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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable...   [click here for more]
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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
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BattleTech - Alpha Strike (PDF) als Download kaufen

BattleTech - Alpha Strike (PDF) als Download kaufen


Jahrhundertelang haben sich die Armeen der großen Häuser gegenseitig bekämpft, um den Ruhm des zerbrochenen Sternenbundes wiederherzustellen. Sie entsandten Regimenter ihrer elitären MechKrieger in Schlachten auf hunderten von Welten, während die Menschheit unaufhaltsam auf ein neues dunkles Zeitalter zu hielt. Die Rückkehr der Clans, Nachkommen der verloren geglaubten...   [click here for more]
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BattleTech - TechManual (PDF) als Download kaufen

BattleTech - TechManual (PDF) als Download kaufen


Wie bedient ein MechKrieger seinen BattleMech? Wie funktioniert ein ProtoMech? Wann wurden das Gaussgeschütz und die Partikelprojektorkanone entwickelt? Und wie kann ich meinen eigenen, einzigartigen BattleMech entwerfen? Wenn du dir diese oder ähnliche Fragen bereits einmal gestellt hast, dann schnapp dir deinen Overall und stelle sicher, dass du dein Astech-Zertifikat gut sichtbar trägst,...   [click here for more]
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BattleTech - Total Warfare (PDF) als Download kaufen

BattleTech - Total Warfare (PDF) als Download kaufen


Es ist das 31. Jahrhundert, eine Zeit endloser Kriege, die den gesamten von Menschen besiedelten Weltraum überziehen. Wenn Sternenreiche aufeinandertreffen, werden diese epischen Kriege durch BattleMechs gewonnen und verloren, 10 Meter hohe, humanoide Metalgiganten, die vor Lasern, Autokanonen und Dutzenden anderer tödlicher Waffen nur so strotzen und über genügend Feuerkraft verfügen,...   [click here for more]
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BattleTech Datenbögen 3039 (PDF) als Download kaufen

BattleTech Datenbögen 3039 (PDF) als Download kaufen


Mehr Mechs für das Schlachtfeld! Du hast deine Gegner zur Genüge mit den Mechs aus der BattleTech Einsteigerbox in die Luft gesprengt und bist auf der Suche nach mehr Feuerkraft? Dann bist du hier genau richtig, denn dieser Ergänzungsband enthält über fünfzig vorgedruckte Mechdatenblätter und über dreißig vorgedruckte Fahrzeugdatenblätter...   [click here for more]
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BattleTech Datenbögen 3039 Komplett (PDF) als Download kaufen

BattleTech Datenbögen 3039 Komplett (PDF) als Download kaufen


Mit der Auflösung des Sternenbundes endete ein Goldenes Zeitalter, das zwei Jahrhunderte Bestand hatte. 2785 begannen die Nachfolgefürsten eine Serie von Konflikten, die für Jahrhunderte anhalten sollten und als Nachfolgekriege bekannt wurden. Diese endlosen Kriege hatten ihren Preis und beim vierten Nachfolgekrieg 3028 war der Technologiestand nur noch ein Schatten der Möglichkeiten...   [click here for more]
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BattleTech Datenbögen 3050 (PDF) als Download kaufen

BattleTech Datenbögen 3050 (PDF) als Download kaufen


Mehr Mechs für das Schlachtfeld! Du hast die Taktiken mit den zusätzlichen Einheiten und Waffen aus Total Warfare verinnerlicht und deine Feinde besiegt. Nun kannst du mit dem Hardware-Handbuch 3050 weitere Mechs und Fahrzeuge auf den Spieltisch bringen. Schnapp deine Würfel und leg los, denn diese Datenbögen sind für dich! Datenbögen 3050 enthält...   [click here for more]
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BattleTech Hardware-Handbuch 3039 (PDF) - als Download kaufen

BattleTech Hardware-Handbuch 3039 (PDF) - als Download kaufen


Die Nachfolgekriege Im Jahre 2781 wurde der Sternenbund offiziell aufgelöst und beendete damit ein zweihundert Jahre währendes, goldenes Zeitalter. Die Herrscher der Nachfolgestaaten begannen im Jahre 2785 eine Reihe gewaltiger Kämpfe, die für Jahrhunderte währten und als die Nachfolgekriege bekannt werden würden. Diese endlose Kriegsführung forderte...   [click here for more]
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BattleTech Hardware-Handbuch 3050 (PDF) als Download kaufen

BattleTech Hardware-Handbuch 3050 (PDF) als Download kaufen


Technologisches Wiedererwachen Vor mehr als zweihundertfünfzig Jahren führte General Aleksandr Kerensky drei Viertel der Sternenbundverteidigungsstreitkräfte aus dem von Menschen besiedelten Weltraum. Ihre Erben kehrten 3050 als Clans zurück, einer Gesellschaft von Kriegern mit dem Ziel die Innere Sphäre zu erobern. Mit ihren OmniMechs und überlegenen...   [click here for more]
Ulisses Spiele  $27.92

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BattleTech Kartenset 1 (PDF) als Download kaufen

BattleTech Kartenset 1 (PDF) als Download kaufen


Dieses PDF-Kartenset enthält die zwei BattleTech-Spielpläne BattleForce und Scattered Woods. ...   [click here for more]
Ulisses Spiele  $3.34

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BattleTech Kartenset 2 (PDF) als Download kaufen

BattleTech Kartenset 2 (PDF) als Download kaufen


Dieses PDF-Kartenset enthält die zwei BattleTech-Spielpläne Desert Hills und Rolling Hills #1. ...   [click here for more]
Ulisses Spiele  $3.34

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BattleTech Kartenset 3 (PDF) als Download kaufen

BattleTech Kartenset 3 (PDF) als Download kaufen


Dieses PDF-Kartenset enthält die zwei BattleTech-Spielpläne Karten Open Terrain #1 und City Ruins. ...   [click here for more]
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BattleTech Kartenset 4 (PDF) als Download kaufen

BattleTech Kartenset 4 (PDF) als Download kaufen


Dieses PDF-Kartenset enthält die zwei BattleTech-Spielpläne Woodland und Box Canyon. ...   [click here for more]
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BattleTech Kartenset 5 (PDF) als Download kaufen

BattleTech Kartenset 5 (PDF) als Download kaufen


Dieses PDF-Kartenset enthält die zwei BattleTech-Spielpläne Open Terrain 2 und Citytech. ...   [click here for more]
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BattleTech Legends: Assumption of Risk

BattleTech Legends: Assumption of Risk


THE FUTURE OF THE REALM Solaris VII, the Game World, is the Inner Sphere in microcosm, and Kai Allard-Liao is its Champion, veteran of the war against challengers who wish his crown for their own. There is no place he would rather be. Then the political realities of the Federated Commonwealth intrude on Solaris. Ryan Steiner, a man sworn to dethrone Victor Steiner-Davion, comes to Solaris...   [click here for more]
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BattleTech Legends: Dagger Point

BattleTech Legends: Dagger Point


Covert operations Edwin Amis, new commander of the Eridani Light Horse, faces a touch decision: Should he openly defy the First Lord of the Star League? Sun-Tzu Liao, the First Lord, has sent Star League troops as "peace-keepers" to the St. Ives Compact to prevent open rebellion by angry citizens—but they're not seeking peace. Amis knows the mission is only a guise for reclaiming...   [click here for more]
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BattleTech Legends: Double Blind

BattleTech Legends: Double Blind


Using fast and furious hit-and-run tactics, Marcus GioAvanti and his Avanti's Angels mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them—because their latest employer resides in that remote and mysterious region of space known as the Periphery... The Magistracy of Canopus has been the target of aggression by...   [click here for more]
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BattleTech Legends: Highlander Gambit

BattleTech Legends: Highlander Gambit


HIGHLANDER GAMBIT (ebook) Death Commando Loren Jaffray is dispatched to the planet Northwind to destroy the elite Northwind Highlanders by winning their trust and starting a war from within--but Loren is waging his own personal battle between honor and duty. (This ZIP file contains two digital files: an AZW file for use with the Amazon Kindle and an EPUB file for use with many other ebook readers)...   [click here for more]
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BattleTech Legends: Natural Selection

BattleTech Legends: Natural Selection


The Clan War had ended in an uneasy peace. Sporadic Clan incursions into Inner Sphere territory supply mercenaries like the Kell Hounds with more work than they can handle... border raids sharply divide the Federated Commonwealth's political factions, bringing further instability to the realm standing between Clan's goals and anarchy. And while secret ambitions drive plans to rip the Commonwealth...   [click here for more]
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BattleTech Legends: The Way of the Clans (Jade Phoenix Vol. 1)

BattleTech Legends: The Way of the Clans (Jade Phoenix Vol. 1)


In the 31st century, the BattleMech is the ultimate war machine. Thirty meters tall, and vaguely, menacingly man-shaped, it is an unstoppable engine of destruction. In the 31st century, the Clans are the ultimate warriors. The result of generations of controlled breeding, Clan Warriors pilot their BattleMechs like no others. In the 31st century, Aidan aspires to be a Warrior of Clan Jade Falcon....   [click here for more]
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BattleTech Legends: Wolf Pack

BattleTech Legends: Wolf Pack


The Succession Wars. The Marik Civil War. The War of '39. The Clan Invasion. Wolf's Dragoons were victorious in them all. For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won. Now an aging Colonel Wolf is facing the biggest challenge of his career. And...   [click here for more]
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Battletech-Schnellstartregeln (PDF) kostenlos als Download

Battletech-Schnellstartregeln (PDF) kostenlos als Download


Wir schreiben das 31. Jahrhundert. Eine Zeit endloser Kriege, die auf allen von der Menschheit besiedelten Planeten toben. Diese Schnellstartregeln wurden extra darauf ausgelegt, Dich innerhalb weniger Minuten auf die Schlachtfelder des 31. Jahrhun- derts zu werfen! Lies diese Regeln einmal durch (das dauert nicht lange) und spiele dann sofort das Anfänger-Trainingsszenario....   [click here for more]
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BattleTech: 20 Year Update

BattleTech: 20 Year Update


The year is 3050. The Fourth Succession War has been over for 20 years. The Rasalhague Military District broke with the Draconis Combine, forming the Free Rasalhague Republic. Houses Steiner and Davion gradually merge to form the Federated Commonwealth. In an unexpected show of strength, the Combine military, under Theodore Kurita, stops the Federated Commonwealth invasion of 3039 cold. ComStar...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the...   [click here for more]
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BattleTech: Alpha Strike

BattleTech: Alpha Strike


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Alpha Strike Ad Hoc Unit Cards

BattleTech: Alpha Strike Ad Hoc Unit Cards


Deploy Your 'Mechs! Alpha Strike is a new, fast-playing form of the BattleTech game of armored combat. Alpha Strike Ad Hoc Unit Cards includes 90 cards with all the game stats players need to instantly take to the battlefield. Eighty of the cards reflect the Units listed in Alpha Strike, while 10 cards feature notable MechWarrior Units. With these cards, you just need miniatures...   [click here for more]
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BattleTech: Alpha Strike Companion

BattleTech: Alpha Strike Companion


Amp Up Your Game! BattleMechs clash, fighters duel, and infantry swarm across the landscape. High above the clouds, mighty WarShips emerge from hyperspace, laden with DropShips filled with reinforcements. A host of new machines, new warriors, and new tactics are unleashed as war rages from the void of space to the earth below. The BattleTech universe is yours to conquer!...   [click here for more]
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BattleTech: Chaos Campaign Rules

BattleTech: Chaos Campaign Rules


TAKE COMMAND! A time of chaos and confusion. A time of trials and troubles. A time colored in war. Conflicts continually rage across the Classic BattleTech universe. Raise your faction’s flag as you wage war across alien worlds for king and empire, seeking your place in legend. The Chaos Campaign ebook is a free download, providing the core rules for the open-ended "track"...   [click here for more]
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BattleTech: Classic BattleTech Universe Book

BattleTech: Classic BattleTech Universe Book


Discover the expansive universe of Classic BattleTech! This free PDF serves as a great introduction to Classic BattleTech, and is the perfect companion to the Classic BattleTech Quick-Start Rules (offered as a free PDF as well). ...   [click here for more]
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BattleTech: Combat Equipment

BattleTech: Combat Equipment


The Cutting Edge! As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs. Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new tools for the battlefield,...   [click here for more]
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BattleTech: Combat Manual: Mercenaries

BattleTech: Combat Manual: Mercenaries


Have 'Mech, Will Travel. Some soldiers fight for king and country, some for honor and glory, others for liberty or loved ones. We’ll fight for that too, whatever your cause, as long as the check clears. For over forty centuries, mercenaries have plied their trade and been instrumental in toppling empires or holding the tides of war at bay. And as mankind expanded to the...   [click here for more]
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BattleTech: ComStar Sourcebook

BattleTech: ComStar Sourcebook


Now It Can Be Told! ComStar has controlled the Inner Sphere's interstellar communications and other technology for centuries. ComStar single-handedly stopped the Clan invasion, then failed in its attempt to take control of the Inner Sphere. Now the organization responsible for keeping the Inner Sphere together has split into two factions. The ComStar Sourcebook recounts...   [click here for more]
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BattleTech: Dark Age Turning Points: Vega

BattleTech: Dark Age Turning Points: Vega


For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of...   [click here for more]
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BattleTech: Dawn of the Jihad

BattleTech: Dawn of the Jihad


Pandora's Box Opened! November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light...by any means necessary. When the Star League self-destructs, a shadowy...   [click here for more]
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BattleTech: DropShips and JumpShips

BattleTech: DropShips and JumpShips


Here is the definitive work describing mankind's method of transportation between the stars. Bound into this single volume are ComStar Intelligence Summary FB-60 and excerpts from the standard DropShips and JumpShips Operations Manual. ComStar Intelligence Summary ComStar Intelligence Summary FB-60 discussess the five major types of JumpShips and 20 major types of DropShips as...   [click here for more]
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BattleTech: Experimental Technical Readout: 1945

BattleTech: Experimental Technical Readout: 1945


Humanity’s Finest Hour Long before mankind reached out for the stars, the nations of Terra waged generations of war against one another. While each conflict underscored the barbarism and technological savvy of the human species, the Second World War stands out as the most epic and critical of them all. Locked in battle on land, sea, and air, World War II spared few as the Allied...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondocks

BattleTech: Experimental Technical Readout: Boondocks


TESTING THE FRINGES No world has been left untouched by the Jihad. As the great states battle for survival against their fanatic enemies, the fringes have been left to their own devices, at risk for any number of plots by nearby opportunists and marauding brigands. While some interstellar companies have come to see these frontiers as a potential new customer base for defensive hardware, there...   [click here for more]
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BattleTech: Experimental Technical Readout: ComStar

BattleTech: Experimental Technical Readout: ComStar


The Order’s Projects For ComStar, the Clan Invasion sparked a Schism that was, perhaps, a long time coming. When the Jihad erupted, the self-appointed guardians of interstellar communications and the lost technologies of the Star League found itself at war with its brethren on a scale that even the mighty Com Guards could not overcome. As the Word of Blake’s war against...   [click here for more]
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BattleTech: Experimental Technical Readout: Corporations

BattleTech: Experimental Technical Readout: Corporations


Corporate Review Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakazashi Enterprises—are...   [click here for more]
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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new...   [click here for more]
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BattleTech: Experimental Technical Readout: Mercs

BattleTech: Experimental Technical Readout: Mercs


The Engineers’ Playground As the Inner Sphere reels from the devastating Jihad, factories have been shattered and supply lines strained. As the collective might of the Inner Sphere’s military industries rally to the cause, technicians plying the wreckage of a thousand battles across the war-ravaged realms scramble to piece together new weapons for the fight against the Word of...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 1

BattleTech: Experimental Technical Readout: Primitives, Vol. 1


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 2

BattleTech: Experimental Technical Readout: Primitives, Vol. 2


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern...   [click here for more]
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BattleTech: Experimental Technical Readout: Royal Fantasy

BattleTech: Experimental Technical Readout: Royal Fantasy


It’s a Whole New World (Please Don’t Sue!) Welcome, fight fans to the annual Solaris VII Exhibition Tournament! And do we have a special treat for you this year! We guarantee that you have never seen a combination of match-ups like these, and may never see such a thing again in your lifetime! For it is this year that, of all the contestants, from all across the Inner Sphere,...   [click here for more]
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BattleTech: Field Manual: Mercenaries Revised

BattleTech: Field Manual: Mercenaries Revised


Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into the history books for all time? Well, bud, now it’s time to put up or shut up, because not everyone...   [click here for more]
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BattleTech: Field Manual: Updates

BattleTech: Field Manual: Updates


Review the Troops For five long years the Inner Sphere has known war on a scale not seen in centuries, with the militaries of literally every faction involved in combat to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the military forces of the BattleTech universe are in order. Classic BattleTech Field...   [click here for more]
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