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Spooks! The Mortal Intrusion
by Nightingale Publishing

The dead have invaded the living for centuries and now it's our turn! Play as were-creatures, magi, psychics, human exemplars, the spiritually chosen and faekin while playing in a world filled with the supernatural. Then delve into the afterlife where countless danger and treasure awaits. Check out the latest "Spooks! Welcome to the Great Beyond" expansion.

Spooks! The Mortal Intrusion
 
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Terrible Beauty

Terrible Beauty


Heed the Call of the Faerie Queen! All across Urth stand doorways to hidden places. These are the realms of the faerie, entire worlds of magic and wonder, fear and horror. No friends to mortals, the faeries abandoned Urth long ago, leaving their homelands to humankind to do with as it wished. Now, with the Demon Lord’s shadow casting a pall across the land, the faeries have begun to return from...   [click here for more]
Schwalb Entertainment  $22.99

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Deep Carbon Observatory

Deep Carbon Observatory


Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
False Machine Publishing  $13.30

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Castle Gargantua

Castle Gargantua


Ride the beanstalk and crawl into the sprawling halls of Castle Gargantua. There awaits the most legendary of giants and the fiercest creatures known to man. Delve further than ever for the great doors of Castle Gargantua have swung open once again, and what lies ahead isn't for the faint-hearted. The biggest dungeon ever published by the OSR. A campaign, a massive generator, and a grotesque...   [click here for more]
Kabuki Kaiser  $9.99

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Cinematic Environs - Mountains

Cinematic Environs - Mountains


Davae Breon Jaxon's Cinematic Environs begins a new series of suppliments designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series...   [click here for more]
Critical Hit Publishing  $8.95

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Enhanced Racial Guide: Bhriota

Enhanced Racial Guide: Bhriota


Enhanced Racial Guide: Bhriota Bhriota adventurers normally pursue one of two simple goals: survival or power. Those who seek merely to escape their tribe and horrific lives travel far and wide seeking a place of relative safety, and perhaps someone they might call a friend and ally. Others seek to destroy those who will rule over them, either to free their people from the vindari,...   [click here for more]
Fat Goblin Games  $6.99

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Curse of Cragbridge - DCC RPG

The Curse of Cragbridge - DCC RPG


Cursed Cragbridge! Prison of Spirits Betrayed! For five hundred years, Cragbridge has stood abandoned and cursed. Within lurk the haunts and spirits of those that served Lord and Lady Etheril. Some of these ghosts inhabit the forms of strange insectile humanoids while others guard tombs deep beneath the shattered bridge tower. Recently, the good knight Sir Dougal...   [click here for more]
Mystic Bull Games  $6.50

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Demon Lord's Companion

Demon Lord's Companion


Fight the Shadow or Fall! As the Demon Lord’s influence creeps across the land, it touches more people, awakening in them crippling dread, tempting them to commit unspeakable acts, or to rise up and take a stand and fight back against the spreading darkness. In the end times, all must choose a side, to save the world or watch it burn. The Demon Lord’s Companion reveals...   [click here for more]
Schwalb Entertainment  $19.99

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Tales of the Desolation

Tales of the Desolation


The Shadow of the Wastes Although the village of Esker stands on the edge of a vast and blighted landscape, the people living there have relied on the crusaders to keep them safe from the horrors spawned in the wastes, confident in their arms and will to drive back the dead that sometimes emerge from the roiling dust clouds. Yet even as the people watch the north with fearful eyes, none imagined...   [click here for more]
Schwalb Entertainment  $9.99

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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
Sasquatch Game Studio  $19.95 $17.95

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Tombs of the Desolation

Tombs of the Desolation


THE DREAD OF THIS DESOLATION The Desolation stretches beyond the Northern Reach, a blighted place, poisoned by dark magic and infested with undead. Fools and heroes alike test their mettle against the dangers this land poses, forcing them to contend with blood-thirsty vampires or dust storms of apocalyptic proportions. This sourcebook reveals one of the most dangerous places in the lands of Rûl,...   [click here for more]
Schwalb Entertainment  $18.99

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Primeval Thule 5e GM Companion

Primeval Thule 5e GM Companion


Welcome to the savage age of Thule! In this fierce land, bold heroes face dangers ranging from sub-human beastmen to saber-tooth cats to elder horrors sleeping in jungle-covered temples. Doom draws near as the eternal snows advance southward with each passing year, but for this one bright moment, Thule still lives - and it is a fierce, intense, and marvelous moment indeed. This supplement expands...   [click here for more]
Sasquatch Game Studio  $19.95 $17.95

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Monster Movie Matinee

Monster Movie Matinee


Monster Movie Matinee A masked killer stalking a small town. A devilish clown kidnapping children. Small grey men mutilating your cattle. These are our favorite movie monsters and they are here to haunt your next big adventure. Monster Movie Matinee brings all your favorite movie monsters to the Pathfinder® Roleplaying Game. Included in this release are 10...   [click here for more]
Fat Goblin Games  $6.95

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Tales of the Demon Lord

Tales of the Demon Lord


The End Starts Here The signs are everywhere. The mad prophets shriek dire warnings on the streets of Crossings, while strange monsters roam the lands beyond the city’s walls. Strange cults flourish in the lawless wilds, while the undead muster in the desert wastes to the north. The end is near, but is it too late to stop it? Tales of the Demon Lord presents eleven adventures...   [click here for more]
Schwalb Entertainment  $19.99

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Realms of Crawling Chaos (Labyrinth Lord)

Realms of Crawling Chaos (Labyrinth Lord)


In R'lyeh, Cthulhu Stirs... Evil cultists consummate their union with Shub-Niggurath in dark woods no other mortals dare go. Alien terrors lurk in the underworld; their vast riches wait, or their incomprehensible powers could leave you broken, dead, or worse. Adventure in underworlds filled with horrible entities, or the ruins of alien beings that enslaved the ape-like ancestors of mankind....   [click here for more]
Goblinoid Games  $17.95

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Call of Catthulhu Book III: WORLDS OF CATTHULHU

Call of Catthulhu Book III: WORLDS OF CATTHULHU


Nine New Settings for Endless Catventure! Join nine innovative game writers for a whirlwind tour through fantastic dimensions of feline adventure! In this third volume of the Call of Catthulhu RPG, find a cornucopia of new settings for rules-light, fun-focused roleplay as clever cats of many kinds. • Iron Edda: Claws of Metal and Bone: Cats fight side-by-side with Viking...   [click here for more]
Catthulhu.com  $12.95 $9.95

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Arcana Spell Cards

Arcana Spell Cards


The oldest form of magic known to mortals, Arcana represents the sum of magical research conducted by wizards for thousands of years. Spells from the tradition offer reliability, having been refined and perfected by the masters. Wizards often learn the Arcana tradition first. This deck of 11 cards includes: Arcane Armor Magic Dart Arcane Shield Arcane Sight Unerring Darts Empowered...   [click here for more]
Schwalb Entertainment  $1.99

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Life Spell Cards

Life Spell Cards


Life magic eases pain, heals wounds, and removes afflictions. Spell from this tradition are crucial for surviving expeditions into the unknown. This deck of 11 cards includes: Life Sense Minor Healing Cure Fount of Life Light Healing Moderate Healing Vitality Burst Greater Cure Major Healing Total Healing Resurrect ...   [click here for more]
Schwalb Entertainment  $1.99

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Nature Spell Cards

Nature Spell Cards


An ancient tradition, Nature magic encourages growth and nurtures the land. Nature spells let casters command plants and harness their power in its defense. Misuse of the magic can lead the world to withhold its power. This deck of 11 cards includes: Magic Acorns Oak Hide Healing Berries Overgrowth Shillelagh Ensnaring Vines Fiery Pinecones Brambles Forest Walk Wrath of Nature...   [click here for more]
Schwalb Entertainment  $1.99

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SotDL Path Spell Cards

SotDL Path Spell Cards


Many paths grant knowledge of unique spells. This deck of 9 cards includes: Sense Magic (Magician) Spellbound Weapon (Spellbinder) Witch Fire (Witch) Exorcism (Exorcist) Command Undead (Necromancer) Animate Object (Technomancer) Temple of Faith (Templar) Shadow Form (Tenebrist) Blank to create your own! ...   [click here for more]
Schwalb Entertainment  $1.29

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Primeval Thule 5e Adventure Anthology

Primeval Thule 5e Adventure Anthology


THe Primeval Thule 5e Adventure Anthology collects three 5e short adventures into one single PDF. Red Chains, by Steve Winter, for 4th to 6th level PCs The Watchers of Meng, by Robert J. Schwalb, for 5th to 8th level PCs Secrets of the Moon-Door, by Richard Baker, for 10th to 12th level PCs These adventures are also available individually, and more information on each can be found by following...   [click here for more]
Sasquatch Game Studio  $19.95 $17.95

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $1.99

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Battle Spell Cards

Battle Spell Cards


Battle spells awaken and enhance combat capabilities. Armed with these spells, Battle casters can fight with skill rivaling that of the greatest warriors in the land. They move with enhanced speed and dexterity, strike with uncommon precision, and send foes reeling. This deck of 11 cards includes: Augmented Attack Celerity Close Wounds Mighty Attack Resounding Attack Arc of Death Mountain...   [click here for more]
Schwalb Entertainment  $1.99

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Celestial Spell Cards

Celestial Spell Cards


Spells from the Celestial tradition call on the light and energy of the sun and stars to drive back the darkness spreading across the world. This deck of 11 cards includes: Burning Beam Light Flash Persistent Light Rainbow Burst Dawn Sunrays Radiation Starfall Nova Sunbeam ...   [click here for more]
Schwalb Entertainment  $1.99

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Chaos Spell Cards

Chaos Spell Cards


Chaos spells draw on destructive magic, making them unpredictable and dangerous. This deck of 11 cards includes: Chaos Boon Erratic Bolt Capricious Devastation Fold Space Iridescent Shield Color of Magic Flicker Chaotic Lance Wild Magic Mirror Field Singularity ...   [click here for more]
Schwalb Entertainment  $1.99

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Conjuration Spell Cards

Conjuration Spell Cards


Conjuration spells create objects and creatures from threads of magical energy. The tradition requires a keen mind and a deft hand. Much Conjuration magic is recorded in tomes and grimoires, though understanding and discovering its power requires a skilled teacher. This deck of 11 cards includes: Conjure Useful Item Direct Conjuration Conjure Feast Conjure Small Monster Conjure Weapon...   [click here for more]
Schwalb Entertainment  $1.99

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Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes: Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
Schwalb Entertainment  $1.99

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Destruction Spell Cards

Destruction Spell Cards


Wielders of Destruction magic wrest its power through sheer force of will, causing creatures and objects to explode but harming themselves in the process. The cost of this mastery is revealed in the many bruises and injuries afflicting their bodies. This deck of 11 cards includes: Break Ruin Dissolve Rend Sunder Entropic Power Erode Detonate Evaporate Destroy Disintegrate...   [click here for more]
Schwalb Entertainment  $1.99

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Divination Spell Cards

Divination Spell Cards


Divination magic reveals possible futures and the distant past. Those who discover the tradition are often born with the talent to see past and future events, or become aware of it through a latent psychic ability. In very rare cases, Divination magic results from a supernatural gift. This deck of 11 spell cards includes: Eavesdrop Epiphany Augur Foretell Psychometry Reading Truth...   [click here for more]
Schwalb Entertainment  $1.99

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Earth Spell Cards

Earth Spell Cards


This tradition grants power over stone and soil, and those who master it can compel the earth beneath their feet to obey their commands. Earth magic arises from genies dwelling in the bones of the land, high mountains, rolling hills, and shifting deserts. This deck of 11 cards includes: Earth Spike Shape Earth and Stone Stone Armor Stone Blades Tremor Avalanche Mold Earth and Stone...   [click here for more]
Schwalb Entertainment  $1.99

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Enchantment Spell Cards

Enchantment Spell Cards


Enchantment magic twists the emotions of other creatures to make them obedient servants. This deck of 11 cards includes: Bewitch Presence Charm Command Question Compel Mind Bondage Cower Implant Suggestion Allure Enslave ...   [click here for more]
Schwalb Entertainment  $1.99

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Fire Spell Cards

Fire Spell Cards


Fire magic creates and controls flame. Discovering this tradition, often from binding a genie, enhances your innate volatility: your skin becomes hot to the touch, your eyes literally blaze in anger, and you are always on the verge of losing your temper. This deck of 11 cards includes: Control Flame Flame Missile Fire Blast Meteor Flame Ward Fiery Volley Flaming Shroud Fireball...   [click here for more]
Schwalb Entertainment  $1.99

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Forbidden Spell Cards

Forbidden Spell Cards


The darkest of the dark arts, Forbidden spells produce horrid and unspeakable effects. Most societies outlaw the use of such magic. Inquisitors and witch hunters alike scour the countryside for its wielders, consigning any they capture to the purifying flames along with all their implements and writings. Yet somehow the vile tradition persists, and new users appear all over the world in greater and...   [click here for more]
Schwalb Entertainment  $1.99

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Illusion Spell Cards

Illusion Spell Cards


Illusion magic fools the senses and allows casters to create images and sensations that reshape the world around them. This deck of 11 cards includes: Clamor Disguise Figment Thimblerig Vertigo Glamer Invisibility Decoy Phantasm Mirage Illusory Double ...   [click here for more]
Schwalb Entertainment  $1.99

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Necromancy Spell Cards

Necromancy Spell Cards


Necromancy subverts the cycle of life and death by creating beings that exist between both states. Its mysteries are hidden in profane tomes or etched on the walls of ancient tombs, so seekers must brave shuffling hordes of undead and embrace corruption to master such magic. This deck of 11 cards includes: Hide from Undead Spectral Grasp Animate Corpse Grave Grasp Harvest Soul Bone...   [click here for more]
Schwalb Entertainment  $1.99

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Primal Spell Cards

Primal Spell Cards


Spells from the Primal tradition forge bonds with animals and awaken bestial traits in their casters. This deck of 11 cards includes: Beast Within Hide from Animals Beast Tongue Befriend Animal Call Small Animal Call Medium Animal Dire Beast Call Large Animal Pounce Call of the Wild Call Huge Animal ...   [click here for more]
Schwalb Entertainment  $1.99

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Protection Spell Cards

Protection Spell Cards


Protection magic secures, defends, and counteracts. Its spells appeal to the cautious—and the paranoid—since it keeps them and their belongings safe. This deck of 11 cards includes: Magic Lock Secure Site Evade Force Field Sanctuary Vigilance Vigor Protection from Spells Protective Field Invulnerability Globe of Negation ...   [click here for more]
Schwalb Entertainment  $1.99

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Rune Spell Cards

Rune Spell Cards


Rune spells create writing that produces magical effects. Dwarfs or trolls invented Rune magic. Many of first Rune spells survive carved into ancient monoliths and on cave walls in old mountains. Discovering the tradition might result from stumbling across such writings. This deck of 11 cards includes: Rune of Finding Translate Anything Brand of Doom Glyph of Fire Runic Shield Glyphic...   [click here for more]
Schwalb Entertainment  $1.99

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Shadow Spell Cards

Shadow Spell Cards


Shadow magic creates and shapes shadows and darkness. This deck of 11 cards includes: Nightfall Blade Wall of Darkness Darkness Darksight Shadow Dart Shadow Monster Shadow Stride Black Bolts of the Underworld Shadow Magic Dark Portals Enervation ...   [click here for more]
Schwalb Entertainment  $1.99

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Song Spell Cards

Song Spell Cards


Song spells weave magic into music to affect the minds of those who hear it performed. This deck of 11 cards includes: Project Voice Song of Friendship Song of Courage Song of Inspiration Song of Valor Song of Captivation Song of Healing Song of Ribaldry Song of Dread Song of Slumber Song of Heroes ...   [click here for more]
Schwalb Entertainment  $1.99

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Storm Spell Cards

Storm Spell Cards


The Storm tradition offers casters the ability to create and control weather in its most violent forms. This deck of 11 cards includes: Fog Shock Forked Lightning Freezing Fog Saint Astrid’s Flame Call Lightning Poisonous Fog Hailstorm Lightning Bolt Acid Rain Leaping Lightning ...   [click here for more]
Schwalb Entertainment  $1.99

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Technomancy Spell Cards

Technomancy Spell Cards


The Technomancy tradition merges magic with machinery. When you cast a Technomancy spell, you assemble something from spare parts and rubbish you have harvested during your travels. You can usually recycle these parts, dismantling the devices you create to make something new. Practitioners of this tradition are always on the lookout for materials: cogs, springs, metal sheeting, nuts, bolts, tubing,...   [click here for more]
Schwalb Entertainment  $1.99

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Teleportation Spell Cards

Teleportation Spell Cards


Teleportation magic locates gaps in reality and opens them wide enough to let a traveler pass through to a distant destination. This deck of 11 cards includes: Dismiss Fetch Division Hole of Glory Swap Remove Shortcut Boundless Step Fuse Portals Travel ...   [click here for more]
Schwalb Entertainment  $1.99

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Theurgy Spell Cards

Theurgy Spell Cards


Theurgy magic relies on faith to work. A student of Theurgy must be pious at all times and display constant devotion to the gods he or she serves. Such acts give the caster the means to produce miracles, proof of the gods’ existence. This deck of 11 cards includes: Create Holy Symbol Denounce Blessing Censure Hallowed Ground God Hammer Revelation Divine Aid Wrath of God...   [click here for more]
Schwalb Entertainment  $1.99

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Time Spell Cards

Time Spell Cards


Time magic controls the rate at which time passes. Meddling with Time spells can upset or snarl your time line and cause strange phenomena to affect you. This deck of 11 cards includes: Delay Swiftness Minor Paradox Rewrite Moment Slow Precognition Time Jump Accelerate Decelerate Twain Self Time Travel ...   [click here for more]
Schwalb Entertainment  $1.99

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Transformation Spell Cards

Transformation Spell Cards


Transformation magic enables practitioners to assume different forms. This deck of 11 cards includes: Flowing Form Mask Animal Shape Bounding Step Murmuration Improved Animal Shape Object Form Mist Form Speed Healing Metallicus Greater Animal Shape ...   [click here for more]
Schwalb Entertainment  $1.99

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The Stygian Garden of Abelia Prem

The Stygian Garden of Abelia Prem


The Stygian Garden of Abelia Prem is an eerie, location-based adventure module for low-level characters. It's directly compatible with Lamentations of the Flame Princess and more broadly compatible with a huge selection of OSR rule sets. Features artwork by George Cotronis and Marcin Sciolny, cartography by Todd Gamble, and editing by Katherine Richards. Color cover,...   [click here for more]
Red Moon Medicine Show  $10.00

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Shadows over Vathak: Colonies - Game Master's Guide

Shadows over Vathak: Colonies - Game Master's Guide


Shadows over Vathak: Colonies - Game Master's Guide Welcome to the world of Shadows over Vathak, a realm where the abominations known as the Old Ones seek to destroy humanity. It is a world of darkness and despair, where even the light of the One True God is often corrupted and twisted to serve sinister ends. As players, you may be heroes representing a bright point of light...   [click here for more]
Fat Goblin Games  $9.95

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Shadows over Vathak: Colonies - Player's Guide

Shadows over Vathak: Colonies - Player's Guide


Shadows over Vathak: Colonies - Player's Guide Welcome to the world of Shadows over Vathak, a realm where the abominations known as the Old Ones seek to destroy humanity. It is a world of darkness and despair, where even the light of the One True God is often corrupted and twisted to serve sinister ends. As players, you may be heroes representing a bright point of light in...   [click here for more]
Fat Goblin Games  $9.95

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