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The Space Patrol

The Space Patrol


The SPACE PATROL Needs YOU! The Space Patrol! Help protect innocent lives from the scourge of space piracy! Fight interstellar crime! Let the Navy play its wargames, the real action is in the merchant lanes with the Space Patrol. Join the galaxy’s elite crime fighting organization now! The Space Patrol is a supplement for the Cepheus Engine rules and 2D6 SciFi OGL games....   [click here for more]
Stellagama Publishing  $21.99

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Supplement 4: Central Supply Catalogue

Supplement 4: Central Supply Catalogue


Once your ship is fully kitted out, it is time to bring your character up to spec. The Central Supply Catalogue advertises all manner of unique items that no self-respecting Traveller should be without. Whether you are looking for a new set of wheels, a more powerful gun, sophisticated bugging equipment or the finest in evening wear, this book has it all. Neatly divided into easy to find sections,...   [click here for more]
Mongoose  $32.82

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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just...   [click here for more]
Mongoose  $19.99

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $19.99

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A Life Worth Living

A Life Worth Living


“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves. ‘A...   [click here for more]
Stygian Fox  $19.95

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CT-TTB-The Traveller Book

CT-TTB-The Traveller Book


The Traveller Book consolidated the core rules (Books 1-2-3) into a single 8.5 x 11 book and added additional material on how-to-play the game. It also added the short adventures Shadows (from Double Adventure 1) and Exit Visa. 160 pages. Classic Traveller (indeed, all of the Traveller editions including later editions) was inducted into the Adventure Gaming Hall...   [click here for more]
Game Designers' Workshop (GDW)  $25.00 $20.00

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Chthonian Stars Core Setting

Chthonian Stars Core Setting


2159 AD. It is a good time to be alive. The nations of the world still exist, but they have become more civilized, and we have expanded into the rest of our solar system. But, alas, it is not to be our time. Something approaches, a thing on an orbit from far away. Seemingly a large shard of dark matter, this object is known in obscure prophecy as the Chthonian Star. It is awakening things long thought...   [click here for more]
WildFire  $51.98

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Spinward Encounters

Spinward Encounters


Welcome to Spinward Encounters, a series of short adventures and adventure seeds for Traveller. Spinward Encounters is set in the Spinward Marches sector of the Third Imperium, part of the Official Traveller Universe and require only the Traveller rules to play. With a variety of patrons and 16 full-blown adventures set in Amber Zones throughout the Spinward Marches, this book contains enough to...   [click here for more]
Mongoose  $27.28

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Adventure 1: Beltstrike

Adventure 1: Beltstrike


In the Sonares system the Schaeffer belt offers riches to those equipped to exploit it - the hardy men and women who ply the dangers of the asteroid fields: the Belters. When Lothrain Free Company invests in a mining platform, in a bid to gain ground on its immediate competition and the powerful Maas Industries, it triggers a series of events that drive Schaeffer belt tensions to new highs. Everything...   [click here for more]
Mongoose  $22.73

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Book 4: Psion

Book 4: Psion


Concentrating on Psion characters and psionic powers, this addition to the Traveller range will literally open your mind to new possibilities. Whether you are looking to introduce psionics to the Third Imperium, add new abilities to members of the Psi Corps, or flesh out psion organisations of your own creation, this book has everything you need. Including new talents, equipment and survival techniques,...   [click here for more]
Mongoose  $22.73

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Creatures of Distant Worlds Compendium 1

Creatures of Distant Worlds Compendium 1


On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining deniability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be...   [click here for more]
Jon Brazer Enterprises  $13.00

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TSAO: These Stars Are Ours!

TSAO: These Stars Are Ours!


These Stars Are Ours is a space-opera setting for the Cepheus Engine Core Rules and other 2D6 OGL SciFi games. Set in 2260 AD - two years after the Terrans took Keid and forced the Reticulan Empire to capitulate the book it introduces the player characters to the immediate aftermath of the Terran victory in the Terran Liberation War against the mighty Reticulan Empire and its...   [click here for more]
Stellagama Publishing  $26.98

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Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $19.99

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Book 3: Scout

Book 3: Scout


Scout is a detailed expansion for the Traveller game, and continues the line of core books expanding the main rules to give you more options, and depth of play. This book is dedicated to Scout characters, providing them with new career options, equipment, and detailed exploration rules. Characters will be able to scan planets and asteroids to gain a wealth of detail about their surroundings, survive...   [click here for more]
Mongoose  $22.73

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Adventure 2: Prison Planet

Adventure 2: Prison Planet


At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape. With two different...   [click here for more]
Mongoose  $22.73

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Book 5: Agent

Book 5: Agent


From a secret government spy to a freelance espionage agent, this book expands the Agent career and provides new hooks designed to get the most from such characters. From infiltration techniques to advanced equipment, no professional Agent should be without the best aid available. Included is a brand new type of Agent, the Bounty Hunter, perfectly suited for Traveller campaigns where every credit is...   [click here for more]
Mongoose  $22.73

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Introduction to Clement Sector

Introduction to Clement Sector


Are you curious about Clement Sector? Always wanted to know more about Gypsy Knights Games' science fiction setting but were afraid to ask? Didn't know who to ask? Well, now you can find out more and in the comfort of your own home! An Introduction to Clement Sector will give you all of the information you need to understand our vibrant and growing setting. This document gives...   [click here for more]
Gypsy Knights Games  $5.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group. Didn't get time to plan this week? Need something for a quick pick-up game? Do you require a diversion...   [click here for more]
Gypsy Knights Games  $11.99

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $19.99

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Wendy's Guide to the Fleets of Hub Subsector

Wendy's Guide to the Fleets of Hub Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $19.99

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Ataraxia Sector Map

Ataraxia Sector Map


Note that the digital download includes PDF and PNG image files. This is the map for the Ataraxia Sector. ...   [click here for more]
Assassin Games  $1.99

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The Gamemaster's Star Log

The Gamemaster's Star Log


The Gamemaster's Star Log is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, explore the geography of a moon or space station with this collection of forms, documents, and sheets created to cover all aspects of cosmic design. Use this journal to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and...   [click here for more]
Fat Goblin Games  $29.95

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The Slide

The Slide


The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
Gypsy Knights Games  $19.99

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Hub Federation Ground Forces

Hub Federation Ground Forces


Join the adventure! Strength Through Unity. That's the motto of the Hub Federation Defence Force Militias. Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector. By Space, Air and Land. That's the motto of the Hub Federation Marines....   [click here for more]
Gypsy Knights Games  $22.99

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the...   [click here for more]
Game Designers' Workshop (GDW)  $19.95

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Book 6: Scoundrel

Book 6: Scoundrel


Concentrating on Rogue and Drifter careers, Scoundrel brings to life some of the most favoured characters in Traveller - those who avoid legitimate lines of work, who straddle the grey areas of the law. Expanding the Rogue and Drifter careers, Scoundrel shows you just how to survive in a universe that insists on everyone doing an honest day's work, without actually having to work for it. From confidence...   [click here for more]
Mongoose  $22.73

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Tripwire

Tripwire


In an effort to increase their control over Jewell subsector, the Imperium has announced that a new duke will be appointed to oversee Imperial interests there. This move has caused political friction with the Zhodani who have since restricted trade to their worlds. Imperial agents suspect the Zhodani are now planning to deploy a new super weapon, forcing the Imperium to strengthen their borders and...   [click here for more]
Mongoose  $22.73

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Twilight Sector Campaign Setting Sourcebook Revised Edition

Twilight Sector Campaign Setting Sourcebook Revised Edition


Welcome to the raggedy edge of human space, The Orion Frontier. This is the edge of human exploration. Rimward from here, There be Dragons! No star chart or encyclopedia tells us what lies beyond, only whispered tales of scouts and pirates provide us myth-inspired answers. The Twilight Sector lies on the edge of the edge. What has been found here is a wonder. Earth! Or at least an exact copy....   [click here for more]
Terra-Sol Games LLC  $19.99

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Alien Module 2: Vargr

Alien Module 2: Vargr


Callously viewed by other races as thieves, vagabonds and pirates, the wolf-like Vargr are a complex and varied race whose society is light years beyond their stereotype. Alien Module 2: Vargr peels back the layers of prejudice to reveal a fascinating race who have a powerful effect on their region of the galaxy. This book is packed with information for both players and referees. New rules for careers...   [click here for more]
Mongoose  $26.83

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Reft Sector

Reft Sector


Continuing the exploration of the Third Imperium, Reft Sector provides new ground for your players to explore, colonise and capitalise! Part of the Great Rift, Reft Sector is a true wilderness, with opportunities abounding for lucky or skilled Travellers - or those on the run from more civilised space. With a complete history and every subsector and planet covered, Reft Sector opens fresh ground for...   [click here for more]
Mongoose  $22.73

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d66 Compendium

d66 Compendium


Roll your dice and enhance every aspect of the universe you love. Know the names of Moons, Space Stations, and that scruffy-looking Vargr sitting at the bar as soon as your players ask. Blast off for Adventure and leave the details to the d66 Compendium. Based on one of Traveller's best-selling PDF series, this collection of quick-reference lists brings the Traveller universe to life with...   [click here for more]
Jon Brazer Enterprises  $14.99

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Clement Sector: The Rules

Clement Sector: The Rules


Your adventure starts here! Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook! Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game...   [click here for more]
Gypsy Knights Games  $24.49

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Book 2: High Guard

Book 2: High Guard


Command the stars themselves with the most powerful fleets ever assembled. Dedicated to Naval characters, whether actively serving on a frontline warship or semi-retired on a rusting tramp freighter, High Guard expands the possibilites of space combat. With a new and highly evolved starship construction system and a wealth of choices for weapon emplacements and other additions, no captain will...   [click here for more]
Mongoose  $22.73

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Supplement 2: Traders & Gunboats

Supplement 2: Traders & Gunboats


Showcasing the workhorses of space, Traders and Gunboats details a veritable fleet of civilian and quasi-military ships that can be found throughout the galaxy. Each entry comes complete with a history of the ship, notable elements in its construction, and comprehensive deck plans, ensuring you are never caught short when a boarding action takes place! These ships can be used in a multitude of settings,...   [click here for more]
Mongoose  $22.70

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Clement Sector Core Setting Book

Clement Sector Core Setting Book


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in the vast diversity of the universe? Over the...   [click here for more]
Gypsy Knights Games  $29.99

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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
Mongoose  $47.93

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Wondrous Menagerie: Uplifts in Clement Sector

Wondrous Menagerie: Uplifts in Clement Sector


Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity. Dogs and cats became domesticated. Horses were made to be larger and stronger. Cows bred to give more milk. Rats have been used in scientific experimentation. As targeted genetic manipulation began to be used in conjunction with body manipulation...   [click here for more]
Gypsy Knights Games  $22.99

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Alien Module 1: Aslan

Alien Module 1: Aslan


The Aslan are revealed as never before in this mighty 200 page tome. Including new careers, equipment and vehicles, Alien Module 1 also delves into their ship construction and features an entirely new sector to expand your playing area beyond the Spinward Marches - the Trojan Reaches. With this book, you will be able to create alien characters, use the Aslan as patrons, or simply let your players...   [click here for more]
Mongoose  $31.98

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Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)

Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Ships streak across the sky, carrying cargo and passengers within a solar system....   [click here for more]
Jon Brazer Enterprises  $8.00

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Book 1: Mercenary

Book 1: Mercenary


Think the hot jock fighter and starship pilots have all the glory? Think again. Mercenary is a detailed expansion for the Traveller game, and the first in the line of Core Supplements. With advanced options for Soldier and Marine characters, any player with an interest in infantry combat will find something of value in this manual. With new weapons and tactics, career options, and the lucrative...   [click here for more]
Mongoose  $22.73

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Supplement 6: Military Vehicles

Supplement 6: Military Vehicles


Sometimes battle dress is just not enough. Upgrading the vehicle creation system from Civilian Vehicles, Military Vehicles gives you the armour and weaponry you need for mass destruction. From simple scout skimmers to heavy self-propelled guns, to giant walking mecha, Military Vehicles contains everything a Traveller needs for self-defence on the road, in the wilderness and in the skies. ...   [click here for more]
Mongoose  $22.73

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Supplement 7: 1,001 Characters

Supplement 7: 1,001 Characters


A referee's treasure trove, 1,001 Characters provides a quick and easy reference to over a thousand non-player characters, ready for play! Divided into easy-to-use sections, a referee will quickly be able to find the appropriate alien bounty hunter, starport administrator or backwater hunter easily. Each character comes with name, equipment, skills and background, giving them life and personality right...   [click here for more]
Mongoose  $26.83

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Supplement 3: Fighting Ships

Supplement 3: Fighting Ships


Detailing the largest and most powerful vessels ever to ply the space lanes, Fighting Ships contains the full history, design elements and deck plans of mighty warships. From the most agile high-technology fighters to immense leviathan-like dreadnoughts, there are enough warships in this book to start your own war. No longer will players simply have to avoid local system patrol boats - they will...   [click here for more]
Mongoose  $22.73

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Supplement 5: Civilian Vehicles

Supplement 5: Civilian Vehicles


Including a complete vehicle creation system, Civilian Vehicles is a ready reference for any Traveller needing to get from A to B in the fastest/classiest/safest way possible - take your pick! From primitive ground cars to the most advanced skimmers, this book is a complete catalogue of vehicles found in civilian hands. ...   [click here for more]
Mongoose  $13.63

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Character Datafile

Character Datafile


The Character Datafile takes your character light years beyond the ordinary one page sheet and keeps you one jump ahead of the common player. Inside this 16 page premium campaign character folio you will discover: Tools to capture your characters unique personality, look, and stats Expanded pages for skills and equipment as well as credit/debt tallies Special sections for psionics, ship operations...   [click here for more]
Jon Brazer Enterprises  $8.00

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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything...   [click here for more]
Game Designers' Workshop (GDW)  $22.95

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Warren C. Norwood's Double Spiral War (Traveller / Cepheus Engine)

Warren C. Norwood's Double Spiral War (Traveller / Cepheus Engine)


The Double Spiral War The Double Spiral War, Warren Norwood’s chronicle of interstellar combat is a powerful, graphically realistic epic on a vast cosmic scale. When mankind left behind their old home to seek out new lands beyond the dark spaces between galaxies, they hoped to leave behind them the conflict and chaos that has been their heritage since they first spoke...   [click here for more]
Battlefield Press  $25.00

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Thunderegg GM Screen for Traveller, Volume I

Thunderegg GM Screen for Traveller, Volume I


Keep track of the rules you use most frequently in your Traveller games with our new referee screen. You get 8 pages with tables, rules summaries and fantastic artwork to make your games more lively. You also get a PDF for your computer to have easy replacement pages. This set includes the rules for ground combat, space combat, spacecraft operations and navigation, and common weapons and armour....   [click here for more]
Thunderegg Productions  $4.99

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HERALD Class Starships

HERALD Class Starships


Some folks travel the stars in a rust-bucket Free Trader scraping together cash and equipment from just about any source they can. Others do it with a bit more style and flair. This ship is for the later. Presenting a starship for the true merchant prince, diplomat, megacorporate executive and of course nobles of all stripes. Also suitable for large Traveller crews and those who wish to be surrounded...   [click here for more]
Thornwood-Daarnulud LLC  $8.00

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Subsector Sourcebook 1: Cascadia

Subsector Sourcebook 1: Cascadia


(NOTE: This is the OGL version.) An entire subsector at your fingertips! The second edition of the Subsector Sourcebook 1: Cascadia covers subsector H of our Clement Sector setting. The book details the twenty populated systems within the Cascadia subsector. Within the pages of this book you learn about the religious democracy on Roskilde, the expansionists of the Cascadia...   [click here for more]
Gypsy Knights Games  $24.99

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