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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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Delta Green: The Last Equation

Delta Green: The Last Equation


BRIEFING DIRECTIVE FROM A-CELL Operation IAPETUS You are to investigate the murders of MALCOLM RIDGEWAY (44), DINAH RIDGEWAY (43), MICHAEL RIDGEWAY (18), CLARK RIDGEWAY (16), DEAN RIDGEWAY (14), MARY RIDGEWAY (13), ALICE RIDGEWAY (12), CLAIRE RIDGEWAY (10) in Alliance, New Jersey on 11NOV10. Murderer is MICHAEL WEI (26) (DECEASED). Wei was a mathematics student at Columbia University New York....   [click here for more]
Arc Dream Publishing  Pay What You Want

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The Mark of Evil

The Mark of Evil


The Mark of Evil is a collection of play-aids, handouts, maps, stat blocks, and various forms for use in Stygian Fox's horror scenario collection 'The Things We Leave Behind'. It can be used on a device or for printing. Feel free to print or use any of the material for person or promotional use. ...   [click here for more]
Stygian Fox   FREE 

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Call of Cthulhu 7th Edition Quick-Start Rules

Call of Cthulhu 7th Edition Quick-Start Rules


Horror Roleplaying in the Worlds of H.P. Lovecraft The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid recesses...   [click here for more]
Chaosium   FREE 

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Basic Roleplaying Quickstart Edition

Basic Roleplaying Quickstart Edition


In this BRP Quick-Start booklet, Chaosium has collected the essential Basic Roleplaying rules for a quick introduction to one of the most influential roleplaying systems in the world. Basic Roleplaying was designed to be intuitive and easy to play. Most Basic Roleplaying mechanics are simple and logical. Virtually all rolls determining success or failure of a task are...   [click here for more]
Chaosium   FREE 

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Mark Morrison's Deadwave

Mark Morrison's Deadwave


Somebody is back from the grave — Somebody bad Somebody who should have stayed dead — Somebody who didn't Somebody who wants to get even with the agents of this defeat — Somebody with a terrible plan: The Deadwave.Deadwave is Mark Morrison's classic Call of Cthulhu scenario of zombie-fuelled...   [click here for more]
Cthulhu Reborn   FREE 

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Sundown

Sundown


It's easy to feel alone as the shadows gather and the pale moon rises over the High Plains. The Apache say that on nights like this, the cold wind from the prairie has a mind of its own - a malignant chill, born of the darkness, which eats at your warmth, and steals all compassion. It was a night like that when Barton Duvall rode into Tombstone. A night like that when they found what was left of...   [click here for more]
Imaginary Empire   FREE 

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Teachers and Tentacles - Ver 1.2

Teachers and Tentacles - Ver 1.2


You are an eclectic group of academics and artists brought together to investigate mysterious events. Your discoveries may very well change (or doom) the fate of mankind. Teachers and Tentacles was written by Vincent Howard, Sean M. Smith and Clarence I. Hall (http://www.secondthoughtgames.com). This game is licensed under a CC BY-NC-SA 3.0 license. A copy of this license may be obtained...   [click here for more]
Second Thought Games   FREE 

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[SPANISH] Cthulhu d100

[SPANISH] Cthulhu d100


Género: Terror/Mitos de Cthulhu Número de Páginas: 52 Mecánicas: Basado en el BRP, 100% compatible Después de más de una década sin que se haya publicado un manual de los Mitos con sistema BRP en nuestro idioma, el único objetivo de Cthulhu d100 es ofrecer un reglamento asequible al que pueda tener acceso...   [click here for more]
Three Fourteen Games   FREE 

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Convicts & Cthulhu: Ticket of Leave #1

Convicts & Cthulhu: Ticket of Leave #1


Night Terrors Stalk the Streets of the 18th Century Penal Colonies of Early Australia. ◊ Night-time is always a dangerous time to be out on the streets of colonial Sydney and Parramatta. Drunken soldiers and absconding convicts haunt the townships in the hours after curfew. But recently another -- far stranger and more deadly -- force has taken to lurking in the shadows, occasionally striking...   [click here for more]
Cthulhu Reborn   FREE 

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Convicts & Cthulhu: Ticket of Leave #3

Convicts & Cthulhu: Ticket of Leave #3


Delve into the Shady Criminal Underworld of 18th Century Australia. ◊ The majority of the Europeans living in the penal colony of New South Wales are there because of their guilty association with the world of crime. This is just as true for the gaolers as it is for the convicts they guard. Not surprisingly, incarceration in a large and remote prison has done little to turn felons from their...   [click here for more]
Cthulhu Reborn   FREE 

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Cthulhu Invictus Fabulae

Cthulhu Invictus Fabulae


Horror Roleplaying in Ancient Rome Here are scenario seeds for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. One 8.5x11" page. ...   [click here for more]
Chaosium   FREE 

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Cthulhu Invictus Patrocinium

Cthulhu Invictus Patrocinium


Horror Roleplaying in Ancient Rome Notes on Roman Patronage for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. One 8.5x11" page. ...   [click here for more]
Chaosium   FREE 

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Cthulhu Invictus Populus

Cthulhu Invictus Populus


Horror Roleplaying in Ancient Rome Non-player characters for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. Two 8.5x11" pages. ...   [click here for more]
Chaosium   FREE 

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


Welcome to Platte Air Force Base Nebraska, the last stop on your road to a dishonorable discharge. Platte AFB is where the junk the Air Force doesn't want ends up: obsolete aircraft and personnel who can't be expected to do any better than mothball rusting aircraft . The only break in the deadly dull routine of base maintenance is the one or two times a month a surplus aircraft flies in. Parked in...   [click here for more]
Pagan Publishing   FREE 

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Deluxe Handout Pack: Island of Ignorance

Deluxe Handout Pack: Island of Ignorance


Island of Ignorance: The Third Cthulhu Companion is a Call of Cthulhu sourcebook and scenario collection published by Golden Goblin Press (in print and PDF). Cthulhu Reborn, in conjunction with Golden Goblin, are pleased to release this deluxe edition of the props/handouts that pertain to the five scenarios found in Island of Ignorance. ◊ Handouts...   [click here for more]
Cthulhu Reborn   FREE 

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Guidelines: Setting Up Tasks

Guidelines: Setting Up Tasks


This game aid presents advice for using the Task mechanic in the MYTHRAS gaming system. Although the rules as written are clear, some of the statistical ramifications for multiple skill checks are subtle, and deserve close consideration. Spurred by a discussion at The Design Mechanism’s online forum, Setting Up Tasks is meant to be a handy reference for constructing meaningful Task challenges...   [click here for more]
Old Bones Publishing  Pay What You Want

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Interludes:  Stalked on the Mountainside

Interludes: Stalked on the Mountainside


This game aid presents a few linked scenes to spice up or round out a larger scenario of yours, to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between "real" episodes in your story arc. It could also help in cases where your players zig instead of zagging. The supplement is shorter than a full adventure, but its scenes do...   [click here for more]
Old Bones Publishing  Pay What You Want

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Penelope Love's Porphyry & Asphodel

Penelope Love's Porphyry & Asphodel


In a forgotten corner of Earth’s dreamlands, a mysterious structure has appeared. A sprawling and oddly-shaped castle known only as “Sleep.” ◊ Meanwhile, in legend-haunted Arkham, a young girl lies in a Sanitorium bed from which she has not risen for five years. A tragic victim of the world-wide plague of “sleepy sickness.” ◊ These two developments, linked...   [click here for more]
Cthulhu Reborn   FREE 

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Peoples and Paths:  The Travelers

Peoples and Paths: The Travelers


This game aid presents a sketch of a Nomadic people who practice a Mystic tradition, with three sample characters and flavor text to illustrate how they think and behave. The supplement has been excerpted from Secrets of Blood Rock, an upcoming adventure that takes place in The Realm, the setting featured also in The Design Mechanism’s Book of Quests and Hessaret’s...   [click here for more]
Old Bones Publishing  Pay What You Want

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Scenario Upgrade Pack: "The Stars Are Right!"

Scenario Upgrade Pack: "The Stars Are Right!"


This PDF consists of resources and game statistics to enhance and update a book previously published by Chaosium, Inc. The Stars Are Right! is a Call of Cthulhu modern-era scenario collection published by Chaosium (in print and PDF). It has been released in two editions, first in 1992 (as CHA2337) and later in 2004 (as CHA23100). This...   [click here for more]
Cthulhu Reborn   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 42: GM Techniques

The Good Friends of Jackson Elias, Podcast Episode 42: GM Techniques (audio product)


This episode is all about clever things we’ve seen other GMs do and how we’ve incorporated them into our own games. No matter how many pieces of GM advice you read in books or forums, there is rarely any substitute for learning by example. Many of these techniques may seem obvious, but they were once new to us, and some may be new to you. We’ve stuck to positive examples and not...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 43: UK Conventions

The Good Friends of Jackson Elias, Podcast Episode 43: UK Conventions (audio product)


Episode 43 – The Good Friends play the long con We’re back and we’re bursting with song, but more on that later. We’re also talking about conventions, and definitely not singing about them. That would be silly. Specifically, we’re talking about the UK roleplaying conventions we attend, with a focus on encouraging those of you who don’t already attend them...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 44: World War Cthulhu, The Darkest Hour

The Good Friends of Jackson Elias, Podcast Episode 44: World War Cthulhu, The Darkest Hour (audio product)


Episode 44 – The Good Friends take up arms (and pseudopods) We’re back, and we’re talking about Cubicle 7‘s Call of Cthulhu setting, World War Cthulhu. We’ve had a few people ask us at conventions what exactly World War Cthulhu is and what makes it different from other Cthulhuesque games, which made us think that this may be a good topic for an episode. The fact...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 45: Horror Mockumentaries

The Good Friends of Jackson Elias, Podcast Episode 45: Horror Mockumentaries (audio product)


Episode 45 – The Good Friends indulge in some mockery It’s been far too long since we’ve talked about horror films, so this episode we’re looking at three horror mockumentaries. What do we mean when we say “mockumentary”, beyond indulging our almost fetishistic love of portmanteau words? Each of these films purports to be a documentary, or at least...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 46: Player Techniques

The Good Friends of Jackson Elias, Podcast Episode 46: Player Techniques (audio product)


Episode 46 – The Good Friends get playful We’re back, and we’re nicking stuff again. Following on from episode 42’s discussion of neat GM techniques we’ve stolen, this time we’re thieving from players. There are plenty of discussions about how to be a good GM out there in the Internet, but much fewer about player techniques. Also, there are far...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 57: The Shadow Out of Time, part 2

The Good Friends of Jackson Elias, Podcast Episode 57: The Shadow Out of Time, part 2 (audio product)


Episode 57 – The Good Friends take a little more time We’re back from the distant past! Our minds have escaped the sinister and rugose clutches of the Great Race, and we have returned to the present to wrap up our discussion of Lovecraft’s classic story, The Shadow Out of Time. In this episode we give our own personal impressions of the story, take a look at adaptations...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 58: Call of Cthulhu in Other Eras

The Good Friends of Jackson Elias, Podcast Episode 58: Call of Cthulhu in Other Eras (audio product)


Episode 58 – Call of Cthulhu in Other Time Periods Our minds may have escaped the clutches of the Great Race, but their interest in other ages has clearly rubbed off on us. We have also grown new protuberances, capable of fine manipulation, from atop our heads, but that’s a topic for another time. Instead we use Chaosium’s recent publication Cthulhu Through the Ages as the...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 59: Conflicts and Secrets at the Gaming Table

The Good Friends of Jackson Elias, Podcast Episode 59: Conflicts and Secrets at the Gaming Table (audio product)


Episode 59 – Secrets and Conflict at the Gaming Table We’re back, and we’re watching each other from the corners of our eyes. Paul is hiding something behind his back, Matt keeps glancing at the door, and I’m trying to look nonchalant. It’s only a matter of time until one of us tips his hand. All of this is a needlessly wordy way of saying that we’re talking about...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 60: R'lyeh Roulette II

The Good Friends of Jackson Elias, Podcast Episode 60: R'lyeh Roulette II (audio product)


Episode 60 – The Good Friends return to R’lyeh Roulette We’re back, and we’re plunging once more into the abyss of despair and madness that is R’lyeh Roulette. In case you didn’t listen to our first round, back in episode 37, this is where we let the dice select random entries from Matt’s sanity-blasting spreadsheet of every spell from official Chaosium Call...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 62: Our Favourite Lovecraftian Monsters

The Good Friends of Jackson Elias, Podcast Episode 62: Our Favourite Lovecraftian Monsters (audio product)


Episode 62 – Top 3 Call of Cthulhu Monsters We’re back and we’re looking at monsters, hoping against hope that they don’t look back at us! In particular, we’re talking about our favourite monsters from Lovecraft and Call of Cthulhu. There’s one entry on our list that was created especially for the game, and another that has rarely seen use at the gaming table. No...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 68: Nightbreed and Lord of Illusions

The Good Friends of Jackson Elias, Podcast Episode 68: Nightbreed and Lord of Illusions (audio product)


Episode 68 – The Good Friends go Barker mad We’re back, and we’re looking at the two Clive Barker feature films that aren’t Hellraiser. We have nothing against Pinhead and his cruel crew of sadomasochistic sybarites (just trying to say that is a torture that would no doubt arouse them), but Nightbreed and Lord of Illusions deserve some unwholesome...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 69: Colour Out of Space

The Good Friends of Jackson Elias, Podcast Episode 69: Colour Out of Space (audio product)


Episode 69 – The Good Friends reveal their true colours This time it’s the turn of The Colour Out of Space, an unsettling tale that Lovecraft considered the closest he came to capturing the essence of cosmic horror. It revolves around an alien entity that crashes in from deep space to suck the life out of an unsuspecting community, leaving the residents as shambling, empty husks....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 70: Colour Out of Space Part 2

The Good Friends of Jackson Elias, Podcast Episode 70: Colour Out of Space Part 2 (audio product)


Episode 70 – The Good Friends reveal more of their true colours We’re back, and we’re wrapping up our discussion of H P Lovecraft’s eerie mix of the Gothic and the cosmic, The Colour Out of Space. This time we’re looking at various adaptations, as well as deciding what we would steal for our games (the answer is almost everything — we’re shameless)....   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 71: Horror Gaming in the Modern Day

The Good Friends of Jackson Elias, Podcast Episode 71: Horror Gaming in the Modern Day (audio product)


Episode 71 – The Good Friends bemoan the modern world We’re back, and we’re chasing you young whipper-snappers off our lawns. Things just ain’t what they used to be, with all these mobile telephonic doodads skulking in people’s pockets, cheap flights to all corners of the world, and eldritch secrets only a mouse click away. How is a Keeper supposed to make players feel...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 72: Props and Handouts

The Good Friends of Jackson Elias, Podcast Episode 72: Props and Handouts (audio product)


Episode 72 – The Good Friends hand out some props We discuss the different functions of handouts and props, including building atmosphere, providing at-table references and hiding information in plain sight. To avoid being too abstract, we flesh these out with examples of handouts and props that have impressed us, and things we have made with our very own appendages. Matt gives us a few tips...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 73: What's New in Call of Cthulhu 7th Edition

The Good Friends of Jackson Elias, Podcast Episode 73: What's New in Call of Cthulhu 7th Edition (audio product)


Episode 73 – What's New in Call of Cthulhu 7th Edition We’re back, and we’re taking a whistle-stop tour through what’s new in Call of Cthulhu7th edition. While we’ve done episodes on some of the new mechanics before, and Paul has recorded a series of videos summarising the 7th edition quick-start rules, we realised that we’d never actually given an overview...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 74: INLAND EMPIRE

The Good Friends of Jackson Elias, Podcast Episode 74: INLAND EMPIRE (audio product)


Episode 74 – The Good Friends lose themselves in INLAND EMPIRE We’re back, and we’re taking a look at David Lynch‘s 2006 film, INLAND EMPIRE. This is a strange, strange film, even by Lynch’s standards, and unravelling it almost proved too much for the three of us. Happily we were able to draft in some extra help, in the eldritch form of Call of Cthulhu line editor...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 75: Music of Erich Zann

The Good Friends of Jackson Elias, Podcast Episode 75: Music of Erich Zann (audio product)


Episode 75 – The Good Friends sing along to The Music of Erich Zann We’re back, and we’re talking about everyone’s favourite eldritch curtain-twitcher, Erich Zann. Lovecraft’s short story, The Music of Erich Zann, is a highpoint of his early career. More importantly, it is a rare example of a work that all three of us agree about. The sanity-blasting revelations...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 76: Styles of Play in Call of Cthulhu

The Good Friends of Jackson Elias, Podcast Episode 76: Styles of Play in Call of Cthulhu (audio product)


Episode 76 – Styles of Play in Call of Cthulhu We’re back and we’re looking at all the different ways in which people use Call of Cthulhu at the gaming table. Conveniently enough, we have Call of Cthulhu line developer Mike Mason on hand to help us with this. Between the four of us, we probably have over 100 years of Call of Cthulhu experience, so we’ve...   [click here for more]
Paul Fricker   FREE 

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The Good Friends of Jackson Elias, Podcast Episode 77: Death in RPGs

The Good Friends of Jackson Elias, Podcast Episode 77: Death in RPGs (audio product)


Episode 77 – The Good Friends dice with death This episode is our discussion of death in games. Well, specifically it’s a look at the different ways we can handle the deaths of player characters, the approaches to death taken by various RPGs, character deaths we’ve found particularly memorable and suggestions for ways you can make death meaningful and interesting. So, a real bundle...   [click here for more]
Paul Fricker   FREE 

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Geoff Gillan's The Machine King

Geoff Gillan's The Machine King


A Mechanical Nightmare Awakens! ◊ Victorian London: Heart of the most industrialised empire the world has ever seen. A heart that pounds to the rhythms of steam hammers, pistons, and whirring cogs. ◊ Curious reports have begun to circulate London claiming the impossible: industrial and domestic machines have been witnessed acting on their own volition, attacking innocent men and women....   [click here for more]
Cthulhu Reborn   FREE 

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Convicts & Cthulhu: Ticket of Leave #2

Convicts & Cthulhu: Ticket of Leave #2


French Occult Explorers Lurk in the Shadows of 18th Century Australia. ◊ The early days of the Australian colonies coincides with a period where France and England were bitter enemies -- sometimes at war. Although England has stamped its ownership by founding the settlement of New South Wales, the continent of Australia is a vast place and the French are known to be lurking in the seas nearby,...   [click here for more]
Cthulhu Reborn   FREE 

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Cthulhu Invictus Bestiae

Cthulhu Invictus Bestiae


Horror Roleplaying in Ancient Rome Here are new beasts and creatures for use with the Cthulhu Invictus setting of the Call of Cthulhu role-playing game. THIS IS A DOWNLOADABLE PRODUCT. Two 8.5x11" pages. ...   [click here for more]
Chaosium   FREE 

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CTHULHU: Der Nachtexpress

CTHULHU: Der Nachtexpress


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Die Isolation einer nächtlichen Fahrt in den luxuriösen Waggons eines Expresszuges führt zu bemerkenswerten Begegnungen und unverhofften Herausforderungen. Vom opulenten Abendessen über die Darbietungen eines begnadeten Pianisten bis hin zu unverhofftem Besuch von „sehr...   [click here for more]
Pegasus Press   FREE 

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CTHULHU: Totholz

CTHULHU: Totholz


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Dieses kurze Abenteuer entstand speziell für die Verwendung auf Conventions flankierend zur Veröffentlichung von Reisen – dem Quellenband, der sich eben damit befasst und Abenteuer auf Reisen beinhaltet. Hier befinden sich die Investigatoren in einem Überlandbus...   [click here for more]
Pegasus Press   FREE 

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Geoff Gillan's The Past Is Doomed

Geoff Gillan's The Past Is Doomed


Arkham in the 1990s: The famous witch-haunted city of Lovecraft's day may still have one foot in the past, but as the 21st century looms, horrors of a more contemporary nature shatter its quiet contemplation. ◊ It starts with the unexplained disappearance of a famous author, Ernst Zabrich; a scholar with some controversial ideas of global conspiracy. Visiting Arkham to research these shadowy...   [click here for more]
Cthulhu Reborn   FREE 

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[SPANISH] El Laboratorio del Dr. Frankenstein

[SPANISH] El Laboratorio del Dr. Frankenstein


La serie Una Tarde de Terror ofrece esqueletos de partidas, con situaciones, eventos relacionados e ideas sueltas. Pretenden dirigirse a los grupos que estén cómodos creando sus propias historias y a los GM que disfruten improvisando. En esta primera ocasión, os ofrecemos una reinterpretación de la obra inmortal de Mary Shelley, Frankenstein, y la hemos titulado:...   [click here for more]
Three Fourteen Games   FREE 

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