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 Hottest Any system / system-agnostic, Non-Core Books, Champions/HERO Systems
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108 Superpowers or Spells

108 Superpowers or Spells


This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again! Inside, you'll find superpowers or spells like... The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with...   [click here for more]
WMB Saltworks  $1.00

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Empty Rooms & Vacant Windows (Hero System)

Empty Rooms & Vacant Windows (Hero System)


Haunted: inhabited by or as if by apparitions; "a haunted house" Michael Surbrook, Evil Beagle's resident scholar and master-of-cleverness, delves once again into the creepy and unnerving as he helps fellow Game Masters explore all the ways in which a truly haunted domicile can become the center of a great tale at the game table. Empty Rooms & Vacant Windows...   [click here for more]
Evil Beagle Games  $1.95

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Atomic Monsters (Hero System)

Atomic Monsters (Hero System)


"Oh no! There goes Tokyo! Michael Surbrook, Evil Beagle's resident scholar and master-of-cleverness, turns his gaze to another region of popular culture as he explores the genre launched by 1954's Them! Irradiated monstrocities are a whole new kind of challenge for your heroes, coming from an old-yet-still-compelling source. Atomic Monsters is...   [click here for more]
Evil Beagle Games  $2.95

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108 Superpower Origins

108 Superpower Origins


This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again! Inside, you'll find that you received your powers... ...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through. ...from a strange fungus that you encountered...   [click here for more]
WMB Saltworks  $1.00

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