This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again!
Inside, you'll find superpowers or spells like...
The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with... [click here for more]
Haunted: inhabited by or as if by apparitions; "a haunted house"
Michael Surbrook, Evil Beagle's resident scholar and master-of-cleverness, delves once again into the creepy and unnerving as he helps fellow Game Masters explore all the ways in which a truly haunted domicile can become the center of a great tale at the game table.
Empty Rooms & Vacant Windows... [click here for more]
"Oh no! There goes Tokyo!
Michael Surbrook, Evil Beagle's resident scholar and master-of-cleverness, turns his gaze to another region of popular culture as he explores the genre launched by 1954's Them! Irradiated monstrocities are a whole new kind of challenge for your heroes, coming from an old-yet-still-compelling source.
Atomic Monstersis... [click here for more]
This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again!
Inside, you'll find that you received your powers...
...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through.
...from a strange fungus that you encountered... [click here for more]