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Thunderscape: the World of Aden: Campaign Setting

Thunderscape: the World of Aden: Campaign Setting


A World of Steam and Darkness! In Aden, a thousand-year Golden Age of prosperity gave rise to an unprecedented development: the fusion of magic and technology into a unique discipline called mechamagic. Arcane power, steam power, and gundpowder changed the world almost overnight. The Golden Age ended, and the Age of Thunder began. It seemed there would be no limit to the industry and ingenuity of...   [click here for more]
Kyoudai Games  $19.99

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Aethera Campaign Setting

Aethera Campaign Setting


Amazing Adventures Among the Stars! Experience the Pathfinder Roleplaying Game like never before! Discover worlds where magic and technology exist together, where powerful spacefaring vessels called aetherships ply the skies and the stars. The Aethera Campaign Setting features a binary star system with multiple inhabited worlds that have only just...   [click here for more]
Legendary Games  $29.99

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The Rhune: Dawn of Twilight Campaign Guide

The Rhune: Dawn of Twilight Campaign Guide


In the snowy, icy fields of the North, entire tribes of barbarians – disease-bound servants of the Thrall Lords – amass, mustering for Ragnarök. Their ears tuned to whispers sane men cannot hear, these horrid foes wait only for the guttural command of their masters. Further south, the dead gather among the ruins of pulverized cities, growing stronger in shadows of the Ghoul Stone,...   [click here for more]
Storm Bunny Studios  $29.99 $19.99

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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $34.99 $29.99

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The Artisan

The Artisan


The Artisan is a versatile class, and can either dabble in all forms of item creation or focus on only a few, honing his efficiency with them over time. The Artisan can also be built to charge enemies at the front, blast enemies from the back, or find inventive solutions to obstacles by creating anything from backpacks to stone bridges in the blink of an eye. 67 pages long, this PDF not only lays...   [click here for more]
Drop Dead Studios  $3.99

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Pure Steam Campaign Setting

Pure Steam Campaign Setting


In the age of steam, coal is king. The Pure SteamTM campaign setting is set in the age of steam, and is fully compatible with the Pathfinder Roleplaying Game. This book has everything you need to add some steam to your game. The Federated States of Ullera serve as the launching point for endless adventure. With Pure SteamTM, you can: Explore an entire campaign world not unlike...   [click here for more]
ICOSA Entertainment  $19.95 $9.95

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A Lexicon of Thieves Cant

A Lexicon of Thieves Cant


A number of roleplaying games have made use of a concept called "Thieves Cant" over the years - a secret language used by thieves and other roguish types. This has real world roots and some games may benefit from players actually having an understanding of such a real world language. This book is a lexicon of the historical 'Cant' used by the criminal underclasses of England. It draws its...   [click here for more]
Ambula In Fabulam  Pay What You Want

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Zeitgeist D&D 4th Edition and PATHFINDER Adventure Path Subscription

Zeitgeist D&D 4th Edition and PATHFINDER Adventure Path Subscription


ZEITGEISTTM is a critically acclaimed adventure path for D&D 4th Edition and PATHFINDER RPG from EN Publishing, brought to you by the same people who created the critically-acclaimed War of the Burning Sky campaign saga and featuring the same level of intriguing plot, memorable NPCs , and a strong, immersive storyline. NOTE THAT THIS ADVENTURE PATH IS NOW COMPLETE. ALL 13 ADVENTURES...   [click here for more]
EN Publishing  $99.99

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Zobeck Gazetteer (Pathfinder RPG)

Zobeck Gazetteer (Pathfinder RPG)


The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life for the Pathfinder Roleplaying Game! This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race. Anyone looking for a new and different setting will...   [click here for more]
Kobold Press  $19.99 $9.99

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Automata: Guide to the Awakened

Automata: Guide to the Awakened


Automata: Guide to the Awakened Automata: Guide to the Awakened offers steampunk fans four new construct races for use in the Pathfinder Roleplaying Game. Set in the evocative Rhune: Dawn of Twilight campaign setting, this guide gives GMs and players alike extensive information on how to treat constructs in the setting, as well as new rules for individual...   [click here for more]
Storm Bunny Studios  $4.99 $3.99

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The City States of Vallinar

The City States of Vallinar


The City-States of Vallinar The City-States of Vallinar are a bitter reminder of the Kingdom that was and the dark future that will beset all of Midgard at Ragnarök. While the cities themselves occupy only a small portion of the lands of Rhune: Dawn of Twilight, they play important roles nonetheless! Whether you are exploring the Clockwork City of Damas, the...   [click here for more]
Storm Bunny Studios  $0.99

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Of Stave, Stone, and Heart: A Guide to the Runes for Game Masters

Of Stave, Stone, and Heart: A Guide to the Runes for Game Masters


Of Stave, Stone, and Heart: A Guide to the Runes for Game Masters by Jaye Sonia “May all of those who have sung night’s secret song smile while they read this…”   Designed for use with the Pathfinder Roleplaying Game, this guide is ideal for game masters who are running northern-based campaigns! Originally designed...   [click here for more]
Storm Bunny Studios  $5.00

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ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)

ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic...   [click here for more]
EN Publishing  $9.99

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Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (Pathfinder)


357 pages - a magnum opus! The third act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the third act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Darkness falls across the world, and the once-hidden...   [click here for more]
EN Publishing  $34.99

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Rogue AIs: Construct Friends and Foes [PFRPG]

Rogue AIs: Construct Friends and Foes [PFRPG]


Sometimes, a little wacky flavor is necessary to spice up a session. We all know the flavor. The source is never human; for many groups, it's a gnome. The more eclectic, the better! Rogue AIs: Construct Friends and Foes introduces a varied set of construct NPCs with full backstory, motivations, and statblocks should a little clobbering be what the DM ordered. NPCs included: Copper Carl...   [click here for more]
Interjection Games  $2.00

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Class Expansions: Gadgeteer Accessories

Class Expansions: Gadgeteer Accessories


Gadgeteer accessories can get as big as sorcerer bloodlines if they're the weird, modular sort. This racks up quite a word count, and reviewer Endzeitgeist believes that the 35-page Gadgeteer Base Class doesn't pack anywhere near enough of them. Class Expansions: Gadgeteer Accessories helps to alleviate this with three new accessories for the gadgeteer. 1: Aerosol Sprayer...   [click here for more]
Interjection Games  $1.25

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ZEITGEIST #13: Avatar of Revolution (Pathfinder)

ZEITGEIST #13: Avatar of Revolution (Pathfinder)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance,...   [click here for more]
EN Publishing  $9.99

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Tinkering 302: Modules - Tinker Magic Items

Tinkering 302: Modules - Tinker Magic Items


Well, it only took three-and-a-half years.   Interjection Games is proud to present the latest expansion for the tinker base class: modules! The tinker base class is, and always has been, a sandbox of experimentation; however, given the tinker has such a unique method of play, the magic items made available to pretty much everyone else really don't do much for him. As a result,...   [click here for more]
Interjection Games  $1.50

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Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)


400 pages - four adventures! The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the second act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). A conspiracy has been unmasked, and though their plans...   [click here for more]
EN Publishing  $34.99 $29.99

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Mesa Castle Outpost

Mesa Castle Outpost


"Mesa Castle" outpost is a fort build over a flat-topped mountain. It has two levels above ground level and one flight-deck level below ground with an opening on the side of the cliff allowing drones or other flying vehicles to land and take off. This product contains four 2000px × 2500px map versions: Detailed colour map Detailed colour map with grid printer-friendly B&W...   [click here for more]
Ironspine  $1.00

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ZEITGEIST Preview: The Skyseer (PATHFINDER RPG Version)

ZEITGEIST Preview: The Skyseer (PATHFINDER RPG Version)


Check out this excerpt from the ZEITGEIST adventure path Player's Guide. This 2-page free preview gives you a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path. This is the PATHFINDER RPG version of this preview. ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ...   [click here for more]
EN Publishing   FREE 

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Gaslight Victorian Fantasy 2nd Edition (OGL Edition)

Gaslight Victorian Fantasy 2nd Edition (OGL Edition)


Battlefield Press, Inc presents Gaslight. A Victorian Fantasy where technology meets sorcery, where fantasy meets history. A world where Humans co-exist with Vampires, where fantasy meets history. Beast Men, Werewolves and Wildlings. A land of secret organizations and hidden agendas. Welcome to a Victorian world of magic, non humans and technology all trying to take their rightful place in society....   [click here for more]
Battlefield Press  $39.95 $14.95

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ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)

ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and ships the party will encounter during the campaign. Every time an adventure includes a prop for the PCs, this pack will include it. This pack contains 17 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock...   [click here for more]
EN Publishing  $3.49 $0.99

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Black Hat Magic

Black Hat Magic


Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a...   [click here for more]
Skirmisher Publishing  $0.99

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Tales of Zobeck

Tales of Zobeck


8 Award-Winning Tales of Adventure! A city of wonders, and a city of corruption and despair. Zobeck is home to gypsies, kobolds, powerful guilds and seductive devils, a crossroads city where the people of all corners of the compass come to barter, cheat, and deal.    Tales of Zobeck features eight adventures for 3rd Edition gaming, a total of 114 pages of high adventure...   [click here for more]
Kobold Press  $19.99

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Children of the Hammer

Children of the Hammer


Children of the Hammer: A Guide to the Clockwork Elves And Dwarves of Rhune Children of the Hammer is about the other side of Rhune: Dawn of Twilight, the settled, occasionally civilized side of that world. It describes two of the foundation races—the clockwork elves and the dwarves – the principal races that...   [click here for more]
Storm Bunny Studios  $5.00

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Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]

Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]


Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who slice and stab with their sharp bits of metal and wallow in tier envy whenever they gaze upon himself being totally awesome and stuff. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point....   [click here for more]
Interjection Games  $1.25

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The Herbalist Base Class [PFRPG + OGL 3.5]

The Herbalist Base Class [PFRPG + OGL 3.5]


Have you ever killed a man with a handful of grass? She has. While some individuals, the druids and rangers of the world, learn to coexist and be one with nature, other individuals, the alchemists of the world, learn to harness nature and force it to do their bidding. The herbalists of the world take a path between these two extremes. Herbalists see the natural world as a tool...   [click here for more]
Interjection Games  $7.52

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Story Mechanics: Incremental Antimagic

Story Mechanics: Incremental Antimagic


We've all been there some time in the past. The ancient, magic-sapping wasteland, the golem fabricated of nullstone... there are things in a campaign world that just HATE magic. Story Mechanics: Incremental Antimagic introduces a concentration-based system that is much more satisfying to players than a percent chance to lose a spell. What could be more satisfying about another way to lose...   [click here for more]
Interjection Games   FREE 

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Children of the Wode

Children of the Wode


Children of the Wode By Jaye Sonia and Will Cooper Children of the Wode describes the harsh, darklands west of the City-States of Vallinar—lands tha tdominate most of southern Midgard. It describes the refined society lying in the heart of an otherwise wild and violent kingdom, one that the citizens of the City-States of Vallinar rightly fear. This volume describes,...   [click here for more]
Storm Bunny Studios  $5.00

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Super Mega Ultra Mecha Fighting for You, Me, and All of Our Friends (A Tinker Prestige Class) [PFRPG & D&D 3.5]

Super Mega Ultra Mecha Fighting for You, Me, and All of Our Friends (A Tinker Prestige Class) [PFRPG & D&D 3.5]


You know it's your destiny! For some tinkers, their first automaton is not merely a tool, but also their best friend. Together, tinker and Rusty, for that was its name, adventured throughout the land, righting wrongs, defeating slavering demihumans, and looting fantastic treasures from long forgotten ruins featuring both Euclidean and non-Euclidean geometry.   Then...   [click here for more]
Interjection Games  $1.50

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The Gadgeteer: Mother of Invention [PFRPG & D&D 3.5]

The Gadgeteer: Mother of Invention [PFRPG & D&D 3.5]


Invention is its own reward. In a world brimming with wizards who learn the secrets of magic, sorcerers born with magic in their blood, and ethermancers who communicate with a cosmic blob of energy and subsequently throw bits of that blob around, it seems strange that there would be intelligent individuals who decide to work with the laws of physics rather than tell the laws of physics...   [click here for more]
Interjection Games  $8.00

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Under the Knife: The Grafter, a Tinker Prestige Class

Under the Knife: The Grafter, a Tinker Prestige Class


"You'll be a whole new you!" Go Under the Knife with the grafter, the latest prestige class for the tinker base class! Tinkers have made Super Mega Ultra Mechas, have made musical bands of their automatons, conquered the air and the sea, have controlled both the dead and the manufactured at once, and have constructed ridiculous weapons only they can use. Still, tinkers have always...   [click here for more]
Interjection Games  $1.27 $1.25

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High Seas Gadgeteering: Maritime Accessories for the Gadgeteer Base Class

High Seas Gadgeteering: Maritime Accessories for the Gadgeteer Base Class


Ahoy, lubber! This is how it be done on the high seas! They say that a man is defined by his surroundings and that he cannot make that which he cannot imagine. Take gadgeteering to the high seas and beyond with this collection of nautical-themed accessories for the gadgeteer base class! The Emergency Skiff - Going down with the ship? With a pull of a string, the prepared gadgeteer...   [click here for more]
Interjection Games  $1.99

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Mystical: Kingdom of Monsters (Pathfinder)

Mystical: Kingdom of Monsters (Pathfinder)


(This product is for Pathfinder). A World of great heroes and villainous thieves... A world of mad kings and young adventurers... A world of monsters. In Mystical, you can play as a Monster Trainer or one of 6 archetypes for that class. Utilizing your unique talents, you and your party will travel through a realm known only as The Kingdom in search of monsters to capture and raise. Along the...   [click here for more]
Northwinter Press  $12.00

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Illustrated Discovery Era Weapons Cards

Illustrated Discovery Era Weapons Cards


"This is my rifle...", or something akin to it, is the mantra of every warrior EVER. As combat focused characters level up they gain feat that give them several different attack options for their chosen weapons. Each sheet has 8 cards, front and back, to help you keep all of your information for your weapons at your fingertips. Just use any pdf reader to fill in your attack calculations,...   [click here for more]
CandleLight Games, LLC  $0.50

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Remedial Tinkering: Happy Little Automatons

Remedial Tinkering: Happy Little Automatons


It's a happy little expansion, and it's sold right here.      Lowbie tinkers, this one's for you! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable right out of the gate at level...   [click here for more]
Interjection Games  $1.25

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Treasury of the Machine

Treasury of the Machine


These Treasures are Totally Metal! The Treasury of the Machine brings you an awesome array of technological and technomagical tools to enhance your Pathfinder campaign! Whether your heroes are questing against an entire nation of renegade super-scientists and alien horrors, or you just want to inject a touch of science fiction into your fantasy, the Treasury of the Machine...   [click here for more]
Legendary Games  $5.99

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Remedial Tinkering: Rocket's Red Glare

Remedial Tinkering: Rocket's Red Glare


Go out with a bang with Remedial Tinkering: Rocket's Red Glare, the newest expansion for the tinker, 2013's highest-rated, and most actively-developed, base class! The core concept of the tinker is that of a squad commander who builds his own troops, and since automatons simply aren't allowed to do anything fancy unless they have the hardware or the scripting, there's always call for new and...   [click here for more]
Interjection Games   FREE 

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Remedial Tinkering - Arcanotech

Remedial Tinkering - Arcanotech


"Any sufficiently advanced magic is indistinguishable from technology." Lowbie tinkers, the fun keeps coming! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable right out of the gate at...   [click here for more]
Interjection Games  $1.25

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Strange Magic Unchained - Variant Multiclassing

Strange Magic Unchained - Variant Multiclassing


Gestalt fans, this one's for you! Strange Magic Unchained - Variant Multiclassing introduces variant multiclassing rulesets for all 9 Strange Magic classes: breakdancer, cantor, ethermagus, ethermancer, etherslinger, harmonicist, maestro, scion of discordia, and truenamer. ...   [click here for more]
Interjection Games  $1.00

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Class Expansions - Onmyoji Archetypes

Class Expansions - Onmyoji Archetypes


Just as there are infinite kami, there are infinite ways to venerate them. Class Expansions - Onmyoji Archetypes introduces two archetypes for Endzeitgeist top 10 of 2015 nominee The Onmyoji - A Japanese Occult Diviner, including one that, by popular demand, gets rid of the onmyoji's ever-present pet. Grinning Fox - A many-tailed trickster who aligns himself with the kitsune, the...   [click here for more]
Interjection Games  $1.00

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The Ælven Agenda

The Ælven Agenda


The Ælven Agenda is a different kind of adventure, one in which PCs - playing ælves or their allies - get the opportunity to go on the offensive, hunting down their human enemies in hopes of saving their beloved forest, itself infected by an unknown disease. PCs must use stealth, smarts, and on occasion, violence, to save their beloved Moonwalde before their human...   [click here for more]
Storm Bunny Studios  $7.99

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Remedial Tinkering - Obligatory Lovecraft Expansion

Remedial Tinkering - Obligatory Lovecraft Expansion


Now with 100% more tentacles! Lowbie tinkers, the fun keeps coming! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable early on and only get better with more investment at the later levels. Obligatory...   [click here for more]
Interjection Games  $1.00

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Strange Magic Expanded - The Ethercoustic Theurge

Strange Magic Expanded - The Ethercoustic Theurge


Begun the crowdsourcing has. Interjection Games is proud to present its first product written entirely by an individual other than its owner. Back in March, I hosted an open initiative to my core fanbase to teach design fundamentals and slowly coax an idea of their choosing into reality. In return for that time investiture, I get to sell the final product and pay the author a percentage...   [click here for more]
Interjection Games  $1.25

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Class Expansions: Natural Disaster Animist Aspects

Class Expansions: Natural Disaster Animist Aspects


Why should an animist stop at embodying natural landmarks, animals, and the seasons? Take on the guise of four devastating natural disasters: avalanches, earthquakes, tornadoes, and wildfires, with this new expansion for the Patreon-funded Animist base class. ...   [click here for more]
Interjection Games  $1.00

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ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III

ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games. A pair of cards at the end of the deck provides the master index. The card set is useful for both Pathfinder and D&D 4E games, with alternate stats on each side of the card...   [click here for more]
EN Publishing  $3.99 $2.99

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ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)

ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and unique quests the party will encounter during the second and third acts of the campaign. This pack contains 23 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock versions. The card set is useful for...   [click here for more]
EN Publishing  $3.49

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Remedial Tinkering: Happier Little Automatons

Remedial Tinkering: Happier Little Automatons


It's a happy little expansion to a happy little expansion, and it's sold right here.      Lowbie tinkers, this one's for you! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable right...   [click here for more]
Interjection Games  $1.00

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Letters from the Flaming Crab: The Household Magic Catalog

Letters from the Flaming Crab: The Household Magic Catalog


Letters from the Flaming Crab is a monthly series of Pathfinder-compatible supplements. Each Letter focuses on exploring a different topic to give gamemasters and players new, exciting options that can be dropped into any campaign. In The Household Magic Catalog, we include 40+ wondrous and alchemical items and spells that make your life as a wealthy homeowner a little bit...   [click here for more]
Flaming Crab Games  $3.99

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