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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Night's Black Agents

Night's Black Agents


Night's Black Agents has been nominated for five ENnie awards for Best Rules, Best Interior Art, Best Rules, Best Writing and Product of the Year. Find out why! The Cold War is over. Bush’s War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn’t...   [click here for more]
Pelgrane Press  $24.95

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Night's Black Agents: The Zalozhniy Quartet

Night's Black Agents: The Zalozhniy Quartet


Gangsters, Smugglers, Arms Dealers... and Vampires. From the Ukraine, through Vienna and Baghdad, you must fight your way to the top of the conspiracy, past Soviet spies, con men and the supernatural horrors all out for your blood. The Lisky Bratva, a Russian mafiya brotherhood, will do anything to stop you. Keep running. Keep fighting. Make that red line on the...   [click here for more]
Pelgrane Press  $15.95

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Broken Rooms

Broken Rooms


Note: The hardback printed version of Broken Rooms is now available! Get the hardback and PDF and save. Twelve parallel worlds diverged from ours on the same day. Twelve worlds dying. Your life has also diverged from what should have been. You’re a Nearsider. Travel the 13 worlds of the Nearside through broken rooms. Discover...   [click here for more]
Greymalkin Designs  $25.00 $24.99

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $14.99

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. Each two-page sheet includes: Stats as recommended in the rulebook for each profession Professional skills A summary of bonus skill options for each profession A brief description of the...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Nominee for 2018: Best Game, Production Values, Rules, and Product of the Year! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal...   [click here for more]
Arc Dream Publishing  $99.99 $49.98

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Delta Green: Extraordinary Renditions

Delta Green: Extraordinary Renditions


Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse: "The Color of Dust" by Laurel Halbany. "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia"...   [click here for more]
Arc Dream Publishing  $17.99 $9.99

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STALKER - The SciFi Roleplaying Game

STALKER - The SciFi Roleplaying Game


In memoriam: Boris Strugatsky (1933-2012) In the Zones, the laws of nature have gone insane. Deadly anomalies defy logic and reason. Monsters roam the streets of dead cities and the bones of the fallen crack beneath your feet. No one knows what really happened, nor do they really care. The World wants the Zones closed off, walled in and forgotten. The governments were only...   [click here for more]
Burger Games  $17.90 $12.00

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Night's Black Agents: Double Tap

Night's Black Agents: Double Tap


With all the Conspiracies, the intrigue, the danger, it’s hard to know what exactly is and isn’t on your side. When every shadow from the back alleys of Bucharest to the back benches of the parliament could hide an inhuman enemy, it’s hard to tell what solid ground you can stand on. What can you depend on? Can you make a difference? Trust no one and nothing except the silver bullets...   [click here for more]
Pelgrane Press  $16.95

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The Dracula Dossier: Director's Handbook

The Dracula Dossier: Director's Handbook


A Secret History Unearthed. A Legendary Horror Walks Again. Presenting an epic improvised campaign for the Night's Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself? The Dracula Dossier follows in the fully improvisational path of the award-winning The Armitage...   [click here for more]
Pelgrane Press  $24.95

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The Dracula Dossier: Dracula Unredacted

The Dracula Dossier: Dracula Unredacted


Take your players on the greatest vampire hunt in history—more than a hundred years in the making. Dracula is not a novel. It's the censored version of Bram Stoker's after-action report of the failed British Intelligence attempt to recruit and control the perfect asset — the ultimate weapon — Count Dracula. Kenneth Hite and Gareth Ryder-Hanrahan...   [click here for more]
Pelgrane Press  $19.95

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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The Thrill of Dracula

The Thrill of Dracula


In THE THRILL OF DRACULA, Kenneth Hite takes apart Dracula — the novel, the movies, the myth, even the history — into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense...   [click here for more]
Pelgrane Press  $6.95

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $16.99 $9.99

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Modern Floorplans Volume 4: At Home  [BUNDLE]

Modern Floorplans Volume 4: At Home [BUNDLE]


This special bundle product contains the following titles. Modern Floorplans: Apartment Complex Regular price: $3.27 Bundle price: $2.88 Format: PDF If you need a map of a modern structure, you need Modern Floorplans. The Modern Floorplans series from Fabled Environments and 12 to Midnight offers gamers high quality maps in a variety of configurations:...   [click here for more]
Fabled Environments  $10.80 $9.50

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Lacuna Part I. (second attempt)

Lacuna Part I. (second attempt)


Sinister secret agents with shadowy employers and mysterious pasts. A bizarre landscape built from six- billion human minds. Arachnid-headed beings that guard a war-torn borderzone. And all the worst that Mankind has to offer, stalking the alleys and crumbling buildings of a place called Blue City. Is it a dream? Is it a nightmare? Or is it just a game? And are you already playing? $15.00 / 62...   [click here for more]
Memento Mori Theatricks  $10.00

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Spot Of Bother Set Two: Top Secret Headquarters

Spot Of Bother Set Two: Top Secret Headquarters


Spot of Bother Set Two: Top Secret Headquarters is everything you will need to build your very own secret villainous headquarters hidden deep below a forgotten mountaintop. The modular terrain system allows you to customize your walls and floors for hundreds of variations and layouts. The fold flat walls hide away easily in a shoebox for convenient storage. Build what you need and add to the layout...   [click here for more]
Okumarts Games  $6.95

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Spot Of Bother Set Three: Punks

Spot Of Bother Set Three: Punks


Oi, Geezer! Spot of Bother Set Three: Punks contains a set of 12 base figures that can be modified with different colours and weapons. There is also a bonus dozen ne-er-do-wells to keep things interesting. So if you want to fill a table with a bunch of no future fellas and have a holiday in the sun, then this is the set for you! Cardstock Miniatures are an affordable and attractive alternative...   [click here for more]
Okumarts Games  $2.45

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Trail of Cthulhu: Shadows Over Filmland

Trail of Cthulhu: Shadows Over Filmland


THE SILVER SCREEN DRIPS BLOOD AND MADNESS! Trail Of Cthulhu goes to the movies! Pelgrane Press pays homage to the classic horror films of the 1930s with this 192-page compendium of celluloid thrills and chills! THE BACKLOT TEEMS WITH LOVECRAFTIAN MENACE! Trail Of Cthulhu creators Kenneth Hite and Robin D. Laws team up, marshalling their deep mastery of cinematic lore to bring you a landmark collection...   [click here for more]
Pelgrane Press  $16.95

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Esoterrorists: The Love of Money

Esoterrorists: The Love of Money


Six months ago, Ordo Veritatis agent John Sheldon went off the organisations radar following an emotional breakdown in the wake of loosing his wife in a car crash. He held is sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to expose...   [click here for more]
Pelgrane Press  $9.95

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Delta Green: Handler's Screen

Delta Green: Handler's Screen


The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes: Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide) Full-size interior with four panels of tables and information (8.5" high by 44" wide) Panel 1 exterior...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Way It Went Down

Delta Green: The Way It Went Down


ENnie Award Nominee for 2018: Best Writing Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What...   [click here for more]
Arc Dream Publishing  $2.99

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Fate Worlds: Worlds in Shadow

Fate Worlds: Worlds in Shadow


Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion. Fate Worlds Volume Two: Worlds in Shadow is the second in a two-volume set. In Worlds in Shadow, you get six...   [click here for more]
Evil Hat Productions, LLC  $7.50

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Agents of Oblivion

Agents of Oblivion


Agents of Oblivion is the highly anticipated Savage Worlds setting book we like to call The Perfect Cocktail of Horror and Espionage. Within these pages grace everything you need to play the style of spy game you want to play from "The Company Line" where every nightmare and conspiracy you can imagine is real and you can wield the powers you need to drive back the darkness...   [click here for more]
Reality Blurs  $15.00

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The Agency

The Agency


1960s London A world of red telephone boxes, Bentleys, Union Jack waistcoats, velvet jackets, bowler hats, the Beatles, Bobbies, eccentrics, Hippies, the Cold War and miniskirts. All filmed at strange angles and in far too many primary colours. Never to be considered an accurate portrayal of the period; this is a world where spies can be famous, where an umbrella is a deadly weapon,...   [click here for more]
Realms Publishing  $22.00 $10.00

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Quantum Black Core Rules : Revised Edition

Quantum Black Core Rules : Revised Edition


What is Quantum Black? Quantum Black is a roleplaying game that uses the lightning fast Ubiquity rules engine. The players will find themselves immersed in a ground breaking, fast paced cinematic action-oriented horror game. The feel of Quantum Black will be familiar to the players, as The Quantum Black Setting builds on the ideas of many of their favorite horror-action- oriented books and movies....   [click here for more]
Quantum Black Games  $19.99

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The Seventh Age: Ravenous

The Seventh Age: Ravenous


Bringing magic back into the world could mean untold wonders - or unleash hell on earth. For the secret service, it's just a damn headache. Four agents and one power hungry President race back to safety as new beings stalk the night. Will the U.S. Government stay pure? Or will it eat itself to survive? A module for the RPG game system: Dread. ...   [click here for more]
The Seventh Age  Pay What You Want

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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Looking Glass: Mumbai

Looking Glass: Mumbai


This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side. As with most Pelgrane publications, this...   [click here for more]
Pelgrane Press  $2.95

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Quonset Hut

Quonset Hut


Finger and Toe Models announces the release of Quonset Hut, our first model packaged with both 15 and 28mm versions. Remember that terminal in Yak-Yurt Mongolia where you left your true love in the blizzard to fly off in search of the Lost Soma? Or the base on Paliwenu Atoll where you guarded the equipment from the second Philadelphia Experiment? What about Epi Centauri IV during the...   [click here for more]
Finger and Toe Models  $2.00

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Factory

Factory


Finger and Toe Models announces the release of the 28mm card stock FACTORY. Do you need a smoke-belching place to stash your loot? Have your snipers been driven from the warehouses? Do you just need a quiet place to build that steampunk submarine your mother wants? Then FACTORY is perfect for you! Modern cities are a wild mix of architectural styles and sprawling, gritty districts no one likes...   [click here for more]
Finger and Toe Models  $5.00

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MAJESTIC Overwatch

MAJESTIC Overwatch


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite...   [click here for more]
Pelgrane Press  $2.95

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations! Las Vegas: 1968...   [click here for more]
Pelgrane Press  $2.95

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Strange Authorities

Delta Green: Strange Authorities


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $16.99 $9.99

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Fields

Fields


Perfect for a cover or interior illustration. SIZE: 210 × 297mm - 8.27 × 11.69 in FILE TYPE & RESOLUTION: TIF, 300 pixels per inch (ppi) ...   [click here for more]
Kraken Press  $15.00 $5.00

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(G-Core) Monsters Twilight 4

(G-Core) Monsters Twilight 4


In the German Alps there is a dark secret. And hiding this secret are agents of the Ones Before. It's time for the 4th Monsters Twilight! This product contains information on Nestle Peak and the Twilight Institute. Game Masters also get information on the denizens of the institute and its horrible secret. This product is on FULL color. Requires a copy of the G-Core rules and UN Specials:...   [click here for more]
Dilly Green Bean Games  $1.50

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Ninth World Assassins

Ninth World Assassins


Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more than that, including: The methods and industry of an assassin Clients and their relationship to assassins New character options...   [click here for more]
Metal Weave Games  $4.99

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Chain Reaction 2015

Chain Reaction 2015


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man modern combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Chain Reaction 3.1...   [click here for more]
Two Hour Wargames   FREE 

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Old Shanghai: The Newcomers

Old Shanghai: The Newcomers


AN ADD ON TO THE "OLD SHANGHAI SOURCEBOOK"! We bring you "THE NEWCOMERS" This module will help you generate character backgrounds with the proper relation to "Old Shanghai." Eight backgrounds are presented, but also how to sample, create and do it yourself. The Newcomers contains: •Brief timeline over immigration to Shanghai 1919-1937 •Eight background...   [click here for more]
Horrido Publishing  $2.00

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Sleeper: Orphans of the Cold War - Expansion - Wayward Sons

Sleeper: Orphans of the Cold War - Expansion - Wayward Sons


This expansion contains everything players and Games Masters need to feature the Wayward Sons, including new agent powers, new signature characters, character sheets, and the full background of the Wayward Sons project. Will they serve as devoted allies of Obsidian, or as a deadly threat to the world they were created to rebuild? ...   [click here for more]
Death Spiral  $3.81

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49 $1.25

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