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Nerdhaus Shipping Containers

Nerdhaus Shipping Containers


Add the ever-popular Intermodal Shipping Container to your tabletop scenery with Nerdhaus Industry's 3D printable starter pack. It includes everything you need to build 10, 20, 40, and even 60ft shipping containers for heroic-scale tabletop games in modern, sci-fi, and post-apocalyptic settings. Assemble individual containers for use as scatter terrain, stack them to build a wasteland fortress of...   [click here for more]
Nerdhaus Industries  $9.99

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Shadowrun: System Failure

Shadowrun: System Failure


The year is 2064, and all is not well. A struggling megacorp makes a drastic decision to stave off impending doom. A psychopathic artifical intelligence thought to be dead rises again, attempting to take over the entire Matrix. And behind the scenes, apocalyptic terrorists prepare to strike at key points around the world, completing their first steps towards a vision of Armageddon. Across the globe,...   [click here for more]
Catalyst Game Labs  $24.99 $14.40

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Shadowrun: Mr. Johnson's Little Black Book

Shadowrun: Mr. Johnson's Little Black Book


I've Got a Job For You "Call me Mr. Johnson. I'm like a fixer for the corps. I know everybody who's anybody from suit-and-tie boardroom predators to bottom-feeder street-level scavengers. I know the best sprawl sites for scoring new talent, exchanging goods without interruption or hiding out from the hit men on your tail. I like to ensure that the people I hire can execute a well-planned black...   [click here for more]
Catalyst Game Labs  $24.99 $15.20

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Shadowrun: Emergence

Shadowrun: Emergence


An Evolutionary Upgrade The Crash of 2064 ruined the lives of millions. Some died in the Matrix or went insane, many lost everything they owned, and still others found their identities completely erased. A small percentage changed into something altogether different, with the strange and inexplicable ability to affect the new Matrix with their minds. Now, in 2070, the existence of these technomancers...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

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Shadowrun: Mission: 03-01: Ready, Set, Gogh!

Shadowrun: Mission: 03-01: Ready, Set, Gogh!


By 2070, life literally imitates art. Some people have a fetish for it and it’s your job to see that it’s delivered and still breathing. The team is forced to confront the challenges of Manhattan security, when Mr. Johnson asks them to perform a major heist. From there, things spiral into a double helix of complexity as motivations are abruptly twisted. This 24-page scenario includes...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: This Old Drone (Revised)

Shadowrun: This Old Drone (Revised)


They’re Not Old—They’re Classic We’d all like access to bleeding-edge, state-of-the-art tech, but we can’t always have it. Sometimes your nuyen’s gotta be spent somewhere else, or sometimes you haven’t got any nuyen to spend. And sometimes those old designs that everyone’s written off show up and kick your ass, proving it’s too soon for them...   [click here for more]
Catalyst Game Labs  $6.95

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Shadowrun: Mission: FAQ: Season Four

Shadowrun: Mission: FAQ: Season Four


Your mission... Are you ready for your next mission? Shadowrun Mission FAQ: Season Four answers the big questions you may have as you get ready for the next series of Shadowrun Missions. Have questions? You'll probably find the answer in here. ...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Mission: 04-00: Back in Business

Shadowrun: Mission: 04-00: Back in Business


Welcome Home It’s a simple job: find a missing girl. Of course, nothing is ever simple in the shadows, and a whole lot of people seem to be interested in this job for one reason or another. Welcome to Season Four of the Missions Campaign, which returns home to the Emerald Sprawl, Seattle. Biz is good as a political fight is brewing to determine the fate of the vast Ork Underground,...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Deadly Waves

Shadowrun: Deadly Waves


Run on Water More than two-thirds of the Earth’s surface is covered by water. That means that two-thirds of the Earth is covered in escape routes, infiltration points, and hiding places that people stuck on land constantly overlook. If you want to know how to use all that blue to your advantage, you need to know the boats that are out there, what they can do, and how your competition...   [click here for more]
Catalyst Game Labs  $7.95

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Shadowrun: Corporate Intrigue

Shadowrun: Corporate Intrigue


The Big Time You could dabble in organized crime. You could do some smash-and-grabs. You could find all sorts of ways to pick up a few nuyen here and there. But everyone in the Sixth World knows that if you want to make a play for the big bucks, the real high-level stuff, you’ve got to get in bed with the corps. The corps have the money, and they’ve got all the power that comes...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

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Shadowrun: Safehouses

Shadowrun: Safehouses


Hiding from the Heat If it hasn’t happened to you yet, it will. A run will go south. People will be looking for you. Their eyes will be everywhere—your home, your friends’ houses, the places you hang out, even the spots where you buy your soykaf. They’re looking for you, waiting for you, and when they find you, they’re not going to talk. It’ll...   [click here for more]
Catalyst Game Labs  $4.95

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Shadowrun: Another Rainy Night

Shadowrun: Another Rainy Night


Blood Runs Red Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been...   [click here for more]
Catalyst Game Labs  $4.95 $1.99

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Shadowrun: Street Legends: Home Edition

Shadowrun: Street Legends: Home Edition


Crackpot Ideas Need Love Too When developing Shadowrun, we come across all sorts of ideas. Good ideas. Crazy ideas. Ideas guaranteed to make us require yet more expensive psychotherapy bills. Yet we don’t believe there are bad ideas—only ideas that need the right outlet. Street Legends: Home Edition is our way of providing a place for those ideas that,...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Mission: 04-09: Assassin Nation

Shadowrun: Mission: 04-09: Assassin Nation


The Night of Blood The debate over the future of the Ork Underground is heating up. Proposition 23, which will decide whether or not the Underground becomes an official district of the city of Seattle, is coming up for a vote, and people on all sides are getting desperate. There are those, though, who understand that desperation can breed opportunity, and they are hatching plots that can help...   [click here for more]
Catalyst Game Labs  $3.95

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The Year of Shadowrun

The Year of Shadowrun


The Sixth World is Here! December 21st marks the end of the Mayan calendar, which launched the return of magic and the beginning of Shadowrun’s “Sixth World.” In our world, this launches The Year of Shadowrun, where we bring you an avalanche of superb games set in the ever-popular and fantastic Shadowrun universe, one of the most dynamic and long-standing...   [click here for more]
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Shadowrun: Schnellstartregeln - Fünfte Edition

Shadowrun: Schnellstartregeln - Fünfte Edition


DIE NEUE EDITION! Nach acht Jahren ist es endlich so weit: Die fünfte Edition für Shadowrun wird erscheinen. In diesem Schnellstarter gibt es erste Übersichten zu Regeln, Mechanismen und Neuerungen - sowohl für Runnerprofis als auch komplette Neueinsteiger in das System. Ergänzt wird das Heft durch heraustrennbare Charakterbögen mit vorgefertigten Archetypen,...   [click here for more]
Pegasus Press   FREE 

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Shadowrun: Euro War Antiques

Shadowrun: Euro War Antiques


The Long Shadows of War This is the way it works—if you want to know what the main cause of World War II was, look at World War I. If you want to understand the United States of America in the late twentieth century, make sure you understand the Vietnam War and all of its ramifications. The point is this: Even if you didn’t fight in a war, even if you weren’t born when the...   [click here for more]
Catalyst Game Labs  $11.95

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Shadowrun: Fifth Edition Preview #3

Shadowrun: Fifth Edition Preview #3


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This third free preview provides a taste from...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Fifth Edition Preview #4

Shadowrun: Fifth Edition Preview #4


There are cracks in the world.   They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive.   They are the shadows of the world, and they are where you live.   Shadowrun, Fifth Edition is coming! In fact, a piece of it is already here! This fourth free preview provides a taste from...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Sprawl Wilds

Shadowrun: Sprawl Wilds


The Jungle Next Door You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest. Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl...   [click here for more]
Catalyst Game Labs  $19.99 $12.00

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Shadowrun: Splintered State

Shadowrun: Splintered State


It Can Always Get Worse Federal Agent Seth Dietrich has a secret. Actually, multiple secrets. One of them made him go underground, hiding from the people desperate to learn just how much he knows. And the other is keeping him from surfacing, because he’s found he can’t even trust himself. If Dietrich were in his right mind, he’d cover his tracks like a pro, and no one would...   [click here for more]
Catalyst Game Labs  $19.99 $12.99

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Shadowrun: Chrome Flesh

Shadowrun: Chrome Flesh


EDGE OF THE POSSIBLE Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Shadowrun: Better Than Bad (Deep Shadows)

Shadowrun: Better Than Bad (Deep Shadows)


Righteous Fire Kill or be killed. Eye for an eye. Get yours while you can. Shadowrunners—and most of the other residents of the Sixth World—are told from birth that those are the principles you must follow to survive. Thinking of others is for suckers. Take care of your own and hope you don’t die early. But some runners think that’s no way to live. They know the world is...   [click here for more]
Catalyst Game Labs  $44.99 $19.99

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Shadowrun: Gamemaster Screen: SR4A

Shadowrun: Gamemaster Screen: SR4A


All the important Shadowrun info you need, free! Don't spend time flipping through a book to find the tables you need. When you're on a run, time matters, and this PDF version of the Shadowrun GM Screen gets you that info, fast! Want the high-quality real thing? Get a copy of Runner's Toolkit from BattleCorps.com/catalog. ...   [click here for more]
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Shadowrun: Attitude

Shadowrun: Attitude


Eat 'Em Up, Spit 'Em Out! They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge through life, doing what other people tell them to do, never having an original thought, burying themselves so deep down inside they might never come out. You’re not them. The world’s not giving you anything, so you’re going...   [click here for more]
Catalyst Game Labs  $29.99 $19.99

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Shadowrun: Dawn of the Artifacts 4: New Dawn

Shadowrun: Dawn of the Artifacts 4: New Dawn


The Final Piece One more artifact. One more chance for a big payday. One more run to distant lands and high seas, racing against time and the wealthy, ruthless powers who want the artifact for themselves. At the end of this, if you succeed, four powerful artifacts will be gathered together, and they will be poised to shake the world. To finish the quest for the artifacts, runners will have to...   [click here for more]
Catalyst Game Labs  $14.99 $8.00

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Shadowrun: Fifth Edition: Core Rulebook Errata

Shadowrun: Fifth Edition: Core Rulebook Errata


This PDF lists glitches and corrections for the Shadowrun, Fifth Edition core rulebook. The document features Acrobat layers to make home printing easier. This document will be updated as needed. ...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Run & Gun, Preview #1

Shadowrun: Run & Gun, Preview #1


Bullseye! Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Character Dossier

Shadowrun: Character Dossier


More Data Than Your Rap Sheet Your shadowrunner has more safehouses than a slumlord, more false identities than a schizophrenic and a criminal record that takes up more memory than a Black Hammer utility. So where do you keep track of all that info? The Shadowrun Character Dossier provides 16 pages to record all of your character’s details, from skills to implants to spells. All...   [click here for more]
Catalyst Game Labs  $5.00 $4.00

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Shadowrun: New Seattle

Shadowrun: New Seattle


New Seattle Seattle: A Runner's Paradise Seattle's got it all: movers and shakers from all of the megacorporations, high-stakes political conflicts and even vicious mob wars--and it's surrounded by hostile countries! Every runner and wannabe comes to Seattle to learn their chops, hone their skills and make those big scores. New Seattle takes the players on a tour of the most...   [click here for more]
Catalyst Game Labs  $20.00 $12.00

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Shadowrun: Sprawl Survival Guide

Shadowrun: Sprawl Survival Guide


Sprawl Survival Guide Street Smart? New to the sprawl kid? Wise up fast, cuz wiz wires or spell juice alone won't save your ass on the hungry streets. You flash your credstick in the wrong alley, drop a name in the wrong company, or flick out a spur at a gunfight and your organs will be next up for auction. Reps are built on etiquette and connections, not just chill attitude and piles of...   [click here for more]
Catalyst Game Labs  $24.99 $12.00

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Shadowrun: Quick Start Rules: Third Edition

Shadowrun: Quick Start Rules: Third Edition


Shadowrun Quick Start Rules Roleplaying Made Easy! With the Shadowrun Quick Start Rules, you need nothing more than a vivid imagination and a handful of dice to jump into the world's most popular science-fiction/fantasy universe. An introduction for new players to the Shadowrun, Third Edition game system, the Shadowrun Quick Start Rules provides...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Critters

Shadowrun: Critters


Critters Originally included with the Shadowrun, Third Edition, Gamemaster's Screen, this book is a complete catalogue of paranormal critters for Shadowrun. In addition to critter stats and short descriptions, it includes all of the rules you need for using critter powers. 48 Pages. ...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Gamemaster's Screen: SR3

Shadowrun: Gamemaster's Screen: SR3


SR3 Gamemaster's Screen This gamemaster's aid contains all the charts and tables needed to run Shadowrun in a convenient, easy-to-use format. For use with Shadowrun Third Edition. ...   [click here for more]
Catalyst Game Labs   FREE 

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Shadowrun: Loose Alliances

Shadowrun: Loose Alliances


Corps don't give a drek about the runners they hire that's why they call us expendable assets. Forget working for the Mob or the Yakuza, too once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of sprawl and who are willing to bypass the law to do it. Policlubs, magical orders, religious factions, black marketers...   [click here for more]
Catalyst Game Labs  $24.99 $14.40

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Shadowrun: Sprawl Sites

Shadowrun: Sprawl Sites


It's not even a nice place to visit. Build from a thousand kilometers of flesh and steel. It writhes in the passions of those who live in it. Everyone and everything is connected here; there are no accidents. Talk a walk down any street and read the writing on the wall: "Welcome to the Sprawl, chummer. Too bad you could make it." Sprawl Sites is a sourcebook for Shadowrun, First Edition,...   [click here for more]
Catalyst Game Labs  $12.00 $4.80

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Shadowrun: Shadows of North America

Shadowrun: Shadows of North America


The Map Is Not The Territory There's nothing worse than dropping into some backwater sprawl in the country next door to quietly take care of some job, then realizing too late that your sprawl studs and street lingo stick out like a troll's thumb. North America ain't what it used to be, chummer--every time you cross a border, you enter a different world. Ask an anglophone in Québec,...   [click here for more]
Catalyst Game Labs  $29.99 $18.40

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Shadowrun: Year of the Comet

Shadowrun: Year of the Comet


The Sky Is Falling! The year 2061 marks the return of Halley's Comet and the 50th anniversary of the Awakening-do you celebrate or run for cover? Each day brings a new surprise. Will you transform into a genetic changeling or fall prey to a doomsday cult? Will you be in Denver when the dragon runs amok or in Japan when the Ring of Fire deals death to the Empire? Will you fight toxic spirits in the...   [click here for more]
Catalyst Game Labs  $24.99 $12.00

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Shadowrun: Corporate Punishment

Shadowrun: Corporate Punishment


Fold, Spindle and Mutilate. You're a shadowrunner, not some corporate lackey. No 9-to-5 shackles or power-tie chains for you. Every time you take on a run, you sign up to be used and abused. But you've got the smarts to come out on top. Corporate Punishment consists of three adventures in which the runners serve as pawns in a brutal corporate power struggle. They use their...   [click here for more]
Catalyst Game Labs  $15.00 $5.60

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Shadowrun: Digital Grimoire

Shadowrun: Digital Grimoire


Nobody Knows All Magic Digital Grimoire is the Master's Class of Magic--expanding on Street Magic, it details additional traditions, magical groups & threats, spirits, enchanting expansions, and a handful of new spells and adept powers. Traditions: Egyptian, Rastafarian, Psionic Magical Groups: Shrine of the Southern Winds, The Oxford Grand Lodge, C√≥digo 515 Magical Threats: Toxic Paths,...   [click here for more]
Catalyst Game Labs  $3.95

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Shadowrun: Feral Cities

Shadowrun: Feral Cities


Walk on the Wild Side In the decaying urban wilds, war-torn cityscapes, and cancerous megabarrens of these Feral Cities only one thing is certain - they all harbor singular opportunities for those brave and foolhardy enough to explore their dangerous domains, factions and secrets. Sprawls where the usual rules and constants of civilized society don't apply, where everyday survival is a challenge,...   [click here for more]
Catalyst Game Labs  $24.99 $18.00

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Shadowrun: Rigger Black Book

Shadowrun: Rigger Black Book


"With the squeal of tires and the blast of autofire, everyone knows the drek has hit the fan!" No shadowrunning team is complete without a rigger. Commanding the vehicles that provide fire support, surveillance, and a way out if things go bad, a team's rigger is as important as its street samurai or combat mage. And riggers are never without the vehicles they control.The Rigger...   [click here for more]
Catalyst Game Labs  $15.00 $7.51

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Shadowrun: First Run

Shadowrun: First Run


First Run! features three complete adventures that help novice gamemasters and players learn the rules of Shadowrun, Third Edition IN THE SHADOWS YOU LEARN OR YOU DIE... ...while playing. From a basic gun battle to a run against a corporate research facility to smuggling, this product lets players and gamemasters encounter the unique elements of Shadowrun. First Run!...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Queen Euphoria

Shadowrun: Queen Euphoria


It was a simple job, and the pay was good. Snatch Euphoria, the simsense star, sit on her for a weekend, and let her go. Easy. If you believe that, you've never run the shadows. Because now she's been snatched for a second time... and the corps think you did it. What does all this have to do with - Ambergel, the most popular junk food in Seattle? A former Coyote shaman? An evil power so strong...   [click here for more]
Catalyst Game Labs  $8.00 $4.00

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Shadowrun: Virtual Realities 2.0

Shadowrun: Virtual Realities 2.0


"There I was, standing next to Joe on the corner, when outta nowhere comes this overgrown troll riding the hugest Harley Scorpion I've ever seen, blastin' away from all three firmpoints. What really scared teh bejeezus outta me were his arms - coupla big chainsaws, buzzin' away like a hundred million wasps. He rode right up and sliced through Joe like a hot knife though butter! Joe flickered a...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Shadowrun: Virtual Realities

Shadowrun: Virtual Realities


"Faster, meaner, smarter... Man, I hate the technology curve. It's back to school boys & girls, the kid gloves are OFF" -FASTJACK, decker Virtual Realities, a Shadowrun sourcebook, is the ultimate guide to decking in the matrix. It includes new, revised, & expanded rules for matrix running, cyberdeck construction, & computer systems. Virtual Realities also...   [click here for more]
Catalyst Game Labs  $15.00 $7.51

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Shadowrun: Fields of Fire

Shadowrun: Fields of Fire


The streets are a violent place, as dangerous as any battlefield. And the lessons men and women learn on those fields of fire can save their reputations-and their lives-in any combat situation. Fields of Fire is the mercenary sourcebook for Shadowrun. Information on how to act like a professional merc, and pages of new weapons, support gear, and optional combat-rules clarifications...   [click here for more]
Catalyst Game Labs  $7.51

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Shadowrun: Corporate Security

Shadowrun: Corporate Security


CORPORATE SECURITY Sourcebook [FAS7118] Print Price (1995): $18 File Size: 38 MB Think corps security means a donut-snarfing security guard and a high fence? Think again, chummer! You want inside the corp enclaves, first get past the security wage mages, drek-hot deckers, and really big guys with really big guns ... plus a few hellhounds and watcher spirits just to keep you on your toes. The blackest...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Shadowrun: Shadows of the Underworld

Shadowrun: Shadows of the Underworld


Shadows of the Underworld You've got a choice — fight back or get out of the way! Shadows of the Underworld is a collection of five Shadowrun adventures, set against the chaos of the United Canadian and American States Presidential election of 2057. The runners get entangled with everything from political agents to fanatical cults, from a gun fight on the top of New York...   [click here for more]
Catalyst Game Labs  $15.00 $7.51

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