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 Hottest High Fantasy, 3.x/d20/OGL from Judges Guild

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Wilderlands of High Adventure Map 9: Western Karak

Wilderlands of High Adventure Map 9: Western Karak


Wilderlands of High Adventure Rhadamanthia District Map 9: Western Karak is the first in a series of maps that expand the original Wilderlands. This 13" x 19" map details the lands directly east of the Wilderlands proper, lands dominated by the Kingdom of Karak, an empire whose history stretches back millennia. The haunted, empty wilds of the Wilderlands contrast with the...   [click here for more]
Judges Guild  $5.00

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Complete Wilderlands [BUNDLE]

Complete Wilderlands [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Caverns Of Thracia Regular price: $17.00 Bundle price: $8.00 A Lost Civilization Beneath the lost ruins of Thracia are the vast caverns of a once great civilization. While a death cult rules the surface, the Minotaur...   [click here for more]
Judges Guild  $107.50 $58.00

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Wilderlands of High Fantasy

Wilderlands of High Fantasy


Wilderlands of High Fantasy By Bill Owen and Bob Bledsaw Details the wilderness areas of the City State. Valley of the Ancients, Valon, Tarantis, and the Barbarian Altanis. This playing aid includes s 32-page booklet on the villages, populations, leaders, technological levels, citadels and castles, and wilderness monster lairs of these areas. The first of our wilderlands series, this covers the settlements...   [click here for more]
Judges Guild  $3.99

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Wilderlands of the Fantastic Reaches

Wilderlands of the Fantastic Reaches


Wilderlands of the Fantastic Reaches Details the wilderness areas of Isles of the Dawn, Southern Reaches, Silver Skein Isles, and Ghinor Highlands. The 32-page guidebook describes in the detail the areas resources, civilizations, wilderness monster lairs, villages, castles and ruins, and relics. The fourth of our wilderness series, Fantastic Reaches completes the initial 18 map set of the Judges...   [click here for more]
Judges Guild  $8.50 $3.99

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Witches Court Marshes (1982)

Witches Court Marshes (1982)


Witches Court Marshes The fifth book in the "Wilderness Series". Danger awaits on all Hallow's Eve, Witches of the world are gathering en masse, the peasants of the area are going to leave, unless you can stop the wicked Black Mass. 26-pages of maps detail the area around the Witches Court Marshes and the village of Grita Heath. Complete description of the Witch character class. Many witch...   [click here for more]
Judges Guild  $4.95 $3.99

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Wilderlands of High Adventure: 100 Street Vendors of the City State

Wilderlands of High Adventure: 100 Street Vendors of the City State


This 64-page booklet is the first expansion for the City State of the Invincible Overlord since the release of the Wraith Overlord: Terror Beneath the City State adventure in 1981. It includes 100 street vendors selling everything from rat-on-a-stick and pastries to used weapons and second-hand slaves. Each description includes the stats for the vendor, NPC details, descripton of the...   [click here for more]
Judges Guild  $12.00

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Wilderlands of the Magic Realm

Wilderlands of the Magic Realm


Wilderlands of the Magic Realm By Mark Holmer with Bob Bledsaw Details the wilderness areas of Ament Tundra, Ghinor, Isles of the Blest, and the Ebony Coast. There are over 300 islands detailed in the accompanying 48-page booklet, which also covers the area's resources, wilderness monster lairs, villages and castles, technological levels, civilizations and more. The third of our wilderness series,...   [click here for more]
Judges Guild  $8.50 $3.99

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Castles & Crusades: Aendryth's Eldritch Compendium

Castles & Crusades: Aendryth's Eldritch Compendium


Aendryth's Eldritch Compendium is the title of a thick black tome of spells arcane, unusual formulae, and strange magic items developed and written by a mighty wizard known as Aendryth the Eldritch Wizard, or simply, “The Eldritch,” who knew great renown some decades ago. Hounded by his former arcane master, Aendryth has not been seen in civilized lands for nearly 20 years....   [click here for more]
Judges Guild  $2.50

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Skills, Feats, and Languages of the Wilderlands

Skills, Feats, and Languages of the Wilderlands


The Revised Player’s Guide to the Wilderlands of High Fantasy is being released in PDF format in four chapters. Chapter 3: Skills, Feats, and Languages of the Wilderlands, includes the following material: SKILLS Native Region and Homeland, Craft (Poisonmaking), Knowledge (Eldritch Arcana, Architecture and Engineering, Art and Literature, Crafts...   [click here for more]
Judges Guild  $5.00

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Wilderlands of High Adventure: 2008 Wilderlands Jam

Wilderlands of High Adventure: 2008 Wilderlands Jam


This 48-page booklet released at Gen Con 2008 combined three (formerly) web-only offerings and one preview of an (as yet unreleased) upcoming product line: Warrior-Mages of the Wilderlands provides details on a multi-class of Fighter and Wizard for use with Castles & Crusades and the Wilderlands of High Adventure; Sorcerers of the Wilderlands provides details...   [click here for more]
Judges Guild  $12.00

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Wilderlands: Faiths of the City State: Forn Sidthr

Wilderlands: Faiths of the City State: Forn Sidthr


Faiths of the City State — Forn Sidthr: The Old Custom is a 13-page PDF detailing the civilized religion of the City State of the Invincible Overlord dedicated to the Aesir, centered on the Temple of Odin on the Plaza of the Gods. The 12 pages of game text provide Judges with all the information needed to immerse players in the primary faith of the City State, including: •...   [click here for more]
Judges Guild  $3.00

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