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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $4.99

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Tropicana:  Researchers of the Lost City

Tropicana: Researchers of the Lost City


Fortune and glory, kid. Fortune and glory!   A researcher at Faye has found a hint that could lead to an ancient and legendary Azcali lost city. Together with the "assistants" she decides to recruit (the heroes), the researcher must solve a "puzzle" in four parts and then head to the place it identifies. But two mysterious groups are on her trail and want...   [click here for more]
GRAmel  $6.65

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The Great Game

The Great Game


The Great Game Developed by John R Davis & Mike Galer (Dogs Dinner Games) Based on The Black Hack by David Black The Great Game adds in political intrigue as a motivating theme. Bribery, corruption, espionage, perjury, sabotage and terrorism are all thrown into the mix of your Jack Hack gaming The Jack Hack...   [click here for more]
John R Davis  $3.50 $2.50

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Tropicana: Die Fast... (or die trying)

Tropicana: Die Fast... (or die trying)


On the sunny road that goes along the beautiful beach of Bahia del Sol, the heroes find themselves in the middle of a shooting, a hail of lead pouring onto an old Kombi cabover panel van. And from there, things only get worse! An introductory adventure for Tropicana, for 3-6 Novice Heroes or a Startup Agency. Hails of bullets, chases, fights, deadly mysteries, windows smashing and shards of glass...   [click here for more]
GRAmel  $2.65

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Fate Worlds: Worlds in Shadow

Fate Worlds: Worlds in Shadow


Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion. Fate Worlds Volume Two: Worlds in Shadow is the second in a two-volume set. In Worlds in Shadow, you get six...   [click here for more]
Evil Hat Productions, LLC  $7.50

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Spirit of 77 - Double Feature #3 - The Guns of Brixton and Nine Lives in the Fast Lane

Spirit of 77 - Double Feature #3 - The Guns of Brixton and Nine Lives in the Fast Lane


Take it to the Limit One More Time! Faster, faster, the lights are turning red! This Double Feature provides both players and DJ’s alike with supplemental material that can be added to your Spirit of 77 campaign. These included adventures can be used as a starting point or as the next chapter in your long term story. Feel free to mix and match as you see fit. This Double Feature...   [click here for more]
Monkeyfun Studios, LLC  $7.77

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Agents of Oblivion

Agents of Oblivion


Agents of Oblivion is the highly anticipated Savage Worlds setting book we like to call The Perfect Cocktail of Horror and Espionage. Within these pages grace everything you need to play the style of spy game you want to play from "The Company Line" where every nightmare and conspiracy you can imagine is real and you can wield the powers you need to drive back the darkness...   [click here for more]
Reality Blurs  $15.00

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Romance in the Air • A World of Adventure for Fate Core

Romance in the Air • A World of Adventure for Fate Core


All aboard the Pension Bellevue for a trip full of romance, intrigue, and peril! Enjoy the heady, innocent days before the war in Romance in the Air, a Fate world and adventure by Bill White, author of Ganakagok. In the skies over a fin de siècle Europe that never was, the aristocracy mingles in elegant comfort upon balloon-borne sky-salons and aerial lounges, dallying...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Operation: Arctic Storm

Operation: Arctic Storm


All radio frequency communications have been jammed in the Northern Hemisphere. Imagine the trouble this is causing: everything from cellular phones to GPS systems to anti-espionage satellite communications… all silent. Nobody is claiming responsibility, and nations are starting to suspect one another. Governments are scrambling to establish land-line communication paths to their armies....   [click here for more]
DwD Studios  $3.99

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Delta Green: Handler's Screen

Delta Green: Handler's Screen


The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes: Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide) Full-size interior with four panels of tables and information (8.5" high by 44" wide) Panel 1 exterior...   [click here for more]
Arc Dream Publishing  $9.99

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Eagle Eyes • A World of Adventure for Fate Core

Eagle Eyes • A World of Adventure for Fate Core


Sharpen your blade. It’s time to hit the mean and dusty streets of Rome. Experience Roman noir firsthand in Eagle Eyes, the latest Fate World of Adventure from Pete Woodworth. Battle cynicism, corruption and murder in the shadow of the Coliseum. Play Eagles, the Senate's private investigators, and use every means at your disposal to get at the truth behind everything from "ordinary"...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Covert Ops - Shadow Directorate

Covert Ops - Shadow Directorate


BACKGROUND This is a short supplement for the Covert Ops role-playing game. It can be used with the setting provided in brief within the core rulebook (SECTOR) or can be used in any setting you desire. Since this supplement is settingless, it uses the generic term “Command” to refer to the player operatives’ organization. Using this optional supplement, starting...   [click here for more]
DwD Studios  $1.99

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Old School Scifi: the Hacker Class (White Star)

Old School Scifi: the Hacker Class (White Star)


Information warfare for White Star and other OSR games! Ever wanted to play a computer genius who could devastate security and overload enemy weapons with but the click of a button or swipe of a touch screen? Want to misdirect and confuse with an array of holographic images and illusions? Then Old School Scifi: the Hacker Class is for you! A new 10 level class! Learn special...   [click here for more]
Quasar Knight Enterprises  $2.49

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Hypercorps 2099

Hypercorps 2099


The simultaneous tachyon flux of 1876 and 2076 forever changed the world, introducing a myriad of new races to Earth from other dimensions before the strange portals closed with the coming of the 20th century. The 200 years since have been filled with the miraculous rise of alter sapiens, the demigrant struggle for equal rights, and the ascent of the planet’s true masters: hypercorporations....   [click here for more]
Legendary Games  $19.99

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Operation: Burning Presidents

Operation: Burning Presidents


Operative John Dixon (code name FOXTROT) has gone missing. He was engaged on a crucial mission tracking down connections between an organized crime family and a terrorist organization active on U.S. soil known as the Freedom Brigade. As the operatives track down Dixon's location, they learn of a pending plot that only they are in a position to stop. If they are too late, Dixon will surely die...   [click here for more]
DwD Studios  $1.99

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Covert Ops - The Neumann Protocol

Covert Ops - The Neumann Protocol


BACKGROUND This is a short supplement for the Covert Ops role-playing game. It can be used with the setting provided in brief within the core rulebook (SECTOR) or can be used in any setting you desire. Since this supplement is settingless, it uses the generic term “Command” to refer to the player operatives’ organization. In this supplement, add a little bit of...   [click here for more]
DwD Studios  $2.99

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The Day After Ragnarok

The Day After Ragnarok


Submachine Guns and Sorcery! Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases...   [click here for more]
Atomic Overmind Press  $12.95

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Old Shanghai Sourcebook

Old Shanghai Sourcebook


Old Shanghai, "The Gateway to China", "Paris of the East" and "Pearl of the Orient". In the thirties, Shanghai had many names. It was a city where politics, business and crime whirled with a glitzy nightlife full of Jazz, creating a dark but sparkling metropolis. Old Shanghai is a resource provided to bring Old Shanghai into your favorite game. " As the passenger...   [click here for more]
Horrido Publishing  $10.00

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Operation: Olympus Rising

Operation: Olympus Rising


A Short Assignment for the Covert Ops RPG Nikodemos Stavros is a man with an evil agenda and a huge bankroll. His plans are to destabilize national economies in major nations, to pave the way for an economic takeover by Citadel. This mission spans the globe, from a remote fortified island to a luxury yacht, to investigate the extent of Stavros’ plans. Opportunities abound for firefights,...   [click here for more]
DwD Studios  $2.99

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Night's Black Agents: The Dubai Reckoning

Night's Black Agents: The Dubai Reckoning


Deadlier things than vampires lurk in the shadows. They’re called multinational corporations. When the agents are tipped off to the vampire Conspiracy’s next move, it seems like check and mate — but the rescue of a kidnap victim halfway around the world leads them into the hall-of-mirrors world of corporate espionage. The web of deception and malfeasance they uncover will...   [click here for more]
Pelgrane Press  $5.95

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The Modern Path - Arcana of the Modern World [PFRPG]

The Modern Path - Arcana of the Modern World [PFRPG]


Follow the Modern Path to a walk on the magical side! Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to...   [click here for more]
Game Room Creations  $5.99

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Search & Destroy

Search & Destroy


"Redhawk to Citadel. Come in Citadel. The situation is worse than we imagined..." The world of action heroes is full of fearless agents, secretive organizations, and deranged villains. Search & Destroy gives you and your players the opportunity to step into that world, find evil, and stop it. This toolkit, for use with SUPERS Revised by Hazard Studios, expands...   [click here for more]
Stone Mountain Press  $9.00

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Sight Unseen

Sight Unseen


Be careful what you look for... Sight Unseen is an investigative horror supplement for the Cypher System Rulebook by Monte Cook Games. It's the perfect starting place for kicking off your delve into modern horror and mystery, or an incredibly satisfying way of pushing an existing campaign off the rails. Included you'll find:...   [click here for more]
Monte Cook Games  $2.99

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Wide World of 77

Wide World of 77


Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77! We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77 adventures that...   [click here for more]
Monkeyfun Studios, LLC  $10.00

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Hypercorps 2099 (5E)

Hypercorps 2099 (5E)


The simultaneous tachyon flux of 1876 and 2076 forever changed the world, introducing a myriad of new races to Earth from other dimensions before the strange portals closed with the coming of the 20th century. The 200 years since have been filled with the miraculous rise of alter sapiens, the demigrant struggle for equal rights, and the ascent of the planet’s true masters: hypercorporations....   [click here for more]
Legendary Games  $19.99

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Brass & Steel:  A Game of Steampunk Adventure v1.5

Brass & Steel: A Game of Steampunk Adventure v1.5


Brass & Steel is a hybrid live action/tabletop roleplaying game, with rules equally suited to both. It is an alternate 1905, where the mystically-fueled industrial revolution has produced amazing feats of technology and the sun never sets on the mighty British Empire. Clockwork marvels face off against against ancient sorcery. Airships cruise the skies. Lucid dreamers explore the mysteries...   [click here for more]
Pamean Games  $9.99

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $14.99

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Classified - Operation Rogue Lion

Classified - Operation Rogue Lion


After a fruitless private investigation, De Beers still suspects that one of their executives is stealing diamonds and has asked for professional assistance. The characters are ordered to trail the prime suspect, a Mr. Julian de Haan, to see if they detect anything unusual in his movement or behavior. During the mission, the characters travel to the exotic streets of Zanzibar, to the wild savanna on...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Night's Black Agents: Double Tap

Night's Black Agents: Double Tap


With all the Conspiracies, the intrigue, the danger, it’s hard to know what exactly is and isn’t on your side. When every shadow from the back alleys of Bucharest to the back benches of the parliament could hide an inhuman enemy, it’s hard to tell what solid ground you can stand on. What can you depend on? Can you make a difference? Trust no one and nothing except the silver bullets...   [click here for more]
Pelgrane Press  $16.95

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T2013- Shooter's Guide: Alternate Arms

T2013- Shooter's Guide: Alternate Arms


The greatest guns that never were... For every gun that becomes a household name, there's one that falls by the wayside of martial history. We all know the famous successes – but what about the weapons that were too expensive, too eccentric, or just too advanced for their time? And what if history had swung a slightly different way to bring one of those lost guns into production instead? Would...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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1948: Organizations, Agencies and Secret Societies

1948: Organizations, Agencies and Secret Societies


1948: Organizations, Agencies, and Secret Societies Pages: 15 Images: 11 System: OGL Modern Subject: Organizations, Agencies, and Secret Societies This file contains nearly 50 unique agencies, organizations, and secret societies from the early 20th century. Although they are designed for use...   [click here for more]
Bloodstone Press  $2.50 $1.35

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The Laundry - Unconventional Diplomacy

The Laundry - Unconventional Diplomacy


The Laundry is a secret branch of the British Civil Service, dedicated to protecting the United Kingdom against Horrors from Beyond. In your time in the Laundry, you've seen your share of terrible, frightening documents: grimoires bound in human skin, soul-eating computer code, ISO9001 compliance assessments. None, though, are as terrifying as the thing sitting on your desk. It's a plane ticket....   [click here for more]
Cubicle 7 Entertainment Ltd.  $24.99 $14.99

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Nefarious Adversaries

Nefarious Adversaries


Great heroes need great villains, and Nefarious Adversaries details a number of such nemeses suitable for the most vigorous secret agent. Individual threats such as Sophia del Morte and the Maestro can cause great trouble to enterprising agents, but an even greater threat is represented by villains who create secret societies or organizations dedicated to world domination. The Phoenix...   [click here for more]
Galileo Games  $5.00

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The Fate Codex - Volume 2, Issue 3

The Fate Codex - Volume 2, Issue 3


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Laundry - God Game Black

The Laundry - God Game Black


The game’s played in the corridors of power in Westminister and Washington. It’s played in alleyways in Bangkok and desolate hillsides in Afghanistan. It’s played in the skies of distant alien worlds, where terrible things slumber behind the wall of pain. The game’s played with bullets and with secrets, and they’re both equally deadly. Our opponents in this game are...   [click here for more]
Cubicle 7 Entertainment Ltd.  $24.99 $14.99

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Night's Black Agents: The Zalozhniy Quartet

Night's Black Agents: The Zalozhniy Quartet


Gangsters, Smugglers, Arms Dealers... and Vampires. From the Ukraine, through Vienna and Baghdad, you must fight your way to the top of the conspiracy, past Soviet spies, con men and the supernatural horrors all out for your blood. The Lisky Bratva, a Russian mafiya brotherhood, will do anything to stop you. Keep running. Keep fighting. Make that red line on the...   [click here for more]
Pelgrane Press  $15.95

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and THE FALL OF DELTA GREEN Mythos machinations! Las Vegas: 1968 is included...   [click here for more]
Pelgrane Press  $2.95

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Behind the Walls • A World of Adventure for Fate Core

Behind the Walls • A World of Adventure for Fate Core


Russia fired first. America countered. Then all hell broke loose. That was 1951, but now it’s 1959 and you’re still in prison. Maybe the people on the outside forgot about you, what with the war and all, or maybe it’s just safer inside Collins Park Correctional Facility. But will order persist in the cell block much longer? And what really is going on out there?...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The Dracula Dossier: The Hawkins Papers

The Dracula Dossier: The Hawkins Papers


The original 1894 Operation Edom brief, key memos, secret military maps of Transylvania, précis of reports from Balkan battlefronts and German academies alike, and plans for the next century's battle for control of the Un-Dead -- these are the Hawkins Papers. The handouts that make up the Hawkins Papers are as improvisational as the rest of...   [click here for more]
Pelgrane Press  $16.95 $15.26

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To Stand Together

To Stand Together


To Stand Together was made to be an ideal start-up adventure for a BASH! Ultimate Edition campaign. It adds some background history to the Heroes’ world, brings in an ongoing adversary, and (most importantly) provides something that is usually very difficult to come up with in a roleplaying campaign: a reason to form a group and also to stay together as as a team. This adventure...   [click here for more]
Basic Action Games  $4.00

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Ninth World Assassins

Ninth World Assassins


Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more than that, including: The methods and industry of an assassin Clients and their relationship to assassins New character options...   [click here for more]
Metal Weave Games  $6.99

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Agents of Oblivion: One Shot #1

Agents of Oblivion: One Shot #1


Introducing ONE SHOTS We have a mission for you. Snag the first scenario in our brand new line of adventures, ONE SHOTS. Each ONE SHOT is full of varied levels of horror and espionage and should not be missed. They are designed to play out in one session, but can easily be extended at the Director's discretion. ONE...   [click here for more]
Reality Blurs  $3.00

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Sleeper: Orphans of the Cold War - Expansion - Wayward Sons

Sleeper: Orphans of the Cold War - Expansion - Wayward Sons


This expansion contains everything players and Games Masters need to feature the Wayward Sons, including new agent powers, new signature characters, character sheets, and the full background of the Wayward Sons project. Will they serve as devoted allies of Obsidian, or as a deadly threat to the world they were created to rebuild? ...   [click here for more]
Death Spiral  $3.89

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Cloak & Dagger: Spies and Espionage in The Strange

Cloak & Dagger: Spies and Espionage in The Strange


The World Is Not Enough! Earth, and the shoals around it, holds thousands of factions, all with different interests. From the major powers with field teams across the Chaosphere, to the lone recursion miner in his own recursion, everyone is trying to gain the upper hand. Those who proceed with violent and direct methods quickly expose themselves to attacks from others; to survive...   [click here for more]
Metal Weave Games  $5.99

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Last Transmission , A Sci-Fi One-Page Adventure

Last Transmission , A Sci-Fi One-Page Adventure


THE ROBOT HORDE OF THE NIPPON EMPIRE ATTACKS! On the icy world of Khalkin Gol, the beleaguered forces of the Galactic Republic of China (GRC) must fend off the Laser Bots of the Dai Nippon Teikoku. But what is the GRC hiding on this fringe world? And why is the United Kingdom of Planets sending its crack Space Operations Executive teams into the chaos? Last Transmission is a White Star compatible,...   [click here for more]
Mystic Bull Games  $0.75

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