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Letters from the Flaming Crab: The Household Magic Catalog

Letters from the Flaming Crab: The Household Magic Catalog


Letters from the Flaming Crab is a monthly series of Pathfinder-compatible supplements. Each Letter focuses on exploring a different topic to give gamemasters and players new, exciting options that can be dropped into any campaign. In The Household Magic Catalog, we include 40+ wondrous and alchemical items and spells that make your life as a wealthy homeowner a little bit...   [click here for more]
Flaming Crab Games  $3.99

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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $34.99 $29.99

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Remedial Tinkering: Happier Little Automatons

Remedial Tinkering: Happier Little Automatons


It's a happy little expansion to a happy little expansion, and it's sold right here.      Lowbie tinkers, this one's for you! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable right...   [click here for more]
Interjection Games  $1.00

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ZEITGEIST #13: Avatar of Revolution (Pathfinder)

ZEITGEIST #13: Avatar of Revolution (Pathfinder)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance,...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)

ZEITGEIST: The Gears of Revolution Premium Handouts (Act One)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and ships the party will encounter during the campaign. Every time an adventure includes a prop for the PCs, this pack will include it. This pack contains 17 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock...   [click here for more]
EN Publishing  $3.49 $0.99

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Tinkering 302: Modules - Tinker Magic Items

Tinkering 302: Modules - Tinker Magic Items


Well, it only took three-and-a-half years.   Interjection Games is proud to present the latest expansion for the tinker base class: modules! The tinker base class is, and always has been, a sandbox of experimentation; however, given the tinker has such a unique method of play, the magic items made available to pretty much everyone else really don't do much for him. As a result,...   [click here for more]
Interjection Games  $1.50

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Runesmithing Expanded - The Animator Archetype

Runesmithing Expanded - The Animator Archetype


Thank you for supporting Ultimate Runesmithing! Thanks to strong sales, I've produced the following expansion. As always, I advocate voting with your wallet, so the expansions will continue if the sales do! The animator archetype fills in a gap found in the native three archetypes of Ultimate Runesmithing. In the original release, we had a projection (spell rune) specialist (the projector), an...   [click here for more]
Interjection Games  $1.00

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Westbound

Westbound


Westbound is the encore offering from the makers of the Pure Steam Campaign Setting. This 165-page volume boasts new races, classes, and archetypes to build your perfect Wild West character. Load out your characters with new steampunk equipment, feats, and vehicles. Challenge your players with new monsters, NPCs, and adventure hooks. Immerse yourself in the Ulleran West with new regions, settlements,...   [click here for more]
ICOSA Entertainment  $14.95

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Remedial Tinkering - Arcanotech

Remedial Tinkering - Arcanotech


"Any sufficiently advanced magic is indistinguishable from technology." Lowbie tinkers, the fun keeps coming! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable right out of the gate at...   [click here for more]
Interjection Games  $1.25

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Remedial Tinkering - Obligatory Lovecraft Expansion

Remedial Tinkering - Obligatory Lovecraft Expansion


Now with 100% more tentacles! Lowbie tinkers, the fun keeps coming! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable early on and only get better with more investment at the later levels. Obligatory...   [click here for more]
Interjection Games  $1.00

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Power Armor

Power Armor


Power Armor Pages: 46 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly...   [click here for more]
Bloodstone Press  $3.50 $2.49

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Class Expansions: Natural Disaster Animist Aspects

Class Expansions: Natural Disaster Animist Aspects


Why should an animist stop at embodying natural landmarks, animals, and the seasons? Take on the guise of four devastating natural disasters: avalanches, earthquakes, tornadoes, and wildfires, with this new expansion for the Patreon-funded Animist base class. ...   [click here for more]
Interjection Games  $1.00

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Class Expansions: Gadgeteer Accessories

Class Expansions: Gadgeteer Accessories


Gadgeteer accessories can get as big as sorcerer bloodlines if they're the weird, modular sort. This racks up quite a word count, and reviewer Endzeitgeist believes that the 35-page Gadgeteer Base Class doesn't pack anywhere near enough of them. Class Expansions: Gadgeteer Accessories helps to alleviate this with three new accessories for the gadgeteer. 1: Aerosol Sprayer...   [click here for more]
Interjection Games  $1.25

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Zeitgeist D&D 4th Edition and PATHFINDER Adventure Path Subscription

Zeitgeist D&D 4th Edition and PATHFINDER Adventure Path Subscription


ZEITGEISTTM is a critically acclaimed adventure path for D&D 4th Edition and PATHFINDER RPG from EN Publishing, brought to you by the same people who created the critically-acclaimed War of the Burning Sky campaign saga and featuring the same level of intriguing plot, memorable NPCs , and a strong, immersive storyline. NOTE THAT THIS ADVENTURE PATH IS NOW COMPLETE. ALL 13 ADVENTURES...   [click here for more]
EN Publishing  $99.99

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Pure Steam Campaign Setting

Pure Steam Campaign Setting


In the age of steam, coal is king. The Pure SteamTM campaign setting is set in the age of steam, and is fully compatible with the Pathfinder Roleplaying Game. This book has everything you need to add some steam to your game. The Federated States of Ullera serve as the launching point for endless adventure. With Pure SteamTM, you can: Explore an entire campaign world not unlike...   [click here for more]
ICOSA Entertainment  $19.95 $12.95

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Zobeck Gazetteer (Pathfinder RPG)

Zobeck Gazetteer (Pathfinder RPG)


The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life for the Pathfinder Roleplaying Game! This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race. Anyone looking for a new and different setting will...   [click here for more]
Kobold Press  $19.99 $9.99

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Thunderscape: the World of Aden: Campaign Setting

Thunderscape: the World of Aden: Campaign Setting


A World of Steam and Darkness! In Aden, a thousand-year Golden Age of prosperity gave rise to an unprecedented development: the fusion of magic and technology into a unique discipline called mechamagic. Arcane power, steam power, and gundpowder changed the world almost overnight. The Golden Age ended, and the Age of Thunder began. It seemed there would be no limit to the industry and ingenuity of...   [click here for more]
Kyoudai Games  $19.99

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100 Fantasy Ships

100 Fantasy Ships


This PDF gives you 100 different realistic short descriptions of fantasy ships you might run into at sea or in a harbor. Includes Ship's Name, Description and Commander. ...   [click here for more]
Art of War Games  $1.00 $0.50

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Treasury of the Machine

Treasury of the Machine


These Treasures are Totally Metal! The Treasury of the Machine brings you an awesome array of technological and technomagical tools to enhance your Pathfinder campaign! Whether your heroes are questing against an entire nation of renegade super-scientists and alien horrors, or you just want to inject a touch of science fiction into your fantasy, the Treasury of the Machine...   [click here for more]
Legendary Games  $5.99

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ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)

ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic...   [click here for more]
EN Publishing  $9.99

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Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)


400 pages - four adventures! The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the second act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). A conspiracy has been unmasked, and though their plans...   [click here for more]
EN Publishing  $34.99 $29.99

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Age of Electrotech

Age of Electrotech


Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling...   [click here for more]
Radiance House  $14.65

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Mechanized Weapons

Mechanized Weapons


Mechanized Weapons Pages: 7 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk In an age when the average soldier wears steam powered body armor and carries a gun that shoots lightning bolts typical swords and axes are not enough. Powered weapons-- mechanized swords with rotating, chainsaw-like teeth, axes with motorized, spinning heads, and steam powered...   [click here for more]
Bloodstone Press  $1.50 $0.99

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Super Mega Ultra Mecha Fighting for You, Me, and All of Our Friends (A Tinker Prestige Class) [PFRPG & D&D 3.5]

Super Mega Ultra Mecha Fighting for You, Me, and All of Our Friends (A Tinker Prestige Class) [PFRPG & D&D 3.5]


You know it's your destiny! For some tinkers, their first automaton is not merely a tool, but also their best friend. Together, tinker and Rusty, for that was its name, adventured throughout the land, righting wrongs, defeating slavering demihumans, and looting fantastic treasures from long forgotten ruins featuring both Euclidean and non-Euclidean geometry.   Then...   [click here for more]
Interjection Games  $1.50

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Remedial Tinkering: Happy Little Automatons

Remedial Tinkering: Happy Little Automatons


It's a happy little expansion, and it's sold right here.      Lowbie tinkers, this one's for you! The Remedial Tinkering line represents a dramatic shift in the way tinker expansions are designed and delivered. Rather than focusing on long-term class goals, Remedial Tinkering presents new subsystems that are viable right out of the gate at level...   [click here for more]
Interjection Games  $1.25

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Class Expansions - Onmyoji Archetypes

Class Expansions - Onmyoji Archetypes


Just as there are infinite kami, there are infinite ways to venerate them. Class Expansions - Onmyoji Archetypes introduces two archetypes for Endzeitgeist top 10 of 2015 nominee The Onmyoji - A Japanese Occult Diviner, including one that, by popular demand, gets rid of the onmyoji's ever-present pet. Grinning Fox - A many-tailed trickster who aligns himself with the kitsune, the...   [click here for more]
Interjection Games  $1.00

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ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III

ZEITGEIST: The Gears of Revolution NPC Cards - Acts II & III


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games. A pair of cards at the end of the deck provides the master index. The card set is useful for both Pathfinder and D&D 4E games, with alternate stats on each side of the card...   [click here for more]
EN Publishing  $3.99 $2.99

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The Mechromancer: A Theurge Tinker Prestige Class

The Mechromancer: A Theurge Tinker Prestige Class


Your automatons and the dead are at your beck and call. First and foremost, I would like to thank everyone who has purchased a copy of the Tinker thus far. 100 sales in 40 days is absolutely phenomenal for a small .pdf publisher like myself. Every product I am currently cooking up is living in this little bugger's shadow and, really, that's not a bad position to be in. So, yes, thank you so...   [click here for more]
Interjection Games  $1.00

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Legendary Planet: The Scavenged Codex (Pathfinder)

Legendary Planet: The Scavenged Codex (Pathfinder)


Hope for the Homeward Road Marooned on an alien planet with few friends, your heroes discover a ray of hope - a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing...   [click here for more]
Legendary Games  $17.99

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Tinkering 301: Pimp My Alpha

Tinkering 301: Pimp My Alpha


Make your alpha truly unique! Tinkering 301: Pimp My Alpha is a resource for those tinkers who want to add a little extra something something to their second-in-command. The alpha, after all, is more advanced than even the most highly-developed automaton, so why not leverage that? This expansion for the tinker base class introduces advanced inventions, special schemata that can only be added...   [click here for more]
Interjection Games  $1.25

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The Steamsinger: A Bard Tinker Prestige Class

The Steamsinger: A Bard Tinker Prestige Class


4="" style="text-align: center;">Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. "Look, boys, competition!" - Copper Carl of Copper Carl and the Mithril Men. What followed was one of the greatest washboard duels ever recorded on this or any other plane of existence. Seeing music as more...   [click here for more]
Interjection Games  $1.76

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Under the Knife: The Grafter, a Tinker Prestige Class

Under the Knife: The Grafter, a Tinker Prestige Class


"You'll be a whole new you!" Go Under the Knife with the grafter, the latest prestige class for the tinker base class! Tinkers have made Super Mega Ultra Mechas, have made musical bands of their automatons, conquered the air and the sea, have controlled both the dead and the manufactured at once, and have constructed ridiculous weapons only they can use. Still, tinkers have always...   [click here for more]
Interjection Games  $1.27 $1.25

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Aethera Campaign Setting: Early Access Guide (PFRPG)

Aethera Campaign Setting: Early Access Guide (PFRPG)


Take an early journey to the stars with the Aethera Campaign Setting Early Access Guide. In this 17-page PDF you'll find a wealth of preview content from the upcoming science fantasy Aethera Campaign Setting that you can use right now in your current Pathfinder Roleplaying Game campaigns! Contents include: Four New Races Erahthi: plant-like...   [click here for more]
Encounter Table Publishing  $1.99

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ZEITGEIST: The Gears of Revolution NPC Cards [Named]

ZEITGEIST: The Gears of Revolution NPC Cards [Named]


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are the named versions of these card - each card has the character name on it. Note: If you want cards without the names included, click here. We offer the option for if you trust your players not to metagame, or if you'd like both sets -- one when NPCs are a mystery,...   [click here for more]
EN Publishing  $3.99 $2.99

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Spell Cannons

Spell Cannons


Spell Cannons Pages: 35 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk A spell cannon is a clockwork, steam powered, blunderbuss-like device that uses ammunition known as spell crystals to shoot spells. Cannons come in several sizes ranging from as small as a handgun to as big as an artillery piece. While the giant spell...   [click here for more]
Bloodstone Press  $3.50 $2.49

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ZEITGEIST: The Gears of Revolution NPC Cards - Act I

ZEITGEIST: The Gears of Revolution NPC Cards - Act I


120 gorgeous full-color cards for use with the ZEITGEIST adventure path. Each card features an NPC illustration; these are left unnamed, with a number key in the bottom corner, so that you can use the cards for other games. A pair of cards at the end of the deck provides the master index. This is for the first act of ZEITGEIST. If you want the cards for acts II and III, see here. Note:...   [click here for more]
EN Publishing  $3.99 $2.99

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Codex Mechanica: On the Creation of Fabricants

Codex Mechanica: On the Creation of Fabricants


Flesh is Weak, but Steel is Strong For centuries, man has had a fascination with the idea of mechanical sentience. Archmagi and master sorcerers have experimented at length with homunculi, golems, and other construct servants, trying to create a machine with true human intelligence. With the invention of the fabricant, that day has finally arrived. Fabricants-construct...   [click here for more]
Necromancers of the Northwest  $3.99

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Mystical: Kingdom of Monsters (Pathfinder)

Mystical: Kingdom of Monsters (Pathfinder)


(This product is for Pathfinder). A World of great heroes and villainous thieves... A world of mad kings and young adventurers... A world of monsters. In Mystical, you can play as a Monster Trainer or one of 6 archetypes for that class. Utilizing your unique talents, you and your party will travel through a realm known only as The Kingdom in search of monsters to capture and raise. Along the...   [click here for more]
Northwinter Press  $12.00

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Automata: Guide to the Awakened

Automata: Guide to the Awakened


Automata: Guide to the Awakened Automata: Guide to the Awakened offers steampunk fans four new construct races for use in the Pathfinder Roleplaying Game. Set in the evocative Rhune: Dawn of Twilight campaign setting, this guide gives GMs and players alike extensive information on how to treat constructs in the setting, as well as new rules for individual...   [click here for more]
Storm Bunny Studios  $4.99 $3.99

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Strange Magic Unchained - Variant Multiclassing

Strange Magic Unchained - Variant Multiclassing


Gestalt fans, this one's for you! Strange Magic Unchained - Variant Multiclassing introduces variant multiclassing rulesets for all 9 Strange Magic classes: breakdancer, cantor, ethermagus, ethermancer, etherslinger, harmonicist, maestro, scion of discordia, and truenamer. ...   [click here for more]
Interjection Games  $1.00

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Strange Magic Expanded - The Ethercoustic Theurge

Strange Magic Expanded - The Ethercoustic Theurge


Begun the crowdsourcing has. Interjection Games is proud to present its first product written entirely by an individual other than its owner. Back in March, I hosted an open initiative to my core fanbase to teach design fundamentals and slowly coax an idea of their choosing into reality. In return for that time investiture, I get to sell the final product and pay the author a percentage...   [click here for more]
Interjection Games  $1.25

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The Ironclad - A Tinker Archetype

The Ironclad - A Tinker Archetype


I am Iron Gnome! They bumble. They jangle. They barely function well enough to follow the simplest of orders. And yet the creators of these automatons beam like proud parents whose baby has just taken her first steps. It may be cute and all, but that sort of primitive functionality is liable to get somebody killed. That is, somebody on YOUR side killed. The way you see it, why develop...   [click here for more]
Interjection Games  $1.25

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The Artisan

The Artisan


The Artisan is a versatile class, and can either dabble in all forms of item creation or focus on only a few, honing his efficiency with them over time. The Artisan can also be built to charge enemies at the front, blast enemies from the back, or find inventive solutions to obstacles by creating anything from backpacks to stone bridges in the blink of an eye. 67 pages long, this PDF not only lays...   [click here for more]
Drop Dead Studios  $3.99

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The Herbalist Base Class [PFRPG + OGL 3.5]

The Herbalist Base Class [PFRPG + OGL 3.5]


Have you ever killed a man with a handful of grass? She has. While some individuals, the druids and rangers of the world, learn to coexist and be one with nature, other individuals, the alchemists of the world, learn to harness nature and force it to do their bidding. The herbalists of the world take a path between these two extremes. Herbalists see the natural world as a tool...   [click here for more]
Interjection Games  $7.52

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[PFRPG] The Clockworker

[PFRPG] The Clockworker


THE CLOCKWORKER - A New PFRPG Base Class   The art ofclockwork has been around for a long time, artisans creating complex timepieces and locks with elegant machinery. So too has the mystic work of golemcraft been done by wizards for untold ages.   Though a recent development, the clockworker is an innovator that fuses the mechanical science...   [click here for more]
Headless Hydra Games  $3.99 $2.00

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Alluria Campaign Setting Guide (for use with  the Pathfinder Roleplaying Game)

Alluria Campaign Setting Guide (for use with the Pathfinder Roleplaying Game)


Get the best of all worlds! This is not a stand-alone campaign setting—it is a setting upon which material from your entire library of campaign settings can be applied. The Alluria Campaign Setting Guide works as a framework upon which eclectic Game Masters can build a widely diverse world. It provides a backdrop in which multiple worlds intermingle, characters that would not normally interact...   [click here for more]
Alluria Publishing  $5.00 $2.85

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A Lexicon of Thieves Cant

A Lexicon of Thieves Cant


A number of roleplaying games have made use of a concept called "Thieves Cant" over the years - a secret language used by thieves and other roguish types. This has real world roots and some games may benefit from players actually having an understanding of such a real world language. This book is a lexicon of the historical 'Cant' used by the criminal underclasses of England. It draws its...   [click here for more]
Ambula In Fabulam  Pay What You Want

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The Gadgeteer: Mother of Invention [PFRPG & D&D 3.5]

The Gadgeteer: Mother of Invention [PFRPG & D&D 3.5]


Invention is its own reward. In a world brimming with wizards who learn the secrets of magic, sorcerers born with magic in their blood, and ethermancers who communicate with a cosmic blob of energy and subsequently throw bits of that blob around, it seems strange that there would be intelligent individuals who decide to work with the laws of physics rather than tell the laws of physics...   [click here for more]
Interjection Games  $8.00

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ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)

ZEITGEIST: The Gears of Revolution Premium Handouts (Acts Two and Three)


For GMs of the ZEITGEIST adventure path, these premium handouts contain letters, mission briefings, clues, and commonly-referenced details of NPCs, locations, and unique quests the party will encounter during the second and third acts of the campaign. This pack contains 23 full-color, two-sided handouts. Print them out yourself or order the sturdy cardstock versions. The card set is useful for...   [click here for more]
EN Publishing  $3.49

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Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]

Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]


Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who slice and stab with their sharp bits of metal and wallow in tier envy whenever they gaze upon himself being totally awesome and stuff. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point....   [click here for more]
Interjection Games  $1.25

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