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Wide World of 77
by Monkeyfun Studios, LLC

Wide World of 77, the companion book for Spirit of 77. Includes rules for blood-soaked rollerball sports, lucha libre free-for-alls, high-speed demolition derbies and roller disco. Wait, what?

Also includes three adventures - "Jurassic Parking Lot", "The Kaboom! Show" and "Diamonds are Whenever". With new Roles and Stories! Can you dig it?

Wide World of 77
 
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Ultimate Settings Guide: Conspiracies (Savage Worlds)

Ultimate Settings Guide: Conspiracies (Savage Worlds)


Conspiracies and conspiracy theories are a weird beast. There have been enough true conspiracies out there that we should be inherently skeptical. And it comes from a natural place. Recent studies have suggested that the major reason human brains are so complex has been in order to outsmart other humans. It is in our nature to make sure others do not outsmart us, and we are perpetually locked in this...   [click here for more]
Mystical Throne Entertainment  $7.99

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action...   [click here for more]
Nathan Hare  Pay What You Want

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Mutant Manual (Pathfinder Print)

Mutant Manual (Pathfinder Print)


Anyone could be a mutant. Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs. Sometimes they look just like everybody else. Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build coccoons. Is...   [click here for more]
paNik productions  $39.99 $29.95

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Hunter: Tooth and Nail

Hunter: Tooth and Nail


The Stuff of Nightmares These monsters are the stuff of the primordial, collective subconscious. They’re born of nightmare, and grown through legends of dragons, sphinxes, leviathans, and darker things still. Some take up the Vigil to do battle against the greatest of monsters. Will You Slay The Dragons? Tooth and Nail is a bonus chapter/companion book...   [click here for more]
Onyx Path Publishing  $9.99

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UX02: Mind Games

UX02: Mind Games


Within this tome you will find... DCC Rules for Psionics powers and those that use them The Psion - A PC class that harnesses the power of the mind to crush their enemies. A full write up of how Psionics work in DCC, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud...   [click here for more]
Shield of Faith Studios  $11.99

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Short Order Heroes: Motives

Short Order Heroes: Motives


Uncertain what to do next in your role-playing campaign? Our Events deck gives you 36 ways to shake things up. When you get stuck, draw a card to help figure out what happens next. Every card is an illustrated event idea to keep your game moving. For use with any role-playing game, Short Order Heroes not required. Each card is also numbered +2 to -2 and is the equivalent of rolling two Fudge/Fate...   [click here for more]
Calico Games  $10.00

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Warsong - Core

Warsong - Core


The gods have vanished from our world, leaving us to face the end alone. Pick up the mantle as one of the Star Fated and guide our destiny through this perilous time. Will you save us, or guide us to our doom? With a unique twist on the d20 style, this game lets you play powerful characters against even stronger universal forces on a quest to guide destiny. Warsong has an in-depth combat...   [click here for more]
Higher Grounds  $39.99 $29.99

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues from Delta...   [click here for more]
Stygian Fox  $29.99

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Apocalypse Unleashed

Apocalypse Unleashed


The companion to the Apocalypse Campaign Guide, this book provides you with six different apocalyptic setting frameworks, ranging from high fantasy, alternate history, science fiction, super-heroic, and supernatural. A setting framework is a basic setting concept, including an overview, new Edges and Hindrances, new player races, and tips for how to run a campaign. Some things included in...   [click here for more]
Daring Entertainment  $14.99

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Mutant Manual (Savage Worlds Print)

Mutant Manual (Savage Worlds Print)


Anyone could be a mutant. Your neighbor, sibling, co-worker. Anyone. They might not even know themselves until they start sprouting extra eyes, tentacles, or fangs. Sometimes they look just like everybody else. Sometimes only the brain mutates, resulting in strange cravings, urges, and behaviors. Human on the outside, they might feel compelled to kill, drink blood, or build coccoons. Is...   [click here for more]
paNik productions  $39.99 $34.95

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Contagion Savage Edition

Contagion Savage Edition


The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing the terrors that walk among them. Despite humanity’s vast ignorance, the horrors are there. Angels, demons, gods and Hellspawn make war in the shadows. Clergy and Slayers rise from the human flock to protect...   [click here for more]
Aegis Studios  $29.99

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice...   [click here for more]
Onyx Path Publishing  $29.99

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Codex Infernus: The Savage Guide to Hell

Codex Infernus: The Savage Guide to Hell


A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man standing at a crossroads bartering with a demonic temptress for fame and fortune; the price of which is his very soul.   Advisers to kings and queens, dictators and presidents, whispering lies at the behest of their demon...   [click here for more]
Gun Metal Games  $24.99 $19.99

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Mists of Akuma: Eastern Fantasy Noir Steampunk for 5E

Mists of Akuma: Eastern Fantasy Noir Steampunk for 5E


Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world...   [click here for more]
Storm Bunny Studios  $29.99

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town. You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era. It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $15.99

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OWB005: OWB: Allied Missions I

OWB005: OWB: Allied Missions I


OWB: ALLIED MISSIONS I is a collection of nine (9) support missions designed for WWII: Operation WhiteBox™. Get Norway Ablaze, Desert Raiders of WWII, and Normandy Breakout all in one book! Drop your characters right into WWII action by launching commando raids in Norway, hunting panzers with the LRDG in North Africa, storming the beaches...   [click here for more]
Small Niche Games  $19.99

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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
Glutton Creeper Games  $24.95 $19.96

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Lunar Knights

Lunar Knights


Fur and Fang, Tooth and Claw! Everyone knows about lycanthropes, right? They get grumpy in moonlight, dislike silver, and should avoid hickies. What more is there? Actually there’s a whole world of werebeasts and werecultures, just waiting for you to discover! Lunar Knights presents a world of shapeshifting options, from campaign options on how to handle lycanthropic curses, variant lycanthropes...   [click here for more]
Rogue Genius Games  $14.96

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vs. Ghosts Adventure: The Ghost Next Door

vs. Ghosts Adventure: The Ghost Next Door


vs.Ghosts Adventure The Ghost Next Door A family in the neighborhood has been trying to sell their house without success. They believe the cause of this is from locals spreading rumors that their house is haunted. But the truth is far more bizarre! Recent phenomena have caused a number of ley lines running under this very property to activate, which has powered an old, forgotten mirror that has...   [click here for more]
Fat Goblin Games  $1.50

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $25.00

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $24.99

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Nowhere City Nights (DCC RPG)

Nowhere City Nights (DCC RPG)


Welcome to Nowhere! In Nowhere City, power-mad Sorcerers battle the righteous Gutter Knights for the final fate of Humanity, while selfish Free Agents seek to profit from the conflict. The End Times are near! The only question is which of the dark Patrons of Chaos will finally conquer what's left of the Earth... and which side will YOU be on? Nowhere City Nights is a 21st Century urban RPG setting...   [click here for more]
Order of the Quill  $9.99

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vs. Ghosts Adventure: The Ghosts of Pendergrass

vs. Ghosts Adventure: The Ghosts of Pendergrass


vs.Ghosts Adventure The Ghosts of Pendergrass The town of Pendergrass is an abandoned logging camp consisting of about 8-10 buildings and houses. Once a tourist stop, Pendergrass is now only visited by the scarce hiker and never for long. Local Legend says that the town was never a logging camp, and instead was a cover-up for gold mining; gold that still sits in a private vault somewhere...   [click here for more]
Fat Goblin Games  $1.50

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Operation: Arctic Storm

Operation: Arctic Storm


All radio frequency communications have been jammed in the Northern Hemisphere. Imagine the trouble this is causing: everything from cellular phones to GPS systems to anti-espionage satellite communications… all silent. Nobody is claiming responsibility, and nations are starting to suspect one another. Governments are scrambling to establish land-line communication paths to their armies....   [click here for more]
DwD Studios  $6.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $24.99

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Night Horrors: Conquering Heroes

Night Horrors: Conquering Heroes


Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done. You may think you’re safe there, it sure feels safe. But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond. Don’t fool yourself. — Naomi Walker, Ugalla A Night...   [click here for more]
Onyx Path Publishing  $29.99

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The Modern Path - Heroes of the Modern World 2.0 [PFRPG]

The Modern Path - Heroes of the Modern World 2.0 [PFRPG]


Welcome to the Modern Path - Heroes of the Modern World "2.0 Edition" What is the thing that sets the modern genre of roleplaying games apart from all others? Is it the technology? Perhaps it is the culture? Wait...it's the guns, right? Well, maybe it is all of those aspects, but perhaps that certain something is more intangible. Perhaps it is the personal knowledge and frame of reference...   [click here for more]
Game Room Creations  $8.99 $6.99

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Apocalypse Campaign Guide

Apocalypse Campaign Guide


The world as you knew it ended. Perhaps the enemies of America detonated EMPs high over the country. Maybe a third world war erupted and nuclear missiles struck massive blows against an unprepared populace. Perhaps a force from the stars arrived and claimed Earth as its own, and took strong measures to remove humanity from the equation. It might even have been a virus, one that saw the dead rise to...   [click here for more]
Daring Entertainment  $19.99

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $39.96

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MASHED: The Angel (Deluxe Playbook)

MASHED: The Angel (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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MASHED: The Corpsman (Deluxe Playbook)

MASHED: The Corpsman (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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MASHED: The Cowboy (Deluxe Playbook)

MASHED: The Cowboy (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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MASHED: The Cutter (Deluxe Playbook)

MASHED: The Cutter (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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MASHED: The Doc (Deluxe Playbook)

MASHED: The Doc (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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MASHED: The Grunt (Deluxe Playbook)

MASHED: The Grunt (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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MASHED: The Padre (Deluxe Playbook)

MASHED: The Padre (Deluxe Playbook)


Thanks to backer demand, deluxe playbooks are now available for the MASHED RPG! Each 20-page deluxe playbook includes the following: all 4 pages from the standard playbook (including a newly colored cover); 1 medals/awards sheet; 1 notes page; 2 pages with tent schematics and graph paper (NEW!); 2 pages for tracking Unit Command Staff; 6 quick-ref pages summarizing...   [click here for more]
Brabblemark Press  $5.00

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PATROL: The Trench Raiders

PATROL: The Trench Raiders


This is an expansion for PATROL. You need the base game to play. You will also need the (free!) printable Playbooks. April, 1917. Europe has been at war for three long years. Russia has abandoned the war effort. The rains never stop. Mud and bodies choke the trenches. In this new age of industrial death, there is little one person can do to make...   [click here for more]
Newstand Press  $14.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $64.99

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Strike Force 7 - Savaged!

Strike Force 7 - Savaged!


Strike Force 7 is America's highly trained Anti-terrorist force. Its purpose: To defend the world from the forces of Skorpion; a global conspiracy bent on world conquest! Defend human freedom in the role of the rugged marine, former special ops member, top of his field computer expert, or even the mysterious ninja who now works for Uncle Sam. The adventures are limited only by your imagination! This...   [click here for more]
Super Genius Games  $19.99 $9.99

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $21.99

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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human. Includes: 2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other...   [click here for more]
Third Eye Games  $19.99

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One Page Dungeon Compendium 2014 Print Edition

One Page Dungeon Compendium 2014 Print Edition


The Print Edition of the 2014One Page Dungeon Compendium featuring 109 One Page Dungeon Contest entries spanning several genres including modern horror, sci-fi, and of course classic fantasy. The submissions are fairly system neutral by design, and many can be easily dropped into your existing campaign! 600 DPI Tiff images were used to create the print edtion, for exellent image and text clarity....   [click here for more]
Shattered Pike Studio  $12.47

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Epoch

Epoch


EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. “I have been enthralled by EPOCH. This is a totally new way to run roleplaying games and is extremely satisfying... EPOCH has already improved the quality of my roleplaying and storytelling. I have complete confidence that it can do the same for you. Give...   [click here for more]
Imaginary Empire  $10.49

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List,...   [click here for more]
Onyx Path Publishing  $24.98

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $9.99 $6.99

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The Thin Blue Line - A Detroit Police Story

The Thin Blue Line - A Detroit Police Story


“Watch your step rookie, or you’ll end up in Corktown.” Calamity brews in Detroit. Paranormal activity is on the rise. An angry spirit, a dangerous creature, or a pack of desperate cultists hides under every sewer cover and within every abandoned building. The officers of Corktown Precinct are the only thing standing between the city and paranormal onslaught....   [click here for more]
Melior Via  $35.00

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $34.99

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Monster Menagerie: Horrors of the Aboleth

Monster Menagerie: Horrors of the Aboleth


“Just when you thought it was safe to adventure in the water!” Aboleth are an empire of entirely inhuman intelligences who are older, smarter, and more vile than most land-based races. This book assumes that a race as old and powerful as aboleth, and as prone to manipulating and transmogrifying other races, is going to have a great deal more in their empire than just their core race and...   [click here for more]
Rogue Genius Games  $9.99

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