Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul.
Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules.
The elements in the book are designed to be picked and mixed to customize a campaign setting.... [click here for more]
I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."I figure, why not do both?
—Part of the blurb from 10+ Treasures
Here is yet another collection of just over 30 magic items to tantalize your players,... [click here for more]
A deck of 24 cards designed for use with Servants of the Cinder Queen, a Dungeon World adventure. The deck includes 12 Character and 12 Item cards that appear in the adventure, each showing a black and white illustration and brief text description on one side, and a complete "stat block" on the reverse. Although designed for a specific adventure, these cards stand alone... [click here for more]
NOTE: The 10+ Treasure Trove contains PDFs for this product, plus all of our previous 10+ Treasure volumes, and for the same price (though they don't contain anything that the 10+ Treasure Vault doesn't, three of them are thematic collections, which could be convenient).
If you own one or more 10+ Treasures volumes, you should be able to head on... [click here for more]
From humble horses to mighty dragons and everything in between, Mounted Combat is proud to present your mighty heroes with steeds fit for their stature and power. This supplement will give your knight errants, halfling scouts, and proud dragonriders everything you need.
This supplement requires the Dungeon World core book to use, and makes an excellent companion for Inverse World. Mounted... [click here for more]
The pdf has been updated to make the layout more consistent with 10+ Treasures: Wonders of the Wyld. It now includes two pdfs, one with a background and one without.
I once (very recently) said, "Give a GM a magic item and they will have a 10 result for a treasure roll, but show a GM how to make a magic item, and they will have as many 10 results as they need."... [click here for more]
Where the previous two volumes were more or less random collections of curious curios, our third magic item compilation focuses on the forest and its denizens, both mundane and magical.
Among the nearly forty magic items inside you'll find:
A staff that transforms those is slays--and even its wielder if you aren't careful--into fungus zombies.
Arrows that can pass unhindered through... [click here for more]