Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed... [click here for more]
A 6-Pack Adventure: pick-up-and-play adventures designed to fill 2-4 hours of play and containing everything you need.
For longevity you can use the tokens and the map for anything else you care to do and the adventures should be fairly easily adaptable to fit into your existing campaign if you want.
THULU! Has a ragged band of grizzled warriors... [click here for more]
The New-Look Autopsy. Cleaned up and expanded blog articles, support and other material for a variety of games in a more screen/tablet friendly format.
Shadow World: Cantrip Comprehensive, The Ourobowrong,
'45: Psychobilly Retropocalypse: The Pukes of Dannger
4E: Groin Weasels
Pathfinder: Flenser Swarm
'Beta Planet' *Nudge, wink*
... [click here for more]
Weaky Leeks is an NPC kobold rogue designed for use in the Pathfinder Roleplaying Game. Included within this supplement are...
statistics for Weaky Leeks at 4th, 8th, 12th, 16th and 20th level.
tactics for how to run Weaky Leeks in combat.
ribald humor and fine jests!
quick-start rules to use Weaky Leeks as a stand-in PC!
Throw your group for a loop by including this dastardly force of entropy... [click here for more]
We here at Troll in the Corner's Magical Emporium are constantly searching the known and unknown worlds to bring you, our wealthy and overly encumbered adventurers, the finest magical items. We've journeyed the planes, trawled lakes of fire, flitted through realms composed of clouds and consorted with demon princes and godlings. We're not quite sure why it is then, that we continue to be fascinated... [click here for more]
Sometimes a group of players may find themselves frustrated with the real world's evils and incomprehensible follies. They may feel overcome with the need to take out their frustrations on something truly nasty in a game.
No questions about motivation or objectives.
You learn about the evil.
You hunt down the evil.
You deal with the evil.
This is the reason for the creatures... [click here for more]
This product is a bad idea. It contains a wide array of feats that are, as the title suggests, horrifically overpowered. The only way these feats can be considered “balanced” is that they can make any character horrifically overpowered, so allowing them all into a campaign gives all the players (and monsters, and NPCs, and even minions) a chance to be ridiculously super-powered. And as... [click here for more]
Be a man! You must be deft as the pledging fratboy Be a man! With all the force of a great platoon! Be a man! With all the strength of a Dad's raging ire! Mysterious as that night you blacked out in Cancoon! ... [click here for more]