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Delta Green: Agent Dossiers
by Arc Dream Publishing

Delta Green: Agent Dossiers includes 41 filled-out character sheets, one for every profession in the Agent's Handbook. Every sheet is ready to play but fully customizable so you can make the character your own. It has never been easier to get to the horrors of Delta Green.

Delta Green: Agent Dossiers
 
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The Good Friends of Jackson Elias, Podcast Episode 63: Lamentations of the Flame Princess

The Good Friends of Jackson Elias, Podcast Episode 63: Lamentations of the Flame Princess (audio product)


Episode 63 – The Good Friends go old school with Lamentations of the Flame Princess We’re back, and we’re looking at the Old School Renaissance and, more specifically, Lamentations of the Flame Princess. In case you aren’t familiar with the OSR, it’s a broad movement that embraces the simplicity and immediacy of early incarnations of Dungeons & Dragons, reinventing...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Cthulhu Podcast Episode 64: Lamentations of the Flame Princess, Interview With James Raggi

The Good Friends of Jackson Elias, Cthulhu Podcast Episode 64: Lamentations of the Flame Princess, Interview With James Raggi (audio product)


Episode 64 – The Good Friends talk to James Raggi, creator of Lamentations of the Flame Princess We’re back, and we’re continuing last episode‘s coverage of Lamentations of the Flame Princess with an interview with James Edward Raggi IV, the man behind the horrors. This was originally meant as a brief insert for the last episode, but we finally seem to have found someone who...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 67: Top 3 Mythos Deities

The Good Friends of Jackson Elias, Podcast Episode 67: Top 3 Mythos Deities (audio product)


Episode 67 – The Good Friends find god(s) We’re back, and we’re doing another top three countdown. This is a spiritual follow-up to episode 62’s look at our favourite Lovecraftian monsters, only this time we’ve set our sights a bit higher. We each champion our three favourite Mythos deities, giving some background on each, followed by some unusual ways to use them in...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 68: Nightbreed and Lord of Illusions

The Good Friends of Jackson Elias, Podcast Episode 68: Nightbreed and Lord of Illusions (audio product)


Episode 68 – The Good Friends go Barker mad We’re back, and we’re looking at the two Clive Barker feature films that aren’t Hellraiser. We have nothing against Pinhead and his cruel crew of sadomasochistic sybarites (just trying to say that is a torture that would no doubt arouse them), but Nightbreed and Lord of Illusions deserve some unwholesome...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 69: Colour Out of Space

The Good Friends of Jackson Elias, Podcast Episode 69: Colour Out of Space (audio product)


Episode 69 – The Good Friends reveal their true colours This time it’s the turn of The Colour Out of Space, an unsettling tale that Lovecraft considered the closest he came to capturing the essence of cosmic horror. It revolves around an alien entity that crashes in from deep space to suck the life out of an unsuspecting community, leaving the residents as shambling, empty husks....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 70: Colour Out of Space Part 2

The Good Friends of Jackson Elias, Podcast Episode 70: Colour Out of Space Part 2 (audio product)


Episode 70 – The Good Friends reveal more of their true colours We’re back, and we’re wrapping up our discussion of H P Lovecraft’s eerie mix of the Gothic and the cosmic, The Colour Out of Space. This time we’re looking at various adaptations, as well as deciding what we would steal for our games (the answer is almost everything — we’re shameless)....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 71: Horror Gaming in the Modern Day

The Good Friends of Jackson Elias, Podcast Episode 71: Horror Gaming in the Modern Day (audio product)


Episode 71 – The Good Friends bemoan the modern world We’re back, and we’re chasing you young whipper-snappers off our lawns. Things just ain’t what they used to be, with all these mobile telephonic doodads skulking in people’s pockets, cheap flights to all corners of the world, and eldritch secrets only a mouse click away. How is a Keeper supposed to make players feel...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 72: Props and Handouts

The Good Friends of Jackson Elias, Podcast Episode 72: Props and Handouts (audio product)


Episode 72 – The Good Friends hand out some props We discuss the different functions of handouts and props, including building atmosphere, providing at-table references and hiding information in plain sight. To avoid being too abstract, we flesh these out with examples of handouts and props that have impressed us, and things we have made with our very own appendages. Matt gives us a few tips...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 73: What's New in Call of Cthulhu 7th Edition

The Good Friends of Jackson Elias, Podcast Episode 73: What's New in Call of Cthulhu 7th Edition (audio product)


Episode 73 – What's New in Call of Cthulhu 7th Edition We’re back, and we’re taking a whistle-stop tour through what’s new in Call of Cthulhu7th edition. While we’ve done episodes on some of the new mechanics before, and Paul has recorded a series of videos summarising the 7th edition quick-start rules, we realised that we’d never actually given an overview...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 74: INLAND EMPIRE

The Good Friends of Jackson Elias, Podcast Episode 74: INLAND EMPIRE (audio product)


Episode 74 – The Good Friends lose themselves in INLAND EMPIRE We’re back, and we’re taking a look at David Lynch‘s 2006 film, INLAND EMPIRE. This is a strange, strange film, even by Lynch’s standards, and unravelling it almost proved too much for the three of us. Happily we were able to draft in some extra help, in the eldritch form of Call of Cthulhu line editor...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 75: Music of Erich Zann

The Good Friends of Jackson Elias, Podcast Episode 75: Music of Erich Zann (audio product)


Episode 75 – The Good Friends sing along to The Music of Erich Zann We’re back, and we’re talking about everyone’s favourite eldritch curtain-twitcher, Erich Zann. Lovecraft’s short story, The Music of Erich Zann, is a highpoint of his early career. More importantly, it is a rare example of a work that all three of us agree about. The sanity-blasting revelations...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 76: Styles of Play in Call of Cthulhu

The Good Friends of Jackson Elias, Podcast Episode 76: Styles of Play in Call of Cthulhu (audio product)


Episode 76 – Styles of Play in Call of Cthulhu We’re back and we’re looking at all the different ways in which people use Call of Cthulhu at the gaming table. Conveniently enough, we have Call of Cthulhu line developer Mike Mason on hand to help us with this. Between the four of us, we probably have over 100 years of Call of Cthulhu experience, so we’ve...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 77: Death in RPGs

The Good Friends of Jackson Elias, Podcast Episode 77: Death in RPGs (audio product)


Episode 77 – The Good Friends dice with death This episode is our discussion of death in games. Well, specifically it’s a look at the different ways we can handle the deaths of player characters, the approaches to death taken by various RPGs, character deaths we’ve found particularly memorable and suggestions for ways you can make death meaningful and interesting. So, a real bundle...   [click here for more]
Paul Fricker   FREE 

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Investigator Weapons PDF Combo [BUNDLE]

Investigator Weapons PDF Combo [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Investigator Weapons, volume 1 Regular price: $14.99 Bundle price: $11.24 Format: Watermarked PDF Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and...   [click here for more]
Sixtystone Press  $29.98 $22.48

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Return to the Void Salvage

Return to the Void Salvage (audio product)


It was insanity. We were going back. To... to that place. I swear to you, I could feel our ship's navcom resisting the coordinates we typed in. I can't get what happened to Jenkins out of my mind. "Space madness" they called it. "Pilot error" they also said. They read our reports. They knew what Jenkins said she found. But they didn't listen. Home Office never listens... A revisit to the...   [click here for more]
Black Goat Games  $0.99 $0.50

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Waiting for the Abyss to Stare Back

Waiting for the Abyss to Stare Back (audio product)


We might have been out in the void for far too long. I don't know. Chambers was getting jumpy. We were doing a lot of waiting. Just goddamned waiting. Lt. Keough mentioned something about a possible signal, but I argued it was just star noise. I don't know. We're all so lonely. Just us out here. No one for billions of klicks. No one. Just us. I don't know. Looking for something to put on...   [click here for more]
Black Goat Games  $0.99 $0.50

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It Waits for You

It Waits for You (audio product)


Franz tried to steady his lantern. His hands were trembling so badly that it was almost impossible to wield his light source properly. He could hear something. There was something in the darkness. Watching. And waiting. Just beyond the light. 10 minutes of dark, creepy ambience which should be perfect for your favorite grim game of perilous adventure. Whether it be fantasy or space-faring...   [click here for more]
Black Goat Games  $0.99 $0.75

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Drone't Panic

Drone't Panic (audio product)


They'll come for us. Just stay calm. Hey, there's supplies... water... iron rations... we'll be okay. We'll be okay. They'll have someone searching for us in no time. Constructed around a continual apocalyptic drone, this 5 minute track is meant to be played in the background when you want things to the dark and spooky. Interesting sounds and aural detritus slip in and out, perhaps sometimes...   [click here for more]
Black Goat Games  $0.99 $0.50

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Moving to the Mountains of Madness

Moving to the Mountains of Madness (audio product)


I couldn't see anymore. I couldn't care anymore. I could only just hear my heartbeat being smothered by the howling wind. Good background music for your scary game sessions can be hard to come by. In this case, Mr. Zoth and his Werespiders present to you a 13min 36 sec track that can be played at a lower volume; it has eerie noises, spooky electronics, weird wind, some distant screams, and...   [click here for more]
Black Goat Games  $0.99 $0.75

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The Descent Into Denial

The Descent Into Denial (audio product)


Maybe things would be different. Professor Clarkson said that if we wait it all out, we'll be okay. Kelly is sick, but that doesn't mean THE sickness, right? People always get sick. There's always hope. All we have is hope. Just going to wait this out. Ten minutes of dark ambience that should find its home in any RPG group who needs some forboding and creepy mood music. Suited nicely for...   [click here for more]
Black Goat Games  $0.99 $0.75

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Trance of This Fragile Coil

Trance of This Fragile Coil (audio product)


It's coming. I know it is. I don't know how much more I can write into this thing. I can feel the inevitable. I can feel it in my bones. Chilling. Unrelenting fate beckons at the very doorstep of my existence. Departing a bit from the usual background dark ambient offerings Mr. Zoth and his Werespiders have provided here, "Trance of This Fragile Coil" has a slow, grinding rhythm to go with...   [click here for more]
Black Goat Games  $0.99 $0.75

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Falcon Point Poster Maps

Falcon Point Poster Maps


Falcon Point Poster Maps Three full size poster maps detailing the fishing village Falcon Point and its immediate surroundings (known from the Call of Cthulhu mythos). Fully compatible and faithful to the source material! Featuring: PDF for viewing or printing Size: 40x27" (101x68 cm) Key locations annotated for Game Master's convenience (two variants of each map) Three...   [click here for more]
Lore Wise Games  Pay What You Want

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A Resection of Time

A Resection of Time


A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham. The details of Mayan architecture, culture, epigraphy,...   [click here for more]
Chaosium  $6.50

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Mansions of Madness

Mansions of Madness


Six Classic Explorations of the Unknown, the Deserted, and the Insane IN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind’s destiny. However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety and intrigue to further their ends, rather than gross displays...   [click here for more]
Chaosium  $10.95

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Cthulhu Dark Ages

Cthulhu Dark Ages


Call of Cthulhu Roleplaying in the Year 1000 A.D. The Dark Ages world is filled with life, death, and the pain of old age. Vengeful hordes wash across the world. Petty warlords fight among themselves like ravenous dogs. Disease runs rampant. Illiterate city-folk and simple farmers dread that which lurks in the dark. And in the greatest abbeys, a few know of forbidden books that speak of blasphemy...   [click here for more]
Chaosium  $12.95

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Malleus Monstrorum

Malleus Monstrorum


That is not dead which can eternal lie, and with strange aeons even death may die. —H.P. Lovecraft Creatures, Gods, & Forbidden Knowledge Here are those things which can “eternal lie”, and which have lived beyond human understanding for strange aeons. The Cthulhu Mythos is comprised of a complex and broad group of sometimes-contradictory entities, powers, and concepts...   [click here for more]
Chaosium  $17.50

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Achtung! Cthulhu: Three Kings - Call of Cthulhu

Achtung! Cthulhu: Three Kings - Call of Cthulhu


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime CALL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Three Kings is the first in a series of standalone adventure supplements...   [click here for more]
Modiphius  $3.00 $2.07

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Achtung! Cthulhu: Plotting Cthulhu Dossier

Achtung! Cthulhu: Plotting Cthulhu Dossier


The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two...   [click here for more]
Modiphius  $0.60 $0.41

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Achtung! Cthulhu: Secret War Documents

Achtung! Cthulhu: Secret War Documents


No wartime Keeper or GM should be without these form-fillable secret documents, orders and telegrams for both Allied and Axis forces. Includes seven types of Allied and Third Reich telegrams as well as generic Top Secret, Black Sun, Nachtwolfe, Section M, Majestic and Third Reich documents. Bring your adventures to thrilling life today! Originally designed for: Achtung! Cthulhu -...   [click here for more]
Modiphius  $0.60 $0.41

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Hideous Creatures: Hounds of Tindalos

Hideous Creatures: Hounds of Tindalos


HIDEOUS CREATURES: HOUNDS OF TINDALOS are lean and athirst! Frank Belknap Long’s greatest creations emerge from the angles of time, slavering and frumious. Are they hell-hounds, haunts, or cold equations? Track the Tindlosi spoor through prehistory and posthumanity, from the Wild Hunt to Cerberus and the howl of Garm. These lean, ravening creatures dwell at the farthest beginnings...   [click here for more]
Pelgrane Press  $2.95

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Old Man of Damascus: A Script for Cthulhu Live 3rd Edition

Old Man of Damascus: A Script for Cthulhu Live 3rd Edition


The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and...   [click here for more]
Skirmisher Publishing  $4.99

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Delta Green: Targets of Opportunity

Delta Green: Targets of Opportunity


THE APOCALYPSE IS HERE The men and women of Delta Green have pursued alien threats and supernatural horrors around the globe. They think they’re saving the world from horrific evil. But are they just saving it for something worse. Delta Green: Targets of Opportunity is a conglomeration of evils, many of them whispered in hints and rumors since the earliest days of Delta Green. BLACK...   [click here for more]
Pagan Publishing  $39.95 $19.99

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No Man's Land

No Man's Land


WWI Mythos Action with the Lost Batallion THE DATE IS OCTOBER 2, 1918. In France, soldiers huddle in hastily-dug trenches, faith their only protection against the never-ending artillery barrage. It is the time of World War I — the Great War — when mankind proves itself capable of atrocities never before conceived. As above, so below. Beneath the cracked and shattered soil of the Argonne...   [click here for more]
Chaosium  $6.95

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Miskatonic University Guidebook

Miskatonic University Guidebook


The University Guidebook The world sees Miskatonic University as a solid New England institution. Its professors and departments are on par with those of any Ivy League school—among the best in the nation. Founded phsthumously in 1765 by seacaptain Jeremiah Orne, Miskatonic University grew from the acquired assets, and debts, of ailing Arkham College. Orne laid claim to the older 1690 institute...   [click here for more]
Chaosium  $6.95

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Cthulhu Companion

Cthulhu Companion


Ghastly Adventures & Erudite Lore This book is composed of submissions to Different Worlds magazine and other Cthulhoid Chaosium projects. The Different Worlds readers’ enthusiasm for the Cthulhu Mythos resulted in many excellent submissions, some of which appear, with permission, within these pages. The contents of this supplement are quite varied. The first two...   [click here for more]
Chaosium  $3.95

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Blood Brothers

Blood Brothers


13 Titillating Tales "...and I would have got away with it too if it hadn't been for you meddling investigators and your stupid dog!"   —Frustrated Cultist upon arrest by local authorites. Do you have gaming buddies coming over tonight and don't know what to wear, or more importantly what game you'll run? Blood Brothers to the rescue! We'll...   [click here for more]
Chaosium  $9.50

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[SPANISH] La Casa de Huéspedes de la Calle Arkham

[SPANISH] La Casa de Huéspedes de la Calle Arkham


Género: Terror. Número de Personajes Jugadores: 2-6 (incluye 4 personajes pregenerados). Duración de la partida: 3-5 horas. Recomendada para jugadores con experiencia media o alta. Estadísticas Descriptivas: Compatibles con cualquier sistema de juego. Un asesinato... Un cuadro que habla del pasado... Un visitante...   [click here for more]
Three Fourteen Games   FREE 

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Cthulhu For President: The Game

Cthulhu For President: The Game


The Aeon of the Elder Party Has Arrived! A 9th Level Beer and Pretzels Role-Playing Game.* Have you lost all hope in the future? Tired of Big Government? Sick of greedy, corrupt officials? You are not alone! Become one with the Elder Party! The greatest evil in the universe just sunk to new depths, and has announced his intention to enter politics. Don't settle for the lesser evil! Heed the...   [click here for more]
Chaosium  $7.95

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Ripples From Carcosa

Ripples From Carcosa


Confronting Hastur Across Time and Space Artists, poets, dreamers and madmen feel the hand of the Great Old Ones most keenly. The line between creative genius and abject madness is thin. We all have admired at least one favorite writer or musician who spiraled into insanity before taking his or her own life. Hastur dwells in that gray area between madness and genius. The King In Yellow, a play about...   [click here for more]
Chaosium  $10.95

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The Pastores

The Pastores


A Malefic Cult for Cthulhu Dark Ages The Pastores are a fertility cult rooted in an alliance of several noble families who worship Shub-Niggurath in her form of the Magna Mater, and a variety of other Mythos entities under the guise of her sacrificed Son. Their cultic practices involve the breeding, transformation, and periodic sacrifice of the human populace under their control,...   [click here for more]
Chaosium  $7.95

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Tales of Death & Darkness

Tales of Death & Darkness


1920's Era Adventures When Mr. Tuttle went into the storage room several days later, he saw a stack of papers piled beside the typewriter. Curious, he went to the stack and began reading. They were stories: stories of places near and far, stories of long ago and of the distant future. They were stories of struggles against unnamable things and the heroes who defended mankind against them. They...   [click here for more]
Chaosium  $8.95

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Halloween Horror

Halloween Horror


Three Halloween Adventures Chaosium periodically hosts contests on our web site. The adventures presented here were chosen from among the best submissions from our 2005 Halloween Adventure contest. Eyes That Should Not See BY JIM LYNCH. The Trepanation Proponents of America (TPA) is a small organization, run by its founder — John Croft. Croft is an intelligent, calm man who...   [click here for more]
Chaosium  $6.95

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Christmas in Kingsport

Christmas in Kingsport


Five Tales for a Not-So-Silent Night Some time ago we asked you to submit adventures concerning the holiday season. This monograph contains five tales certain to scare the stockings off the mantle. Silent Night Set in Arkham in December of 2001, this tale involves four investigators gathered to celebrate the season, the mythos far away for the moment. The Gaudy The investigators are invited...   [click here for more]
Chaosium  $13.00 $7.15

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Dark Mirror

Dark Mirror


Gazing into the Dark Mirror This is the very worst wickedness, that we refuse to acknowledge the passionate evil that is in us. This makes us secret and rotten." -D. H. Lawrence CALL OF CTHULHU pits a dedicated group of investigators (controlled by the players) against a whole host of ills and evils. Sometimes the investigators are simply clearing up a localised problem where something has...   [click here for more]
Chaosium  $6.95

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Once Men

Once Men


Science-Fiction Rules and Adventures for Call of Cthulhu This work provides science fiction rules for Call of Cthulhu as well as four adventures set in the future. Naturally enough, writing a science fiction supplement for a universe based on H.P. Lovecraft's Cthulhu Mythos proved a challenging endeavor. Lovecraft includes references to the future in some of his stories. Four of these...   [click here for more]
Chaosium  $27.95 $15.37

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Queensguard

Queensguard


A Steampunk Call of Cthulhu Campaign Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society. Queensguard is divided into two acts, each of which should consume approximately two four-hour...   [click here for more]
Chaosium  $7.95

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Arkham Now

Arkham Now


Revisiting the Legend-Haunted City ARKHAM NOW updates to modern times the famous and fabled city of Arkham for the Call of Cthulhu roleplaying game. Most residents believe there is only one horror lurking in this legendary haunted town — the urban sprawl slowly eroding Arkham's old New England beauty. Rushing by neon signs and mega-marts to obtain even more material possessions,...   [click here for more]
Chaosium  $13.95

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Big Book of Cults

Big Book of Cults


Evil Cults for Call of Cthulhu This book contains a collection of modern-day organisations for use in your Call of Cthulhu games. The Church of a Thousand Tomorrows can nuke you from orbit, while the Sufferers' Guild could be brought down with a few well-placed phone calls. More importantly, all the personalities described have reasons for the things they do. Some of the characters want...   [click here for more]
Chaosium  $9.95

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Toying With Humans

Toying With Humans


Four Origins Tournament Adventures This book presents the Shoggoth.net Group's four Origins 2005 tournament adventures. Each scenario features one of man-kind's futile struggles against the Masks of Nyarlathotep and other powerful creatures of the Cthulhu Mythos. This monograph is intended for a mature audience. The first scenario, "Where Byakhees Dare" takes veteran British solders,...   [click here for more]
Chaosium  $19.95 $10.97

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Miskatonic University

Miskatonic University


A Handbook to the Pride of Arkham MISKATONIC UNIVERSITY is a small, seemingly typical New England college nestled in the bosom of conservative Arkham, Massachusetts. A poor cousin to such hallowed institutions as Harvard, Brown, and Princeton (the term “Ivy League” won’t come into use until 1936), Miskatonic nonetheless offers coveted degrees in a wide variety of subjects...   [click here for more]
Chaosium  $14.95

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