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The Things We Leave Behind
by Stygian Fox

Experience a new style of modern horror with Stygian Fox's 'The Things We Leave Behind', a collection of visceral, haunting, and disturbing scenarios for Chaosium's Call of Cthulhu RPG. In the style of True Detective and Stranger Things, the adventures deal with abduction, extremism, woodland cults, and murder. For mature gamers only.

The Things We Leave Behind
 
 Hottest BRP (Basic Roleplaying), Non-Core Books, Print
 
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Delta Green: Countdown

Delta Green: Countdown


No future. Get used to the taste of ashes. The Countdown to the apocalypse has begun. As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the roar of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: the will to fight. Delta Green: Countdown blows the...   [click here for more]
Pagan Publishing  $39.99

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Investigator Weapons, volume 1

Investigator Weapons, volume 1


Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and their crazed cultist opponents. Investigator Weapons covers handguns, rifles, shotguns, submachine guns, machine guns, flamethrowers, melee weapons, explosives, and special ammunition; and gathers together all...   [click here for more]
Sixtystone Press  $24.99 $20.99

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available...   [click here for more]
Sixtystone Press  $34.99 $29.99

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The Unspeakable Oath 18

The Unspeakable Oath 18


The infamous magazine of Cthulhu Mythos gaming returns! The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him. Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every...   [click here for more]
Arc Dream Publishing  $9.99

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The Unspeakable Oath 23

The Unspeakable Oath 23


The Unspeakable Oath 23 is here! This latest issue of our magazine of Cthulhu Mythos roleplaying features a mammoth modern-era adventure and a gibbering clutch of terrors for every era. TUO 23 includes: The Dread Page of Azathoth, an editor’s column by Shane Ivey The Eye of Light and Darkness, with reviews by Chase Beck, Matthew Pook, and Brian Sammons Code...   [click here for more]
Arc Dream Publishing  $9.99

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Cathulhu

Cathulhu


“It is said that in Ulthar, which lies beyond the river Skai, no man may kill a cat; and this I can verily believe as I gaze upon him who sitteth purring before the fire. For the cat is cryptic, and close to strange things which men cannot see. He is the soul of antique Aegyptus, and bearer of tales from forgotten cities in Meroe and Ophir. He is the kin of the jungle’s lords, and heir...   [click here for more]
Sixtystone Press  $18.99 $12.99

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The Arkham Gazette #3

The Arkham Gazette #3


"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor." HP Lovecraft - "The Silver Key" Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call...   [click here for more]
Sentinel Hill Press  $20.00

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. As a thank you to all those...   [click here for more]
Stygian Fox  $29.95

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The Unspeakable Oath 22

The Unspeakable Oath 22


Arc Dream Publishing is proud to present The Unspeakable Oath, a more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever. The Unspeakable Oath 22 includes: “The Dread Page of Azathoth,” an editor’s column. Guest columnist Kenneth Hite pays tribute to Lynn Willis. "The...   [click here for more]
Arc Dream Publishing  $9.99

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The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu

The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu


Welcome to the Land of Dreams From a squalid New York drug den to the spectral ruins of Sarkomand . . . From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . . From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . . All the wonders of dream await—and all the terrors of nightmare, too. The Sense of the Sleight-of-Hand Man is a full-length...   [click here for more]
Arc Dream Publishing  $39.99

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The Unspeakable Oath 24 - ARC6007

The Unspeakable Oath 24 - ARC6007


The Unspeakable Oath issue 24 presents tons of new resources for Call of Cthulhu and Delta Green. TUO 24 includes: The Dread Page of Azathoth, an editor’s column by Shane Ivey The Eye of Light and Darkness, with reviews by Scott Carter ("Welcome to Night Vale"), Bobby Derie ("Astonishing Swordsmen & Sorcerers...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $19.99

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Odd Soot

Odd Soot


Science Fiction Mystery in the 1920s Humanity has reached the stars   An alien plague without a cure threatens civilisation   Only a few tragic heroes can save mankind      Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien...   [click here for more]
FrostByte Books  $31.95

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The Unspeakable Oath 19

The Unspeakable Oath 19


The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him. Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make...   [click here for more]
Arc Dream Publishing  $9.99

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The Unspeakable Oath 20

The Unspeakable Oath 20


UPDATE -- 16 JULY 2011: We've uploaded a revised PDF with several typos and errors corrected. Please download with our compliments.   The Unspeakable Oath is an award-nominated quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed...   [click here for more]
Arc Dream Publishing  $9.99

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The Unspeakable Oath 21

The Unspeakable Oath 21


Arc Dream Publishing is proud to present The Unspeakable Oath 21, the latest long-awaited installment in our more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever. The Unspeakable Oath 21 includes: “The Dread Page of Azathoth,” an editor’s column by Shane Ivey. “The Mock Auction,”...   [click here for more]
Arc Dream Publishing  $9.99

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $13.95

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $19.99

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Jovian Nightmares

Jovian Nightmares


A SOURCEBOOK FOR CTHULHU RISINGCALL OF CTHULHU ROLEPLAYING IN THE 23RD CENTURY By the late 23rd century, the gas giant Jupiter and its sprawling system of rings and moons is home to a colonial population of millions. Over the century and a half since the colonisation of the outer planets began in earnest, an aggregation of settlements and outposts have developed to mine the...   [click here for more]
Chaosium  $16.95 $14.99

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Secrets of New Orleans

Secrets of New Orleans


A 1920's Sourcebook to the Crescent City NEW ORLEANS IN THE 1920s is a city of many faces. The gaiety of Mardi Gras is juxtaposed with the rampant corruption that earned New Orleans the nickname "The City That Care Forgot." The genteel decline of the French Quarter, the location of the city's original settlement, stands in contrast to the rich opulence of the Garden District, where the Americans...   [click here for more]
Chaosium  $16.95 $14.99

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Cold Harvest

Cold Harvest


ROLEPLAYING DURING THE GREAT PURGES OF STALIN’S RUSSIA All is not well at Krasivyi Oktabyr-3, a collective farm hidden away in the wilds of central Russia. A fall-off in production has come to the attention of the Soviet authorities and communications are down. No one has a clue as to what is happening out there. Despite the ravages of the Russian winter, someone must be sent to uncover the...   [click here for more]
Chaosium  $14.95 $16.99

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the...   [click here for more]
Sentinel Hill Press  $13.00

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Sun Spots

Sun Spots


Boston, February 1926. In the midst of a cold winter storm, a prominent local banker hires the investigators to travel to a local mountain resort to rescue his daughter from the unusual churches that have taken over the town. But the man's strange suntan hides a more disturbing mystery. Sun Spots is a horror RPG scenario set in 1920s New England for 3-6 players that takes between 8-10 hours to play....   [click here for more]
Weird 8  $24.95 $14.95

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TDM204 Waterlands

TDM204 Waterlands


A complete adventure for Mythic Britain, this scenario takes the characters into the extensive fenlands of eastern Britain, where the cultures of Celt and Saxon merge, and the broad expanse of the fenlands hold many secrets. The goddesses and spirits of these lands have fallen silent; the curlews, once so numerous, have all but vanished. And in Caer Daun, a bride awaits a husband, while others plot...   [click here for more]
Design Mechanism  $10.99

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The Unspeakable Oath 25 - ARC6009

The Unspeakable Oath 25 - ARC6009


Not Dead—Lurking With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artifacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents...and gripping...   [click here for more]
Arc Dream Publishing  $14.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $19.99

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The Age of Shadow: Campaign Guide

The Age of Shadow: Campaign Guide


This campaign guide is intended for use with The Age of Shadow: Role-playing Game, and is presented in such a way as to quickly familiarise both players and GMs with the specifics of the setting, as well as providing a starting point from which many tales and adventures may arise. Within these pages you will find: • a brief history of the land and its people. • a full colour map...   [click here for more]
Crooked Staff Publishing  $7.99

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Crucible of the Dragons

Crucible of the Dragons


There is an island marked on ancient treasure maps simply as “Crucible of the Dragons”. Old sailors tell tales of blasted ruins, lost cities made of gold, the clockwork secrets of sorcerers, dragons beyond magnificence and demons beyond vile damnation.Sometimes in hushed tones the name ‘Khata’ is even spoken in connection with this place.   On the Island...   [click here for more]
D101 Games  $15.00

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Alone Against the Flames

Alone Against the Flames


An Introductory Solitaire Adventure for Call of Cthulhu This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends,...   [click here for more]
Chaosium  $12.95 $10.99

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TDM124 Agony & Ecstasy

TDM124 Agony & Ecstasy


Welcome to Gemini City... Down in Brigadier Bay, someone has a grudge. Gang members are taking a beating; corrupt cops are taking more than a pay-off. But Gemini City has always had vigilantes - this is someone with a score to settle, and there will be no rest until everyone has been made to pay. It is down to the heroes to get to the bottom of things, and ensure that innocent people are not caught...   [click here for more]
Design Mechanism  $10.99

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Cthulhu Live 3rd Edition (LARP)

Cthulhu Live 3rd Edition (LARP)


This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained live-action roleplaying game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events,...   [click here for more]
Skirmisher Publishing  $17.95

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of...   [click here for more]
Bayt al Azif  $10.00

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Tatters of the King

Tatters of the King


Hastur's Gaze Gains Brief Focus Upon the Earth IT IS OCTOBER 1928. London is the capital of an empire covering a quarter of the globe and governing one quarter of the human race. The people busy themselves with concerns of politics and government, finance and production, work and recreation. How fragile things are. What ignorance there is. There are those who engage in different pursuits...   [click here for more]
Chaosium  $22.28

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The Abbey

The Abbey


St. Bartholomew's Abbey and Other Excerpts for Cthulhu Dark Ages Saint Bartholomew's Abbey is an autonomous Benedictine monastery situated along the Lot river, nestled below the Cévennes mountains within the Massif Central region of southeastern France. The year is 962 A.D., and this monastery is presented as an excellent place to begin your Cthulhu...   [click here for more]
Chaosium  $12.95 $10.99

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Mythras Combat Cards

Mythras Combat Cards


Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed. Each card is colour coded to show if it is offensive, defensive, or...   [click here for more]
Design Mechanism  $15.00

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Fear's Sharp Little Needles

Fear's Sharp Little Needles


Fear's Sharp Little Needles is an anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Christopher Smith Adair, Glynn Owen Barrass, Simon Brake, Stuart Boon, Chad Bowser, Brian Courtemanche, Scott Dorward, Adam Gauntlett, Allan Goodall, Helen Gould, Tyler Hudak, Jo Kreil, Jeff...   [click here for more]
Stygian Fox  $39.95

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Miskatonic University

Miskatonic University


A Handbook to the Pride of Arkham MISKATONIC UNIVERSITY is a small, seemingly typical New England college nestled in the bosom of conservative Arkham, Massachusetts. A poor cousin to such hallowed institutions as Harvard, Brown, and Princeton (the term “Ivy League” won’t come into use until 1936), Miskatonic nonetheless offers coveted degrees in a wide variety of subjects...   [click here for more]
Chaosium  $29.95

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The House of R'lyeh

The House of R'lyeh


Five Scenarios Based on H.P. Lovecraft Tales The House of R’lyeh contains five Call of Cthulhu scenarios that follow or expand upon events in five of H.P. Lovecraft’s stories: “Pickman’s Model”, “The Haunter of the Dark”, “The Hound”, “Arthur Jermyn”, and “The Nameless City”. Set in Boston,...   [click here for more]
Chaosium  $33.95 $25.99

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Reunion

Reunion


Waking from Vitrification is never a pleasant experience, but it is an unavoidable part of interstellar travel. With your first waking thoughts comes the usual wave of nausea and disorientation, a sense of drowning - but your training kicks in - you are not drowning. You are submerged in impact gel, and you are experiencing the usual temporary sleep sickness brought on by the cryopreservation process.  ...   [click here for more]
D101 Games  $7.58

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Hudson & Brand, Inquiry Agents of the Obscure

Hudson & Brand, Inquiry Agents of the Obscure


Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu™ is an official Cthulhu by Gaslight™ consulting detective agency in the style of the extravagant freelancers such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot. However, instead of being a source for the Investigators to plumb for information...   [click here for more]
Stygian Fox  $24.95

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The Marketplace

The Marketplace


Part of a project rated as a 'Project We Like' on KickStarter and successfully backed by almost 500 people! This is a follow-on project from Orbis Mundi2 which covered the real background of the Medieval period, dealing with all the myriad of details pretty much every role playing game to date gets wrong. The Marketplace...   [click here for more]
Phalanx Games Design  $38.99

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Von Uexkülls Grauen

Von Uexkülls Grauen


"Von Uexkülls Grauen" ist ein Grusel-Abenteuer und spielt im Jahre 1901 im heutigen Lettland, das damals Teil des zaristischen Russlands war. August Peter von Uexküll, ein deutsch-baltischer Adeliger und Erfinder, lädt die Spieler-Charaktere auf seinen Landsitz ein, wo er drahtlose Sprachübertragung mit Hilfe eines Funkwellen-Geräts vorführen will. Dort angekommen kommt...   [click here for more]
Pyromancer Publishing  $11.22

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End Time

End Time


A Near-Future Setting for Call of Cthulhu This monograph explores humankind's future. We have left the Earth, traveling to other planets and the moons of our own solar system. Included here are notes on the Moon and mars colonies, advances in medicine and in the treatment of insanity, discussions of the hazards of space and in the living on other planets, and explorations of discoveries on...   [click here for more]
Chaosium  $13.95 $11.99

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Cthulhu Rising

Cthulhu Rising


Call of Cthulhu Roleplaying in the 23rd Century It is the year 2271. The future is a dark and dangerous place. Outer space is the new frontier - humanity exploits the galaxy for its own ends. It is more than a hundred and fifty years since the United Earth Federation began to colonise the solar system and beyond. Millions of colonists — employees of either the Federation or...   [click here for more]
Chaosium  $17.95 $15.99

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Lost in the Lights

Lost in the Lights


VIVA LAS VEGAS! Angelique Adams was a runaway coming home from Las Vegas. Only she never made it and her last text message said she had been trying to escape some “cult wackos”! Tracking down the aspiring singer will take you on a journey into the seamy, steamy high-risk and surreal Sin City of today where what happens in Vegas, stays in Vegas… Lost...   [click here for more]
Sixtystone Press  $19.99

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The Last Witness

The Last Witness


Almost a century ago, against the better advice of the Hegemony, the Solar Witnesses despatched the Revelation - an antimatter torch ship - on a pilgrimage to the Machine Civilisation Polis in the Altair star system.It never came back. That is, until now.You are members of a freelance search and rescue team hired by the Solar Witnesses to salvage their ship, and find out what exactly happened out...   [click here for more]
D101 Games  $7.58

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Mythras GM Screen

Mythras GM Screen


Designed to be used with the 'World's Greatest Screen' (landscape format), the Mythras GM Screen contains 16 11x8.5" cards featuring artwork and essential tables from the Mythras core rules. Seven of the cards feature cover artwork from Mythras titles and are player-facing, while the remainder contain the tables and charts that GMs can insert on their side of the screen according to...   [click here for more]
Design Mechanism  $15.99

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