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UX02: Mind Games

UX02: Mind Games


Within this tome you will find... DCC Rules for Psionics powers and those that use them The Psion - A PC class that harnesses the power of the mind to crush their enemies. A full write up of how Psionics work in DCC, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud...   [click here for more]
Shield of Faith Studios  $9.50

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Lunar Knights

Lunar Knights


Fur and Fang, Tooth and Claw! Everyone knows about lycanthropes, right? They get grumpy in moonlight, dislike silver, and should avoid hickies. What more is there? Actually there’s a whole world of werebeasts and werecultures, just waiting for you to discover! Lunar Knights presents a world of shapeshifting options, from campaign options on how to handle lycanthropic curses, variant lycanthropes...   [click here for more]
Rogue Genius Games  $14.95

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues from Delta...   [click here for more]
Stygian Fox  $39.99

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Codex Infernus: The Savage Guide to Hell

Codex Infernus: The Savage Guide to Hell


A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man standing at a crossroads bartering with a demonic temptress for fame and fortune; the price of which is his very soul.   Advisers to kings and queens, dictators and presidents, whispering lies at the behest of their demon...   [click here for more]
Gun Metal Games  $24.99 $19.99

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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vs. Ghosts Adventure: The Ghost Next Door

vs. Ghosts Adventure: The Ghost Next Door


vs.Ghosts Adventure The Ghost Next Door A family in the neighborhood has been trying to sell their house without success. They believe the cause of this is from locals spreading rumors that their house is haunted. But the truth is far more bizarre! Recent phenomena have caused a number of ley lines running under this very property to activate, which has powered an old, forgotten mirror that has...   [click here for more]
Fat Goblin Games  $1.50

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $21.99

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vs. Ghosts Adventure: The Ghosts of Pendergrass

vs. Ghosts Adventure: The Ghosts of Pendergrass


vs.Ghosts Adventure The Ghosts of Pendergrass The town of Pendergrass is an abandoned logging camp consisting of about 8-10 buildings and houses. Once a tourist stop, Pendergrass is now only visited by the scarce hiker and never for long. Local Legend says that the town was never a logging camp, and instead was a cover-up for gold mining; gold that still sits in a private vault somewhere...   [click here for more]
Fat Goblin Games  $1.50

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Nowhere City Nights (DCC RPG)

Nowhere City Nights (DCC RPG)


Welcome to Nowhere! In Nowhere City, power-mad Sorcerers battle the righteous Gutter Knights for the final fate of Humanity, while selfish Free Agents seek to profit from the conflict. The End Times are near! The only question is which of the dark Patrons of Chaos will finally conquer what's left of the Earth... and which side will YOU be on? Nowhere City Nights is a 21st Century urban RPG setting...   [click here for more]
Order of the Quill  $9.99

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $24.99

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town. You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era. It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $9.96

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Hypercorps 2099: FAMOTH

Hypercorps 2099: FAMOTH


HYPERCORPS 2099: FAMOTH Looking to travel the realms digital but not sure where to start your journey? Been to a bad server and got hacked? Heard all those scary stories about the nasty things that wander the byways of cyberpsace and now you’re spooked? This is for you. I’m the dwarf that led the research team at Raeon Industries when they finally broke...   [click here for more]
Legendary Games  $19.99

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $24.99

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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
Glutton Creeper Games  $24.95 $19.95

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $24.99

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $39.95

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One Page Dungeon Compendium 2014 Print Edition

One Page Dungeon Compendium 2014 Print Edition


The Print Edition of the 2014One Page Dungeon Compendium featuring 109 One Page Dungeon Contest entries spanning several genres including modern horror, sci-fi, and of course classic fantasy. The submissions are fairly system neutral by design, and many can be easily dropped into your existing campaign! 600 DPI Tiff images were used to create the print edtion, for exellent image and text clarity....   [click here for more]
Shattered Pike Studio  $12.47

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Operation: Arctic Storm

Operation: Arctic Storm


All radio frequency communications have been jammed in the Northern Hemisphere. Imagine the trouble this is causing: everything from cellular phones to GPS systems to anti-espionage satellite communications… all silent. Nobody is claiming responsibility, and nations are starting to suspect one another. Governments are scrambling to establish land-line communication paths to their armies....   [click here for more]
DwD Studios  $6.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $59.99

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The Modern Path - Heroes of the Modern World 2.0 [PFRPG]

The Modern Path - Heroes of the Modern World 2.0 [PFRPG]


Welcome to the Modern Path - Heroes of the Modern World "2.0 Edition" What is the thing that sets the modern genre of roleplaying games apart from all others? Is it the technology? Perhaps it is the culture? Wait...it's the guns, right? Well, maybe it is all of those aspects, but perhaps that certain something is more intangible. Perhaps it is the personal knowledge and frame of reference...   [click here for more]
Game Room Creations  $8.99 $6.99

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Cinematic Environs - Aerial Reaches

Cinematic Environs - Aerial Reaches


Davae Breon Jaxon's Cinematic Environs continues this new series of suppliments designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fourth in the...   [click here for more]
Critical Hit Publishing  $10.95

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $34.99

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List,...   [click here for more]
Onyx Path Publishing  $24.99

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Galaxy War 1939 - Legacy of the Oros

Galaxy War 1939 - Legacy of the Oros


It’s 1939. You’ve been sent by the Space Operations Executive to recover a mysterious doctor, shot down behind enemy lines; only these battle lines are far from home. On Churchill IV, the Deutschstern Reich keeps order over its new conquest with Kriegstier, vicious alien predators gene-built to root out partisans in the planet’s highlands. And something else lurks in the broken...   [click here for more]
Mystic Bull Games  $7.49

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The Thin Blue Line - A Detroit Police Story

The Thin Blue Line - A Detroit Police Story


“Watch your step rookie, or you’ll end up in Corktown.” Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught....   [click here for more]
Melior Via  $35.00

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Monster Menagerie: Horrors of the Aboleth

Monster Menagerie: Horrors of the Aboleth


“Just when you thought it was safe to adventure in the water!” Aboleth are an empire of entirely inhuman intelligences who are older, smarter, and more vile than most land-based races. This book assumes that a race as old and powerful as aboleth, and as prone to manipulating and transmogrifying other races, is going to have a great deal more in their empire than just their core race and...   [click here for more]
Rogue Genius Games  $9.99

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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $9.99

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Epoch

Epoch


EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. “I have been enthralled by EPOCH. This is a totally new way to run roleplaying games and is extremely satisfying... EPOCH has already improved the quality of my roleplaying and storytelling. I have complete confidence that it can do the same for you. Give...   [click here for more]
Imaginary Empire  $10.49

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Cinematic Environs - Mountains

Cinematic Environs - Mountains


Davae Breon Jaxon's Cinematic Environs begins a new series of suppliments designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series...   [click here for more]
Critical Hit Publishing  $8.95

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Strike Force 7 - Savaged!

Strike Force 7 - Savaged!


Strike Force 7 is America's highly trained Anti-terrorist force. Its purpose: To defend the world from the forces of Skorpion; a global conspiracy bent on world conquest! Defend human freedom in the role of the rugged marine, former special ops member, top of his field computer expert, or even the mysterious ninja who now works for Uncle Sam. The adventures are limited only by your imagination! This...   [click here for more]
Super Genius Games  $19.99 $9.99

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Cinematic Environs - Arctic Lands

Cinematic Environs - Arctic Lands


Davae Breon Jaxon's Cinematic Environs begins a new series of suppliments designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This first in the series...   [click here for more]
Critical Hit Publishing  $8.45

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Hypercorps 2099

Hypercorps 2099


The simultaneous tachyon flux of 1876 and 2076 forever changed the world, introducing a myriad of new races to Earth from other dimensions before the strange portals closed with the coming of the 20th century. The 200 years since have been filled with the miraculous rise of alter sapiens, the demigrant struggle for equal rights, and the ascent of the planet’s true masters: hypercorporations....   [click here for more]
Mike Myler  $30.99

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $9.99 $6.99

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The Mighty Six

The Mighty Six


GO ON, BE A HERO... You know you want to. How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right? Well now you can. Play Mighty Six, the super powered roleplaying game compatible...   [click here for more]
Mighty Six Enterprises  $19.99

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Cinematic Environs - Desert Wastes

Cinematic Environs - Desert Wastes


Davae Breon Jaxon's Cinematic Environs begins a new series of suppliments designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series...   [click here for more]
Critical Hit Publishing  $8.95

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Search & Destroy

Search & Destroy


"Redhawk to Citadel. Come in Citadel. The situation is worse than we imagined..." The world of action heroes is full of fearless agents, secretive organizations, and deranged villains. Search & Destroy gives you and your players the opportunity to step into that world, find evil, and stop it. This toolkit, for use with SUPERS Revised by Hazard Studios, expands...   [click here for more]
Stone Mountain Press  $15.00

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Brass & Steel:  A Game of Steampunk Adventure v1.5

Brass & Steel: A Game of Steampunk Adventure v1.5


Brass & Steel is a hybrid live action/tabletop roleplaying game, with rules equally suited to both. It is an alternate 1905, where the mystically-fueled industrial revolution has produced amazing feats of technology and the sun never sets on the mighty British Empire. Clockwork marvels face off against against ancient sorcery. Airships cruise the skies. Lucid dreamers explore the mysteries...   [click here for more]
Pamean Games  $19.99

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Wide World of 77

Wide World of 77


Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77! We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77 adventures that...   [click here for more]
Monkeyfun Studios, LLC  $20.00

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Demon Next Door - Supernatural Slice of Life

Demon Next Door - Supernatural Slice of Life


Just because you're not out saving the world doesn't mean your life is boring or easy. Civilians, even supernatural ones, have their own struggles to deal with. This weekend is the big Steel Knights tournament. You've got to settle on your army list, 3D print the minis and paint them. Maybe some judicious use of telepathy will give you insight on the other teams? You had to fire...   [click here for more]
Thrythlind Books and Games  $8.00

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The Luchador

The Luchador


Presented by Drop Dead Studios, the Luchador is a new 20-level Monk/Vigilante hybrid class for the Pathfinder Roleplaying Game! These masters of the ring traverse the world in search of greater and greater foes to battle. Like the vigilante, the luchador lives a double-life: one as an unassuming citizen, and one as a great hero of the people. Unlike the vigilante, who hides their identity to protect...   [click here for more]
Drop Dead Studios  $19.99

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $29.99

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Age of Electrotech

Age of Electrotech


Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling...   [click here for more]
Radiance House  $18.65

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $19.99

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Fall of Man

Fall of Man


The End is Now Welcome to the End of the World! Or maybe it's the beginning? We're still fighting over that point. In fact, there's a lot of fighting now that two worlds have collided. It can be a bit confusing. Luckily I am here to help you out, with notes on everything you need to know about the Fall of Man. Learn about the powers of Arcane Focus, Faith Focus, Mutation Focus, and Technology...   [click here for more]
Rogue Genius Games  $20.99

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GODLIKE: Will to Power

GODLIKE: Will to Power


“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940 PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN! Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi...   [click here for more]
Arc Dream Publishing  $15.99

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The Demolished Ones (Fate)

The Demolished Ones (Fate)


2014 ENnie Judges’ Spotlight Winner! You wake in a room. You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you? And then there’s the murder....   [click here for more]
Rite Publishing  $24.98

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The Mythos Society Guide to New England

The Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $13.95

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Gossamer Worlds: Planet Fiction (Diceless)

Gossamer Worlds: Planet Fiction (Diceless)


The Grand Stair stretches behind the scenes of the multiverse, The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. Within those worlds reside all manner of people; but there is only one world where the residents are actually fictional! Planet Fiction, where Sherlock Holmes matches wits with Captain Nemo, where Scheherazade,...   [click here for more]
Rite Publishing  $19.99

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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss. This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $9.99

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