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 Hottest Savage Worlds, Enemies & Monsters, Other systems
 
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Ancient World: Bestiarum Vocabulum (Savage Worlds)

Ancient World: Bestiarum Vocabulum (Savage Worlds)


Bestiarum Vocabulum presents a collection of dark fantasy bestiary for Ancient World and is usable with any dark fantasy setting. Bestiarum Vocabulum includes: 57 unique creatures. Over 75 adversary stat blocks. Fully illustrated entries. Full description and physiology of each creature. Plagued and Diseased versions of many creatures. ... and more! Bestiarum Vocabulum...   [click here for more]
Mystical Throne Entertainment  $10.00 $6.00

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Creatures of Barsaive (Savage Worlds Edition)

Creatures of Barsaive (Savage Worlds Edition)


Fearsome and Fascinating! "The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal The Horrors are not the...   [click here for more]
FASA  $19.99 $11.99

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Diabolical Traps - The Maintenance Mummy

Diabolical Traps - The Maintenance Mummy


Deep in the shadow of Mount Terror lies the Tomb of Zuul-Tem. It has remained undisturbed for a thousand years, haunted by the cures of the ancient Necromancer who was supposedly laid to rest there. His knowledge, his treasure, and his power are said to be there with him. You and your group have planned an expedition there; an untouched crypt for a millennium. It is said to be trapped with devices...   [click here for more]
Silver Gryphon Games  Pay What You Want

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Space: 1889 - City at the Center of the Earth (Savage Worlds Edition)

Space: 1889 - City at the Center of the Earth (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Since inventors Edison and Armstrong set out on their...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - The Strange Land (Savage Worlds Edition)

Space: 1889 - The Strange Land (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Far away from his home planet, Canal Martian boy Kime...   [click here for more]
Clockwork Publishing  $9.99 $5.00

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Imaginary Friends

Imaginary Friends


Imaginary Friends is an adventure for the Hero System/ Champions 6th Edition and Savage Worlds in which invisible playmates come to life with deadly consequences. As much a long-term campaign supplement as an adventure, it features a set of strategies and events using the characters and depicting forces at work, rather than a completely linear narrative. You'll meet an entertaining array of sinister...   [click here for more]
High Rock Press  $14.99

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Gaia's Revenge (Savage Worlds)

Gaia's Revenge (Savage Worlds)


Swirling snow blocks your vision. Vines twist around your ankles. A fireball explodes. You thank your super-tough skin for shrugging off most of the heat. A man made of stone emerges from the blizzard. You slam your fist into him, but he barely notices. “I thought you were a hero,” he says. “Why are you fighting us? We’re just trying to save the world.”...   [click here for more]
Sneak Attack Press  $1.99

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Savage Worlds: Compêndio de Fantasia

Savage Worlds: Compêndio de Fantasia


Turbine Seu cenário de fantasia! O Compêndio de Fantasia está cheio de elementos clássicos e reimaginados para incluir em sua campanha atual de fantasia ou para ajudá-lo a iniciar uma nova campanha de forma que você nunca imaginou. Dentro deste guia de referência útil, você irá encontrar raças tradicionais de fantasia prontas...   [click here for more]
RetroPunk Publicacoes  $8.50

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Michael Surbrook’s Ghosts, Ghouls, and Golems

Michael Surbrook’s Ghosts, Ghouls, and Golems


Until the invention of reliable and effective forms of artificial lighting, the setting sun indicated the end of man’s control of the world around him. With no sun, he couldn’t see, and when denied sight man was virtually helpless in the dark. It didn’t help matters that there were animals who could virtually see in the dark and moved about with ease in the middle of the night. So,...   [click here for more]
High Rock Press  $10.00

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Space: 1889 - The Fate of Angahiaa (Savage Worlds Edition)

Space: 1889 - The Fate of Angahiaa (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Mars and its city states are the most important concerns...   [click here for more]
Clockwork Publishing  $16.99 $8.50

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