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A Guide to the Ethereal Plane (2e)
by Wizards of the Coast

Within the Ethereal Plane, demiplane islands and creatures both odd and dangerous float in an endless field of possibility.

Canny folks know that the Ethereal also leads the way to the Inner Planes, infinite arenas of elemental fury.

A Guide to the Ethereal Plane (2e)
 
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Escape from the Shrouded Fen (DCC)

Escape from the Shrouded Fen (DCC)


What happens when a demon dies? Oozing, scalding, deathblood floods the land, cursing it forevermore. Every seventeen years, the blood moon rises and the Fog Beast beckons villagers into the Shrouded Fen; those that follow never return. Now you have been chosen! Seeking ancient ruins, vast treasure, and arcane lore, you plunge deep into the mist-laden swamp. Plants impale corpses ravaged...   [click here for more]
Purple Sorcerer Games  $7.99

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Red Planet • A World of Adventure for Fate Core

Red Planet • A World of Adventure for Fate Core


Join the Martian Union of Materialist Republics today! It’s the year 773 Post Revolution, and Mars is basking in the long embrace of progressive materialism. The Union of Materialist Republics rules over a utopian planet and two moon colonies. The people are happy in their roles; the governments of the Republic remain at peace with one another; technology designed to better mankind...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Wormskin Issue 4

Wormskin Issue 4


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure


Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them...   [click here for more]
DIY RPG Productions  $14.99

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Ghost Planets • A World of Adventure for Fate Core

Ghost Planets • A World of Adventure for Fate Core


A galaxy full of graves... In the 23rd century, we found signs of intelligent life in the galaxy—deserted planets full of alien structures. The World Council established the Xenohistory Corps to investigate these ghost planets and determine what happened to their inhabitants. In the far reaches of the galaxy, your group of Corps...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Overgrowth of the Undying - Dystopia Rising

Overgrowth of the Undying - Dystopia Rising


The Overgrowth hides humanity’s secrets in plain sight. The wild spaces have grown to nearly swallow the area in bundles of vines, trees, and overgrown wastelands. Here, you will find massive beasts, new Dust-Bowl settlements, and pre-fall secrets that start to explain the fall of humanity and the birth of the Strains as we know them. Welcome to the Overgrowth, we hope you don’t end...   [click here for more]
Eschaton Media  $14.99

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Infinite Campsites

Infinite Campsites


The party embarks on an overland journey. But where will they pass the nights? Do you have several campsites ready so you don't have to simply say, "At the end of the day, you make camp and night passes"? The tables of this document allow you to quickly improvise a campsite. With a few d12 rolls (a common die that needs more uses!) you'll have a basic campsite setting, when it was last...   [click here for more]
Inkwell Ideas  $2.49 $1.49

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The Frost Fang Expedition (DCC)

The Frost Fang Expedition (DCC)


The Frost Fang Expedition challenges PCs to reach the top of a frozen and treacherous peak on a mission of discovery: why have huge chunks of a mysterious sorcerer’s floating castle begun raining down on the once quiet village of Neverthawes? The quest for answers will uncover hidden motives, fearsome foes, and deadly environments galore! 72 digest-sized pages of level...   [click here for more]
Purple Sorcerer Games  $5.99

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Crawling Under A Broken Moon fanzine issue #16 (DCC)

Crawling Under A Broken Moon fanzine issue #16 (DCC)


Welcome to the 16th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This issue contains: Monsters! A baker's dozen of new monsters fresh from the wilds of Umerica! For more information, please go to http://crawlingunderabrokenmoon.blogspot.com ...   [click here for more]
Shield of Faith Studios  $1.99

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Drakonheim Savage Companion

Drakonheim Savage Companion


Drakonheim: City of Bones was released earlier this year. The system-free setting book features an ancient city where necromancers operate openly. The Savage Companion features all the rules you need to play in Drakonheim using the Savage Worlds system, including: 9 archetypes 2 new races (goblin and hobgoblin) 6 new Hindrances 22 new Edges 5 pieces of gear 5 deities 3 new power trappings Expanded...   [click here for more]
Sneak Attack Press  $3.99

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Erenoth: Stone Rift

Erenoth: Stone Rift


To the Rift, to the Rift, we go... Delve into Stone Rift, the sprawling, electric, canyon city of the industrious thunder dwarves of Erenoth. Harnessing the lightning above, the dwarves light their city and craft unparalleled objects of wonder and danger. Stone Rift is a city of splendor and ingenuity, of bright progress and shadowy secrets. Be it civil conflict above, or monstrous...   [click here for more]
Absolute Tabletop  $7.95 $5.95

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PG1 Player's Guide to the Dragonlance Campaign (2e)

PG1 Player's Guide to the Dragonlance Campaign (2e)


If you have been intrigued by the Dragonlance setting, but have felt intimidated by the sheer amount of information it comprises, this is the book for you. This book will not baffle you with "game jargon." It presents the world of Krynn in a manner you are sure to find entertaining and informative. Through a combination of original fiction and long-established fact, you will discover...   [click here for more]
Wizards of the Coast  $4.99

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Shaintar Guidebook: Mindoth's Tower

Shaintar Guidebook: Mindoth's Tower


The balance of Nature and the pure power of Light! Mindoth's Tower and the Church of Light are the subjects found within with each taking up half of this book. Mindoth's Tower - a huge tree and volcano, tamed by the Druid's and formed for their use. A three teired conclave that has been self sufficient these many years. Artisans who work with earth, precious metals and glass are just a few of the...   [click here for more]
Savage Mojo  $3.99

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Tales of the Lance (2e)

Tales of the Lance (2e)


Dragons - once they were mere legends'stories told to frighten children. Now, they are living nightmares. From Draconian patrols on the streets of port Balifor to the haunted depths of the Blood Sea, the dragons have returned to Krynn. Enter the ravaged land of Ansalon, a land forsaken by gods, beset by fell beasts, and championed by desperate heroes. Enter the Age of Dragons. The world of Krynn...   [click here for more]
Wizards of the Coast  $9.99

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The Traveler's Guide to the Elemental Plane of Fire

The Traveler's Guide to the Elemental Plane of Fire


Can You Take the Heat? The Furnace. The Crematorium. Inferno. These are among the names that have been ascribed to the Elemental Plane of Fire, one of the most exotic, dangerous, and misunderstood of all the planes of existence. Home to the fabled City of Brass, the trading hub of the planes and the seat of power of the mighty efreet, the Elemental Plane of Fire also houses the ashen wastes,...   [click here for more]
Necromancers of the Northwest  $12.99

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100 Things to Find in a Pulp-Era Private Eye's Office

100 Things to Find in a Pulp-Era Private Eye's Office


This is a list of items that could be found in a private investigator's office during the pulp era, from around the 1920s to the 1950s. These can be used to flesh out a location or provide places to search for clues. Some of the items are useful, whilst others are more scenic in nature. Some items may alter depending on the time period, and notes are provided as to the most likely things to find at...   [click here for more]
Azukail Games  $1.00 $0.75

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Ultimate Age of Discovery Guide: Renaissance France (Savage Worlds)

Ultimate Age of Discovery Guide: Renaissance France (Savage Worlds)


The world of Renaissance France spans from around the turn of the century in 1500 to the beginning of Louis XIV’s personal reign in the mid-1660s. While this covers only a little more than 150 years, the changes that occurred during this period were immense. Ultimate Age of Discovery Guide: Renaissance France is a sourcebook for Savage Worlds that delves into France during the Renaissance...   [click here for more]
Mystical Throne Entertainment  $5.00

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Wormskin Issue 3

Wormskin Issue 3


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Apex (5E version)

Apex (5E version)


NOTE: This product requires Ultramodern5 and core 5th Edition rulebooks. (www.drivethrurpg.com/product/190188/Ultramodern5-5th-Edition) History once spoke of individuals able to accomplish miracles, eventually eradicated or bred out by a population too frightened of what they didn't understand. As science filled in the void left by absent gods, these gifted individual decreased...   [click here for more]
Dias Ex Machina Games  $4.99

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Contagion Savage Edition

Contagion Savage Edition


The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing the terrors that walk among them. Despite humanity’s vast ignorance, the horrors are there. Angels, demons, gods and Hellspawn make war in the shadows. Clergy and Slayers rise from the human flock to protect...   [click here for more]
Aegis Studios  $9.99

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Lairs & Encounters

Lairs & Encounters


Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules. In Lairs & Encounters you will find: More than 165 ready-to-play monstrous lairs— one for every major...   [click here for more]
Autarch  $10.00

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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100 Potentially Useful Things to Find in the Post-Apocalyptic Wasteland

100 Potentially Useful Things to Find in the Post-Apocalyptic Wasteland


This is a modern list of useful items that could be found by players scavenging for supplies from corpses, vehicles and buildings following an apocalyptic event. Most of these items are useful, although sometimes they may not be specifically useful for players. The general, or sometimes specific, type of item is determined, followed by the quantities found, or quantities inside, followed by item specifics....   [click here for more]
Azukail Games  $1.00 $0.75

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Misty Isles of the Eld

Misty Isles of the Eld


Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes...   [click here for more]
Hydra Cooperative  $12.00

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Wormskin Issue 2

Wormskin Issue 2


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Dwarven Kingdoms of Krynn (2e)

Dwarven Kingdoms of Krynn (2e)


At last, the secrets of the dwarves revealed! The two booklets contained in this set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Cataclysm. A World in Stonepresents each kingdom...   [click here for more]
Wizards of the Coast  $9.99

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Hunger in the Void

Hunger in the Void


The Void Hungers The world of Urth and the entire universe stand in the shadow of a dread power, a force of destruction beyond imagining. The Demon Lord, also called the Hunger in the Void, the Devourer in the Dark, and the One Foretold, draws nearer to the world, causing plagues and blights, war and upheaval, all of which harken the end times. In this supplement for Shadow of the Demon...   [click here for more]
Schwalb Entertainment  $12.00

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Deep Carbon Observatory

Deep Carbon Observatory


Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
False Machine Publishing  $10.00

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Wormskin Issue 1

Wormskin Issue 1


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Crawling Under A Broken Moon fanzine issue #15 (DCC)

Crawling Under A Broken Moon fanzine issue #15 (DCC)


Welcome to the 15th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This issue contains: The 2nd half of the Dinotastic Park semi-hex crawl Another slew of new monstous denizens living under the glowing dome Two new character classes: > the Cro-Mentalist - a powerfully...   [click here for more]
Shield of Faith Studios  $1.99

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The Black Hack Sorrowset & GM's Screen

The Black Hack Sorrowset & GM's Screen


The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG. The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG. The Black Hack GM's Screen is a PDF version of the printed...   [click here for more]
Gold Piece Publications  $1.50

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Astonishing Swordsmen & Sorcerers of Hyperborea

Astonishing Swordsmen & Sorcerers of Hyperborea


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $50.00 $10.00

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Vornheim: The Complete City Kit

Vornheim: The Complete City Kit


Vast is Vornheim, The Grey Maze… …but I'm not here to bore you with that. This book is not about Vornheim, it’s about running Vornheim – or any other city – in a fantastic Medieval setting. And about running it with a minimum of hassle – so you and your players can get to the good stuff…That’s why we called it a ‘Kit’ –...   [click here for more]
Lamentations of the Flame Princess  $9.99

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Borderlands of Tear

Borderlands of Tear


Lands in Shadow for Shadow of the Demon Lord! The last conquest of a dying empire stands between two arms of the Shield Mountains. A province forged from necessity, its territory drenched in blood spilled across countless battles fought over the long years since mortals first stumbled across this land, the Borderlands of Tear stand as a reminder of the Empire that was, and what could be once...   [click here for more]
Schwalb Entertainment  $3.49

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $5.99

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Shaintar Guidebook: Nazatir

Shaintar Guidebook: Nazatir


Nazatir! This island nation was founded by refugees fleeing the encroaching armies of the Kal-A-Nar Empire. Originally settled by humans, a number of dregordians and brinchie have emigrated and are full citizens. The people are passionate and live life to its fullest measure. Quick to anger, they settle disputes quickly and usually without too much bloodshed - but do not think to take advantage or...   [click here for more]
Savage Mojo  $3.99

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Village Generator for Dungeon Scum and other games

Village Generator for Dungeon Scum and other games


As you approach the village, sleepy farmers in the fields watch you with feigned disinterest.   A decaying palisade surrounds part of the village but it's long since outgrown those meager defences. Some distance away in the market place, the couple of local peddlers are hawking their wares to travellers from the King's Road. And as you look across the open...   [click here for more]
Nordic Weasel Games  $1.99

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Astonishing Races: Leprechaun Revised!

Astonishing Races: Leprechaun Revised!


Astonishing Races: Leprechaun Revised! Astonishing Races: Leprechaun is our St. Patrick's Day release by Fat Goblin writer Lucus Palosaari. What youll find in this book is the racial stats for the leprechaun, equipment, feats, magic items, and a lot more. Revised on 04/07/2016 with double the pages, double the fun! More shamrock loving goodness for you and your table! In...   [click here for more]
Fat Goblin Games  Pay What You Want

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The Hex Hack- A Sandbox Campaign

The Hex Hack- A Sandbox Campaign


The Hex Hack A Role-Playing Supplement for Sandbox Adventurers!! For use with the Black Hack and other OSR games Out in the wilds is the answer.    Whatever terror or despair plagues your lands, the dreams and portent point to the solution being out there.    Over hill and stream, through tunnel and...   [click here for more]
John R Davis  $1.50

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Places of Power: Tumblestone Inn

Places of Power: Tumblestone Inn


A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries,...   [click here for more]
Raging Swan Press  $2.45

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Kara-Tur: The Eastern Realms (1e)

Kara-Tur: The Eastern Realms (1e)


This box contains everything AD&D game players and DM's need to establish an exciting Oriental Adventures campaign! Kara-Tur, world of eastern mystery, is on the far side of the planet from the Forgotten Realms Campaign setting, but the two cultures interact only if you want them to! This is the "official" campaign setting for the Oriental Adventures rulebook. Kara-Tur has everything...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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UX02: Mind Games

UX02: Mind Games


Within this tome you will find... DCC Rules for Psionics powers and those that use them The Psion - A PC class that harnesses the power of the mind to crush their enemies. A full write up of how Psionics work in DCC, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud...   [click here for more]
Shield of Faith Studios  $4.99

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Tomes of Cthulhu

Tomes of Cthulhu


Tomes of Cthulhu is a generic supplement for horror games based on the works of H. P. Lovecraft. It describes in detail 20 different books, plus alternative editions and original sources for some of them, of esoteric and sometimes forbidden knowledge that are a common theme in Lovecraftian horror. Each book has its name, and author, if known, as well as details on its appearance, when and how it was...   [click here for more]
Azukail Games  $3.99 $2.99

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From Unformed Realms

From Unformed Realms


As a Gamemaster, you just can’t have something planned for every eventuality. Perhaps you have to step in to run something on short notice or the normal group can’t meet so you want something to change the pace. The Cthulhu Hack offers a simple system for investigative horror, but where to get the horror? From Unformed Realms offers you a gathering of random...   [click here for more]
Just Crunch Games  $2.50

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Monster Movie Matinee

Monster Movie Matinee


Monster Movie Matinee A masked killer stalking a small town. A devilish clown kidnapping children. Small grey men mutilating your cattle. These are our favorite movie monsters and they are here to haunt your next big adventure. Monster Movie Matinee brings all your favorite movie monsters to the Pathfinder® Roleplaying Game. Included in this release are 10...   [click here for more]
Fat Goblin Games  $6.58 $3.95

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Crawling Under A Broken Moon fanzine issue #14 (DCC)

Crawling Under A Broken Moon fanzine issue #14 (DCC)


Welcome to the 14th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. This issue contains: A semi-hex crawl in a extra-dimensional abandoned theme park so big it will be spread over two issues! A Twisted Menagerie full of Dinosaurs and Dino-Mutants! The Saurians of the Scale...   [click here for more]
Shield of Faith Studios  $1.99

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[ICONS]Against the Axis

[ICONS]Against the Axis


Against the Axis is a WW2 era superhero RPG supplement written by gaming luminary Steve Perrin for ICONS. It's set in the Stark City campaign setting - but Stark City is not required. Praise for Against the Axis: Dr. Comics (aka Professor Jason Tondro) has this to say about Against the Axis: "From subterranean Vril to the Man with Green Gloves, from Panzer mecha...   [click here for more]
Fainting Goat Games  $15.00 $5.95

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Tournaments, Fairs, and Taverns: D&D 3.5

Tournaments, Fairs, and Taverns: D&D 3.5


This is the original D&D 3.5 version of this book. There is a separate Pathfinder version. D20 sourcebook containing various "games within the game". Need rules for a card game or a fairground contest for your game? Need a quick archery tournament, or rules for arm-wrestling? Then this is the book for you! Also includes a sample tournament, fair and tavern making full use of these...   [click here for more]
EN Publishing  $9.95 $4.98

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Infinite Trinkets

Infinite Trinkets


With the rolls of a few d12 dice, instantly create a number of random trinkets! Use them to inspire a new character's backstory or create mundane treasures! The pages that follow include several charts that allow you to determine a trinket and customize it with shapes, body parts, colors, etc. The chart results may be used verbatim but you may also use the results inspire even more trinkets! Below...   [click here for more]
Inkwell Ideas  $2.49 $1.49

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Shadow World: Eidolon: City in the Sky

Shadow World: Eidolon: City in the Sky


The palace-city of Eidolon floats in the sky above the northern coast of the great continent of Emer, hovering arrogantly over the sprawling canal-city of Sel-kai below. Eidolon is a place of magic and wealth: a beautiful marble, crystal and glass metropolis which is the capital of the powerful economic city-state. It is also the haven and hub to legendary skyships: vessels which sail the winds. Meanwhile,...   [click here for more]
Guild Companion Publications  $20.00

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