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Dread: Dredd
by Rebellion

Designed specifically for 2000 AD’s 45th anniversary by original Dread writer Epidiah Ravachol, Dread: Dredd brings the ENNIE award-winning RPG to the iconic world of 2000 AD’s Judge Dredd.

Dread: Dredd
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Dreamland | DREAMS in any RPG, Symbols & Themes and story creation kit

Dreamland | DREAMS in any RPG, Symbols & Themes and story creation kit


a Generic Creation Kit for adding DREAMS to any RPG Adventure & Campaign A unique and different creation kit for any GM who wants to add DREAM SEQUENCES to adventures and campaigns. Use this 52-page fully illustrated book in any genre to add dreams that can give clues about quests and problems, explain epic backstories, or just confuse and add inspirational experiences to the adventurers. This...   [click here for more]
PenguinComics  $7.95

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Fate Plus Monster Vault — Ghosts

Fate Plus Monster Vault — Ghosts


Beings who have died ... ... and that have a strong connection with the material world can remain Earthbound until they fulfill their purpose and are called into the afterlife — the final destination. They are made of some insubstantial matter and may be able to see and hear, and even walk through the material plane in places where the membrane between the two worlds is thin. The afterlife may not...   [click here for more]
Rolepress  $3.26 $2.87

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Warhammer 40,000: Wrath & Glory, Core Rulebook

Warhammer 40,000: Wrath & Glory, Core Rulebook


A GRIM FUTURE OF GLORIOUS ADVENTURE The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished. Rallied...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.99

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Zombicide: Chronicles - Road to Haven

Zombicide: Chronicles - Road to Haven


Will Haven actually be Heaven? A mysterious radio signal. Secret organizations. Mutated Zombies. Government safehouses… There’s more going on in this outbreak than we thought… In Road to Haven, old and new Survivors find a new way to fight for their lives against the Zombie outbreak. Introducing the Campaign game mode, players will walk through the well-known City, finding...   [click here for more]
CMON  $14.99

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Mothership: The Haunting of Ypsilon 14

Mothership: The Haunting of Ypsilon 14


2 page black and white pamphlet module. Written by D G Chapman. Layout by Sean McCoy Dr. Giovanni Vocal Performance by Nicholas A Reed Song “Don’t Call Me” written and performed by The Kingdom Flying Club The Haunting of Ypsilon 14 is the first Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent...   [click here for more]
Tuesday Knight Games  $1.99

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One Page Dungeon Compendium: 2023 Edition

One Page Dungeon Compendium: 2023 Edition


The One Page Dungeon Compendium A collection of dungeons with all of the 2023 One Page Dungeon Contest entries.  This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium. There are 112 entries to this year's contest.  You get the compiled compendium and a zip file containing...   [click here for more]
Spiel Knights  Pay What You Want

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Mothership: Dead Planet

Mothership: Dead Planet


Winner of the 2019 Silver ENnie for Best Adventure! Winner of the Ramanan Sivaranjan Excellence in Gaming Best G** D*** Books of 2018 award! 48 pages. Full color interior. Written by Donn Stroud, Fiona Maeve Geist, and Sean McCoy Art by Sean McCoy and Stephen Wilson There is a planet that no ship escapes. A place where death calls like a beacon...   [click here for more]
Tuesday Knight Games  $15.00 $7.99

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Haven Fallen - Solo Adventure - The Hexen Trials

Haven Fallen - Solo Adventure - The Hexen Trials


The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Second Shift

Haven Fallen - Solo Adventure - Second Shift


Though the Formarian Star League do not follow the beliefs of old as staunchly as their pre-space fairing ancestors, the ideals of Zhilta and Irali are still central to FSL society. The reason the FSL have been able to maintain their utopian Worlds is their non-expansionist doctrine, focusing instead on the people within the confines of their jurisdiction. But a new doctrine is emerging within a handful...   [click here for more]
Original Frontiers  $0.50

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Slate & Chalcedony

Slate & Chalcedony


One day not long ago two towers appeared from nowhere. Now they sit at the centre of a growing circle of blight where nothing lives and nothing grows. The rivers have soured, the birds don't fly overhead anymore and every day the quiet dying grows. Armies have been sent to the towers of slate and chalcedony to topple them and none have returned, soon the whole world will be a blackened desert....   [click here for more]
Melsonian Arts Council  $4.99

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Eclipse Phase Second Edition

Eclipse Phase Second Edition


Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers...   [click here for more]
Posthuman Studios  $24.99

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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Mothership: A Pound of Flesh

Mothership: A Pound of Flesh


52 pages. 2-color interior. Written by Sean McCoy, Donn Stroud, and Luke Gearing Art by Jan Buragay and Sean McCoy A Pound of Flesh is a toolkit for building your own run-down, back-water, black market space station. Built from the ground up for the ENnie Award Winning Mothership RPG. Written by Donn Stroud (Dead Planet, The Lesser Key to the Celestial Legion), Sean McCoy...   [click here for more]
Tuesday Knight Games  $15.00 $7.99

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7th Kind

7th Kind


7th Kind, released as part of the “Fast! Furious! Fun! February! Creator Jam” (#FFFFebruary), is a pulse-pounding tabletop roleplaying adventure for Savage Worlds where players find themselves aboard a crippled alien spacecraft hurtling towards a fiery demise. With the clock ticking and the ship falling apart, they must work together, utilize alien technology,...   [click here for more]
Pinnacle Entertainment  $1.00

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Desert Moon of Karth

Desert Moon of Karth


Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams...  - Antoine de Saint-Exupéry Desert Moon of Karth  is a space western sandbox adventure zine for the  Mothership  Sci-Fi Horror RPG .  Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an...   [click here for more]
Joel Hines  $7.99

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Old Bones, Issue 3 - The Joseph A. McCullough Creator Zine

Old Bones, Issue 3 - The Joseph A. McCullough Creator Zine


Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains: The Most Dangerous Game: Wizard-hunting and Anti-Magic Cells in Frostgrave. The Crocodilian: A new monster for Frostgrave, Ghost Archipelago, Rangers of Shadow Deep and The...   [click here for more]
Joseph A. McCullough  $8.00

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Signal to Noise - A 1980s Analog Horror Scenario

Signal to Noise - A 1980s Analog Horror Scenario


October 1989 The quiet town of Summit Heights, Pennsylvania, experiences a series of bizarre broadcast intrusions on local station WSHP-TV Channel 17.  Between the strange and haunting nature of these pirate broadcasts and a recent string of disappearences, the town is on a knife's edge.  Station manager Larry Rosenbaum has assembled a team of investigators to hunt down these signal...   [click here for more]
Chaosium  $9.99

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Mothership: Gradient Descent

Mothership: Gradient Descent


64 pages. Full color interior. Written by Luke Gearing Illustrated by Nick Tofani Edited by Jarrett Crader Layout by Sean McCoy  Gradient Descent is a sci-fi horror megadungeon set in an abandoned android factory controlled by a powerful rogue AI known as "MONARCH." Built from the ground up for the ENnie Award Winning Mothership RPG. Written by Luke Gearing (Fever Swamp, Acid...   [click here for more]
Tuesday Knight Games  $15.00 $7.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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The Weird

The Weird


Thousands and thousands of amazing ideas—for any game. For every game! You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder? Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?...   [click here for more]
Monte Cook Games  $19.99

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Twilight 2000: VAMPIRE

Twilight 2000: VAMPIRE


Operation Vampire: Parachute a special forces team into the mountains of Romania, rendezvous with the local resistance, and make life hell for the Soviet occupiers. It is just a shame that other, darker things than the Soviets and Partisans are lurking in the mountains and forests of Romania.  Vampire is a cinematic horror scenario for the 4th edition of Twilight 2000, designed to...   [click here for more]
Free League Publishing  $4.95

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At the Gates of Carcosa

At the Gates of Carcosa


After an anomaly suddenly develops near the human settlement on the planet Ross 508B, Captain Chang and her crew aboard the space shuttle ISIS must solve the mystery residing in the red dwarf star system Ross 508. This adventure will test the sanity of the researchers, as well as their ethical and moral integrity, as they must explore an alien environment and make choices that will affect not only...   [click here for more]
Chaosium  $3.00

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Haven Fallen - Solo Adventure - New Shore

Haven Fallen - Solo Adventure - New Shore


The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing...   [click here for more]
Original Frontiers  $0.50

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Old Bones - The Joseph A. McCullough Creator Zine

Old Bones - The Joseph A. McCullough Creator Zine


Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains: The Slippery Slope - A solo scenario for Frostgrave, Ghost Archipelago, Rangers of Shadow Deep or Stargrave. Carnival Charnel - A competitive scenario for Silver Bayonet. The Decrapolis - A scenario for...   [click here for more]
Joseph A. McCullough  $8.00

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Sooner or later, you're going to need more story! The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.  You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and...   [click here for more]
Larcenous Designs, LLC  $9.99 $7.49

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Haven Fallen - Solo Adventure - By Dusk And Grace

Haven Fallen - Solo Adventure - By Dusk And Grace


The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld...   [click here for more]
Original Frontiers  $0.50

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Tricube Tales: Solo Rules (PDF only) & Solo Deck (PDF or print)

Tricube Tales: Solo Rules (PDF only) & Solo Deck (PDF or print)


If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview! If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version) Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different...   [click here for more]
Zadmar Games  $3.00

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Adventure Creation Kit: Lovecraft / Cthulhu Horror

Adventure Creation Kit: Lovecraft / Cthulhu Horror


!!! 64,000,000 ADVENTURE SEEDS !!! The material in this book is based on my own 6-Point Story Structure. With this little booklet, you will be able to generate 64,000,000 (that is sixty-four MILLION) different adventure seeds. Use these seeds to develop and create proper adventures for your gaming group’s campaign. You will use six (6) 20-sections tables to create your adventure seed, and then...   [click here for more]
PenguinComics  $5.56

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Twilight Loot

Twilight Loot


Want some randomized loot for your post-apocalypse? Are your current loot tables too limiting? Fear not! Twilight Loot to your rescue! Twilight Loot has been the result of long project to provide a more varied and dynamic loot system for roleplaying games in a post-apocalyptic setting. It features a 800 main items neatly organized per category in a master...   [click here for more]
Free League Publishing  $2.99

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Dark Space

Dark Space


DARK SPACE Eight Promethean Mythos Adventures Designed for 4-Hours Play. For Cthulhu Dark and all Cosmic Horror Systems.   Welcome to Dark Space, a spine-tingling series of short investigations in the far reaches of the Solar System that will plunge you into the heart of cosmic dread with your magnetic boots on! Ready to Shoot into Space, Space Monkey? Gritty Promethean Fantasy Dark...   [click here for more]
Kabuki Kaiser  $9.99 $7.50

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Strange Adventures: Volume One

Strange Adventures: Volume One


Odd events are happening in Small Towns. There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne? Only YOU can find out!   Strange...   [click here for more]
Hunters Entertainment  $4.99

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V8 Turbocharged | a Post Apocalypse Adventure & Campaign Creation Book

V8 Turbocharged | a Post Apocalypse Adventure & Campaign Creation Book


a Post Apocalypse Campaign Creation Book This...   [click here for more]
PenguinComics  $13.95

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Space Vikings

Space Vikings


The Ginnungagap of When the Wolf Comes is sacred space, a primordial darkness lighted only by sparks and glowing masses of dying suns. The Space Vikings sourcebook takes you on a Viking voyage into this Yawning Void, where only master mariners and desperate outlaws steer their ships.  This book contains: All Hands on Deck: Eight new paths to take to the stars including the...   [click here for more]
Schwalb Entertainment  $4.99

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Mothership: Piece by Piece

Mothership: Piece by Piece


The Daedalus Robotics Lab is in lockdown after personnel were fatally compromised in a random incident. Reports are linking the events to a work tool found at the scene, now classified as Artifact 21.  Daedalus Robotic Lab’s parent company, Jensen-Hung, is excited to offer an attractive opportunity to any self-motivated freelancers in the sector! Taking on the important role of Temporary Maintenance...   [click here for more]
Tuesday Knight Games  $1.99

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Mothership: Hideo's World

Mothership: Hideo's World


2 page black and white pamphlet module. Written by D G Chapman. Layout by Sean McCoy Song "Hideo's Lounge" written and performed by Nate Treme Genius inventor Hideo Kieslowski has been trapped in his own virtual slickworld for more than a decade and now his once-glorious abandoned dreamland is crumbling. Can you rescue Hideo before his permasleep becomes permadeath? Hideo's World is the second...   [click here for more]
Tuesday Knight Games  $1.99

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Arium: Flash

Arium: Flash


Choose your genre, pick your game, and play in minutes! Illuminate your gaming with Arium: Flash, an innovative supplement in the Arium RPG series, offering 120 unique Story Flashes to brighten your one-shot adventures or drop into any campaign. Created by a diverse team of 24 authors from around the globe, this book bridges the gap between world/setting and storytelling in roleplaying games.  ...   [click here for more]
Adept Icarus  $9.00

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Mothership: Hacker's Handbook

Mothership: Hacker's Handbook


2 page black and white pamphlet module. Written by Sean McCoy, Luke Gearing, and Kevin Whitlock Layout by Sean McCoy *Hacking* in MOTHERSHIP® can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information. Most *Hacking* checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (*Hacking*)...   [click here for more]
Tuesday Knight Games  $1.99

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Moonbase Blues

Moonbase Blues


A claustrophobic mystery set on an isolated moonbase observatory. Light-borne contaminants and infected colonists threaten to overwhelm the base in an uncanny tide of blue. Moonbase Blues is a 2-page sci-fi horror scenario compatible with the Mothership RPG 1st Edition (Tuesday Knight Games), or usable with your favorite sci-fi tabletop RPG system. Excellent for one-shots or as a location...   [click here for more]
Anodyne Printware  $1.99

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Mothership: Chromatic Transference

Mothership: Chromatic Transference


2 page pamphlet module. Written by Reece Carter Edited by Jarrett Crader Layout by Sean McCoy Chromatic Transference is the fourth Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot. The top secret Ukweli-4 research facility was built to study a strange meteorite, inside of which is a...   [click here for more]
Tuesday Knight Games  $1.99

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Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic

Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic


The mighty Zynnythryx gives their insight into the inner workings of magic. Presented mainly as a guide for newcomers, it shows how Genesys magic can be narratively altered to fit a character's personality by giving an example of many spell customizations. Veterans of Genesys may find it useful as a new way of looking at the magic system as well as make use of three new spells, Mind, Move, and Area...   [click here for more]
EDGE Studio  $0.99

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Mothership: Terminal Delays at Anarene's Folly

Mothership: Terminal Delays at Anarene's Folly


2 page pamphlet module. Written by Ian Yusem Edited by Fiona Maeve Geist & Jarrett Crader Layout by Sean McCoy Terminal Delays at Anarene's Folly is the third Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot. Simon Wainwright, the Space Traffic Controller (STC) of the remote service...   [click here for more]
Tuesday Knight Games  $1.99

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Fate of Cthulhu Timeline • The Rise of Tsathoggua

Fate of Cthulhu Timeline • The Rise of Tsathoggua


In this 47-page timeline for Fate of Cthulhu, your Resistance agents seek to stop Tsathoggua the Devourer, the mythical Frog God. Can you disrupt the four events that led to his Arrival? Or will you succumb to the hunger that stirs within you? This PDF includes the Rise of Tsathoggua timeline, sample corrupted aspects and stunts, game aids, as well as six pre-generated PCs. ...   [click here for more]
Spotless Dice Games  $6.00 $3.00

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Shadows of the Sacred Hills

Shadows of the Sacred Hills


Strange happenings are afoot in the dusty, one horse town of Blackwood Gulch, Wyoming. The Posse is summoned by a mysterious connection to assist in an otherworldly investigation. In a town where rumors fly as fast as bullets, can the Posse get to the truth before darkness takes hold? Shadows of the Sacred Hills is a Weird West Adventure for Savage Worlds. This adventure was developed as a one-shot...   [click here for more]
Pear Tree Studio  $4.95

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Old Bones, Issue 2 - The Joseph A. McCullough Creator Zine

Old Bones, Issue 2 - The Joseph A. McCullough Creator Zine


Old Bones is the little zine devoted to the tabletop wargames of Joseph A. McCullough, with illustrations by Barrett Stanley. This issue contains: Meta-Magic in Frostgrave - Ten new spells that directly effect other spells.  Web of Lies  - An Oathmark scenario with a very big spider! Hoverchairs - Getting around in Stargrave without legs. The...   [click here for more]
Joseph A. McCullough  $8.00

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So You've Been Chump-Dumped

So You've Been Chump-Dumped


You thought you got lucky.  Now, stuck in the airlock with the other marks, you couldn’t feel lower. Then the warning lights flash. You hear a loud clunk, and your stomach sinks. In a blink, you're all gulped into the nothing beyond with a brief whoosh. Stars spin as you tumble through space, screaming promises of violence upon the friend who said they knew the perfect...   [click here for more]
ATypicalFaux  $3.00

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Into the Terrorium (A Post-Apocalyptic Scenario for TSRPG)

Into the Terrorium (A Post-Apocalyptic Scenario for TSRPG)


"Into the Terrorium" is a TSRPG (Travel-Sized RPG) adventure set in post-apocalyptic America, where a team of scavengers discovers a strange research facility and runs into more trouble than it was expecting. This fully-illustrated scenario includes:  ● A complete adventure that includes a compelling and mysterious research facility and a number of intriguing challenges;...   [click here for more]
Skirmisher Publishing  $1.99

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Strange Adventures: Volume Two

Strange Adventures: Volume Two


Even more odd events are happening in small towns. Something's Brewing in Eastwick like a Storm in the Castle. Some kids are Following the Path while others are in Uncharted Territory. It might seem like there's Banality Next Door or like There's No Such Place as Koreatown. There are even Students on ScootersKids in BooksKids...   [click here for more]
Hunters Entertainment  $4.99

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Quick Grids

Quick Grids


As game masters, our players often go off-track and leave us in the awkward situation of having to improvise some hostile terrain: a dungeon, facility, or cyberspace system. While Savage Worlds provides easy tools for these situations – Quick Encounters and Dramatic Tasks – a game master or group may wish for a bit more mechanical involvement and detail. Quick Grids fills this...   [click here for more]
Pinnacle Entertainment  $1.00

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Weapons of Mass Destruction

Weapons of Mass Destruction


Expanded rules and guidelines for using Chemical, Nuclear, Biological,  and Radiological weapons within the framework of Twilight: 2000 4th edition. This book expands Twilight: 2000 with more detailed rules and guidelines on using Chemical, Biological, Nuclear and Radiological weapons. Please note that this expansion contains mature themes (death, pain, disease, infection, contamination)...   [click here for more]
Free League Publishing  $4.95

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Quantum Dark: Alien Companion

Quantum Dark: Alien Companion


They’re here. They are hostile. They hide in dark places working their bizarre plans or fly above with impunity. The invasion came. No one noticed. This is the harvesting or the occupation or the culling. Accounts differ. The governments of our world are either in denial or engaged in a massive conspiracy to suppress the truth. Humans will fight back, being human. Any resistance will be isolated...   [click here for more]
Stellagama Publishing  $1.99

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