Savage Insider Issue 7: End of Days is all about survival after the apocalypse. The pillar article Technology Lost discusses what conveniences and technology would be lost depending on how the apocalypse affected the world while Religion in a Post-Apocalyptic Age presents information about how the faithful are able to practice their religion in a world without some of our... [click here for more]
If you play Savage Worlds, then you know their slogan: "Fast, Furious, and Fun!" And if you play any role-playing game, you know it's all to easy to get stuck generating characters, filling out record sheets and otherwise doing paperwork. Sometimes you just want to sit down and play. Sometimes you need the characters already waiting.
Sometimes you need a Cast of Cards.... [click here for more]
Savage Insider Issue 6: Holidays and Havoc is dedicated to Autumn and winter holidays and festivals and how we incorporate them into our games. Incorporating believable holidays and festivals can be hard enough, but creating interesting NPCs, usable equipment, and interesting adventures sure can be fun! This issue provides a collection of NPCs, equipment, and adventures all surrounding a holiday... [click here for more]
The revised edition contains a cleaner layout; the content has not changed.Savage Insider Issue 4: Shaking Things Up is an issue all about keeping your tabletop role-playing games interesting. Game Masters have the difficult job of keeping their games interesting for the players to prevent boredom, so Savage Insider presents content and tips to help you along the way.... [click here for more]
**Currently overpriced until Kickstarter Backers have had an opportunity to download** The price will drop soon. Play characters who are becoming something less human and more like the beings found in stories, the fae, monsters, gods, and everything in between.
This PDF contains only the first segment of the Core Book, intended for Players... [click here for more]