Title |
Publisher |
Price |
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best... [click here for more] |
Encoded Designs |
$9.95
|
Factions in roleplaying stand as pillars of intrigue, conflict, and collaborative storytelling. They are not just mere organizations; they are the heartbeat of immersive experiences and scenarios that invite players and guides alike to explore uncharted narratives. In this sourcebook, we delve deep into the world of factions, emphasizing their pivotal role in shaping unforgettable roleplaying experiences.... [click here for more] |
Lightspress Media |
$5.00
|
Roleplaying is a boundless canvas upon which epic adventures are painted, where stories come to life through the collective imagination of guide and players. This canvas, the world in which your tales unfold, is a dynamic entity—a living, breathing tapestry that forms the backdrop to your adventures.
Worldbuilding is the art of shaping this canvas, crafting the landscapes, cultures, histories, and... [click here for more] |
Lightspress Media |
$5.00
|
In the vast realm of roleplaying experiences, characters are the heartbeat of every narrative. They are the conduits through which players immerse themselves in captivating stories, face extraordinary challenges, and explore the uncharted territories of their imagination. This book seeks to transform the way we approach character creation, moving beyond the confines of mere mechanics and statistics... [click here for more] |
Lightspress Media |
$5.00
|
"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review
2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek... [click here for more] |
Encoded Designs |
$16.95
|
Building Story is your companion on the path to becoming a masterful roleplaying guide. Within these pages, you will find invaluable insights, practical advice, and inspiration to help you create memorable adventures for your players. Whether you are a seasoned storyteller or a newcomer eager to embark on this extraordinary journey, this toolkit is designed to cater to your needs. It explores... [click here for more] |
Lightspress Media |
$4.99 $2.50
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00
|
A setting toolkit for DoubleZero: Modern Roleplaying
In the frigid expanse of the Martian polar ice caps, an unlikely alliance had formed. Santa Claus, his once rosy cheeks now set in determined resolve, stood alongside his ragtag team of children, elves, and rogue Martians, their breath forming frosty clouds in the thin atmosphere. Before them, a squad of green-skinned, antennaed warriors... [click here for more] |
Lightspress Media |
$5.00
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00
|
Over the Edge at a Glance
A fantastic cornucopia of fringe science, conspiracy, and hyper-reality. The island of Al Amarja is a rich sandbox to be filled with your craziest and most entertaining ideas.
Everything old is new again: New narrative rules improve storytelling. New character traits propel drama. Every conspiracy, character, and location is given... [click here for more] |
Atlas Games |
$44.95 $19.95
|
Monsters of the Shadows
Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls of the world,... [click here for more] |
Catalyst Game Labs |
$1.99
|
The Great American Novel, A Roleplaying Game is a collaborative storytelling tabletop roleplaying game for 3 to 6 players that uses character-driven game play to create a literary experience for a variety of settings and genres.
The Great American Novel has three specific criteria for every Novel to create an experience resembling some of the best American literature:... [click here for more] |
Gallant Knight Games |
$10.00
|
Johnson Meets Street
Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because if you do, that’s when... [click here for more] |
Catalyst Game Labs |
$1.99
|
Book 1 of Santa Claus Conquers the Martians
In the summer of 1964, a small, unassuming quonset hut on Long Island became the cradle of an unexpected cinematic phenomenon. Here, amidst the changing leaves, a group of New York theater actors gathered for a project that seemed as ephemeral as the season. They were filming Santa Claus Conquers the Martians, a film intended... [click here for more] |
Lightspress Media |
$5.00
|
Book 2 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Characters, your guide for creating captivating characters designed for immersive experiences in holiday-inspired fantasy scenarios. This resource draws inspiration from a blend of classic modern fantasy archetypes and contemporary, narrative-driven systems. Santa Claus Conquers... [click here for more] |
Lightspress Media |
$5.00
|
Book 3 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Worldbuilding, your guide for creating captivating settings designed for immersive experiences in holiday-themed fantasy scenarios. This resource draws inspiration from a blend of classic films and television specials. Santa Claus Conquers the Martians specializes... [click here for more] |
Lightspress Media |
$5.00
|
The collapse of society: a toolkit for DoubleZero: Modern Roleplaying
The world is on the brink of collapse. Economic inequality, political corruption, and environmental disasters have all contributed to a widespread sense of hopelessness and despair. The player characters are all residents of a major metropolitan city, each struggling to survive in their way. They may... [click here for more] |
Lightspress Media |
$5.00
|
The Coldest Shadows
Arcano-archaeologist Elijah knows that digging into the past can be its own reward—or peril. When he’s hired to find an ancient map purported to lead to a mysterious location at the bottom of the world, his professional curiosity is more than roused. But his quest to simply get his hands on the map is more dangerous than he expected—even for a shadow runner.
He and his own... [click here for more] |
Catalyst Game Labs |
$0.99
|
Book 5 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Adventures, your guide for creating captivating stories designed for immersive experiences in holiday fantasy scenarios. This resource draws inspiration from the 1964 movie, the fantasy-themed sitcoms of the era, and the general level of unhinged mayhem inherent in the... [click here for more] |
Lightspress Media |
$5.00
|
Book 4 of Santa Claus Conquers the Martians
Welcome to Santa Claus Conquers the Martians: Factions, your essential guide to the art of creating factions and organizations for holiday fantasy roleplaying. Drawing inspiration from the film and a rich tapestry of Christmas lore, this volume specializes in helping you craft dynamic factions that form the cornerstone of... [click here for more] |
Lightspress Media |
$5.00
|
External Containment Bureau is a game of paranormal investigation and bureaucracy using a lightweight, hackable version of the Forged in the Dark design framework. You play as trained agents of the External Containment Bureau, an organization tasked with the study, identification, and containment of paranormal phenomena. The Bureau authorizes agents... [click here for more] |
Mythic Gazetteer, LLC |
$20.00
|
A survival horror setting toolkit for DoubleZero: Modern Roleplaying
The world had ended, and with it, life as we knew it. The once-bustling cities were now desolate wastelands, filled with the rotting remains of the dead. The skies were a sickly shade of gray, blocked out by a never-ending cloud of ash and smoke. The few survivors who remained lived in constant fear, scavenging for whatever... [click here for more] |
Lightspress Media |
$5.00
|
A UFO conspiracy setting toolkit for DoubleZero: Modern Roleplaying
The small town of Poison Lick, New Mexico lay nestled in the heart of the Sonoran Desert, its dusty streets winding through a landscape scorched by relentless sun. It appeared like any other forgotten town, with worn-out buildings and weary locals going about their daily lives. But beneath the surface, a palpable tension... [click here for more] |
Lightspress Media |
$5.00
|
This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required to:
Select... [click here for more] |
MWS Media |
$2.99
|
What is Spark?
Shakespeare’s Romeo and Juliet is a tale of two youths torn between family loyalty and romantic love. Moby Dick, by Herman Melville, focuses on the cost of vengeance. The Spark RPG helps you tell those kinds of stories. It’s about examining your characters’ motivations, convictions, and perspectives.
Spark is a roleplaying, storytelling game. You play the... [click here for more] |
Genesis of Legend Publishing |
$10.00
|
THE TAROT HAS AWAKENED…
…And nothing will ever be the same again.
The Tarot, a mystical divination deck of cards, has appeared in the Sixth World as a powerful artifact. It works its will on anyone who finds one of its magical cards, from runners surviving on the street to corp executives battling in the boardroom. And not just people’s lives will be changed, for the Awakened Tarot deck is more... [click here for more] |
Catalyst Game Labs |
$4.99 $3.34
|
SOME SECRETS CAN KILL YOU...
Kazuma Tetsu is a technomancer—one of the rare people who can manipulate the Matrix without technology, using only the power of their mind. But he’s on a more personal mission—he’s searching for his missing sister, Hitori. Following her trail leads him into a tangled web of corp execs, mercenaries, and double-crossing rogues—usually just another day in the Sixth... [click here for more] |
Catalyst Game Labs |
$2.99
|
THE LONGEST JOURNEY
Six shadowrunners. Three mysterious packages. And twelve kilometers of a dangerous, dilapidated bridge across one of the wildest sprawls of the Sixth World.
It should be a simple job. Retrieve three sealed packages, then take them across the city of Lagos to their destination. All the runners’ skills will be tested—they’ll face ambushes, double-crosses, and more, and along... [click here for more] |
Catalyst Game Labs |
$2.99
|
WELCOME TO THE YEAR 2072…
…And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks,... [click here for more] |
Catalyst Game Labs |
$0.99
|
WAKING SPIRITS
The Sixth World doesn’t give people much time to grow up. Whoever you are, wherever you live, there’s going to come a time when the world is going to throw you some serious curveballs, and if all you can do is bitch and moan about how you’re not ready for what’s coming your way, you’re not going to last long. Get strong, grow up, and figure out how to survive—that’s what... [click here for more] |
Catalyst Game Labs |
$2.99
|
In a world sunk in decadence and scarred by the incessant advance of dirty technology, Love has disappeared. No one cares enough to look into which abyss might have claimed her innocence, but for the lingering affection of a father left alone.
---
"When Love Dies" is a short adventure for 1-3 players. It is set in a sci-fi/cyberpunk future, but you can easily adapt it for a modern setting, if you... [click here for more] |
Federico Taddei Productions |
$1.00
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game... [click here for more] |
Pelgrane Press |
$2.95
|
The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production!
Our backers have enabled us to not only hire great authors, but also to include great... [click here for more] |
Magpie Games |
$2.99
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.
The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite... [click here for more] |
Pelgrane Press |
$2.95
|
PDF and EPUB files of Ed Stark's mini-novella trilogy introducing the world of Torg Eternity. ... [click here for more] |
Ulisses Spiele |
$1.99
|
Clean Spirit is a token-based, rules-lite TTRPG designed to inspire an emotionally meaningful cleaning session with your new or old characters.
There's nothing quite like cleaning and the magic of discovering something lost, placing a treasured item in the perfect spot, finding the strength to let something go, and reliving the stories and memories these items inspire.
It's time to... [click here for more] |
Cassi Mothwin |
$9.99
|
GUMSHOE Zoom: Mind Control
You are growing very interested.
The GUMSHOE Zoom: Mind Control is intended to model the sorts of stories in which mind control – and especially the contest in and over human minds – takes center stage. This might be a single novel such as George du Maurier’s Trilby or Dan Simmons’Carrion Comfort, or a film like Scanners, Push,Inception, Videodrome,... [click here for more] |
Pelgrane Press |
$2.95
|
To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development.
Galileo Uplift... [click here for more] |
Pelgrane Press |
$2.95
|
In this second book of the greatest epic in Shadowrun history--the maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of... [click here for more] |
Catalyst Game Labs |
$4.99
|
Gunwave is a tabletop role-playing system using giant robots. The rules strike a balance between speed and rich tactical options, in a simplification of elements from D&D and World of Darkness in an attempt to capture the fast-moving fun of an anime mecha series.
In Gunwave, you play with a pilot character and a mecha.
Each pilot character... [click here for more] |
Brent P. Newhall's Musaeum |
$4.99
|
LOST ON THE RED PLANET!
When erudite ape Professor Khan and rough-and-tumble cowboy Bulls-Eye Gutierrez are zapped away on a one-way trip to Mars, they are thrown into a world in chaos. Under the malevolent gaze of the Weather Witch, Princess Cyclone, our heroes face the intrigue and war raging across an alien world. Will they survive long enough for the other Centurions to build... [click here for more] |
Evil Hat Productions, LLC |
$6.00
|
WASHINGTON IS BURNING!
Andy is happy as a shadowrunner wannabe, but when he accidentally gets involved with real runners, the game of Let's Pretend is over. So is his safe corporate life. Andy's half brother, UCAS Army Major Tom Rocquette, has some doubts about what he's involved with too. Why, for example, is he being ordered to mercilessly massacre the Compensation Army, a group that, like him, only... [click here for more] |
Catalyst Game Labs |
$4.99
|
The troll known as Hood and his fellow Shadowrunners steal some biotechnological agriculture from the Plantech Corporation--only to find themselves framed for murder and tied to an even greater conspiracy.
Note: This zip file includes ePub and Mobi (Kindle) versions of the novel. ... [click here for more] |
Catalyst Game Labs |
$4.99
|
Kellan Colt has come far in her magical training. but all her accomplishments haven't satisfied her desire to know the truth about her shadowrunner mother, and to learn the secrets of the amulet she found among her mother's possessions. Kellan is determined to find answers - and to earn the respect of her fellow runners in the process. Lately Kellan has been troubled by disturbing dreams. Something... [click here for more] |
Catalyst Game Labs |
$4.99
|
HOT ALL OVER
Low-level programmer Roy Kilaro wants nothing more than to become a Seraphim--an elite corporation operative--and experience some real action in the shadow ops between the megacorporations. He gets more than he ever wanted when a routine business trip to Boston lands him at ground zero of a running battle for survival.
The combatants: a group of hardened 'runners trying to finish a job,... [click here for more] |
Catalyst Game Labs |
$4.99
|