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Horror on the Orient Express
by Chaosium

HORROR ON THE ORIENT EXPRESS contains a massive and legendary campaign, of up to nineteen adventures and more than 1100 pages, for the Call of Cthulhu roleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home.

Horror on the Orient Express
 
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The Good Friends of Jackson Elias, Podcast Episode 68: Nightbreed and Lord of Illusions

The Good Friends of Jackson Elias, Podcast Episode 68: Nightbreed and Lord of Illusions (audio product)


Episode 68 – The Good Friends go Barker mad We’re back, and we’re looking at the two Clive Barker feature films that aren’t Hellraiser. We have nothing against Pinhead and his cruel crew of sadomasochistic sybarites (just trying to say that is a torture that would no doubt arouse them), but Nightbreed and Lord of Illusions deserve some unwholesome...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 69: Colour Out of Space

The Good Friends of Jackson Elias, Podcast Episode 69: Colour Out of Space (audio product)


Episode 69 – The Good Friends reveal their true colours This time it’s the turn of The Colour Out of Space, an unsettling tale that Lovecraft considered the closest he came to capturing the essence of cosmic horror. It revolves around an alien entity that crashes in from deep space to suck the life out of an unsuspecting community, leaving the residents as shambling, empty husks....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 70: Colour Out of Space Part 2

The Good Friends of Jackson Elias, Podcast Episode 70: Colour Out of Space Part 2 (audio product)


Episode 70 – The Good Friends reveal more of their true colours We’re back, and we’re wrapping up our discussion of H P Lovecraft’s eerie mix of the Gothic and the cosmic, The Colour Out of Space. This time we’re looking at various adaptations, as well as deciding what we would steal for our games (the answer is almost everything — we’re shameless)....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 71: Horror Gaming in the Modern Day

The Good Friends of Jackson Elias, Podcast Episode 71: Horror Gaming in the Modern Day (audio product)


Episode 71 – The Good Friends bemoan the modern world We’re back, and we’re chasing you young whipper-snappers off our lawns. Things just ain’t what they used to be, with all these mobile telephonic doodads skulking in people’s pockets, cheap flights to all corners of the world, and eldritch secrets only a mouse click away. How is a Keeper supposed to make players feel...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 72: Props and Handouts

The Good Friends of Jackson Elias, Podcast Episode 72: Props and Handouts (audio product)


Episode 72 – The Good Friends hand out some props We discuss the different functions of handouts and props, including building atmosphere, providing at-table references and hiding information in plain sight. To avoid being too abstract, we flesh these out with examples of handouts and props that have impressed us, and things we have made with our very own appendages. Matt gives us a few tips...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 73: What's New in Call of Cthulhu 7th Edition

The Good Friends of Jackson Elias, Podcast Episode 73: What's New in Call of Cthulhu 7th Edition (audio product)


Episode 73 – What's New in Call of Cthulhu 7th Edition We’re back, and we’re taking a whistle-stop tour through what’s new in Call of Cthulhu7th edition. While we’ve done episodes on some of the new mechanics before, and Paul has recorded a series of videos summarising the 7th edition quick-start rules, we realised that we’d never actually given an overview...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 74: INLAND EMPIRE

The Good Friends of Jackson Elias, Podcast Episode 74: INLAND EMPIRE (audio product)


Episode 74 – The Good Friends lose themselves in INLAND EMPIRE We’re back, and we’re taking a look at David Lynch‘s 2006 film, INLAND EMPIRE. This is a strange, strange film, even by Lynch’s standards, and unravelling it almost proved too much for the three of us. Happily we were able to draft in some extra help, in the eldritch form of Call of Cthulhu line editor...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 75: Music of Erich Zann

The Good Friends of Jackson Elias, Podcast Episode 75: Music of Erich Zann (audio product)


Episode 75 – The Good Friends sing along to The Music of Erich Zann We’re back, and we’re talking about everyone’s favourite eldritch curtain-twitcher, Erich Zann. Lovecraft’s short story, The Music of Erich Zann, is a highpoint of his early career. More importantly, it is a rare example of a work that all three of us agree about. The sanity-blasting revelations...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 76: Styles of Play in Call of Cthulhu

The Good Friends of Jackson Elias, Podcast Episode 76: Styles of Play in Call of Cthulhu (audio product)


Episode 76 – Styles of Play in Call of Cthulhu We’re back and we’re looking at all the different ways in which people use Call of Cthulhu at the gaming table. Conveniently enough, we have Call of Cthulhu line developer Mike Mason on hand to help us with this. Between the four of us, we probably have over 100 years of Call of Cthulhu experience, so we’ve...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 77: Death in RPGs

The Good Friends of Jackson Elias, Podcast Episode 77: Death in RPGs (audio product)


Episode 77 – The Good Friends dice with death This episode is our discussion of death in games. Well, specifically it’s a look at the different ways we can handle the deaths of player characters, the approaches to death taken by various RPGs, character deaths we’ve found particularly memorable and suggestions for ways you can make death meaningful and interesting. So, a real bundle...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 89: Clark Ashton Smith

The Good Friends of Jackson Elias, Podcast Episode 89: Clark Ashton Smith (audio product)


Episode 89 – The Good Friends explore the many worlds of Clark Ashton Smith We’re delving into the life and work of Clark Ashton Smith. Along with Robert E Howard, Smith was a core member of H P Lovecraft’s literary circle. While his work was massively popular in Weird Tales, it has been rather overshadowed by that of Smith’s peers. His stories have been reprinted...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 90: The Seven Geases by Clark Ashton Smith

The Good Friends of Jackson Elias, Podcast Episode 90: The Seven Geases by Clark Ashton Smith (audio product)


Episode 90 – The Good Friends are compelled by the Seven Geases We’re following up last episode’s discussion of Clark Ashton Smith with a look at one of his stories. The Seven Geases is part of Smith’s Hyperborean cycle, the series of his that most intersects with the Cthulhu Mythos. In fact, the The Seven Geases adds more entities to the Mythos than...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 95: Cthulhu Mythos as Science Fiction

The Good Friends of Jackson Elias, Podcast Episode 95: Cthulhu Mythos as Science Fiction (audio product)


Episode 95 – The Good Friends scan the Mythos for science fiction We’re back and we’re setting our long-range scanners to search the cosmos for the insidious influence of the Mythos. One of the things that set Lovecraft’s work apart from the Gothic tales that had previously dominated the genre was the way it incorporated elements of science fiction. This isn’t to...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 98: Dagon

The Good Friends of Jackson Elias, Podcast Episode 98: Dagon (audio product)


Episode 98: The Good Friends swear the oaths of Dagon We’re back and we’re getting some of that old-time religion. When we say old-time, we mean pre-Christian. Or maybe we mean dating back to 1917. It can be so hard to tell sometimes. Our subject for this episode is the god Dagon, who had a long history before Lovecraft got ahold of him, so means different things to different people....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 100: The Appeal of Lovecraft

The Good Friends of Jackson Elias, Podcast Episode 100: The Appeal of Lovecraft (audio product)


Episode 100 – The Good Friends ponder the appeal of Lovecraft As Call of Cthulhuwriters, it’s no exaggeration to say that Lovecraft plays a central role in our lives. He is a larger presence than many people we actually know in person and who aren’t dead. But why is this the case? What is it about the man and his work that exerts such a hold on us? Lovecraft was...   [click here for more]
Paul Fricker   FREE 

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Investigator Weapons PDF Combo [BUNDLE]

Investigator Weapons PDF Combo [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Investigator Weapons, volume 1 Regular price: $14.99 Bundle price: $11.24 Format: Watermarked PDF Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and...   [click here for more]
Sixtystone Press  $29.98 $22.48

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Return to the Void Salvage

Return to the Void Salvage (audio product)


It was insanity. We were going back. To... to that place. I swear to you, I could feel our ship's navcom resisting the coordinates we typed in. I can't get what happened to Jenkins out of my mind. "Space madness" they called it. "Pilot error" they also said. They read our reports. They knew what Jenkins said she found. But they didn't listen. Home Office never listens... A revisit to the...   [click here for more]
Black Goat Games  $0.99 $0.50

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Waiting for the Abyss to Stare Back

Waiting for the Abyss to Stare Back (audio product)


We might have been out in the void for far too long. I don't know. Chambers was getting jumpy. We were doing a lot of waiting. Just goddamned waiting. Lt. Keough mentioned something about a possible signal, but I argued it was just star noise. I don't know. We're all so lonely. Just us out here. No one for billions of klicks. No one. Just us. I don't know. Looking for something to put on...   [click here for more]
Black Goat Games  $0.99 $0.50

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Lost pages [BUNDLE]

Lost pages [BUNDLE]


This special bundle product contains the following titles. Gork Stuff - Handouts - Bloody message Regular price: $2.00 Bundle price: $0.97 Format: Image Need something to handout to your players next time they find a magical scroll, mystical text,a page from a long forgotten spellbook or they intercept a message ? Then this is for...   [click here for more]
Tiny Gork  $14.50 $8.00

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It Waits for You

It Waits for You (audio product)


Franz tried to steady his lantern. His hands were trembling so badly that it was almost impossible to wield his light source properly. He could hear something. There was something in the darkness. Watching. And waiting. Just beyond the light. 10 minutes of dark, creepy ambience which should be perfect for your favorite grim game of perilous adventure. Whether it be fantasy or space-faring...   [click here for more]
Black Goat Games  $0.99 $0.75

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Drone't Panic

Drone't Panic (audio product)


They'll come for us. Just stay calm. Hey, there's supplies... water... iron rations... we'll be okay. We'll be okay. They'll have someone searching for us in no time. Constructed around a continual apocalyptic drone, this 5 minute track is meant to be played in the background when you want things to the dark and spooky. Interesting sounds and aural detritus slip in and out, perhaps sometimes...   [click here for more]
Black Goat Games  $0.99 $0.50

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Moving to the Mountains of Madness

Moving to the Mountains of Madness (audio product)


I couldn't see anymore. I couldn't care anymore. I could only just hear my heartbeat being smothered by the howling wind. Good background music for your scary game sessions can be hard to come by. In this case, Mr. Zoth and his Werespiders present to you a 13min 36 sec track that can be played at a lower volume; it has eerie noises, spooky electronics, weird wind, some distant screams, and...   [click here for more]
Black Goat Games  $0.99 $0.75

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The Descent Into Denial

The Descent Into Denial (audio product)


Maybe things would be different. Professor Clarkson said that if we wait it all out, we'll be okay. Kelly is sick, but that doesn't mean THE sickness, right? People always get sick. There's always hope. All we have is hope. Just going to wait this out. Ten minutes of dark ambience that should find its home in any RPG group who needs some forboding and creepy mood music. Suited nicely for...   [click here for more]
Black Goat Games  $0.99 $0.75

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Trance of This Fragile Coil

Trance of This Fragile Coil (audio product)


It's coming. I know it is. I don't know how much more I can write into this thing. I can feel the inevitable. I can feel it in my bones. Chilling. Unrelenting fate beckons at the very doorstep of my existence. Departing a bit from the usual background dark ambient offerings Mr. Zoth and his Werespiders have provided here, "Trance of This Fragile Coil" has a slow, grinding rhythm to go with...   [click here for more]
Black Goat Games  $0.99 $0.75

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City Map Pack [BUNDLE]

City Map Pack [BUNDLE]


This special bundle product contains the following titles. VTT Battlemap - Castle Wall Regular price: $3.99 Bundle price: $3.19 Format: Image This map is an essential city game map! Who has ever played any RPG and has never had to sneak into or out of a city, or had a dodgy meeting in the shadows near the wall? This pack has... High Resolution Maps (for...   [click here for more]
DM Philosophy  $23.95 $19.16

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Falcon Point Poster Maps

Falcon Point Poster Maps


Falcon Point Poster Maps Three full size poster maps detailing the fishing village Falcon Point and its immediate surroundings (known from the Call of Cthulhu mythos). Fully compatible and faithful to the source material! Featuring: PDF for viewing or printing Size: 40x27" (101x68 cm) Key locations annotated for Game Master's convenience (two variants of each map) Three...   [click here for more]
Lore Wise Games  Pay What You Want

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Gork Stuff - Handouts  - Book of Nazrathul

Gork Stuff - Handouts - Book of Nazrathul


Need something to visualise the next spellbook your adventurers find? I give you the cover image of The Book of Nazrathul for use in any system and any setting where you might want to introduce a book made of rotten flesh! This is a JPG file in 600dpi and at scale 3257 x 4791. Next time your players find a dark ritual, you hand over this image and...   [click here for more]
Tiny Gork  $2.00

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A Resection of Time

A Resection of Time


A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham. The details of Mayan architecture, culture, epigraphy,...   [click here for more]
Chaosium  $6.50 $4.36

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Strange Aeons

Strange Aeons


Bizarre Events at a U.N. Moonbase, Pestilence and Plague in Elizabethan London, Secrets of the Spanish Inquisition Times of Terror During the month of January, 1603, London is in the grip of a bitterly cold winter. The air is crisp with a heavy frost that is slow to thaw. Rumors abound that the plague is once more abroad in the city -- knowledge that weighs heavily on the populace....   [click here for more]
Chaosium  $6.95 $4.66

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Mansions of Madness

Mansions of Madness


Six Classic Explorations of the Unknown, the Deserted, and the Insane IN DIM, FORGOTTEN RECESSES of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind’s destiny. However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety and intrigue to further their ends, rather than gross displays...   [click here for more]
Chaosium  $10.95 $7.34

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Fatal Experiments

Fatal Experiments


Fatal Experiments is a collection of three independent 1920's adventures for the Call of Cthulhu roleplaying game. Two of the three scenarios are suitable for both beginning and experienced players, making this book a perfect companion for first-time buyers of the Call of Cthulhu game system. The remaining adventure is unusually dangerous -- to be played only by experienced, follhardy...   [click here for more]
Chaosium  $9.95 $6.67

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6th edition Call of Cthulhu

6th edition Call of Cthulhu


Horror Roleplaying in the Worlds of H. P. Lovecraft The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid recesses...   [click here for more]
Chaosium  $19.22 $12.88

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H.P. Lovecraft's Dunwich

H.P. Lovecraft's Dunwich


Return to the Forgotten Village For classic Call of Cthulhu and d20 Cthulhu. Dunwich is a small village located along the Miskatonic, upriver from Arkham. Until 1806, Dunwich was a thriving community, boasting many mills and the powerful Whateley family. Those among the Whateleys came to know dark secrets about the world, and they fell into the worship of unwholesome creatures from...   [click here for more]
Chaosium  $12.95 $8.68

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The Keeper's Companion vol. 1

The Keeper's Companion vol. 1


Blasphemous Knowledge, Forbidden Secrets, and Handy Information. The Keeper's Companion vol. 1 is an invaluable resource for Call of Cthulhu keepers. New material includes advice for new keepers, a lengthy study of Mythos artifacts, a learned discussion of many occult books, an up-to-the-moment description of every facet of forensic medicine, a thorough revision and expansion of the...   [click here for more]
Chaosium  $11.95 $8.01

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Tradetalk # 7 - Non Humans Special Issue

Tradetalk # 7 - Non Humans Special Issue


Tradetalk # 7 - Non Humans Special Issue This is the seventh issue of Tradetalk, a fanzine dedicated to Glorantha and RuneQuest. The dead-tree version was published in October 2000 by The Chaos Society, and is out of print for some years now. TABLE OF CONTENTS: - RUNEQUEST/GLORANTHA - - News from the Trader - Hero Wars news (by Greg Stafford) - The Upland...   [click here for more]
RuneQuest Gesellschaft e.V.  $6.00 $4.49

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Tatters of the King

Tatters of the King


Hastur's Gaze Gains Brief Focus Upon the Earth IT IS OCTOBER 1928. London is the capital of an empire covering a quarter of the globe and governing one quarter of the human race. The people busy themselves with concerns of politics and government, finance and production, work and recreation. How fragile things are. What ignorance there is. There are those who engage in different pursuits...   [click here for more]
Chaosium  $12.95 $8.68

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The Abbey

The Abbey


St. Bartholomew's Abbey and Other Excerpts for Cthulhu Dark Ages Saint Bartholomew's Abbey is an autonomous Benedictine monastery situated along the Lot river, nestled below the Cévennes mountains within the Massif Central region of southeastern France. The year is 962 A.D., and this monastery is presented as an excellent place to begin your Cthulhu...   [click here for more]
Chaosium  $6.00 $4.02

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Mythos Magic

Mythos Magic


An Optional Magic System for Call of Cthulhu and Basic Roleplaying For decades magic has been a backbone and prominent feature of Call of Cthulhu. Whether it is a race to stop the summoning of some god or alien, the need to communicate with things on other worlds by means of arcane scripture, or solving murders done with hexes rather than guns, magic has been inevitably wedded...   [click here for more]
Chaosium  $9.95 $6.67

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Basic Gamemaster

Basic Gamemaster


Running the Chaosium Roleplaying System This book provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats...   [click here for more]
Chaosium  $4.95 $3.32

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Val-du-Loup

Val-du-Loup


Adventures in the Heart of the Ardennes Forests A small, backward region of the dense, primal Ardennes forests. The Church wields little influence among the counties and baronies along the river Loup. Christian fervor clashes with Frankish and Celtic traditions. Barons feud for land, while greedy princes - the Prince-Bishop of Liège and the Count of Luxembourg - grab the last tidbits left of...   [click here for more]
Chaosium  $13.95 $9.35

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Toying With Humans

Toying With Humans


Four Origins Tournament Adventures This book presents the Shoggoth.net Group's four Origins 2005 tournament adventures. Each scenario features one of man-kind's futile struggles against the Masks of Nyarlathotep and other powerful creatures of the Cthulhu Mythos. This monograph is intended for a mature audience. The first scenario, "Where Byakhees Dare" takes veteran British solders,...   [click here for more]
Chaosium  $10.97 $7.35

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Malleus Monstrorum

Malleus Monstrorum


That is not dead which can eternal lie, and with strange aeons even death may die. —H.P. Lovecraft Creatures, Gods, & Forbidden Knowledge Here are those things which can “eternal lie”, and which have lived beyond human understanding for strange aeons. The Cthulhu Mythos is comprised of a complex and broad group of sometimes-contradictory entities, powers, and concepts...   [click here for more]
Chaosium  $17.50 $11.73

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Circles Disrupted

Circles Disrupted


Circles Disrupted takes a look at the politics of magic, as the advenrurers are hired to hunt down a rogue warlock who has stolen from his masters and made his way into the wilderness. The adventure also contains extra material, including the structure of magical circles and libraries, and a new Sphere of Higher Magic; The Sphere of Nightmares. Lost Roads of Lociam is now celebrating its 20th...   [click here for more]
Lost Roads of Lociam   FREE 

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CTHULHU: Der Nachtexpress

CTHULHU: Der Nachtexpress


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Die Isolation einer nächtlichen Fahrt in den luxuriösen Waggons eines Expresszuges führt zu bemerkenswerten Begegnungen und unverhofften Herausforderungen. Vom opulenten Abendessen über die Darbietungen eines begnadeten Pianisten bis hin zu unverhofftem Besuch von „sehr...   [click here for more]
Pegasus Press  Pay What You Want

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Cthulhu Invictus Patrocinium

Cthulhu Invictus Patrocinium


Horror Roleplaying in Ancient Rome Notes on Roman Patronage for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. One 8.5x11" page. ...   [click here for more]
Chaosium   FREE 

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Cthulhu Invictus Populus

Cthulhu Invictus Populus


Horror Roleplaying in Ancient Rome Non-player characters for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. Two 8.5x11" pages. ...   [click here for more]
Chaosium   FREE 

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Cthulhu Invictus Fabulae

Cthulhu Invictus Fabulae


Horror Roleplaying in Ancient Rome Here are scenario seeds for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. One 8.5x11" page. ...   [click here for more]
Chaosium   FREE 

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Achtung! Cthulhu: Three Kings - Call of Cthulhu

Achtung! Cthulhu: Three Kings - Call of Cthulhu


Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime CALL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Three Kings is the first in a series of standalone adventure supplements...   [click here for more]
Modiphius  $2.07 $1.39

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CTHULHU: Indien - Der Subkontinent in den 1890ern (Gaslicht)

CTHULHU: Indien - Der Subkontinent in den 1890ern (Gaslicht)


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Indien in den 1890er Jahren – wer denkt da nicht sofort an Kipling, britische Kolonialherren, mit Reichtum überladene Paläste neben Armeen von Bettlern und geheimnisvolle Kulte? Zeit: 1890er ...   [click here for more]
Pegasus Press  $4.52 $3.03

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CTHULHU: China - Cthulhu im Reich der Mitte

CTHULHU: China - Cthulhu im Reich der Mitte


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. China – Cthulhu im Reich der Mitte erschließt das Land des Lächelns bzw. die Heimat der Gelben Gefahr als Schauplatz für CTHULHU – Abenteuer. Ein umfangreicher Sachteil lässt im Stil der Regionalia-Artikel...   [click here for more]
Pegasus Press  $10.25 $6.87

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