How to Write Adventure Modules that Don’t Suck
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective... [click here for more]
Too often city adventures degenerate into the same old thing....trip to the general store, get some rope, maybe encounter a pick-pocket....yawn.... Armed with City Slices a GM can make the city come alive! City Slices I focuses on the bustling fun of a marketplace and includes tons of items to buy, npcs, skill challenges, poisons, a new weapon (two-weapon rangers are gonna love it!), food... [click here for more]
Magic shops and graveyard haunts, a new realm to explore and get-rich-quick schemes gone horribly wrong: This horn of kobold plenty is spilling over with what might be our most diverse assortment of articles ever. The full-bore 80 pages of KQ #19 include:
A sneak preview of Tian Xia, Paizo's brand-new setting for Pathfinder, and its arch-devil Lau Kiritsu
An interview with indie designer... [click here for more]
Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has:
Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG;
the official Divine Gifts talents for AGE System;
a minotaur ecology for 4th Edition D&D;
and 3 new adventures!
The Savant base class for Pathfinder RPG can... [click here for more]
Tarring Hollow is a quiet little valley on the edge of the kingdom. The folk of the hollow are warm and welcoming to any that pass through their little town, particularly during the Harvest Festival when the whole of the hollow turns out to celebrate the valleys harvest for a full week of festive fun. However the festival attracts more than just the farms and town folk of the hollow. In the dark night... [click here for more]
Deep in the dark of the earth, a shrine once forgotten has been unearthed by a recent earthquake. What secrets does it shadowed halls hold? Shrine of the Serpent God is a short dungeon crawl for characters of 4th to 7th level ready to be dropped into your campaign.
Need a quick adventure and dont have the time to read an entire module? One Page Classic Adventures are presented in a format that puts... [click here for more]
Hard times have fallen upon Wolfden. Several children from the surrounding farms have disappeared and the last rescue party was attacked by lizard men. Bandit attacks are on the rise and no one can do anything about it. Now you and your fellow adventurers are the only hope for this once peaceful village and the missing children.
Mine of the Goblin Horde is a systemless fantasy adventure designed... [click here for more]