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Mind's Eye Theatre: Werewolf The Apocalypse
by By Night Studios

The time to rage is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is here! By Night Studios updates the classic World of Darkness LARP.

Mind's Eye Theatre: Werewolf The Apocalypse
 
 Hottest Horror, Storyteller / Storytelling, Print
 
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Ananasi

Ananasi


Kiss of the Spider Folk Out of the shadows they come, scrabbling on eight million tiny legs. They have no friends, only food. They have no enemies, only the dead. They are the children of Weaver, Wyrm and Wyld all in one, the predators among predators. They are without mercy or compassion, but they are never without style. They are the Ananasi, the children of Grandmother Spider and theyre so...   [click here for more]
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Bygone Bestiary

Bygone Bestiary


Everyone Loves a Monster Break free from the shackles of humanity with a blast of dragon fire. Take flight with wings of bright feathers and leave the mundane world behind. Monsters are the products of imagination; theyre not real or are they? Dreams take shape in the hidden places of the world, and beyond the Earth itself. Unicorns, dragons, goblins theyre all too real. You just need to...   [click here for more]
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Midnight Circus

Midnight Circus


Step right up, right this way For centuries, almost millennia, it has traveled the backroads and byways of the World of Darkness. And as it wandered, the stain on its festival soul thickened. Now it answers to the name of Anastagio's Olde Time Lunar Carnival and Midnight Circus. Its taste for souls has grown ever keener and it's still hungry. The calliope beckons like a lorelei......   [click here for more]
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Road of Sin

Road of Sin


The Wage of Sin The followers of the Road of Sin are reviled, sometimes tolerated, and sometimes persecuted. But rare is the Cainite who, his Beast howling for sweet vitae, has not given in to that longing. The Sinners have been soothing that Beast for centuries - they know that mastery of the Beast is an illusion. Only through acquiescence can one be truly free. Only through sin can a Cainite...   [click here for more]
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Shadow Players Guide

Shadow Players Guide


Surrender to the Dark Side Every wraith has his own personal whisperer in darkness, telling him what it's a very good thing to be bad. (And it is, it is - trust me.) They call the voice the Shadow, and every wraith must strive to resist its efforts to drag him down to Oblivion ( Why! It's always more fun heading downhill! ) This Shadow will urge the wraith to untold acts of depravity and...   [click here for more]
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State of Grace

State of Grace


Cursed by the Divine Faith in the Final Nights sometimes tends to polarize people, and the Kindred are no exception. Despite the cynical lack of faith that all too often characterizes the modern nights, a rare few find strength in reverence of a higher power. For these Kindred, spirituality is often a harrowing road as they are forced to reconcile their undead natures with the tenets...   [click here for more]
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World of Darkness: Mummy (2nd edition)

World of Darkness: Mummy (2nd edition)


"Mummy Second Edition" reintroduces mummies into the World of Darkness. The book consists of: Setting: History and background for mummies, their beliefs, deeds and world-view. Character: Everything a player needs to create a mummy character. Storytelling: Advice and information for storytellers on running mummy chronicles or integrating them into other chronicles. Note:...   [click here for more]
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World of Darkness: Tokyo

World of Darkness: Tokyo


See the Invisible City You are shen, one of the Middle Kingdoms night people. You walk the shadows of Japans greatest metropolis in quest ofwhat? Blood? Breath? Chi? Does it matter? We are family here, unlike the fractious gaijin who clutter our streets and covet our secrets. Make no mistake, it is our city. If You Dare Look World of Darkness: Tokyo reveals who is really in charge in Japans...   [click here for more]
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Saviors and Destroyers

Saviors and Destroyers


A Prayer for the Faithful Demons walk the Earth. The hide in the hearts of the tormented and the depraved, hungry for the faith of mankind. In an age of cynicism and science, they believe themselves forgotten, free to work their wiles without fear of reprisal. But there are those who recognize the signs of the infernal in the world, men and women who see the spirits of the Abyss for what they...   [click here for more]
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Laws of the East

Laws of the East


For centuries, Asia has defied Kindred attempts at incursion, a mighty jade monolith, from high-tech Tokyo to the jungles of the Pacific Islands. Those of Caine's brood who manage to survive there whisper tales beyond belief. But a new age rises, one of great darkness, when a demon lord shall claim the throne of Heaven. The sleeping dragons awake. May You Live in Interesting Times Laws of the East...   [click here for more]
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Laws of the Wyld West

Laws of the Wyld West


Saddle up and take your place in the Savage West. The Storm Eater's threatenin' to bust loose, those gol-darn Corax are nattering up a storm and everywhere you look there's Wyrm-critters runnin' loose. Good thing you got yer Gifts, Rites and shotgun, ain't it, pardner? Pardner? This Ain't Yer Momma's Live-Action Game Just when you thought it was safe to wear basic black again, it's Laws of the Wyld...   [click here for more]
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Laws of Ascension Companion

Laws of Ascension Companion


Traditions and Technocrats How does the Technocratic Union function? What special talents and procedures do its operatives study? Who are the Disparates? Why is their magic apart from the Tradition Council? Marauders and Nephandi, Technocrats and Traditionalists, Disparate mages and the magical beings they encounter the magical world'smore than just the sum of the Council of Nine. Madmen and Malfeasance...   [click here for more]
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World of Darkness: Ghost Stories

World of Darkness: Ghost Stories


Death Is Not the End “I see you. You go about your life like nothing ever happened. You think you’re safe now that it’s done, like a problem that you’ve solved once and for all. You’re wrong. I remember what you did. You might have killed me, but I’m not gone. I stayed behind… and I won’t go until you’ve paid.” A...   [click here for more]
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Bloodlines: The Hidden

Bloodlines: The Hidden


Foul Ancestry "In the dark corners we dwell, still-born Kindred for whom your clans have no meaning. Our blood is your blood, yet different. It has been willed, strained and afflicted until it has taken a different course in our veins. We are your worst nightmare, childer who defy your designs to forge our own veiled destinies. Placate us, serve us and we might give you a taste of our...   [click here for more]
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Hunting Ground: The Rockies

Hunting Ground: The Rockies


Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight...   [click here for more]
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Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire


Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis. Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence. Note: The Black & White print...   [click here for more]
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World of Darkness: Mysterious Places

World of Darkness: Mysterious Places


Realms Foul and Forgotten Down neglected roads or beyond hidden doors lie places in the World of Darkness that are best left unknown. These mysterious locales, tainted sites and corrupt settings all bear the mark of some unmentionable crime or horrific transgression. Ordinary people go ignorant to the existence of these places, all the better to preserve their mortal, fragile minds....   [click here for more]
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Vii

Vii


ENnie Nominee Best Art, Cover Best Writing Best Adversary/Monster Product You don't believe me? You think I am lying? You think I would lie to my Prince about something like this? Seven did this to your people liege. Here, tonight, the truth was in this room. It stood here and cut up your subjects - my sire! - to speak to us, and still you doubt it? Seven is real. This is the...   [click here for more]
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Lodges: The Faithful

Lodges: The Faithful


"You have lain in the earth. You have walked in the Shadow. You have ascended your own funeral pyre. You have looked upon the face of the Death that awaits you, and you have returned to life carrying that knowledge with you. Come and take your rightful place among us, and know fear no longer." … from the rites of initiation of the Lodge of Death Brotherhood of Wolves...   [click here for more]
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Book of the Wyld

Book of the Wyld


Primal Chaos The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extinction it's something more - it's hope itself. But be careful, because the Wyld's help can be...   [click here for more]
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Blasphemies

Blasphemies


"Is there some sort of appeal to being ignorant? Do you sleep better without the knowledge of things outside your tiny boundaries? Perhaps it suits you not knowing why you should be afraid. If you die having only known a single beautiful lie, perhaps you'll be happier. Or perhaps that will be the worst regret to haunt you in hell." -- Olivia Citysmith Blasphemies is a supplement...   [click here for more]
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Territories

Territories


“I don’t give a damn if you think you have some sort of right to this place. I don’t care what the Shadow looked like before you got here, and I don’t care if you’re the best thing to happen to this land since the Fall. The only thing that matters is if you can stop me and mine from taking this place from you. If you can do that, then it’s yours by right. If...   [click here for more]
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Carthians

Carthians


Idealism and Blood They are the young idealists and passionate revolutionaries of the Damned, rallying in the dark against the jagged, outdated social chains of Kindred society. When Carthians have their way, the Danse Macabre plays out on a level floor still sticky with blood. Come together and change the night! A Covenant Guide for Vampire: The Requiem™ ...   [click here for more]
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World of Darkness: Shadows of the United Kingdom

World of Darkness: Shadows of the United Kingdom


They hunted the moors and forests in the days before Caesar came, and they prowl the towns and cities even now. For millennia, supernatural creatures have walked these islands. From the Scottish Highlands to the London streets, danger waits for the unwary. Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small...   [click here for more]
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Belial's Brood

Belial's Brood


Vampire Vandals and Violence From its roots in antiquity to its brutal modern blood-baths, Belial’s Brood have been the rampaging barbarians at the gates of vampire society. For the first time, venture inside the vicious culture of Belial’s Brood and find out what it is they’re after that’s worth their very souls. An antagonists book for Vampire:...   [click here for more]
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Magnum Opus

Magnum Opus


The Great Work Lead into gold. Worthless into priceless. False fire into a mortal soul. This is the quest of every Promethean, but many roads lead to Mortality. Over the centuries, the Refinements have changed, new ones have been discovered and old ones lost, and secrets too terrible for the mundane world have been buried and covered in lies. The Created cannot afford to let these...   [click here for more]
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Fall of the Camarilla

Fall of the Camarilla


We have been lying for decades. The terrible truth is that the Gods have fallen silent. Only thieves and liars speak for them now. The prophecies you hear are nothing but a desperate attempt to rally our forces. How can they succeed? You see that chaos rules Necropolis now. You know the Camarilla is doomed. --Kemnebi, Vaticinator of the Cult of the Augurs This book includes:...   [click here for more]
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World of Darkness: Dogs of War

World of Darkness: Dogs of War


War Is Hell The service trains you to be strong. It teaches you teamwork, how to rely on others and how to rely on yourself. Which is a damn good thing. You need every edge you can get. You’ll see for yourself when you discover what else is out there in the night… A Chronicle Book for The World of Darkness™. This book includes: • An overview of military...   [click here for more]
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Silver Ladder

Silver Ladder


The Burden of Vision It’s not about the lust for power. It’s about the need for a grander world. Enlightenment is the birthright of all mankind; the Supernal is there for all to grasp. Do you have a plan to take us there? No? Then step back and let us show you the way. A Character Book for Mage: The Awakening™. This book includes: • The history,...   [click here for more]
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Ready-Made Characters (Demon: The Descent)

Ready-Made Characters (Demon: The Descent)


Running a one-night game of Demon: The Descent? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? Demon the Descent Ready Made Characters details “The Keystone,” a ring of demons bonded by the strange circumstances of their...   [click here for more]
Onyx Path Publishing  $9.99

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Demon Seed Collection

Demon Seed Collection


Come in from the Cold The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game. Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And...   [click here for more]
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Guide to High Clans Poster

Guide to High Clans Poster


The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! Now you can own this beautiful Dark Ages: Vampire...   [click here for more]
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Vampire Players Guide - Revised Edition

Vampire Players Guide - Revised Edition


Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide...   [click here for more]
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Transylvania Chronicles IV: The Dragon Ascendant

Transylvania Chronicles IV: The Dragon Ascendant


Eight Centuries of Evil The prophecies of Gehenna continue to unfold. In the darkest corners of Transylvania, Dracula stirs. Halfway across the world, a conflagration destroys an entire clan of Sabbat Cainites. The geomantic web unravels, revealing one of the greatest pieces of the Jyhad. Can the players coterie put aside its differences in time to foil the plot of an Antediluvian? Or has Gehenna...   [click here for more]
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Nomads

Nomads


Something Wicked This Way Comes… Vampires are loath to risk their unlives by relocating to new cities. Blood is in scarce supply, werewolves haunt the wilds, and newcomers may break rules upon arrival that they never knew existed. Still, some vampires put the entire Requiem on the line for a taste of the freedom that the road offers - while others do it to escape their past. So Let's...   [click here for more]
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Ghouls

Ghouls


Thralls of the Damned Slaves to the addictive taste of vampiric Vitae, ghouls trade servitude for that heady substance. Servitude, however, damns them far more than they know, as their unnatural craving drives them to ever greater desperation and depravity. Among those known as blood slaves, there's no such thing as "just one fix." Bound to the Night Ghouls examines the...   [click here for more]
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Chicago Chronicles Volume 2

Chicago Chronicles Volume 2


Chicago Chronicles Volume 2 is a compilation of two classic Vampire: The Masquerade sourcebooks: Chicago By Night Second Edition and Under A Blood Red Moon. Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 2 picks up where Volume 1 leaves off, continuing the tale of the War for Chicago, once...   [click here for more]
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Victorian Age Vampire: Companion

Victorian Age Vampire: Companion


A Setting Sourcebook for Vampire: The Masquerade Gaslights and Gentlemen The Victorian era witnesses the birth of the vampire, raising him from a marauding fiend of the night to a figure of gothic eminence. The era's secrets, however, still lurk in the darkness like terrors shrouded by London's fog. Further mysteries await in the night, ready (and waiting...)...   [click here for more]
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City of the Damned: New Orleans

City of the Damned: New Orleans


The Sultry Night Beckons New Orleans lives on borrowed time. Steeped in the customs and traditions of the Old World and ruled with an iron fist by a pious Prince, the Kindred of the city keep the sanctity of the Traditions at court and sate their desires amid the neon glare of Bourbon Street. From the stately manors of the Garden District to the seedy lanes of the French Quarter, New Orleans...   [click here for more]
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Veil of Night

Veil of Night


There Is No God but God. . . We are the progeny of Caine like our Christian cousins, but we know what they do not. Muhammad came from our lands and the words revealed to him contain the secrets of our salvation. The Children of Haqim have their ways, but Islam is large and its monsters are many. And Caine Bears His Curse Veil of Night is a complete guide to the...   [click here for more]
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Faith and Fire

Faith and Fire


In the Courts, On the Battlefields The year is 1230, the hour is midnight, and all is not well. In the courts, princes chafe for territory. In the gardens, ladies manipulate love into games of life and death. In the cloisters, zealots of God and heresy turn on one another. In the shadows, vampires walk and feed, but at great peril. There are stranger things than themselves in the Dark Medieval...   [click here for more]
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Coteries

Coteries


Strange Bedfellows The Kindred are solitary predators, yet something within compels them to seek out others of their kind. Whether formed as a social faction, a cult of heretics, a consortium of conspirators or as an exercise in safety in numbers, a coterie of Kindred is no strange thing to see after sunset. How, then, do its members reconcile their bestial urges with the demands...   [click here for more]
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World of Darkness: Shadows of Mexico

World of Darkness: Shadows of Mexico


Blood, Drugs and Conquest in the New World They say the blood sacrifices never stopped. They say pyramids underneath Mexico City house vampire cults. They say werewolves prowl the border with the U.S. They say mage society self-destructed there, and now foreign treasure-hunting wizards are plundering the country’s artifacts. They say a lot of things. Find out the truth for yourself....   [click here for more]
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Mind's Eye Theatre Prop Deck

Mind's Eye Theatre Prop Deck


Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. This is a deck of...   [click here for more]
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Lodges: The Splintered

Lodges: The Splintered


"Welcome to our land, my brothers in the blood of the wolf. It was wise of you to approach us humbly, for we are generous and kind to those who do not draw our anger. Come and tell us stories of the beasts you have torn apart, the foes you have defeated, the men and women you have loved. And then we shall hunt together, host and guest, and we shall see who the dakini fear more."...   [click here for more]
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Midnight Roads

Midnight Roads


The roads are lovely, dark and deep… There are things in the world that no laws account for – things that bestow blessings no man remembers or curses for slights long past. But the things, they do not forget. They wait for the right hand to fall upon them, the right eyes to see their glory, the right heart to recognize their power. Midnight Roads includes: •...   [click here for more]
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Spirit Slayers

Spirit Slayers


Hunting Under the Full Moon The night is full of beasts — beasts that walk as men and women, that prey on those who stray from the herd, that hunger for blood and flesh when the moon rises. We will not be the sheep to these wolves. We will hunt the wolves ourselves. A Chronicle Book for Hunter: The Vigil™ • A Hunter’s look at shapeshifters: those who form...   [click here for more]
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A World of Rage

A World of Rage


A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe. Visit New Places, Make Enemies...   [click here for more]
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World of Darkness: Skinchangers

World of Darkness: Skinchangers


"Ahahaha! You, too? I knew I wasn’t alone! Oh, look at you — you’re magnificent. Where did you get those wolf pelts? Mine isn’t nearly as pretty, and I couldn’t find a wolf, but look! Let me show you!" — Fred Gahagan, Skinthief This book includes: * A detailed look at the skinthieves who achieve animal transformation on...   [click here for more]
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World of Darkness: Urban Legends

World of Darkness: Urban Legends


Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real. Truths From the Tales We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In...   [click here for more]
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