confusing...   [click here for more]
Silver Gryphon Games  $10.00 $5.00

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Ultimate Maze Decks: Crypts (PFRPG)

Ultimate Maze Decks: Crypts (PFRPG)


Do you want to add a labyrinth element to your game in a hurry, and neither you or your players want to spend lots of time on mapping? Look no more. Ultimate Maze Decks: Crypts provides 47 cards, each with a crypt location and a different challenge to overcome. Ultimate Maze Decks transforms maze-delving from a tedious chore to a fast-paced activity with its unique mechanics, challenges and art. Ultimate...   [click here for more]
LPJ Design  $2.49

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Rooms & Encounters: The Hall of Bedlam

Rooms & Encounters: The Hall of Bedlam


Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man...   [click here for more]
0one Games  $1.85

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Wilderness Traps

Wilderness Traps


Wilderness Traps System: d20 Genre: Any Interior Illustrations: 6 Onscreen Page Count (Including cover and OGL): 16 Printer Friendly Page Count (Including cover and OGL): 8 This supplement details twelve wilderness traps that can be constructed from simple materials such as rocks, sticks, grass, and mud. Deadfalls, foot traps, grass scythes, and...   [click here for more]
Bloodstone Press  $2.50 $1.85

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Lions Den Press: Magical Locks

Lions Den Press: Magical Locks


?I search for traps, and then I pick the lock.? The next time one of your players utters the above frequently heard statement, reach for one of the dozen locks in this PDF written by Ari Marmell. From the devouring lock to the taunting lock, the locks in this PDF will surprise -- and sometimes terrify -- your players.

Each lock includes all of the necessary game information and

...   [click here for more]
Purple Duck Games  $2.00

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