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47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night

47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night


As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?       Perhaps...   [click here for more]
Blackstone Entertainment, Inc  $1.00

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Gygax magazine issue #2

Gygax magazine issue #2


Issue #2 of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #2: Tactics in Samurai Battles by Tim Kask The evolution from wargaming to role-playing by Ernest Gary Gygax Jr. Hitchhiking in Doctor Who by Jay Libby Leomund's Secure Shelter by Len Lakofka A...   [click here for more]
TSR, Inc.  $4.99

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Hellfrost Land of Fire for Fantasy Grounds

Hellfrost Land of Fire for Fantasy Grounds


Hellfrost Land of Fire Core Setting Savage Worlds Setting and Extension for Fantasy Grounds About Land of Fire – The secrets of the sand revealed! Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure! Freed from enslavement under the jinn five centuries ago by...   [click here for more]
SmiteWorks  $25.00

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Hellfrost: Lair of the Vermin Lord for Fantasy Grounds

Hellfrost: Lair of the Vermin Lord for Fantasy Grounds * 


Hellfrost: Lair of the Vermin Lord Savage Worlds Adventure for Fantasy Grounds in the Hellfrost setting The specter of famine stalks the northern Hearthlands. With the snow already falling, the key to thwarting disaster is the village of Dunross, for here are stored the winter supplies of many surrounding villages. Fresh faced and eager, the heroes are hired by a local merchant...   [click here for more]
SmiteWorks  $7.99

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Hellfrost: Shadows of Darkness for Fantasy Grounds

Hellfrost: Shadows of Darkness for Fantasy Grounds * 


Hellfrost: Shadows of Darkness Adventure for the Fantasy Grounds virtual tabletop Saga of the Frost Giants Part I Something Stirs In The Icebarrier Mountains Joining a caravan as guards is a way to earn good money and see the world, though it is not without its risks. Having signed up as guards, the heroes are about to take part in a journey from the relative safety of the lands around...   [click here for more]
SmiteWorks  $7.50

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Hellfrost: The Dark Seed for Fantasy Grounds

Hellfrost: The Dark Seed for Fantasy Grounds * 


Hellfrost: The Dark Seed Savage Worlds Adventure for Fantasy Grounds in the Hellfrost setting The balance of nature is tipping! Animal life was not always dominant in Rassilon. Eons ago, before the balance of nature was established, sentient plants were the superior life form. Among their number was a particularly vile species which sought the extermination of all animal life. Although long...   [click here for more]
SmiteWorks  $7.99

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Indiecon Convention Supplement - 3 multi system scenarios and game aids

Indiecon Convention Supplement - 3 multi system scenarios and game aids


Welcome to Indiecon 2009! - Editorial of the Indiecon UK convention The Sirius Treaty by Tim Bancroft - An introduction to Hyperlite and a new career option 'Traits' by Grant Erswell - A complete, lightweight RPG system The Golden Coin by Dave Moore - Short fiction The Dragon's Nest by Manoel Moreira...   [click here for more]
Cursed Empire  $18.99 $13.99

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Savage Insider #10: Make it Epic

Savage Insider #10: Make it Epic


Fantasy; the world’s most popular genre. Warriors clash, wizards blast with arcane powers, and rogues sneak behind to stab in the back or steal what they can. This is where tabletop role-playing began, and this is where Savage Insider brings it back to. In the latest issue of Savage Insider, we bring to you the epic-nature of fantasy in Make it Epic. Savage Insider...   [click here for more]
Mystical Throne Entertainment  $4.95

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Savage Insider Issue #7: End of Days

Savage Insider Issue #7: End of Days


Savage Insider Issue 7: End of Days is all about survival after the apocalypse. The pillar article Technology Lost discusses what conveniences and technology would be lost depending on how the apocalypse affected the world while Religion in a Post-Apocalyptic Age presents information about how the faithful are able to practice their religion in a world without some of our...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue #8: Technology at the Table

Savage Insider Issue #8: Technology at the Table


Savage Insider Issue #8: Technology at the Table is all about technology in-game and out-of-game. The pillar article Tabletop Tech Today discusses what tools Savages are using as Game Masters and players while Gone Digital presents all the methods used by Phil Vecchione to run games with explanations of those tools and alternate ones to choose. Technology at the Table...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue #9: Tales of the Weird

Savage Insider Issue #9: Tales of the Weird


Savage Insider Issue #9: Tales of the Weird is all about fantasy horror during the Victorian Era through World War II. The flagship article, The Asylum, presents a lengthy Victorian adventure in an abandoned asylum where the dead are quite restless. This adventure can be utilized in a number of settings and even combined with The Mask Peddler equipment corral...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue 1

Savage Insider Issue 1


Welcome to the inaugural issue of Savage Insider - a new electronic magazine dedicated to Savage Worlds. This first issue is filled with new Savage Worlds content, fiction, licensee information, and an introduction to several Savage Worlds licensees. Inside you will find: One-sheet Adventure Fully developed NPC Part 1 of the Crypts of the Crystal Lich serial fiction...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue 2

Savage Insider Issue 2


Savage Insider Issue 2: How the Dice Roll is all about what the community does with their gaming. The pillar article, Savage Worlds as an Educational Tool, takes a look how to turn role-playing games into a tool for homeschooling. How the Dice Roll is a cross-genre issue with content covering fantasy, sci-fi, and horror along with supporting general interest articles. Issue...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue 3

Savage Insider Issue 3


Savage Insider Issue 3: What Lurks in the Shadows is a dark, gritty-themed issue with a look at the more horrific side of games. The pillar article Happily Scared is a lengthy discussion about what makes horror so appealing while Dangerous Magic introduces a grittier theme to your game’s magic mechanics. What Lurks in the Shadows is a cross-genre...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue 4

Savage Insider Issue 4


Savage Insider Issue 4: Shaking Things Up is an issue all about keeping your tabletop role-playing games interesting. Game Masters have the difficult job of keeping their games interesting for the players to prevent boredom, so Savage Insider presents content and tips to help you along the way. Shaking Things Up is a cross-genre issue with content that covers an array of...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue 5

Savage Insider Issue 5


Savage Insider Issue 5: CONventional Gaming is dedicated to convention or one-shot styled adventures. Introducing new players to a system or setting is often done at conventions and via one-shot adventures. This issue provides four adventures of this design with six pre-generated characters each. In addition, there is a bonus fifth adventure without pre-generated characters. CONventional...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Insider Issue 6

Savage Insider Issue 6


Savage Insider Issue 6: Holidays and Havoc is dedicated to Autumn and winter holidays and festivals and how we incorporate them into our games. Incorporating believable holidays and festivals can be hard enough, but creating interesting NPCs, usable equipment, and interesting adventures sure can be fun! This issue provides a collection of NPCs, equipment, and adventures all surrounding a holiday...   [click here for more]
Mystical Throne Entertainment   FREE 

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Savage Worlds: 50 Fathoms Explorer's Edition for Fantasy Grounds

Savage Worlds: 50 Fathoms Explorer's Edition for Fantasy Grounds * 


Savage Worlds: 50 Fathoms Explorer's Edition Library Module Setting and Theme for Fantasy Grounds II The world is drowning. The natives say three witches in Ograpog were sentenced to death directly by King Amemnus, drowned by the rising tide. With their dying breath, they cursed Caribdus, the land itself, to drown as they were, to drown in fifty fathoms of cold dark sea. The people of Caribdus...   [click here for more]
SmiteWorks  $24.99 $9.99

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Sundered Skies: Festival of Madness for Fantasy Grounds

Sundered Skies: Festival of Madness for Fantasy Grounds * 


Sundered Skies: Festival of Madness A Fantasy Grounds II virtual tabletop adventure module from Triple Ace Games An Unearthed Prophecy, Corruption In The Trade Council, and The Return of an Old Foe... The heroes become aware of an age old prophecy which seems to be describing them. Not everyone wishes this prophecy to be fulfilled however, and soon they are dodging attempts upon their lives...   [click here for more]
SmiteWorks  $8.50

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Sundered Skies: Mists of the Savannah for Fantasy Grounds

Sundered Skies: Mists of the Savannah for Fantasy Grounds * 


Sundered Skies: Mists of the Savannah Songs of Remorse Part 2 A Fantasy Grounds II adventure module from Triple Ace Games Danger, Dinosaurs, and Dragons! The recently discovered isle of Savannah is a jungle isle inhabited by dinosaurs and strangely devolved savage drakin. Colonists have hacked out a foothold on the island, and now huddle behind high timber walls, only venturing...   [click here for more]
SmiteWorks  $8.50

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The Legend of Kyla Kidd I: Through the Mists

The Legend of Kyla Kidd I: Through the Mists


The world of Caribdus is drowning—cursed by three vengeful Sea Hags. Dozens of island nations have already been destroyed and the races beneath the Shimmering Seas have been ravaged by their drifting ruins and turbulent tides. Through the mists at the center of this catastrophe drifts ships bearing strangers—time-tossed visitors from earth. One of these is Kyla Kidd, fast on the trail of...   [click here for more]
Pinnacle Entertainment  $3.99 $2.99

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The Legend of Kyla Kidd II: Choices

The Legend of Kyla Kidd II: Choices


The second part of The Legend of Kyla Kidd finds our heroine searching the oceans, jungles, and towns of Caribdus for the trail of her long-lost father-and his mysterious treasure! In this part of the tale, Kyla makes new friends in the fantastic world of Caribdus-including a Chinese wind mage, a massive walrus-man, and a vengeful, sleek-skinned Doreen. She'll need them, because the quest for her...   [click here for more]
Pinnacle Entertainment  $3.99 $2.99

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The Legend of Kyla Kidd III: Of Careens, Swings, and Things

The Legend of Kyla Kidd III: Of Careens, Swings, and Things


Kyla and Ethan continue their adventure, crossing paths with the treacherous McEldoo, a Spanish fire mage, and his twin sister--an assassin! But the most challenging threat of all may be a debaucherous dance with none other than Bruno Baltimus--master of the city that bears his name and a thousand lurid indecencies! *** The world of Caribdus is drowning--cursed by three vengeful Sea Hags. Dozens...   [click here for more]
Pinnacle Entertainment  $3.99 $2.99

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