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V20 Dread Names, Red List
by Onyx Path Publishing

Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming those deemed most dangerous by the Justicars and their chosen deputies, the Alastors. Included are details on the Anathema that occupy the Red List, as well as details on those who hunt them. Storytellers are also given a toolkit for running Alastor-focused chronicles.

V20 Dread Names, Red List
 
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47 Tips and Tricks to Become A Better Game Master or Storyteller

47 Tips and Tricks to Become A Better Game Master or Storyteller


When we sit down across the table from a group of players – whether they are lifelong friends or merely gaming buddies, we are taking on a role. Across the table from us sit a group of people who have appointed us as caretakers of their trust, their imaginations, and indeed a good many of their evenings for the coming weeks – perhaps months or even years. By taking on this role, you take...   [click here for more]
Blackstone Entertainment, Inc  $1.00

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47 Villainous Cults, Orders and Guilds to Thwart Your Heroes

47 Villainous Cults, Orders and Guilds to Thwart Your Heroes


Weary from their long journey back home, our heroes stopped at the threshold of Old Hogge’s Tavern at the edge of town. Climbing the rickety old porch, they spotted the now-too familiar sigil of the Cult of the Eternal Flame carved deeply upon the tavern’s door. Though it was not the first time they had seen the red sigil, it was its presence here on the door of their beloved old stomping...   [click here for more]
Blackstone Entertainment, Inc  $1.00

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47 Villainous Plots to Ruin Your Party's Day

47 Villainous Plots to Ruin Your Party's Day


Evildoer… Tyrant... Nemesis… These are the people (or monsters) who drive your game’s narrative, giving shape to the wicked plans you’ve come up with, and serving up all manner of nasty plots and schemes for the heroes of the story to foil. Whether they inhabit a dark, crumbling tower at the edge of civilization, a deep, dark cave in the highlands, or the castle looming...   [click here for more]
Blackstone Entertainment, Inc  $1.00

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Astral Realms

Astral Realms


Listen. Can you hear it? The thunder of your soul, roaring within the thousand thousand worlds that exist within you. Gods are there, inside you. Worlds of dream and knowledge, chains of purest gold that bind you to each and every other mind that walks this earth. Sink beneath this base flesh and find the noble self within. Read the words written on your soul. Speak the names you find there....   [click here for more]
White Wolf  $17.99

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Blood Bond

Blood Bond


The Tie that Binds Is the Tie that Kills Some mortals say love is the most powerful emotion. The Kindred know better. Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist. Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred...   [click here for more]
White Wolf  $8.00 $4.80

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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning...   [click here for more]
White Wolf  $8.99

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Blutmagie: Geheimnisse der Thaumaturgie

Blutmagie: Geheimnisse der Thaumaturgie


Arkane Texte und Kainskinderblut Blutmagie, das eifersüchtig gehütete Geheimnis des Clans Tremere, wird schon lange mißtrauisch beäugt. Verbotenes Wissen enthüllt Blutmagie liefert die Antworten auf lange gestellte Fragen nac h der mächtigsten Disziplin der Kainskinder. Dieses Buch enthält: - einen vollständigen Überblick über Thaumaturgie...   [click here for more]
Feder & Schwert  $16.54 $12.10

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Clanbuch: Assamiten

Clanbuch: Assamiten


Von allen gefürchtet und doch von vielen umworben. Nicht bereit, sich nach außen zu verbünden und doch willens, gegen einen Blutzoll auf die Jagd nach Kainskindern zu gehen. Die Assamiten sind einer der zurückgezogensten Clans. Einst wurden diese vampirischen Assassinen verfolgt, jetzt suchen die Kainskinder sie auf, um sich durch ihre Hand ihrer Feinde zu entledigen. Furchteinflößende...   [click here for more]
Feder & Schwert  $10.84 $6.50

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Clanbuch: Brujah (Version 99)

Clanbuch: Brujah (Version 99)


Rohlinge und Rauhbeine, Intellektuelle und Idealisten. Seit den ersten Nächten des Clans ist die Geschichte der Brujah voller Kampf und Leidenschaft. Ob die Brujah nun die Tyrannei der Lehnsherrschaft angreifen oder sich gegen erstarrte Institutionen zusammenrotten, sie tragen ihren Kampf in die Nächte der Gegenwart. Ob Philosoph oder Schläger, ein Brujah stellt seine Gefühle...   [click here for more]
Feder & Schwert  $7.24

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Clanbuch: Tremere (Version 99)

Clanbuch: Tremere (Version 99)


Ein Quellenband für Vampire: Die Maskerade! Blutmagie und Blutsbande. Von seiner ersten Nacht unter den Kainskindern an führt ein neugeborener Tremere ein Doppelleben, denn er nicht nur an die Traditionen des Camarilla gebunden, sondern auch die seines Clans: Jeder Tremere muß seinen Platz sowohl in der Hierarchie des Clans als auch in der tödlichen Welt der Vampire...   [click here for more]
Feder & Schwert  $8.05

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Clanbuch: Ventrue (Version 99)

Clanbuch: Ventrue (Version 99)


Ein Quellenband fuer Vampire: Die Maskerade! Noblesse Oblige. Kapitalisten, Aristokraten, Kreuzritter und Kriminelle: Die Ventrue haben die ruhmvolle aber auch anspruchsvolle Rolle der Anführer übernommen. Für immer in der Schusslinie, haben sie ihr eigenes Unleben dem Wohl aller Kainskinder geopfert. Oder ist das alles nur eine List, um ihre Exzesse und ihre Gier zu entschuldigen?...   [click here for more]
Feder & Schwert  $8.05

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Croatan Song

Croatan Song


The World Before the Wyrm Came Three brothers: Uktena, Wendigo and Croatan. Three tribes that kept the Wyrm at bay, that kept the Pure Lands pure. Three tribes that guarded the Americas with their lives. But the Pure Lands were never truly peaceful - and ultimately, one of the three tribes was forced to sacrifice itself so that the other two could survive. This is the story of the Three Brothers,...   [click here for more]
White Wolf  $10.99

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Dancers in the Dusk

Dancers in the Dusk


Dusk turns deeper, colors die Bats go singing in the sky One and all We may fall Down where wicked goblins lie. Shade draws farther, farther on Light is fading, sun is gone Friends, draw near Face your fear Perhaps there’ll never be a dawn. Mime the barn owl ’s soundless dive Wake your soul, your senses five Step the mark Trip the dark You dance the dusk, for you ’re alive....   [click here for more]
White Wolf  $16.99 $16.99

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Dark Ages: Mage

Dark Ages: Mage


An Age of Terrifying Mysteries It is a world lit by torch-fires and ruled by superstitions. It is a time before the birth of reason and before humanitys dominion over the world. This dark age is an epoch for castles, nobles, priests and wizards. Treading in the shadows of the world, consorting with demons and monsters, these magicians, holy men, philosophers and pagans wield unfathomable...   [click here for more]
White Wolf  $16.98

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Das Buch der Hohen Clans

Das Buch der Hohen Clans


Im Blut liegt Macht! Die Salubri sind gefallen. Nun sind wir nur noch sechs; dennoch sind wir nicht vereint. Könige sind das ja selten. Aber wir sind die Herrscher der Nacht, durch gottgegebene Ord-nung wie durch die Macht von Kains Blut. Wenn die Minderen Clans ihren Platz vergessen haben, ist es an der Zeit, daß wir sie daran erinnern. Der Krieg der Prinzen wird nicht mit Wahnsinnigen...   [click here for more]
Feder & Schwert  $28.29 $25.86

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Das Buch der Minderen Clans

Das Buch der Minderen Clans


Verfluchte unter Verfluchten Fremde in den Landen der Hohen Clans. Vasallen, Leibeigene, Aussätzige, Wahnsinnige. Die Minderen Clans haben schon für ihre Herren die Drecksarbeit gemacht. Aber im Sog des Kriegs der Prinzen stellen die gefallenen Kainiten das göttliche Recht in Frage, nach dem die Hohen Clans herrschen. Die Minderblütigen haben die Welt von ganz unten gesehen und...   [click here for more]
Feder & Schwert  $26.67 $24.24

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Descent Starter Kit [BUNDLE]

Descent Starter Kit [BUNDLE]


This special bundle product contains the following titles. Demon: The Descent Regular price: $24.99 Bundle price: $14.99 Format: PDF Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure,...   [click here for more]
Onyx Path Publishing  $46.96 $28.18

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Drums Around the Fire

Drums Around the Fire


Legends of the Garou Gaia is in pain. The Earth Mother is torn by the vile talons of the Wyrm, the dragon of destruction. Only her children can stand before it - only the Garou, the werewolves, can hope to stop it. The Garou live in a dying world, a wilderness ravaged by the forces of greed and corruption. From the heroic Silver Fangs to the techno-savvy Glass Walkers, the 13 tribes...   [click here for more]
White Wolf  $8.00 $2.99

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Encyclopaedia Vampirica

Encyclopaedia Vampirica


The Roll of the Damned For centuries, the Kindred have hidden from the wary eyes of mortals. Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains. But the long and terrible history of the undead is as broad and sweeping as the myriad...   [click here for more]
White Wolf  $29.99

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Equinox Road

Equinox Road


The Path Perilous The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie. A Chronicle Book for Changeling: The Lost™ • Advice on the Changeling endgame, from increased power levels and...   [click here for more]
White Wolf  $16.99 $16.99

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Frontier Secrets

Frontier Secrets


It's the Savage West, Tenderfoot! The world of Werewolf: the Wild West is a fearsome and dangerous place. Texas Tarantulas and Storm Eater spirit minions are everywhere, while the Enlightened Society of the Weeping Moon converts its followers under night skies. How's a Storyteller supposed to tie all the elements of the Savage West together? With the help of Frontier Secrets,...   [click here for more]
White Wolf  $15.00 $9.00

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Gehena: la Hora del Juicio

Gehena: la Hora del Juicio


El fin del mundo para los condenados Las profecías de la Gehena son ciertas. El mundo se encuentra al borde del apocalipsis no muerto, la noche en que los progenitores de la raza vampírica consumirán a sus chiquillos en medio de una lluvia de sangre y fuego. ¿Qué harán los Vástagos cuando llegue este anunciado Armagedón? Gehena se encarga de...   [click here for more]
LaFactoria  $11.39

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Ghost Towns

Ghost Towns


Ghost Towns Ain't All Deserted The Savage West is dotted with numerous sites that wraiths call home. Of course, when those wraiths start becoming a problem for the local Garou, relations between werewolves and ghosts sometimes get ugly. Just how ugly depends on what town you're talking about, and which particular pack of Garou... Werewolves and Ghosts Side-by-Side Ghost Towns offers...   [click here for more]
White Wolf  $15.00 $9.00

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Grimoire of Grimoires

Grimoire of Grimoires


Words of Power Hidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await. Grimoire of Grimoires includes: • 18 new grimoires offering great power and great danger...   [click here for more]
White Wolf  $16.99

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Guardians of the Caerns

Guardians of the Caerns


Home Sweet Home Werewolves would give their lives to keep the sacred places of Gaia from being defiled. They draw lines of battle, readying themselves to fight, bleed and die in defense of their homes. Their conviction is absolute; they fully believe that their homes must be defended for the good of the world. Now find out why. Trespassers Will Be Mauled! Ever wondered...   [click here for more]
White Wolf  $15.95 $9.58

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Harvesters Compilation

Harvesters Compilation


The belief in a supernatural source of evil is not necessary. Men alone are quite capable of every wickedness.   - Joseph Contrad, Under Western Eyes In the Harvesters, the characters are pitted against a group of kidnappers that prey upon the forgotten people and sell them off to the highest bidder. They visit upon those lost souls any torment that pleases them, so long...   [click here for more]
White Wolf  $11.99

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Houses of the Fallen

Houses of the Fallen


Angels of Wrath The seven ages of Creation spawned seven Celestial Houses of angels, each one created to govern its own facet of the cosmos. Fire and wind, the earth and the stars, the seas, the wilds, even life itself was governed by a host of angels mandated by God. Although the fallen turned on heaven and renounced their service to the Creator, the essence of who and what they are remains....   [click here for more]
White Wolf  $17.99

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Hunter: Fall From Grace

Hunter: Fall From Grace


The Bigger They Are Ever since hunters first emerged, they have known only a confusing, terrifying world and have been granted only limited tools with which to confront its demons. And yet, those lucky (or cursed) few who have survived have gained deep insights into the truth. Now they emerge as the most powerful and dangerous of the imbued, but are they still human? The Harder They Fall...   [click here for more]
White Wolf  $19.95 $11.97

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Keys to the Supernal Tarot

Keys to the Supernal Tarot


The Major Arcana Each key, each trump, is a step along the path of the mage. From the dangerous ignorance of the Fool to the completion of the World, each card holds a secret. Seek Justice, pursue Strength, trick the Devil, and defy Death — the cards will show you the way. A Chronicle Book for Mage: The Awakening™ • Storytelling the journey through the Tarot as...   [click here for more]
White Wolf  $16.99

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Kinder des Lotos

Kinder des Lotos


Mögest Du die Aufmerksamkeit der Hochgestellten erringen ... ...   [click here for more]
Feder & Schwert  $26.67 $19.38

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Kindred of the Ebony Kingdom

Kindred of the Ebony Kingdom


Domains Long Hidden Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors. Still Children of Caine? Created in the tradition...   [click here for more]
White Wolf  $18.00

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Laws of Judgment

Laws of Judgment


Prophecies Ancient and Terrible It is known by many names: Gehenna, Apocalypse, Ascension. For millennia, humanity and its supernatural masters have wondered at and dreaded the nature of the End Times. Now the signs are unmistakable -- the oldest fears of the prophets are about to be realized. Will it be annihilation? Or does new hope await beyond this great darkness? The End is Here...   [click here for more]
White Wolf  $9.99

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Laws of the Hunt

Laws of the Hunt


Saving The Mortal World In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the...   [click here for more]
White Wolf  $7.99

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Laws of the Wild: Changing Breeds 3

Laws of the Wild: Changing Breeds 3


Won't You Come Into My Parlor? The vermin are always swept aside - few consider what they see. What does the rat see from his hiding-spot under the wharfs? What does the humble spider, spinning in the corner, overhear? No one asks and no one knows. The Ratkin continue their earth-wars from the shadows, and the Ananasi prepare for a time when balance will return. One day, these not-so-meek will inherit...   [click here for more]
White Wolf  $8.99

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Lore of the Deceived

Lore of the Deceived


Lore of the Deceived is a free product that offers new content for Mummy: The Curse games. Although it is a follow-up and companion piece to Book of the Deceived, the official supplement on the Lost Guild, some of the material it offers can be used independent of that sourcebook. Herein you'll find: Rules for discerning a being's true name, and thus gaining a measure...   [click here for more]
Onyx Path Publishing   FREE 

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Love Beyond Death

Love Beyond Death


Better To Have Loved And Lost... The fiery passion of love denied form knows no bounds, and for those who choose to risk the pain of loss for the chance for a tender caress, life-in-death is endlessly bittersweet pain. In such a bleak and hopeless existence, the promise of love is one of the only beacons of hope in the face of Oblivion. Than Never to Have Loved at All!...   [click here for more]
White Wolf  $5.99

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Mind's Eye Theatre Journal #1

Mind's Eye Theatre Journal #1


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's Eye...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #2

Mind's Eye Theatre Journal #2


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everything...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #3

Mind's Eye Theatre Journal #3


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Journal...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #4

Mind's Eye Theatre Journal #4


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind's...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #5

Mind's Eye Theatre Journal #5


Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make your...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #6

Mind's Eye Theatre Journal #6


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre chronicles...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #7

Mind's Eye Theatre Journal #7


Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's...   [click here for more]
White Wolf  $7.95 $4.78

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Mind's Eye Theatre Journal #8

Mind's Eye Theatre Journal #8


The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left Behind The Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed...   [click here for more]
White Wolf  $7.95 $4.78

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Monkeywrench! Pentex

Monkeywrench! Pentex


Drity Money Pentex is the vilest corporation on the planet - and the most powerful tentacle of the Wyrm. Through its various subsidiary companies, Pentex attempts to taint the world by destroying the environment and brainwashing humankind. What Garou can stop this pervasive onslaught? Dirty Work The Monkeywrenchers can! These savvy and clever Garou hit Pentex from the inside - by...   [click here for more]
White Wolf  $12.00 $7.20

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Mumien: Die Wiedergeburt

Mumien: Die Wiedergeburt


Ein Grundregelwerk für die Welt der Dunkelheit! Osiris erwacht. Die Unsterblichen erheben sich von Neuem. Als wir die Wahl zwischen Leben und Tod hatten, entschieden wir uns, Streiter des Osiris zu werden. Wir sind in unserer Vereinigung aus uralter Weisheit und modernem Willen stärker und lebendiger als jeder Sterbliche. Die Länder des Glaubens wurden lange genug von den...   [click here for more]
Feder & Schwert  $20.19

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Orpheus: Crusade of Ashes

Orpheus: Crusade of Ashes


The Eve of Twilight An invisible crusade is underway, and Orpheus Group is haunted by its past. Organization members are on the run from a mysterious adversary that commands Spectres, and from mercenaries with the powers of the dead. With their old lives shattered and the authorities in pursuit, can the characters survive what lies next? Pray they do, because the alternative offers no hope...   [click here for more]
White Wolf  $14.00

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Orpheus: End Game

Orpheus: End Game


'Is Anyone Out There?' They're all gone. For a second time in memory, the world of ghosts falls silent... but that's about to change. It's time to take the fight across the Shroud, back to where it began... back to the Shadowlands. You have the means and abilities to make a difference, but beware. You'll need every trick in the book to survive this new battleground. Civil War In...   [click here for more]
White Wolf  $21.99 $13.20

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Orpheus: Shadow Games

Orpheus: Shadow Games


When God Tore the Sky It came from nowhere, a spectral shard from beyond the Stormwall, where the lands of the dead are scoured by winds. They say the other side is a blistering hell of storms. Well, you're about to find out because there's a hole in the sky and the other side is leaking through... into the land of the living. Queen of the Dead Shadow Games, the next episode in the...   [click here for more]
White Wolf  $14.00

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Ready-Made Characters (Geist: The Sin-Eaters)

Ready-Made Characters (Geist: The Sin-Eaters)


Thinking of running a game of Geist: the Sin-Eaters? Players unsure of what to play? Looking for a fast way to dive into a ghost story? Ready-Made Player Characters (Geist: the Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living and the dead. Characters designed to for instant use in your Geist: the Sin-Eaters game. A collection of characters...   [click here for more]
Onyx Path Publishing  $4.99

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