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Dive into the ultimate guide to magic for RuneQuest!
What's Inside
Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensable source for expanded Rune and spirit magic. It’s an essential expansion to the RuneQuest experience for players and Gamemasters alike.
A Tome of Spells
Over 500 spells for both Rune and spirit magic. These spells... [click here for more] |
Chaosium |
$17.99
|
Trapped in a narrow alley, four fugitives must break the shield wall of the highly trained city militia to escape. Their opponents are well armed and well armoured. To get to the city gate and freedom, they need to focus on bypassing the shields and swords, which means breaking old habits...
Mythras Combat Modules provide a self-contained encounter designed to highlight... [click here for more] |
Design Mechanism |
$2.99
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The giantess Tadc and her bear companion, Terrorpaw, have seized a group of terrified villagers and hold them in Tadc's lair. A rescue party has been assembled to free the villagers and end the giantess's reign of fear over the land.
The third in our series of Combat Training modules, Brace Yourself deals with fighting creatures. Both the foes in this module (the giantess Tadc... [click here for more] |
Design Mechanism |
$3.99
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Caught in the act of desecrating a sacred statue, four thieves must defend themselves from the wrath of the lizardfolk natives if they are to escape with their bounty and their lives! Spears, darts and spells are coming their way, and to survive, they will need all their wits, cunning, and ranged weapon skills, not to mention as much cover as they can get...
Mythras Combat Modules... [click here for more] |
Design Mechanism |
$2.99
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Welcome to the birth of the Roman Republic, and follow it through to its murderous end, a tumultuous ride through some of its most turbulent history.
Mythic Rome encapsulates the dark and gritty past, allowing players to take part in the founding of Rome: as a bandit on the Tiber; to overthrow the tyrannical 7 Kings; conquer the rival Etruscan city states; watch the city be sacked by Gauls; battle... [click here for more] |
Design Mechanism |
$13.95
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Designed to be used with the 'World's Greatest Screen' (landscape format), the Mythras GM Screen contains 16 11x8.5" cards featuring artwork and essential tables from the Mythras core rules. Seven of the cards feature cover artwork from Mythras titles and are player-facing, while the remainder contain the tables and charts that GMs can insert on their side of the screen according to... [click here for more] |
Design Mechanism |
$5.00
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Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed.
Each card is colour coded to show if it is offensive, defensive, or... [click here for more] |
Design Mechanism |
$5.00
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The Classic Fantasy Expert Set is an expansion containing a selection of high level spells for Ranks 4 and 5. Acting as a taster for the full high level expansion - Unearthed Companion - the Expert Set equips Classic Fantasy characters with a selection of Arcane and Divine spells so they can easily advance beyond Rank 3.
Also included are rules clarifications for the core game, and a detailed look... [click here for more] |
Design Mechanism |
$4.99
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Thennla is a fantasy setting for the Mythras game system.
Encircled by the Outer Ocean, watched by the God of the Sun and the Goddess of the Moon, Thennla's continents reveal themselves. The jungles of Jandekot; the vast deserts of Rasputana; and there, in the east, the Moon Goddess Jekkara anchored over it, is Taygus, land of plains and hills, the great inland sea and teeming civilisations. Here... [click here for more] |
Design Mechanism |
Pay What You Want
|
In the magnificent city of Tozer, although the elite enjoy a decadent lifestyle of privilege and luxury, they nevertheless have their own sort of problems. Social pressures and responsibilities from all sides test the mettle of even the smartest and most determined among the aristocracy, such as Samal. Thus when the need arises for a long journey to a faraway place to settle family business, it... [click here for more] |
Old Bones Publishing |
$6.99
|
One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling... [click here for more] |
Old Bones Publishing |
$6.99
|
Luther Arkwright: Parallel Lines A Mythras Campaign Supplement for Luther Arkwright
Join Valhalla's Mjollnir Section and take part in eight separate missions investigating planar anomalies and nefarious Disruptor schemes. How far has the Disruptor Knight known as Loki gone in his bid to bring about global war? What is the source of strange psychic... [click here for more] |
Design Mechanism |
$12.99
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This game aid is meant to transform the tracking of character wealth from an accounting exercise that can feel rather divorced from the rest of the game, to an integrated piece of the narrative that many prefer to be the backbone of a campaign. Using this system, the Games Master and players alike might more naturally identify opportunities for further adventures and character development. In addition... [click here for more] |
Old Bones Publishing |
Pay What You Want
|
The adventurers are hired to find an unusual object that is believed to be among the collections of a strange, disgraced family, in a great home that is shunned. The item is indeed there, as are clues about the family and its fall...and worse things...
BROCH GRODDATH is a “haunted house” scenario, with its own defining twists. Its key features are creepy atmosphere, disorientation,... [click here for more] |
Old Bones Publishing |
$3.99
|
In the northwestern reaches of The Vale rises an odd mountain of dappled red and grey stone. Maps call this place Pied Peak, but in the nearby town of Crafton it is known as Blood Rock. That name is shared by the village on the mountain, a quiet settlement with an unsettling ambience, and a dubious history.
Days ago a well known peddler returned breathless and pale from that isolated hamlet, bearing... [click here for more] |
Old Bones Publishing |
$9.99
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Sariniya's Curse is an introductory module for the Mythras roleplaying game - both the full rules and the Mythras Imperative edition. It is complete with pre-generated characters to get you straight into the action.
In the city-state of Meeros, Trimostones the Gold needs the characters' help. He must travel to the island of Iaxos, infamous for its tales of... [click here for more] |
Design Mechanism |
Pay What You Want
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This game aid presents advice for using the Task mechanic in the MYTHRAS gaming system. Although the rules as written are clear, some of the statistical ramifications for multiple skill checks are subtle, and deserve close consideration. Spurred by a discussion at The Design Mechanism’s online forum, Setting Up Tasks is meant to be a handy reference for constructing meaningful Task challenges... [click here for more] |
Old Bones Publishing |
Pay What You Want
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This game aid presents 12 characters who could be used in the upcoming Old Bones scenario Savage Swords in the City of Plagues, as either protagonists or antagonists. Naturally they could be used in any other scenario as well, keeping in mind that they have been created specifically for a Sword and Sorcery setting. In accord with the genre, none of these individuals knows magic, and most... [click here for more] |
Old Bones Publishing |
Pay What You Want
|
This game aid presents a few linked scenes to spice up or round out a larger scenario of yours, to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between "real" episodes in your story arc. It could also help in cases where your players zig instead of zagging. The supplement is shorter than a full adventure, but its scenes do offer a beginning,... [click here for more] |
Old Bones Publishing |
Pay What You Want
|
Blackcliffe, the Fortress City, capital of Anglsea, a city whose rugged beauty rivals that of Danzipa, the City of Trances, is under threat. Deathsinger cultists plot to weaken the city from within by fomenting a war amongst the merchants, leaving Blackcliffe ripe for invasion. The streets will run with the blood of the innocent unless the adventurers are able to defeat the cultists.
Bedlam in Blackcliffe... [click here for more] |
Abbott & Greene |
$2.50
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This game aid presents a handy alternative for awarding development points during character generation in the MYTHRAS gaming system. Older characters receive more bonus points in the rules as written, but the progression is not smooth, and does not address certain questions. In a more finely grained system, exactly how many bonus points does a character receive at any particular age? Suppose that a... [click here for more] |
Old Bones Publishing |
Pay What You Want
|
This game aid presents several linked scenes to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between “real” episodes in your story arc. It could also help when your players zig instead of zagging. This supplement is not a completely fleshed-out scenario, but is nearly so. Because it is meant to be tied so intimately to the particular... [click here for more] |
Old Bones Publishing |
Pay What You Want
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This game aid presents a sketch of a Nomadic people who practice a Mystic tradition, with three sample characters and flavor text to illustrate how they think and behave. The supplement has been excerpted from Secrets of Blood Rock, an upcoming adventure that takes place in The Realm, the setting featured also in The Design Mechanism’s Book of Quests and Hessaret’s Treasure.... [click here for more] |
Old Bones Publishing |
Pay What You Want
|
This game aid presents ten characters who could be used in the Old Bones scenario Savage Swords Against the Necromancer, as alternates to those provided, or for additional personae if there were more than three players. Of course they could be used in any other scenario as well, keeping in mind that they have been created specifically for a Sword and Sorcery setting. In accord with the genre,... [click here for more] |
Old Bones Publishing |
Pay What You Want
|
Download this FREE TASTER to see excerpts from the adventure. If you like what you see, buy the real thing!
The adventurers are hired to find an unusual object that is believed to be among the collections of a strange, disgraced family, in a great home that is shunned. The item is indeed there, as are clues about the family and its fall...and worse things...... [click here for more] |
Old Bones Publishing |
FREE
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This is a special sneak peak at the highly anticipated Mythras supplement, Classic Fantasy. With this book (to be released in April or May), fans of d100 roleplaying systems have all the tools they need to undertake Old School dungeon and wilderness crawls, with all the classes, spells, magic items and monsters found in one of the most venerable and fondly remembered... [click here for more] |
Design Mechanism |
FREE
|
Download this FREE TASTER to see excerpts from the adventure. If you like what you see, buy the real thing!
One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may... [click here for more] |
Old Bones Publishing |
FREE
|
Download this FREE TASTER to see excerpts from the adventure. If you like what you see, buy the real thing!
In the northwestern reaches of The Vale rises an odd mountain of dappled red and grey stone. Maps call this place Pied Peak, but in the nearby town of Crafton it is known as Blood Rock. That name is shared by the village on the mountain, a quiet settlement with... [click here for more] |
Old Bones Publishing |
FREE
|
The winner of Design Mechanism's competition to create a phoenix using the Mythras rules, Darvin Martin's entry is wonderfully creative, mixing myth, rules and game play. Not only does Darvin get the three volumes of 'Best of Fenix', we also decided to lay-out and make available his entry. ... [click here for more] |
Design Mechanism |
FREE
|
Download this FREE TASTER to see excerpts from the adventure. If you like what you see, buy the real thing!
In the magnificent city of Tozer, although the elite enjoy a decadent lifestyle of privilege and luxury, they nevertheless have their own sort of problems. Social pressures and responsibilities from all sides test the mettle of even the smartest and most determined... [click here for more] |
Old Bones Publishing |
FREE
|
“After the battle (of Ipsos) had been decided ... the victorious kings proceeded to carve up the realm which Antigonus and Demetrius had ruled, like the carcass of some great slaughtered beast, each of them taking a limb and adding new provinces to those they already posessed.”
... [click here for more] |
Zozer Games |
FREE
|