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GenreRule SystemPrice
Moderne   Retirer le mot-clé
BRP (Basic Roleplaying)   Retirer le mot-clé
Appel de Cthulhu   Retirer le mot-clé
Payez ce que vous voulez   Retirer le mot-clé
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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [cliquer ici pour plus]
Arc Dream Publishing  Payez ce que vous voulez

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [cliquer ici pour plus]
Arc Dream Publishing  Payez ce que vous voulez

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those...   [cliquer ici pour plus]
Arc Dream Publishing  Payez ce que vous voulez

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Bubbles and Troubles

Bubbles and Troubles


You play as part of a crew returning to the underwater facility, the Nautilus Bio Sphere, only to find the NBS is completely abandoned. Now it’s up to you to discover the location of your missing crew and wrestle control away from what dark force that now hold the station. It’s a horror/suspense setting that involves a lot of investigation but a little combat. This is a game set up for...   [cliquer ici pour plus]
GM Mace  Payez ce que vous voulez

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Thou shall obey

Thou shall obey


Who’s really in charge in The White House? A scary story about conviction and high intrigue at underground Washington D.C. A role playing scenario for approx. 5 players. ...   [cliquer ici pour plus]
Garage 22  Payez ce que vous voulez

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Arkham Electric Bill - 1920s

Arkham Electric Bill - 1920s


An editable electric bill for Arkham Electric. Makes a great clue pointing to another location. Includes a section for handwritten notes. Prices are from the 1920's. ...   [cliquer ici pour plus]
Chaosium  Payez ce que vous voulez

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The Scarecrow

The Scarecrow


There comes a time in every Call of Cthulhu campaign when the investigators need a break from the madness of the Mythos. That time is now: the intrepid investigators journey to the Contented Cow in the imaginary town of Deerfarm (in the imaginary state of New Hampshire) seeking rest and relaxation. Fortunately, it is also a time for mysterious murders and scarecrow legends. Otherwise it would not...   [cliquer ici pour plus]
Chaosium  Payez ce que vous voulez

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