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Present Day Cthulhu powered by Fate
by Starbright

The Cthulhu Mythos is an excellent backdrop for any Fate Core campaign. This book includes a present day Cthulhu setting and a compact version of the Fate Core rules, so you have everything you need to confront cosmic horrors in one place.

Present Day Cthulhu powered by Fate
 
 Hottest Cthulhu Mythos
 
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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
Cthulhu Reborn  Pay What You Want

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The Cthulhu Hack

The Cthulhu Hack


The Cthulhu Hack is a game of investigation; characters battling the sanity-shattering horrors of Lovecraftian gods and monsters. With an elegant dice mechanic and fast, player-focussed gameplay, The Cthulhu Hack is designed for quick and easy pick-up play. Ordinary people dragged into strange and supernatural situations, The Cthulhu Hack tests muscle, mind and mettle in the face...   [click here for more]
Just Crunch Games  $2.50

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Astonishing Swordsmen & Sorcerers of Hyperborea

Astonishing Swordsmen & Sorcerers of Hyperborea


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $50.00 $10.00

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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The Grand Grimoire of Cthulhu Mythos Magic

The Grand Grimoire of Cthulhu Mythos Magic


THE GRAND GRIMOIRE OF CTHULHU MYTHOS MAGIC PDF CHA23141-PDF 200 Pages by Mike Mason with Matt Sanderson Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful...   [click here for more]
Chaosium  $19.95

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Weekly Wonders - Archetypes of War Volume VI - Siege Warfare

Weekly Wonders - Archetypes of War Volume VI - Siege Warfare


And The Walls Come Tumbling Down There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something...   [click here for more]
Necromancers of the Northwest  $1.49

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The Two-Headed Serpent - CHA23125

The Two-Headed Serpent - CHA23125


Product Description The Two-Headed Serpent PDF An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu CHA23125 ISBN 978-1-56882-404-8 272 pages Written by Paul Fricker, Scott Dorward, and Matthew Sanderson The world needs heroes, now more than ever. The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s...   [click here for more]
Chaosium  $22.50

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Weekly Wonders - Archetypes of War Volume V - Scouts and Spies

Weekly Wonders - Archetypes of War Volume V - Scouts and Spies


Knowing is Half the Battle There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something larger...   [click here for more]
Necromancers of the Northwest  $1.49

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Cats Of Catthulhu, Book I: THE NEKONOMIKON

Cats Of Catthulhu, Book I: THE NEKONOMIKON


CATS OF CATTHULHU Book I: The Nekonomikon (The Book of Cats) — Complete rules for play! This first volume of Cats of Catthulhu Deluxe contains everything needed to play the game: How to make up cat characters, how to use Cat Dice to meet Challenges, how to scrap with other critters, how to use Treats to get a little edge in play, and...   [click here for more]
Catthulhu.com  $9.95 $4.95

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The Cthulhu Hack: Save Innsmouth (Chapter 0)

The Cthulhu Hack: Save Innsmouth (Chapter 0)


You’re all students at Arkham’s renowned Miskatonic University. Between terms, you’re taking the opportunity to go hiking. You’ve taken an interest in the newspaper and local TV reports of construction in the north-east, along the coast, that will see a piece of history, a town preserved since Prohibition times, bulldozed to make way for a luxury health spa resort. This will...   [click here for more]
Just Crunch Games  $1.25

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $4.99

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From Unformed Realms

From Unformed Realms


As a Gamemaster, you just can’t have something planned for every eventuality. Perhaps you have to step in to run something on short notice or the normal group can’t meet so you want something to change the pace. The Cthulhu Hack offers a simple system for investigative horror, but where to get the horror? From Unformed Realms offers you a gathering of random...   [click here for more]
Just Crunch Games  $2.50

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The Cthulhu Hack: The Haunter of the Dark

The Cthulhu Hack: The Haunter of the Dark


The Cthulhu Hack: The Haunter of the Dark takes HP Lovecraft's final Mythos tale of doomed writer Robert Blake and guides you, in clear steps, through the process of turning it into an adventure for The Cthulhu Hack. With that approach in mind, you can then use the same tools and guidance to create classic adventures in mystery and horror. The Cthulhu Hack is a game...   [click here for more]
Just Crunch Games  $6.23

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $14.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $22.99

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Demon Font II - TTF Font File with Lifetime Commercial License

Demon Font II - TTF Font File with Lifetime Commercial License


DEMON FONT II - TTF FONT FILE A NEW FRESH DEMON TTF font file for any horror, Cthulhu or other similar roleplaying documents, with a Necronomicon look - perfect for enchantments and scary letters! Summon a demon or have a werewolf fall in love with you, using this font! (Not guaranteed to work.) Vampires love it! Wizards and worlocks (especially from mountains...   [click here for more]
PenguinComics.com  $2.00

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Weekly Wonders - Archetypes of War Volume IV - Support

Weekly Wonders - Archetypes of War Volume IV - Support


Everybody Loves the Healer There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something larger...   [click here for more]
Necromancers of the Northwest  $1.49

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Cats Of Catthulhu, Book II: The Cat Herder's Guide

Cats Of Catthulhu, Book II: The Cat Herder's Guide


CALL OF CATTHULHU DeLUXE Book II: Unaussprechlichen Katzen -- The Cat Herder's Guide The massive and long-awaited second volume of Call of Catthulhu weighs in at 128 pages of indispensible cosmic wisdom for the aspiring Cat Herder. With this tome and a copy of the Nekonomikon (Book I), you are set for unlimited adventure exploring the Catthulhu universe! Contents...   [click here for more]
Catthulhu.com  $9.95 $7.95

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Realms of Crawling Chaos (Labyrinth Lord)

Realms of Crawling Chaos (Labyrinth Lord)


In R'lyeh, Cthulhu Stirs... Evil cultists consummate their union with Shub-Niggurath in dark woods no other mortals dare go. Alien terrors lurk in the underworld; their vast riches wait, or their incomprehensible powers could leave you broken, dead, or worse. Adventure in underworlds filled with horrible entities, or the ruins of alien beings that enslaved the ape-like ancestors of mankind....   [click here for more]
Goblinoid Games  $4.95

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $16.99 $9.99

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues from Delta...   [click here for more]
Stygian Fox  $14.99

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Weekly Wonders - Archetypes of War Volume II - Ranged Assault

Weekly Wonders - Archetypes of War Volume II - Ranged Assault


Fire at Will! There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something...   [click here for more]
Necromancers of the Northwest  $1.49

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Tomes of Cthulhu

Tomes of Cthulhu


Tomes of Cthulhu is a generic supplement for horror games based on the works of H. P. Lovecraft. It describes in detail 20 different books, plus alternative editions and original sources for some of them, of esoteric and sometimes forbidden knowledge that are a common theme in Lovecraftian horror. Each book has its name, and author, if known, as well as details on its appearance, when and how it was...   [click here for more]
Azukail Games  $3.99 $2.99

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The Guide to the Cult of Shub-Niggurath

The Guide to the Cult of Shub-Niggurath


Vile rites on defiled sites beneath twin gibbous moons, From howling lairs she bleats and swears within the darkened lunes, Cleanse your dice and pay the price for this gruesome pdf, With each page turned ye'll surely learn a new fate worse than death, The Goddess calls her mates and thralls to shout her whispered prayers, As fiendish boons spell horrid dooms on bloody 5ft. squares! From the...   [click here for more]
Wayward Rogues Publishing  $5.99

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Worlds Of Catthulhu

Worlds Of Catthulhu


Nine New Settings for Endless Catventure! Join nine innovative game writers for a whirlwind tour through fantastic dimensions of feline adventure! In this third volume of the Cats of Catthulhu RPG, find a cornucopia of new settings for rules-light, fun-focused roleplay as clever cats of many kinds. • Iron Edda: Claws of Metal and Bone: Cats fight side-by-side with Viking...   [click here for more]
Catthulhu.com  $9.95 $7.95

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Weekly Wonders - Archetypes of War Volume III - The Cavalry

Weekly Wonders - Archetypes of War Volume III - The Cavalry


Here We Come to Save the Day! There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part...   [click here for more]
Necromancers of the Northwest  $1.49

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Delta Green

Delta Green


Welcome to America at the end of the millennium. Do you know who is pulling the strings? Delta Green knows. Things from beyond space and time that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above - these are the true masters of the world. Delta Green has been fighting since the 1928 Raid on Innsmouth, and the fight still rages on. This...   [click here for more]
Pagan Publishing  $19.98

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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Strange Nations: A Worldbuilding Resource

Strange Nations: A Worldbuilding Resource


Strange Nations is a collection of more than thirty cultures ready to be dragged and dropped into your world, with cultures appropriate for every kind of setting from high fantasy to contemporary horror to space opera. While each entry has certain setting assumptions, there are also suggestions for adapting them to other genres. Here is the city-state of Iditt, where necromancy is an accepted...   [click here for more]
WMB Saltworks  Pay What You Want

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Silent Legions

Silent Legions


The world is broken in hidden ways. The truth is concealed for the sake of mortal minds. The unendurable reality that boils behind the stars is veiled by the pleasant blindness that human sanity requires. Yet every comforting shroud must fall in time, and for these investigators, that time is now. Silent Legions is a game of modern-day Lovecraftian horror, one carefully...   [click here for more]
Sine Nomine Publishing  $19.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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100 Things to Find in an Ancient Egyptian Tomb

100 Things to Find in an Ancient Egyptian Tomb


This supplement lists 100 different items that could be found in an Egyptian tomb. Many of the items are constructed from valuable materials, and many were believed to possess magical powers. The items are suitable for a wide range of settings. They could be used to flesh out fantasy adventures in an Egyptian-themed location, such as the Desert of Desolation or Paizo's Mummy's Mask Adventure Path....   [click here for more]
Azukail Games  $1.00 $0.75

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Fat Goblin Travel Guide To The Frozen Tomb of the Dwarf Lord

Fat Goblin Travel Guide To The Frozen Tomb of the Dwarf Lord


Fat Goblin Travel Guide To The Frozen Tomb of the Dwarf Lord The lost arctic tomb of the Dwarven Lord awaits you! Welcome to the Fat Goblin Travel Guide to the Frozen Tomb of the Dwarf Lord! Presented here is a location adventure toolbox to quickly and easily place in your next adventure. This location adventure provides an overview of the forgotten tomb, natural hazards, traps, and even creatures...   [click here for more]
Fat Goblin Games  $4.95

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Stories from the Grave

Stories from the Grave


Stories from the Grave is a roleplaying game that faithfully emulates anthology-style horror comics, TV shows and movies. It is powered by the Intention System, the same rule set that powers Retrostar, though it has been extensively altered so that it accommodates the play style necessary to bring the source material to dripping, oozing, gore-soaked un-life. • SftG is built around...   [click here for more]
Spectrum Games  $9.95

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Darkfast Dungeons: Eldritch Mythos Monsters

Darkfast Dungeons: Eldritch Mythos Monsters


Darkfast Dungeons: Eldritch Mythos Monsters brings Lovecraftian horror and action to the Darkfast Dungeons game. In this set you will find 13 mind-blasting Paper Minis as well as a bonus page with creepy ghouls and intrepid investigators. Character and Opponent game cards designed for use with Darkfast Dungeons round out the set. The stars are right! For use with Darkfast...   [click here for more]
Okumarts Games  $2.45

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Achtung! Cthulhu: Three Kings - Call of Cthulhu

Achtung! Cthulhu: Three Kings - Call of Cthulhu


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime CALL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Three Kings is the first in a series of standalone adventure supplements...   [click here for more]
Modiphius  $14.99 $9.99

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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
Sasquatch Game Studio  $7.95 $6.95

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Strange Aeon (Game Keeper Edition)

Strange Aeon (Game Keeper Edition)


That is not dead which can eternal lie and with strange aeons even death may die. The stars!... The stars are... wrong. "No. The stars are right. The stars are right at last..." "Midwich. Then. 1978. "In those early days, she vibrated with occult activity. Forests fringing the north of the town glowed bright with the light...   [click here for more]
Forever People  $9.98

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Darkfast Dungeons: Eldritch Mythos Innsmouth

Darkfast Dungeons: Eldritch Mythos Innsmouth


Darkfast Dungeons: Eldritch Mythos Innsmouth brings the murky town of Innsmouth and its fishy residents to the Darkfast Dungeons game. In this set you will find 12 Deep One/ Hybrid Paper Minis as well as a bonus page with a dozen investigators and a few print and build buildings. Character and Opponent game cards designed for use with Darkfast Dungeons round out the set. Can you...   [click here for more]
Okumarts Games  $2.45

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Black Books: Tomes of the Outer Dark

Black Books: Tomes of the Outer Dark


Black Books: Tomes of the Outer Dark is an OSR investigative horror role-playing game where the player charactersare ordinary people (historians, detectives, scholars, artists etc.) drawn into a dark and horrific version of our world - the world of the Cthulhu Mythos. As the investigators learn more of the true horrors of the world and the irrelevance of humanity, their sanity inevitably...   [click here for more]
Beyond Belief Games  $2.50

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Gygax magazine issue #2

Gygax magazine issue #2


Issue #2 of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #2: Tactics in Samurai Battles by Tim Kask The evolution from wargaming to role-playing by Ernest Gary Gygax Jr. Hitchhiking in Doctor Who by Jay Libby Leomund's Secure Shelter by Len Lakofka A...   [click here for more]
TSR, Inc.  $4.99

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Primeval Thule 5e GM Companion

Primeval Thule 5e GM Companion


Welcome to the savage age of Thule! In this fierce land, bold heroes face dangers ranging from sub-human beastmen to saber-tooth cats to elder horrors sleeping in jungle-covered temples. Doom draws near as the eternal snows advance southward with each passing year, but for this one bright moment, Thule still lives - and it is a fierce, intense, and marvelous moment indeed. This supplement expands...   [click here for more]
Sasquatch Game Studio  $7.95 $6.95

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.99

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